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Page 2 - 7th Grade Games
Bring energy to your seventh-grade classroom with games that align with learning goals. This collection includes strategy challenges, language arts activities, and mathematical explorations. By incorporating these games into your lessons, you can make learning more engaging and effective.
Measurement: Memory Match Game - FLASH-MAC
Math, Measurements, Common Core, Grade 6, 7, 8, Activities, Games
About Measurement: Memory Match Game - FLASH-MAC This is a distinctive educational tool constructed primarily for grades 6 to 8 educators and students. The software immerses users in a compelling way of understanding measurement concepts, a crucial part of the Five Strands of Math curriculum. Main Features of Measurement: Memory Match Game - FLASH-MAC: The teaching resource boasts 10 matching pairs of measurement questions skillfully hidden within the puzzle. Learners stimulate their problem-solving skills in an intriguing manner while building their mathematical knowledge. Educational Standards Compliant: Prominent for its alignment with established educational standards,this tool surpasses Common Core State Standards requirements. Additionally, it articulates practical methods towards mastering STEM dimensions that echo NCTM guidelines. Therefore, you can be confident about its adherence to confirmed educational competencies. Fits Diverse Instructional Settings: Suitable for different teaching circumstances according to your preference or learners needs at the time. Ideal for whole group lessons as it involves an interactive approach towards reinforcing measurements lectures . An excellent choice during small groups lessons where learners can challenge each other, improve collectively by learning from one another’s strengths and weaknesses while augmenting their comprehension of measurements. " A feasible homework assignment alternative for homeschoolers that enhances absorption of measurements content outside standard instruction hours." '' '' No matter how you choose to implement this tool in your setting, know you are dealing with a unique blend of fun-infused learning bolstered by recognized academic standards. Arguably the best choice for sparking a renewed passion in mathematics among its users while effectually serving its instructive function. '
Author Classroom Complete Press
Tags Software (Mac)
Spot It! – Laboratory Equipment 3 Fun & Engaging Game for Science Lab
STEM, Science, Chemistry, Physics, Life Sciences, Special Education Needs (SEN), Special Resources, Research, Biology, Homeschool Templates, Grade 6, 7, 8, 9, 10, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Quizzes, Word Problems, Word Searches, Worksheets
Spot It! Laboratory Equipment 3 A Fun & Engaging Game for Science Classrooms 🔬 Make Learning Lab Equipment Fun and Interactive! Teaching students about laboratory equipment doesn’t have to be dull or overwhelming. With Spot It! – Laboratory Equipment, you can turn learning into a fun and engaging experience! This fast-paced matching game is perfect for chemistry, physics, and biology teachers who want to reinforce lab tool recognition in a way that students will love. 🎲 Why This Game Works for Science Teachers ✅ Boosts Visual Memory – Matching images of lab equipment helps students quickly recognize and remember key tools used in science labs. ✅ Encourages Active Participation – Gets students involved instead of passively memorizing lists. ✅ Improves Classroom Engagement – The fast-paced nature of the game keeps students motivated and focused. ✅ Perfect for Any Science Class – Whether you're teaching chemistry, physics, or biology, this game makes learning lab equipment easy and fun. ✅ Promotes Social Interaction – Encourages teamwork, communication, and collaborative learning. 🧪 What’s Included? 🃏 93 Total Cards – You’ll receive three different versions of the game, each with 31 cards: ✔ Round cards – Traditional Spot It! design. ✔ Square cards – Easy to cut and prepare. ✔ Hexagonal cards – Unique design for an extra challenge. 📖 Game Instructions: 1️⃣ Print the cards. 2️⃣ Laminate them for durability (optional). 3️⃣ Cut out the cards in your preferred shape: round, square, or hexagonal. 🎯 How to Play 🃏 Each player receives one card. 🔬 Turn over a card from the stack in the middle. 👀 Find a matching image between your card and the revealed card as quickly as possible. 🏆 If you find a match first, you win the revealed card. 🎉 The player with the most cards at the end wins! This game turns science learning into a competitive, fast-paced, and enjoyable classroom activity that will keep students engaged while reinforcing important lab vocabulary. 📌 Why Teachers Love It ✔ Saves Prep Time – Ready-to-print, simple setup, and no extra materials required. ✔ Great for Small Groups & Whole Class – Use it in science centers, team challenges, or as a warm-up activity. ✔ Adaptable for Different Learning Levels – Suitable for middle school, high school, and even introductory university-level science classes. 🔬 Make Science Learning More Engaging! If you’re looking for a fun, effective, and interactive way to help students learn and remember laboratory equipment, this Spot It! game is the perfect addition to your science classroom. 🚀 Download now and bring hands-on science learning into your classroom today! 📍 Best wishes, Heike from Lernfitness Did You Know? I teach with a certified therapy dog, and together we focus on creating a positive and inspiring learning environment. 🐶✨
Author Lernfitness
Tags Game, Spot It, Educational Card Games, Picture Match, Chemistry, Lab, Biology, Laboratory Equipment, Lab Tools, Physics
The Decimal Operations Activity Digital Escape Room and Task Cards
Math, Decimals, Grade 5, 6, 7, Activities, Games, Worksheets & Printables, Task Cards, Escape Room
