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Page 4 - 7th Grade Games
Bring energy to your seventh-grade classroom with games that align with learning goals. This collection includes strategy challenges, language arts activities, and mathematical explorations. By incorporating these games into your lessons, you can make learning more engaging and effective.
Free Science Interactive Memory Game / Plates in Motion Vocabulary
Science, Earth and Environmental Sciences, Basic Science, Environmental Science, Grade 7, Games, Activities
Plates in Motion Vocabulary Science Memory Game for 7th Grade Engage your 7th grade science students with this interactive memory game that helps them learn, practice, and review key vocabulary and concepts related to plate tectonics. With visual aids and multiple built-in reviews, this PowerPoint game strengthens understanding of terminology and relationships between plates, boundaries, motion, and more. Students will match coordinating image and text cards, using concentration and recall. Flip non-matches face down again to keep guessing until all 20 cards compile into 10 pairs. Replay as desired. Use game whole-group on classroom display, partners at stations, or individual review. Supports differentiation and formative assessment . From teacher-created store with diverse engaging activities for Spanish language learning.
Author ShapeUp-N-Matematicas y Lenguaje
Tags Plates In Motion, Earthquake, Geyser, Landformation, Eruption, Volcano, Volcanic Activity, Trench, Small Or Whole Group, Interactive Activity
Scratch: Platform Physics (Game Mechanics #6)
Science, Technology, Computer Science, Grade 3, 4, 5, 6, 7, 8, 9, 10, Games, Activities
Scratch: Platform Physics ( Game Mechanics #6) Description: This serves as a comprehensive teaching resource specifically designed for educators to instruct learning in computer science. Ideal for students from grade 3 to 10. It aims to equip students with the knowledge and skills required to create custom blocks and set up physics in platform games on Scratch. Main Features: Moving a character left or right Navigating through dynamics of character jumping Understanding the application of gravity principles and wall/ground detection within game mechanics. Note: This guide promotes creativity by pushing learners beyond their current limits, thereby enriching their interaction with Scratch. Prior familiarity with Scratch is suggested while using this resource. Suitability across Various Scenarios: Holistic classroom instruction Small group sessions Distributed as homework assignment Format Specifications: The package is provided as an easy-to-use PDF file, complete with clear, concise step-by-step instructions beneficial to both educators and students pursing computer science activities. To conclude, This resource stands apart due its comprehensive content, adaptability across learner competencies & scenarios, thus assuring educators about its potential in augmenting engaged learning within computer science.
Author Roombop
Tags Scratch, Platform Physics, Game Mechanics, Custom Blocks, Physics-Based Games, Simple Physics Game, Physic Games Download, Science Physics Game, Simple Game Mechanics
The Tragedy of the Commons Simulation (Slides, Worksheet, Instructions)
Social Studies, History, Psychology, Grade 7, 8, 9, 10, 11, 12, Activities, Games
The Tragedy of the Commons Simulation introduces students to the economic concept of the "tragedy of the commons" through an engaging in-class game . Students compete in rounds to collect the most slips of paper, learning firsthand how self-interest can lead to overuse and depletion of shared resources. Accompanying slides explain the concept and connect it to real-world examples. This complete lesson includes teacher instructions outlining the lively simulation, student worksheets for reflection and discussion, printable slips for the game , and presentation slides summarizing key learnings. Applicable for middle and high school economics, social studies, or psychology, this hands-on group activity sparks critical thought on cooperation vs. competition and responsible use of shared resources.