Do you want an interactive way to teach decimal operations without the hassle of preparation? Then, here is your source: Decimal Operations Activity No-Prep Digital Escape Room and Task Cards. In this winter-themed digital adventure, students will be captivated while mastering essential math skills in order to help Pen the Penguin reunite with his friends and make practicing decimals fun. Why Teachers Love This Resource: Zero Prep Needed: No need to spend hours planning; just share the activity link and get started. Instant Feedback w/ Self-Checking: The self-checking feature allows immediate feedback for the students, making learning more autonomous while lessening the teacher's intervention. Fill-in-the-Blank Questions: Holds learners' interest, motivates them, and keeps them participatory. Student-Paced for Maximum Flexibility: This is a perfect tool for encouraging students' autonomy, at the same time giving them an opportunity to work in their own time and request extra help if needed. It automatically saves the progress, so a student may pick up from where they stopped working with the same device and browser. It provides a "Continue" button through which students may resume working from the end. Engaging Storyline: Take Pen the Penguin through tough situations by making math practice relevant and fun. Versatile Task Cards: printable task cards, including handouts and full solutions, to best fit your needs in how you'd like to implement this activity. Decimal Addition Decimal Subtraction Multiplication of Decimals Division of Decimals Winter-Themed Design: Makes your math lesson fun. Perfect for winter learning. What's Unique About This Product? Easy on the Teacher: Makes your life easier because this product is an activity-ready resource. Self-Checking for Students: Students can track their progress and learn from the mistakes they make. Differentiated instruction and independent math practice are great with interactive, student-led learning. Use it in: Math centers and rotations Independent practice sessions Homework assignments Distance Learning/Hybrid Classroom Bring your teaching 'A' game and let's make decimal operations fun! Ditch those boring worksheets once and for all and grab this interactive Digital Escape Room. The Decimal Operations Activity: No-Prep Digital Escape Room with Task Cards will get your students involved in the educational process and turn your classroom into a math adventure!. Ready to make the math lessons fun and help Pen the Penguin solve the dilemmas? Add this digital breakout into your cart today and bring an element of adventure into your math instruction!
Author Matemaths
Tags Thanksgiving, Interactive Activity, Digital Learning, Matemaths, Decimal Operations, Escape Room, Winter
Algebra: Board Game for 6th-8th | MAC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games
Algebra: Board Game for 6th-8th | MAC Software This inventive teaching resource is designed to simplify complex algebra concepts into engaging mini-games. Specifically created for grades 6 to 8, it ingeniously amalgamates fun and learning under the same software. The Gameplay In this unique board game setting, two teams face off over sixteen multiple choice algebra questions. This format promotes teamwork and fosters creativity among students while enhancing their understanding of vital math principles. Educational Integration The game covers curriculum -related concepts corresponding to The Five Strands of Math: number & operations, algebra, geometry, measurement, data analysis & probability. It aligns with established educational standards like Common Core State Standards and STEM initiatives, assuring comprehensive coverage of grade-level expectations. Versatility: An Asset This flexible tool can be integrated effectively in diverse classroom dynamics. It can be introduced as a challenging activity during regular class hours or serve as an interesting home assignment promoting independent studies without losing the excitement associated with traditional games. Tailored for MAC systems: The software comes in a single downloadable zip file ensuring easy access and swift implementation across virtual or physical classrooms. Concludingly, lean on Algebra: Board Game for 6th-8th | MAC Software as your ultimate math learning solution that transforms difficult equations into simple games – instilling an enthusiasm towards math among young learners.
Author Classroom Complete Press
Tags Algebra Equations Game, Math Proportions Game, Math Board Game, Algebra Board Game, MAC Software
Algebra: Memory Match Game - FLASH-MAC
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games
Algebra: Memory Match Game - FLASH-MAC Algebra: Memory Match Game - FLASH-MAC is a highly engaging teaching resource that greatly enhances students' understanding of algebra concepts. Especially designed for grades 6 to 8, it expertly tailors its content to fit students' progressive learning curves. Intriguing Puzzle Format This exciting game comes with ten pairs of challenging algebra questions, ingeniously hidden in a captivating puzzle format. Rather than relying on dull memorisation or repetitive worksheets, the game involves an interactive memory match activity that creates immersive and engaging learning environments. Possible Uses:The game can effectively be utilized in varied instructional settings such as whole group classes, small group activities or even as individual homework assignments. Educational Standards: What distinguishes Algebra: Memory Match Game - FLASH-MAC from other teaching resources is its alignment with respected educational standards like the Common Core State Standards and National Council of Teachers Mathematics (NCTM). This makes it an ideal companion for STEM initiatives, enabling teachers to deliver first-rate math education. The Product:The product contains one item – software compatible with Mac systems. This software ensures easy access for classrooms using Mac devices or personal laptops during homeschooling lessons. Lively Learning Experience:This memory match game provides educators an innovative method for reinforcing key algebra principles. While algebra may seem daunting to many students, incorporating fun activities like this memory matching game demonstrates that learning complex subjects can indeed be stimulating and rewarding. Add Value To Your Teaching Repoertoire With Algebra: Memory Match Game - FLASH-MAC A solid addition to any teaching toolkit, Algebra: Memory Match Game - FLASH-MAC delivers meaningful exposure towards mastering fundamental algebraic concepts that are essential in higher-level mathematics. More importantly, it makes learning fun and enjoyable.