Author Ed Dynamic
Tags Economics, Social Studies, Psychology, Cooperation, Competition
Who Has It? – Chemical Elements Game (1–118) – 3 Levels of Differentia
STEM, Science, Chemistry, Physics, Life Sciences, Earth and Environmental Sciences, Basic Science, Special Resources, Social Emotional Learning (SEL), Special Education Needs (SEN), Homeschool Templates, Grade 6, 7, 8, 9, 10, 11, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Quizzes, Worksheets, Projects, Flashcards
Who Has It? – Chemical Elements Game (1–118) – 3 Levels of Differentiation A cooperative chemistry card game for grades 7–10 to review atomic numbers, element names, and symbols 🧪🎯 This resource is a classroom game that helps students become more confident with the chemical elements – from hydrogen to oganesson. The game follows the well-known “I have… who has?” format and is designed to reinforce students’ understanding of element names, symbols, and atomic numbers in a playful and interactive way. To support different learning levels, the material includes three differentiated versions of the full game, each with 118 element cards: With element names for both question and answer (beginner level) Only the “I have…” part includes the name , the question uses the symbol/number (intermediate level) Without element names – players must match based on symbol and atomic number alone (advanced level) Each version builds on the last and can be used flexibly depending on students' prior knowledge. The game works best with medium to large groups and encourages students to listen carefully, stay engaged, and support one another. What’s included: 3 full card sets (118 cards per set = 354 total) Differentiated by content and level of language support Clear instructions for printing, laminating, and use Ideal for individual, pair, or group work How I use it in class: I’ve played this game both at the end of a chemistry unit and as a fun opener when starting the periodic table. It’s also perfect for substitute lessons or for classes with mixed ability levels. Since each student needs to be ready when their card comes up, it fosters attention and collaboration. This is one of those games where learning happens almost by accident – students are so focused on playing that they internalize atomic numbers and symbols without even noticing. A simple, engaging way to bring structure, repetition, and movement into chemistry class – no extra prep needed. If you're looking for an easy way to help students become more confident with the periodic table, this might be worth trying in your classroom. Best, Heike from Lernfitness Did You Know? I teach with a certified therapy dog, and together we create a positive and welcoming learning environment. 🐶
Author Lernfitness
Rating
Tags Game, Educational Card Games, Chemistry, Physics, STEM Science Matching Game, Chemical Elements, Periodic Table Matching Game, Who Has It, STEM, Who Has It?
Spot It! – Laboratory Equipment 2 Fun & Engaging Game for Science Lab
STEM, Science, Chemistry, Physics, Life Sciences, Special Education Needs (SEN), Special Resources, Research, Biology, Homeschool Templates, Grade 6, 7, 8, 9, 10, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Quizzes, Word Problems, Word Searches, Worksheets
Spot It! Laboratory Equipment 2 A Fun & Engaging Game for Science Classrooms 🔬 Make Learning Lab Equipment Fun and Interactive! Teaching students about laboratory equipment doesn’t have to be dull or overwhelming. With Spot It! – Laboratory Equipment, you can turn learning into a fun and engaging experience! This fast-paced matching game is perfect for chemistry, physics, and biology teachers who want to reinforce lab tool recognition in a way that students will love. 🎲 Why This Game Works for Science Teachers ✅ Boosts Visual Memory – Matching images of lab equipment helps students quickly recognize and remember key tools used in science labs. ✅ Encourages Active Participation – Gets students involved instead of passively memorizing lists. ✅ Improves Classroom Engagement – The fast-paced nature of the game keeps students motivated and focused. ✅ Perfect for Any Science Class – Whether you're teaching chemistry, physics, or biology, this game makes learning lab equipment easy and fun. ✅ Promotes Social Interaction – Encourages teamwork, communication, and collaborative learning. 🧪 What’s Included? 🃏 93 Total Cards – You’ll receive three different versions of the game, each with 31 cards: ✔ Round cards – Traditional Spot It! design. ✔ Square cards – Easy to cut and prepare. ✔ Hexagonal cards – Unique design for an extra challenge. 📖 Game Instructions: 1️⃣ Print the cards. 2️⃣ Laminate them for durability (optional). 3️⃣ Cut out the cards in your preferred shape: round, square, or hexagonal. 🎯 How to Play 🃏 Each player receives one card. 🔬 Turn over a card from the stack in the middle. 👀 Find a matching image between your card and the revealed card as quickly as possible. 🏆 If you find a match first, you win the revealed card. 🎉 The player with the most cards at the end wins! This game turns science learning into a competitive, fast-paced, and enjoyable classroom activity that will keep students engaged while reinforcing important lab vocabulary. 📌 Why Teachers Love It ✔ Saves Prep Time – Ready-to-print, simple setup, and no extra materials required. ✔ Great for Small Groups & Whole Class – Use it in science centers, team challenges, or as a warm-up activity. ✔ Adaptable for Different Learning Levels – Suitable for middle school, high school, and even introductory university-level science classes. 🔬 Make Science Learning More Engaging! If you’re looking for a fun, effective, and interactive way to help students learn and remember laboratory equipment, this Spot It! game is the perfect addition to your science classroom. 🚀 Download now and bring hands-on science learning into your classroom today! 📍 Best wishes, Heike from Lernfitness Did You Know? I teach with a certified therapy dog, and together we focus on creating a positive and inspiring learning environment. 🐶✨