Author Classroom Complete Press
Tags Software (Mac)
Algebra: Board Game for 6th-8th | PC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games
Algebra: Board Game for 6th-8th | PC Software Algebra: Board Game for 6th-8th | PC Software is a dynamic teaching resource designed to make algebraic concepts engaging and enjoyable for students in grades 6 through 8. Presented in the form of an exciting board game , this resource transforms run-of-the-mill algebra class into a stimulating and educational adventure. This compact resource leverages the power of interactive learning by challenging two teams to tackle a total of 16 algebra questions. Each question is presented as multiple choice queries, ensuring comprehension while boosting the competitive spirit. From understanding variables and equations to simplifying expressions, this board game bridges vital topics that spiral across levels from Grade 6-8. Educational Implementation Versatility: Teachers can seamlessly implement this PC software into their instruction process owing to its versatility. Diverse Use: It can serve as the centerpiece during group lessons or be used in smaller groups for more concentrated lessons that encourage close cooperation among learners. Inclusive Learning: Can also be formatted into individual assignments or even as an innovative means for homework assignments—cementing newly acquired knowledge through repeat play outside the classroom environment. Educational Standards Compliance The Algebra: Board Game adheres with key education standards including: Common Core State Standards (CCSS) National Council of Teachers Mathematics (NCTM) solidifying its utility for teaching crucial mathematical subjects like Algebra; plus ensuring that not only is it fun but your learners are gaining skills aligned with academic requirements. Accessibility: This downloadable zip file comes configured with PC software making it conveniently accessible on any computer platform in use today - at school or home - making learning continuity smoother regardless of where studies continue from. Conclusion Algebra: Board Game combines the lively engagement with potent educational value making complex concepts like algebra simpler to digest while meeting mandated curriculum guidelines—a valuable tool indeed in any mathematical educator's arsenal!
Author Classroom Complete Press
Tags Board Game, Math Game, Algebra Game, Digital Math, PC Software
Decimal Place Value Game: Tenths to Millionths
Math, Decimals, Place Value, Grade 4, 5, 6, 7, Activities, Games
Here's an engaging way for your class to practice place value with decimal numbers from tenths to the millionths. All you need are a die, a counter, and the printed game pages! Students attempt to make the largest (or smallest) decimal number possible as digits are generated one at a time! • This lesson can work for many grades: you can play just tenths all the way to millionths! • It's a simple game, but it encourages strategy and critical thinking. • A super way to reinforce decimal concepts such as ordering and rounding. • Complete instructions and a sample round are included. How to Play: 1) Choose which place value you will practice with your class from tenths to millionths. 2) For the first round, choose if students are making the smallest or largest number they can. 3) Assign 1 side of the counter as zero and the other will indicated rolling the die. 4) Flip the coin or counter. Students must choose where to put the digit or the zero. 5) IMPORTANT: Numbers can not be moved after they are placed. 6) Continue this pattern until all the digits have been filled. Survey your class to see who made the largest or smallest number! 7)Now you can complete all sorts of math tasks: Order the numbers your students made. Round the numbers to the nearest one, tenth, or hundredth. Convert some decimals to fractions. Read the numbers accurately aloud. Once you have played around with the. numbers, play a second round. You can continue to try for the smallest number or change to trying to get the largest number. What's Included: 8 pages in PDF Format: Title Page Instructions 6 Different Printable Game Levels (Tenths to Millionths) If you enjoy this math game, check out others in my store: Grace Under Pressure.
Author Grace Under Pressure
Tags Decimals, Dice Game, Math Game, Place Value, Tenths, Hundredths, Thousandths, Millionths, Strategy, Intermediate Math
Algebra: Board Game - FLASH-MAC
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games
Algebra: Board Game - FLASH-MAC An engaging teaching resource focusing on algebra concepts which paves the way for effective and enjoyable learning. It targets educators, public school teachers, private tutors, along with homeschooling parents catering to students in grades 6 through 8. The Objective of this Product: To foster a comprehensive understanding of various algebraic concepts. To promote interactiveness and collaboration among students. Unique Setup: This resource presents educators with a unique board game setup, featuring 16 multiple choice questions divided between two teams. As participants navigate the game they are exposed to essential aspects of algebra. A Progressive Approach: Surely offers numerous benefits over traditional teaching methods as it ensures active participation from students and allows knowledge building at their own pace. Compliances & Adherence: CCSS compliant (Common Core State Standards). Covers facets highlighted by STEM initiatives (Science, Technology, Engineering & Mathematics). Faithfully designed following NCTM guidelines (National Council of Teachers for Mathematics). This product can be adapted in various learning scenarios such as whole group instruction or smaller advanced groups seeking challenges beyond their grade level. It boosts immensely flexibility in educational settings and also encourages family involvement if chosen to use as home assignments too. Compactly fit into an extra-curricular activity supporting continuous classroom teachings. An easy-to-use Mac compatible software file type ensures its accessibility across platforms making it versatile enough for teachers who depend on diverse technology setups both in classrooms or at homes. Experience with the Product: This interesting blend of fun elements and serious academic goals ensures learners have an enjoyable time while learning crucial algebra topics. With strategic implementation methods, educators will discover its powerful potential as an innovative tool to meet their individual teaching objectives.