Author Lernfitness
Tags Game, Spot It, Educational Card Games, Picture Match, Chemistry, Lab, Biology, Laboratory Equipment, Lab Tools, Physics
Scratch: Projectiles & Health (Game Mechanics #4)
Science, Technology, Computer Science, Grade 3, 4, 5, 6, 7, 8, 9, 10, Games, Activities
Scratch: Projectiles & Health (Game Mechanics #4) This is a comprehensive teaching resource for educators to guide students on projectiles and health mechanisms manipulation within the Scratch programming platform. It offers a step-by-step approach, suitable for students from Grade 3 all the way up to Grade 10, focusing on creating projectiles in multiple contexts Throwing snowballs Shooting flowers form a tank The resource is not just about understanding game mechanics, it's an avenue to stimulate creativity and logical reasoning amongst learners. With time, student would grasp how both projectile usage and health statistics can interact in the development of engaging games . An Ideal Resource for Advanced Game Design Lessons A perfect tool for any computer science lesson geared towards game design basics; it's especially beneficial in lessons introducing complex gaming components such as: Graded Player Health Custom Projectile Interaction Versatile Classroom Use Educators can utilize this guide across different classroom structures. It proves effective as: a whole group instruction guide, a collaborative work tool, or an engaging homework assignment. A Refreshing Approach - Balancing Complexity and Simplicity Note that this resource recommends base knowledge of Scratch before usage. This prerequisite safeguards beginners from feeling overwhelmed while still making available advanced topics fit from junior high school through lower high school grades. Unleash your student technological interest today with "Scratch: Projectiles & Health (Game Mechanics #4)". This product comes as downloadable PDF format ensuring easy access!
Author Roombop
Tags Projectiles, Health Mechanics, Game Design, Scratch Programming, Interactive Games
Essay Writing Skills Game Show
ELA, Writing, Grade 6, 7, 8, Activities, Games
This Essay Writing Skills Game Show is a Jeopardy style review game. This game can be played in whole group, small group, in person and distance learning. Implementation tips are included for best use.
Author Mrs. Spangler in the Middle
Tags Game Show, Essay Writing, Text-based Activity, Jeopardy, Review Game
Subtracting Fractions with Unlike Denominators Pixel Art
Math, Fractions, Grade 5, 6, 7, Activities, Games, Worksheets & Printables, Worksheets
Looking for an innovative, engaging, and no-prep way to practice subtracting fractions with unlike denominators? This computer, self-grading pixel art activity is the perfect answer for your upper elementary or middle school math students! 10 well-selected unlike denominator subtraction fraction problems are rehearsed by the students. As each question is answered correctly, a colorful mystery picture is gradually revealed one pixel at a time, and practice in mathematics becomes interesting and highly motivating. No matter where you teach, classroom, online, or a combination of both, this activity maintains students on track, engaged, and independent. Also, since it's self-scoring, students find out immediately, so they can find and fix mistakes without your continuous monitoring. What's Included: ✅ Digital Pixel Art Activity No preparation necessary—just assign and have your students work. ✅ 10 Problems Subtracting Fractions with Unlike Denominators Designed to provide focused and intentional practice without overwhelming students. ✅ Instant Feedback, Self-Checking Format Students can immediately see whether their answer is correct, promoting independent learning and confidence. ✅ Printable Student Worksheets with Recording Sheet A quick way to provide paper practice for centers, homework, or offline learning days. ✅ Answer Key for Quick Grading or Self-Check by Students Makes checking work easy and fast, either by teachers or students themselves. ✅ Colorful Mystery Image Reveal Each correct answer uncovers part of a surprise picture, building suspense and a good incentive to keep going! Flexible Classroom Use Perfect for warm-ups, exit slips, independent practice, early completers, or a quick review session. What Makes This Resource Work: No Prep Required: Simply assign digitally or distribute the worksheets—no extra work needed. Self-Checking for Immediate Feedback: Enables students to identify mistakes early and builds independent learning habits. Highly Interactive Format: Pixel art mystery images make practicing fun and students want to keep going and practice is fun like a game. ✅ Short and Sweet: Just 10 exercises provide enough practice to master skills without feeling too much. ✅ Student-Controlled: Students can practice at their own pace, only asking for help when needed. ✅ Digital and Printable Options: Adaptable to any classroom setup—online, in-classroom, or blended learning. Ready to make fraction subtraction practice fun and easy? Download Subtracting Fractions with Unlike Denominators Pixel Art Activity now and watch your students struggle, persevere, and get it right—smiling all the while!