Author Classroom Complete Press
Tags Software (Mac)
Algebra: Memory Match Game for 6th-8th | MAC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games
Algebra: Memory Match Game for 6th-8th | MAC Software An interactive MAC software teaching tool designed to facilitate comprehension of core algebra concepts for students in grades 6-8. With its engaging memory match game, this resource guarantees not just understanding but enhanced retention of concepts. Unique Teaching Method Educators can step away from traditional classroom methods and employ a game that students find enjoyable and entertaining, creating an environment conducive to learning. Aligned with Academic Principles The content complies with the Five Strands of Math principles bridging learning gaps. This unique resource increases student proficiency in critical thinking. The content aligns with The Common Core State Standards and follows STEM initiatives as per the National Council of Teachers of Mathematics (NCTM). Versatile Application Modes Tailored for various settings - whole group studies, small groups or independent learning sessions at home. Making it flexible according to individual class dynamics or specific academic needs. Simple Installation: Available via one zip file installation. In Conclusion: The Algebra: Memory Match Game ensures an engaging platform remembering that successful student comprehension is paramount while ensuring fun alongside gameplay - skillfully crafted inside every matching pair hidden within its puzzle component.
Author Classroom Complete Press
Tags Memory Match Game, Algebra Memory Game, Algebra Questions, Digital Math Game, MAC Software
Force: Memory Match Game - FLASH-MAC
Science, Physics, Common Core, Grade 5, 6, 7, 8, Activities, Games
The Force: Memory Match Game - FLASH-MAC Introducing an interactive and engaging teaching resource which fosters deeper comprehension of forces in Physics. Targeted towards Grade 5, Grade 6, Grade 7, and Grade 8 students, this software game is designed as a puzzle-based memory activity . An inclusive resource for diversely skilled learners,this Memory Match Game challenges the students to pair different kinds of forces discussed in the Force topic. This method activates critical thinking abilities that aligns with Blooms Taxonomy approach. Promotes meaningful learning in a fun approach. Total of six matching pairs hidden within it. Aids discovery through gameplay; enhancing memorization abilities while boosting their understanding capacity. Versatile Learning Application This tool proves beneficial not only for whole group classroom instructions but also suitable for small group collaborative activities where students get to exchange ideas and learn from each other’s strategies. Alternatively, this could be used as homework given for individual completion encouraging personal-paced learning mode. Beyond Textbook Instruction: This Mac-compatible software provides supplementary enrichment beyond textbook instruction. It offers educators an innovative way to enhance their Science subject delivery specifically under Physics subfield dealing primarily with Force concept exploration. Fulfilling Educational Norms: Aligning with Common Core State Standards methodology; educators are ensured that concepts conveyed through the game meet acceptable educational norms and standards. In A Nutshell The Force: Memory Match Game - FLASH-MAC provides interesting science instruction journey around understanding different types of forces maintaining a balance between academics & enjoyment fitting seamlessly into today's digitalized teaching landscape.
Author Classroom Complete Press
Tags Software (Mac)
Professor Cody Teaches Kids to Code using Scratch - Game Pack 2
Science, Technology, Computer Science, Grade 5, 6, 7, 8, 9, Activities, Games
Professor Cody Teaches Kids to Code using Scratch - Game Pack 2 This is a comprehensive teaching resource designed to introduce coding concepts to students through engaging, game-based lesson plans. The content, contained in 48 photocopiable pages, is divided into four independent projects that immerse children in the world of coding while providing hands-on practice. Game 1: Alien Invasion. In this project, students explore cloning by creating alien spaceships and a player-controlled spaceship with laser weapons. Game 2: Catch that Car. The second game introduces patterns associated with motion and chase algorithms by setting two cars on the track. Game 3: A tribute to classic arcades where students develop a Pac-Man-style adventure involving maze navigation and coin collection. Game 4:: Students create their platform games with three distinct levels featuring adventures for gem acquisition through strategic jumps onto platforms. The complexity of these projects aims to peak student interest for around two hours each. They offer a range of challenges in line with modern pedagogy practices which centers on learning by doing as critical for pupil absorption and retention rates. This resource can be used effectively not only for individual work but also whole or small group sessions – making it adaptable across different class sizes or settings. It can be utilized during live lessons or as engaging homework tasks that allow learners' creativity and problem-solving skills shine brightly. Embedded within each project are sets of challenges ideal for mini-assessments or even checkpoints indicating learner progress understanding subtly imparted coding principles throughout these games. They serve as more than theoretical discussions transforming classrooms into practical learning spaces where computer science takes shape. Connected templates downloadable online serve as baseline blueprints students can modify as their skills improve. Professor Cody Teaches Kids to Code using Scratch - Game Pack 2 opens up a new approach for Grades 5 through 9 into the interesting world of coding, encouraging its applicability not only in the computer science curriculum but also across various problem-solving disciplines within the broader Science field.
Author Edulito
Tags Coding Concepts, Scratch, Gamified Lesson Layouts, Cloning, Motion And Chase Algorithms, Maze Navigation, Platform Games, Scratch Kids Game
Free Science Interactive Hangman Game / Plates in Motion Vocabulary
Science, Earth and Environmental Sciences, Basic Science, Earth Sciences, Grade 7, Games, Activities
Plates in Motion Vocabulary Hangman Game Engage 7th grade students with this interactive science vocabulary game to learn about plate tectonics. Students will practice 27 key terms and definitions related to plates in motion through an engaging hangman game format. As a whole class or small group activity, students suggest letters to guess the hidden vocabulary word. Correct letters appear in place, while incorrect guesses slowly reveal the hangman. This multifaceted resource builds critical thinking, reinforces content knowledge, and expands science vocabulary in a fresh, collaborative way. Appropriate for in-person or virtual 7th grade science lessons, this game includes a 27-slide PowerPoint presentation to guide interactive learning.
Author ShapeUp-N-Matematicas y Lenguaje
Tags Plates In Motion, Earthquake, Eruption , Volcano, Landformation, Geyser, Trench, Games, Interactive Activity, Small Or Whole Group
How to Write An Essay: Memory Match Game - FLASH-MAC
ELA, Writing, Common Core, Grade 5, 6, 7, 8, Activities, Games
How to Write An Essay: Memory Match Game - FLASH-MAC This innovative teaching tool is designed with educators in mind. It simplifies complex essay writing techniques into a captivating memory match game , primarily targeting students from grade 5 to grade 8. This product covers six significant topics related to drafting an insightful essay. The highly effective learning tool uses the concept of pairing. Six corresponding pairs of key essay writing elements and their definitions are cleverly concealed within the game , promoting retention through meaningful practice and repetition. Thesis statements Topic sentences Supporting details Transitional words or phrases, Conclusions This module is adaptable for diverse classroom settings such as whole-group instruction or small group learning stations, it also works well as a differentiated learning activity for individual students struggling with specific areas of essay writing. Teachers’ Companion Tool "How To Write An Essay: Memory Match Game - FLASH-MAC” can be heavily relied upon not only in direct instruction but also when assigning homework or review tasks.This interactive resource aims at making sure every student gets the opportunity and support they need to master academic composition. Educational Standards Alignment The software aligns with Common Core State Standards emphasizing proficiency in language arts—specifically on enhancing students’ skills surrounding written expression. Moreover, its content reflects Blooms Taxonomys pedagogical principles prioritizing higher-order thinking skills rather than pure memorization. Please Note: This product is provided exclusively as Mac software (confirm compatibility before download). Users get one full product file upon purchase. Experience the Revolution in Learning Find out how “How To Write An Essay: Memory Match Game - FLASH-MAC” reimagines language arts instruction by synthesizing essential concepts into engaging gaming moments!
Author Classroom Complete Press
Tags Software (Mac)
Reading Comprehension: Memory Match Game - FLASH-MAC
ELA, Reading, Reading Comprehension, Grade 5, 6, 7, 8, Activities, Games
Reading Comprehension: Memory Match Game - FLASH-MAC This is an interactive teaching resource designed for the facilitation of reading comprehension. It is geared towards Grade 5, 6, 7, or 8 students focusing on comprehension skill development in Language Arts. Packed into this software version (suited for Mac operating systems) are six matching pairs of reading comprehension concepts and definitions. The format turns learning into a game to boost knowledge retention in learners. Deployment in Learning Environments Educators can integrate this digital match game into classroom instruction to enrich students' understanding during traditional teaching sessions. It is equally effective: In small group settings, In paired learning scenarios fostering peer-learning experiences while delving deeply into Language Arts and reading comprehension topics. Pedagogical Adaptability The Reading Comprehension: Memory Match Game - FLASH-MAC easily fits within any lesson plan aimed at improving students' reading comprehension. Through repetitive interaction with each hidden card pair featuring these distinct topics: Students build familiarity with critical concepts supporting long-term memory consolidation, Thereby sparking meaningful class discussions about each subject matter. In addition, teachers can use this educational tool beyond the classroom. The Memory Match Game could be homework assignments that allow learners to explore particular discussion points deeper at their pace—even beyond school hours—an excellent approach to extending learning timeframes. Note: The Reading Comprehension: Memory Match Game - FLASH-MAC offers educators a valuable addition to their variety of subject-specific tools. This interactive game significantly aids in achieving overall grade-level mastery for fifth through eighth graders developing crucial literacy skills across diverse learning environments.