Author Matemaths
Rating
Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Task Cards, Printable, Digital, Subtracting Fractions
Kinetic Theory of Matter, States of Matter, Change of State Dominoes Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games
A dominoes game with questions and statements on the kinetic theory of matter including change of state, gas pressure and diffusion. Prior Knowledge > Three states of matter are solid, liquid and gas. > Arrangement of particles in solids, liquids and gases. > Properties of solids, liquids and gases in terms of the arrangement of their particles. > Change of state including sublimation. > Pressure in gases and the effect of increasing the number of particles and temperature and decreasing volume. > Diffusion What You Get > 90 dominos > Animated PowerPoint explaining the rules and how to play. Rules of the Game > Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. > The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. > Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. > If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from > their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. > If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. See more Elf Off the Shelf resources on this topic and many others
Author Elf off the Shelf Resources
Tags Solids Liquids And Gases, Melting, Boiling, Diffusion, Pressure In Gases, States Of Matter Interactive Games
Geometry: Memory Match Game - FLASH-MAC
Math, Geometry, Common Core, Grade 6, 7, 8, Activities, Games
Geometry: Memory Match Game - FLASH-MAC Geometry: Memory Match Game - FLASH-MAC is a well-crafted educational resource designed for enhancing the understanding of geometry concepts. This software-based game can be utilized in various learning settings, proving beneficial for both public school educators and homeschoolers. About the Game: A novel take on traditional teaching methods, this memory match game includes 10 pairs of carefully developed geometry questions embedded into a puzzle format. The principal objective is to improve not just students' comprehension but also their recollection of geometric facts and theories covered in grades 6 through 8. This interactive form of learning considerably boosts student engagement and effective knowledge assimilation. Suitability with Educational Standards: The content aligns accurately with the Five Strands of Math curriculum intended for grades 6-8 consistent with Common Core State Standards (CCSS). The game also adheres strictly to guidelines provided by National Council Teachers Mathematics (NCTM), verifying its propriety within standardized education structures. Innovative Approach: Memory Match Game - FLASH-MAC takes math instruction to another level by blending academics into a unique gaming domain. It can be used as part of whole group education, small group activities, or even assigned as ingenuitive homework tasks. To access and utilize this digital flash MAC file type resource successfully without interruptions, teachers need compatible software installed on their Mac computers. With this tool in your arsenal, routine math classes can transform into an entertaining yet scholastic playspace where learning becomes more pleasure than task. Versatility : This tool is primarily intended for geometry studies designed for Grade 6-8 students, the flexible nature of the game can also cater to other grade levels based on individual abilities and skillsets– denoting its inherent versatility. Conclusion: In summary, Geometry: Memory Match Game - FLASH-MAC offers an interesting, diverse method to teaching geometry. Such interactive tools demonstrate the power of gaming in education and spotlight its ability to make abstract concepts concrete, making it a valuable asset to any progressive teacher's toolkit.
Author Classroom Complete Press
Tags Software (Mac)
Determining Theme Digital Game
ELA, Strategies, Grade 6, 7, 8, Activities, Games
This is a Determining Theme Digital Game. Directions are included for how to prep and implement this game. All part of this game are self-checking.