Author Classroom Complete Press
Tags Software (Mac), Mac Flash Games, Flash Games For Mac, Games For Reading Comprehension
Light - Reflection and Refraction Find the Pair Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Games, Activities
This is an engaging and enjoyable memory game on reflection in plane mirrors and refraction. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. Included in this Pack. > 42 question and answer cards > Teacher’s answer sheet. > Instruction sheet Preparation > Use double-sided printing to copy 1 set per group of 4 pupils. > Sheets could be laminated to enable year-on-year use. > Cut sheets into cards. Prior Knowledge Required > The more dense the medium the slower the speed of light. > When light travels from a less dense medium to a more dense medium it is bent towards the normal. > When light travels from a more dense medium to a less dense medium it is bent away from the normal. > Light hitting a boundary at 900 is not refracted. > Light is not refracted at a curved boundary. > Complete ray diagrams showing refraction. > Design an experiment and results table to investigate refraction through a semi - circular glass block > Why lightning is seen before thunder is heard when a cloud discharges. > Real and apparent depth. > Transparent, translucent and opaque materials > Luminous and non-luminous objects > Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence > Virtual experiment to prove i = r > Ray diagram showing how the eye sees an image in a plane mirror > The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. > Ray diagram showing how the eye sees an image in a periscope > Specular and diffuse images See more Elf Off the Shelf resources on this topic and many others
Author Elf off the Shelf Resources
Tags Refraction, Reflection, Angle Of Incidence, Angle Of Reflection
Spring One Step Equations Word Problems Pixel Art and Task Cards
Math, Algebra, Grade 6, 7, 8, Activities, Games, Worksheets & Printables, Task Cards
This no-prep, self-checking digital resource combines the challenge of solving equations with the thrill of pixel art and will keep your students engaged and wanting more. Perfect for the spring season, this interactive activity helps students practice writing equations from word problems and solving them while building essential math skills. Why You'll Love This Resource Designed with both teachers and students in mind, this resource offers: Digital Pixel Art Fun: Students will solve 20 spring-themed one-step equation word problems that unlock vibrant pixel art designs. Self-Checking Features: Accuracy features allow students to work independently with confidence. No Prep for Teachers: Save time! This activity can be assigned in minutes without hassle over lesson planning. Spring-Themed Engagement: Graphics related to the season are sure to keep students on task. Autosave Feature: Students can work on this activity over several days and on the same device and browser. The "Continue" feature allows them to never lose any work. Differentiated Options: Includes printable worksheets and task cards, which makes this activity perfect for classwork, homework, or math centers. What's Included 20 spring-themed one-step equation word problems Digital pixel art activity Printable worksheet Task cards and answer keys Who Is This For? This resource is perfect for middle school math teachers looking for: A fun, seasonal activity to reinforce one-step equations. A low-prep option that saves time without sacrificing quality. Versatile materials to suit both digital and printable formats. How It Works Students read the word problems and practice writing one-step equations. They solve each equation to reveal a colorful spring-themed pixel art design. Watch your students stay focused, motivated, and eager to solve every problem! This resource is perfect for engaging learners, reinforcing key math skills, and adding a touch of spring magic to your classroom. Make math practice exciting this spring-get your One-Step Equations Word Problems Pixel Art and Task Cards today!
Author Matemaths
Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Equations, Task Cards, Printable, Digital
Magnets and Electromagnets 42 Question Board Game
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games
With 42 question cards on permanent magnets and electromagnets this is an enjoyable and challenging board game for up to six players per set. It is suitable for all abilities. It can be played at the end of a module on electricity and electromagnets but is also a very useful test prep tool. This game is so much fun, pupils will forget they are learning! What You Get Game board (color and black and white) 42 question cards with questions of varying degrees of difficulty Answer sheet Instruction sheet. Rules for Play The player who throws the highest score starts and play proceeds in a clockwise direction. Students take turns and work their way around the board following the instructions in the squares. Some squares tell the student totake a question card from the face down pile. If correct they move on 2 spaces. If a player thinks an answer given by an opponent is incorrect they can challenge. If the challenge is correct the challenger moves forward 2 spaces. If the challenge is wrong the challenger moves back two spaces. In the event of a challenge, pupils are encouraged to consult their books but the teacher has a quick-check answer sheet. Prior Knowledge Required Composition of Magnets: Magnets are constructed using magnetic materials. Common materials include Iron, Cobalt, Nickel, and their corresponding alloys. Pole Interactions: Magnets have two types of poles - North and South. When two like poles (e.g., North and North) come close to each other, they repel. Conversely, when opposite poles (e.g., North and South) are brought together, they attract each other. Magnetic Fields: Surrounding every magnet is an invisible force field known as the magnetic field. This field can be visualized through field lines. Field Line Density: The density of these field lines determines the strength of the magnetic field. A region with closely spaced field lines indicates a stronger magnetic field than a region where they're spread out. Visualization of Field Lines: It's essential to understand and recognize the pattern of field lines around two bar magnets, especially when they have the same or opposite poles facing each other. Field Strength at Poles: The magnetic field is strongest at the poles of a magnet due to a higher concentration of field lines. Distance and Field Strength: The strength of the magnetic field diminishes as one moves farther from the magnet. Direction of Field Lines: Field lines emanate outward from the magnet's south pole and point inward toward the north pole. Magnetization Process: When a non-magnetized magnetic material becomes a magnet, the tiny regions within it called domains, which were initially oriented in random directions, align themselves to point uniformly in the same direction. Earth's Magnetic Properties: The Earth behaves like a large magnet. Interestingly, there appears to be a south-type magnetic pole near the Earth's geographic North Pole and a north-type magnetic pole near the Earth's geographic South Pole. Application in Devices: It would be beneficial to have a basic understanding of how magnets and magnetic fields operate within certain devices. Familiarize yourself with the structure and functioning of electric bells, relays, and circuit breakers, as they use these principles. See more Elf Off the Shelf resources on this topic and many others.
Author Elf off the Shelf Resources
Tags Magnets, Electromagnets, Magnetic Materials, Magnetic Fields, Earths Magnetism , Electric Bell, Electric Relay, North And South Poles, Magnetic Fileld Lines, Magnetism Game
Valentine's Day Evaluating Algebraic Expressions Pixel Art
Math, Algebra, Grade 6, 7, 8, Activities, Games, Worksheets & Printables, Task Cards
Get students practicing evaluating algebraic expressions in a fun and engaging way this Valentine's Day. This no-prep, digital self-checking pixel art activity makes math practice a carefree, interactive experience. As students solve the problems, a hidden image of a Valentine's Day theme will be revealed-but only if they answer correctly! This resource includes digital pixel art, printable worksheets, and task cards to meet the needs of all learners, whether it be whole class instruction, independent practice, math centers, or homework. What Makes This Activity Stand Out? ✔ Self-Checking Pixel Art – Students get instant feedback; this keeps them accurate while still having fun. ✔ No Prep for Teachers – Just assign and let students work independently; no extra planning required! Fun and Thematic: The Valentine's Day design keeps students engaged as they practice key algebra skills. Multiple Formats for Differentiation Includes: Digital Pixel Art Activity - Great for independent practice in Google Sheets. Printable Worksheets - Ideal for extra practice or homework. Task Cards - Perfect for small groups or math centers. Answer Key - Saves time and simplifies grading. Assign the digital activity for tech-savvy learners and use the printables and task cards for hands-on reinforcement. What's Included? 20 Evaluating Algebraic Expressions Problems covering the following: Addition, subtraction, multiplication, and division of algebraic expressions. Self-Checking Pixel Art Activity – Students reveal a hidden Valentine's Day image as they solve! Printable Worksheets – Great for in-class practice, homework, or test prep. The set also includes task cards, which work beautifully for hands-on math center options, partner work, and small group opportunities. A time-saving feature of the resource is the included answer key; grading becomes a lot easier. How to Use This Resource Assign the independent practice as an engagingdigital activity in pixel art. More reinforcement or homework with theprintableworksheets. Set up a math center withTask Cardsto encourage collaborative learning. Ideal for 6th-grade classes that are to begin learning the process of evaluating algebraic expressions. Ready to Make Algebra Fun? This no-prep, engaging Valentine's Day activity makes solving algebraic expressions fun and low-stress. Whether as independent work, in small groups, or homework, it's a resource that provides immediate feedback with options to differentiate for all learners. Download now and bring the magic of Valentine's Day into your math classroom!
Author Matemaths
Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Winter , Task Cards, Printable, Digital, Lines, Equations
Abandon Ship! Titanic Social Stratification Game
Social Studies, History, Psychology, Grade 7, 8, 9, 10, 11, 12, Games, Activities
Abandon Ship! Titanic Social Stratification Game is an immersive role-playing activity where students decide which passengers get a spot in the limited lifeboats as the Titanic sinks. Students are split into groups and assigned character sheets with information about fictional passengers' identities and backgrounds. Each group must collaborate and decide which 5 of the 8 characters to "save" based on the limited information they are given about each person. This activity sparks thoughtful discussions around social stratification, privilege, discrimination, and more while also working on teamwork and decision-making skills. Most importantly, students find this activity highly engaging as they take on the roles of Titanic passengers fighting for survival. This versatile 25+ page teaching resource can be used as a standalone activity or supplement lessons on the Titanic, social stratification, ethics, discrimination, psychology and more for grades 7-12.
Author Ed Dynamic
Tags Social Stratification, Privilege, Ethics, Teamwork
Geometry: Board Game - FLASH-MAC
Math, Geometry, Common Core, Grade 6, 7, 8, Activities, Games
Geometry: Board Game - FLASH-MAC A dynamic teaching resource that engages students in the fundamental concepts of geometry, specially designed for grades 6 through 8. This interactive board game combines geometry with fun, fostering learning while entertaining the students. It facilitates an instructional approach around Five Strands of Math which is both exhaustive and easily understandable. In-Game Details: Features 16 challenging multiple-choice questions, distributed among two teams. Ideal platform for cooperative learning, enhancing teamwork as well as individual problem-solving skills. Suitable for- school teachers during regular math classes or tutoring sessions, homeschoolers who can either use it as a dedicated study tool or a casual review aid. Versatile Utility: Tailored to various teaching modalities—whether used for whole group instruction or small group setting- The Geometry: Board Game offers customization based on classroom dynamics. Serves effectively as a homework assignment tool; enabling educators to assign these intriguing questions for continued practice at home. Educational Alignment: This product has been developed strictly adhering to the Common Core State Standards and aligned with STEM initiatives, thereby boasting high-quality content framed around NCTM standards ensuring compatibility with standard school curricula across various state education systems. Note:This software is compatible only with Mac operating systems making it easily accessible for Apple device users in the teaching environment. To summarize, Geometry: Board Game - FLASH-MAC isn't just an ordinary resource—it's a powerful blend of education and entertainment designed delicately to transform traditional classroom norms into more engaging learning experiences.
Author Classroom Complete Press
Tags Software (Mac), Geometry Board Games, Geometry Match Game
Free Science Phase Changes Vocabulary Interactive Hangman Game
Science, Basic Science, Chemistry, Earth and Environmental Sciences, Environmental Science, Grade 7, Games, Activities
Phase Changes Vocabulary Words to Review and Reinforce Definitions of the 7TH Grade Science Curriculum . Students will learn and practice terms through definitions and characteristics. The engaging activity promotes collaboration and class discussion as students review terms definitions, and more with multiple visuals and learning formats like multiple choice questions, memory games, hang-man, and others. This versatile resource can be used for whole-group instruction, small-group practice, or independent work, just practice the words and then review them by choosing the correct one, it will self-correct you until you choose the correct answer Practice your Vocabulary with this Free Interactive Game Introduce young learners to a variety of visuals with this entertaining digital game. Students will see the names and images of different words and definitions; exercising visual memory and concentration. This self-checking activity can be played independently or as a whole class game projected on a smartboard. The vibrant slideshow stimulates engagement while building construction classification skills. students will build their knowledge of important terms and definitions while having fun playing games. This activity stimulates intelligence, builds concentration, reinforces letter recognition, improves spelling and pronunciation, and engagingly expands vocabulary. It's a perfect supplement for your lesson. Check our shop, material, and products for more interactive construction vocabulary reviews covering other topics like human microbiome, metabolism, and more grade levels in science and Spanish language arts. Download this versatile 21-slide PowerPoint today!