Author Mrs. Spangler in the Middle
Tags Theme, Reading Passage, Strategies, Literacy, Google Classroom
Writing the Equation of a Line from Two Points Pixel Art
Math, Geometry, Algebra, Graphing, Grade 7, 8, 9, Activities, Games, Worksheets & Printables, Task Cards
Looking for a quick, engaging way to help your students practice writing the equation of a line in slope intercept form from two points? You’re in the right place! Turn linear equations into a fun, visual, and stress-free experience with this digital, no prep, self checking activity! Perfect for review, warm ups, early finishers, or exit tickets, this resource helps students master writing equations from two points without feeling overwhelmed or bored. By solving just 10 carefully selected problems, students will not only sharpen their skills but also unlock pieces of a colorful mystery image, making math practice both rewarding and exciting! What You’ll Love About This Activity: ✅ Digital & No Prep: No printing, cutting, or preparation needed. Just assign the activity, and your students are ready to dive in! Save valuable planning time while providing meaningful practice. ✅ Self-Checking: Students receive instant feedback as they're working through the problems. They will immediately know whether their answers are right, so they can self-correct and build confidence independently. ✅ Engaging & Fun: Every correct response completes a part of a beautiful mystery picture, so students will be motivated to finish. It makes slope-intercept form practice feel like a game! ✅ Flexible & Quick: Developed with just 10 focused problems, this activity easily fits into: Quick reviews Warm-ups Early finisher activities Exit tickets Perfect for the days you need a meaty but quick math practice! ✅ Supports Differentiation: Students can work independently at their own pace, asking for help only when necessary. This promotes independence while ensuring each student receives the right amount of support. ✅ Printable Worksheets & Answer Keys are Included: Prefer a paper option or need extra practice? Printable worksheets and full answer keys are included for additional flexibility, whether you’re teaching in person or assigning offline work.
Author Matemaths
Rating
Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Printable, Digital, Algebra, Geometry, Equations, Exit Ticket
Code a Soccer Penalty Shootout Game using Scratch
, Grade 5, 6, 7, 8, Games, Activities
Welcome to Professor Cody's Penalty Shootout Game using Scratch 3.0. Students will have the chance to code an exciting soccer game. Each player gets to choose their team and the penalty shootout begins. This game works best if you’re using the web-based version of Scratch 3.0 or the downloaded computer version and you are using a keyboard.
Author Edulito
Tags Coding, Code, Programming, Scratch, Game, Soccer, Activity, Computer Science, Computing, Soccer Games Scratch, Soccer Games On Scratch, Soccer Penalty Shootout Game, Soccer On Scratch, Scratch Game Codes, Soccer Scratch, Scratch Codes For Games, Soccer Shoutout Game, How To Make A Soccer Game On Scratch, Scratch Soccer, Soccer Shootout Game
Country Study on South Korea - Snakes and Ladders Board Game PDF
Social Studies, History, History: Asian, Geography, Grade 7, 8, 9, 10, 11, 12, Activities, Games
Country Study on South Korea - Snakes and Ladders Board Game PDF This Teaching Resource is a PDF Board game (Snakes and Ladders; 3 slides) on South Korea (Asia). This Printable Resource can be great for Geography, Asian History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 7th Grade to 12th Grade. This Geography + Social Studies game on South Korea (Country Study) aims to test learners on their knowledge on South Korea and Korean Culture (naming 2 Korean cities, telling about history events, telling about your pawn's character, telling about Famous Korean individuals or telling what you would like to visit if you had to go to South Korea). Some preparation on South Korea, Korean Culture and History can be useful for this Social Studies Activity. Within this amazing Country Study on South Korea (Asia) board game (snakes and ladders; 3 PDF Printable slides) it is offered: 1 board with questions and Speaking Prompts (ex. naming Korean Cities or telling about Korea's history events such as the Korean War, Sejong the Great, the 1st March Movement etc) 1 Printable Craft Die with numbers written 1 Printable Craft cone to make Game Pawns to play 5 Famous People from South Korea (Bong Joon-ho, Queen Min, Sejong the Great, Ban Ki-moon etc.) to stick on the players' printable craft cone This amazing and fun Social Studies + Geography Country Study on South Korea (Asia) PDF Digital Teaching Resource (3 PDF Printable Slides) can be great for learners from 7th grade to 12th grade to test South Korea and Korean Culture. Learning with Alan is a Brand New Teaching Resource, Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan
Author Learning with Alan
Tags South Korea, Asia, Geography, Asian History, Social Studies, Snakes And Ladders, Board Game, Printable, Game, Korea
Times Tables Game: Multiplication Strategies & Commutative Property
Math, Fact Families, Multiplication and Division, Division, Grade 4, 5, 6, 7, Activities, Games
Here's a quick and easy activity to practice multiplication facts, multiplication strategies, and the commutative property. Full instructions are provided. All students need are 6- or 10-sided dice and scrap paper or a whiteboard! Instructions: Here’s a fun way to practice multiplication facts with a friend. Roll several dice. Your job is to multiply the numbers in as many creative ways as you can. You and your partner take turns thinking of a new way to multiply the numbers. A player gets a point when their partner can not think of another way. Sample Game: Sue and Max are playing the medium level. They roll a 6, a 5, and a 2. Sue: 5x2 = 10x6 = 60 Max: 6x5 = 30x2 = 60 Sue: 6x2 = 12x5 = 60 Max might give up and Sue gets the point. Or, he could get creative and say 6x5 is the same as 5x5+5 = 30x2= 60 Then Sue might give up and Max gets the point. Grades to Use With: This game is a great way to practice multiplication facts in the intermediate and middle school grades (4-9). It could also be used in high school special education or in a grade 2/3 enrichment program. Standards: CCSS5.NBT.B.5 Fluently multiply multi-digit whole numbers using the standard algorithm. If you enjoy this product, check out some of my other math activities: Perimeter of Complex Shapes Strategy Game Area of Triangles, Parallelograms, and Trapezoids: Jigsaw Journal Activity 20 Middle School Math Journals for the Whole Year! Financial Literacy: My Party Budget Math Matching Games: 8 Sets of Math Fact Cards Theoretical and Experimental Probability: Hands-On Math Task with Fractions and Percentages Math Project: Circle Graphs and Pie Charts And more! What is Included: 2 Page PDF: Teacher Page and Student Instructions with Sample Game
Author Grace Under Pressure
Tags Times Tables, Math Facts, Multiplication, Multiplication Game, Math Game, Dice Game, Commutative Property, Math Strategy, Multiple Methods
Scratch Christmas: Snowball Game
Science, Technology, Computer Science, Grade 3, 4, 5, 6, 7, 8, 9, 10, Games, Activities
Scratch Christmas Snowball Game teaches students in grades 3-10 how to create a computer game using Scratch. Students will code an interactive game where the objective is to throw as many snowballs as possible within the time limit. The step-by-step tutorial guides learners of all skill levels through the process of animating sprite movements, keeping score, and adding fun holiday flair. Educators can implement this resource in computer lab sessions for individual or collaborative coding projects. Students enjoy the creative freedom to customize their games by changing the scenery, characters, sounds and more after completing the tutorial. This Scratch coding project promotes problem-solving, critical thinking, and computational skills across the STEM curriculum in an engaging way.
Author Roombop
Tags Scratch, Scratch Programming, Coding, Winter, Snowball Fight Flash Games, Snowball Game Classroom
Country Study on South Korea - Guess Who Game Cards on Famous Koreans
Social Studies, Geography, History, History: Asian, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games
Country Study on South Korea - Guess Who Game Cards on Famous Koreans This Teaching Resource is a fun Guess Who Game PDF (1 slide, 15 cards) on Famous Korean People. This Printable Resource can be great for Geography, Asian History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from South Korea (Country Study) aims to introduce learners to South Korea and its most famous Koreans (leaders, film makers, politicians, music groups, singers etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Korean People selected for this Geography + Social Studies + Asian History Country Study on South Korea are: Sejong the Great (Monarch and creator of Korean Writing System Hangul) Kim Dae-jun (President of South Korea) BTS (K-Pop Boy Band) Blackpink (K-Pop Band) BoA (Singer) June Huh (Mathematician) Bong Joon-ho (Academy Award Film Maker; "Parasite") Ban Ki-moon (UN Secretary-General and Politician) Queen Min (Korean Monarch) and many more! A very fun and engaging way to play this "Guess Who on Famous People from South Korea" (country study on South Korea) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Korean This Social Studies + Geography Country Study on South Korea PDF Printable Teaching Resource (1 slide, 15 cards for 15 Famous People from Korea) can be great for learners from 6th grade to 12th grade to introduce South Korea and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!