Author ShapeUp-N-Matematicas y Lenguaje
Tags SCIENCE, Scientific Argument, Phase Changes, Matter States, Solid, Liquid, Gas, Molecule Attraction, Temperature, Freedom Movement
Number & Operations: Board Game for 6th-8th | MAC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games
Number & Operations: Board Game for 6th-8th | MAC Software The Number & Operations: Board Game for 6th-8th is a teaching resource focused on developing comprehensive understanding of number and operations concepts. It utilizes an innovative multiple-choice element, divided among two teams to establish an interactive and competitive learning environment. Created with students from grades 6 to 8 in mind, this board game addresses crucial facets from the Five Strands of Math. Players can familiarize themselves with essential math concepts that are paramount for their scholastic progress. This tool is highly adaptable as it can be used both in classroom settings or at home by individual students. Furthermore, its digital nature allows it to seamlessly integrate with modern educational technology methods. Aligns thoroughly with Common Core State Standards and STEM initiatives. Fulfills guidelines set out by the National Council Of Teachers Of Mathematics (NCTM). The software is available as a .zip file compatible with MAC operating systems - installation should prove simple even for those less familiar with such systems. Please note that this resource requires creativity within problem-solving but doesn't overwhelm learners due to complex instructions or system demands. Incorporate today! The Number & Operations: Board Game isn’t just another math lesson -- it offers robust learning underlined by an enjoyable gaming experience!
Author Classroom Complete Press
Tags Mixed Fractions Game, Algebra Games, Digital Math, MAC Software, Operations Board Game
Area of Composite Shapes Pixel Art
Math, Geometry, Grade 6, 7, 8, Activities, Games, Worksheets & Printables, Task Cards
Looking for a fun way of learning about area of composite figures? This printable task card and pixel art worksheet offer a fun and engaging way of studying triangles and quadrilaterals. Homeschool or classroom instruction, this no-prep, self-checking resource will keep your students occupied as they develop their math confidence. What's Included? ✔ Digital Pixel Art Activity – 20 problem-solving exercises on the topic of composite figures with a hidden picture that reveals itself as they complete them. ✔ Printable Task Cards – Great for independent practice or math centers. ✔ Self-Checking Feature – Instant feedback for independent student practice. ✔ Answer Key – Simple grading for teachers. What Makes This Resource so loved by teachers? Interactive & Fun Pixel art makes math practice a game! As the student successfully completes the problems, they uncover a concealed image, and learning is rewarding and enjoyable. No Prep, No Fuss Simply share the interactive link with your students—no account sign-up, lock settings, or concealment of clues necessary. A plug-and-play activity that simply works! Ideal for Self-Paced Learning Students can work at their own pace, making it ideal for differentiation. The self-checking feature ensures instant feedback and reduces grading time for teachers. Flexible & Versatile Use it as: ✅ Independent practice ✅ Math centers or stations ✅ Homework or extra practice ✅ A fun review activity before a test Why You’ll Love It ✅ Boost Student Confidence – Immediate feedback helps students self-correct mistakes and stay motivated. ✅ Time-Saves You – No prep required! Just print or share the link. ✅ Works on Any Device – No Google Classroom or Microsoft Teams accounts. Just use any browser! Transform Your Math Lessons Today! Get students engaged with interactive, fun, and stress-free math with this Area of Composite Figures Pixel Art Activity & Task Cards.
Author Matemaths
Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Task Cards, Printable, Digital, Area, Geometry
Geometry: Board Game for 6th-8th | MAC Software
Math, Geometry, Common Core, Grade 6, 7, 8, Activities, Games
Geometry: Board Game for 6th-8th | MAC Software This interactive and educational software strengthens understanding of geometry concepts. Integrating gaming with learning, it appeals to students' love of games while reinforcing math curriculums from grades 6 through 8. Product Features : Multiplication Questions : Consists of 16 multiple-choice questions divided between two teams. Team-based Format : It stimulates a healthy competition as well as collaboration among students during gameplay. Five Strands of Math : The game covers these core areas to strengthen overall understanding and aid teachers in monitoring student comprehension. Educational Standard Alignment: The Geometry: Board Game aligns with The Common Core State Standards (CCSS). Additionally, the content integrates STEM initiatives and National Council of Teachers Mathematics (NCTM) principles recognized in the American education system. Delivery Format: This educational tool is delivered via a zip file compatible with MAC operating systems - suitable for classrooms that make use of Apple devices. Versatile Teaching Tool Design: The board game can be adapted for various teaching scenarios - facilitating small group interaction; orchestrating larger group dynamics; or being assigned as engaging homework tasks designed for self-paced learning at home. In Summary: This resourceful blend of education and recreation caters to public school teachers looking out for innovative tools that entertain while they educate, Homeschooling parents would find this particularly helpful when seeking ways to inject fun into their curriculum, </html
Author Classroom Complete Press
Tags Board Games, Geometry Game, Intersecting Lines, Parallel Lines, Skew Lines