Author Learning with Alan
Tags South Korea, Asia, Famous People, Geography, Social Studies, Country Study, Guess Who, Cards, Game, Printable
Free trade Game
Social Studies, Economics, Grade 5, 6, 7, 8, Activities, Games
The idea of “Free Trade” can be difficult for students to grasp – it’s such a “way out there” idea that they may not think of much during their day to day lives. This game is very simple, but the concepts it reinforces are very important. It is designed to be used with a group of at least 8 or 10 students, and up to 30 or more. We spent about an hour when we played the game with my class of 24 students
Author Creative Learning Connection
Tags Economics, Trade, Game, Activity
Number & Operations: Memory Match Game for 6th-8th | PC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games
Boost Comprehension with Number & Operations: Memory Match Game for 6th-8th | PC Software This engaging and interactive game is crafted to reinforce students' understanding of vital mathematical concepts. It provides a creative way to teach number operations by uncovering ten pairs of number and operation questions. Benefits of the Memory Match Game Mini: Promotes retention Enhances critical thinking Makes fundamental links between various mathematical concepts in a playful way The game aligns with the Five Strands of Math for grades 6-8 and supports the learning objectives set out by the Common Core State Standards. Furthermore, it adheres to rigorous educational standards including STEM initiatives and principles guided by the National Council of Teachers of Mathematics (NCTM). Versatile Teaching Tool: Incorporating games-based learning such as this into your curriculum can make a significant impact whether you're conducting: Whole group teaching sessions, Small group activities, Filling homework assignments. All feature-loaded contents come compressed within one zip file which contains PC-compatible software. This makes installation hassle-free, regardless of your tech proficiency level. An Investment Towards Academic Progress: Beyond its application in math classes, this memory match game can also be used during Algebra lessons because numbers and operations form an integral part. The product proves indispensable for both public school teachers seeking innovative ideas or homeschooling parents needing assistance during self-directed study hours at home. Molding Young Mathematicians Cautiously Weaved with Fun: By incorporating this tool into your teaching, you are not just making math engaging and enjoyable but also molding a generation of learners who understand and enjoy mathematics. Use the Number & Operations: Memory Match Game for 6th-8th | PC Software to make mathematical skills innovative and stimulating, one game at a time!
Author Classroom Complete Press
Tags Operations Games, Digital Math, Memory Match Game, Digital Algebra Game, PC Software
Mixtures - Solutions, Suspensions and Solubility - Find the Pair Game for Middle School
Science, Chemistry, Grade 5, 6, 7, 8, 9, Activities, Games
Mixtures - Solutions, Suspensions, and Solubility Find the Pair Game for Middle School This is an innovative teaching resource designed to make learning chemistry fun, targeting students in grades 5 through 9. The game focuses on various concepts including solutions, suspensions, dissolving processes, saturated solutions and solubility etc. Each team of students is given 42 cards which are laid out face down and they then turn over two cards at a time in order to match questions with corresponding answers. Additionally an interesting twist to this game includes a challenge option if a team member believes that chosen pairs are not correctly matched. Included in the Game Set 42 question/answer cards An instruction sheet guiding you on effective gameplay. A teacher's answer sheet for quick reference during gameplay disputes. To prepare these games , we offer multiple file types for different printing preferences such as double-sided copies or laminated sheets for increased durability over time. However it should be noted that this game does require basic knowledge of elements and compounds as well as understanding what constitutes mixtures. Bonus: One significant highlight of using this resource is the combination of fun gameplay with educational content. It makes homework more engaging as kids would be excited about grasping these educational concepts if it means scoring more points in their next game!
Author Elf off the Shelf Resources
Tags Chemistry Education, Mixtures And Solutions, Hands-on Learning, Middle School Science, Interactive Game
Chemistry - Atoms and Molecules Dominoes
Science, Chemistry, Grade 6, 7, 8, 9, Activities, Games
A dominoes game with questions and statements on forces and weight and mass instead of answers. Prior Knowledge Atoms are the building blocks of elements. All the atoms of one element are the same but are different to the atoms of other elements. Atoms combine to form molecules. If combining atoms are from the same element, a molecule of an element is formed but if they are from different elements, a molecule of a compound is formed. An element contains only one type of atom. A compound contains two or more different types of atom combined together chemically. Elements are listed in the periodic table. Each element has its own symbol. Some symbols are the capitalized first letter of the name of the element . Some symbols have two letters from the name with only the first capitalized. Some symbols are taken from the Latin name of the element. What You Get 80 dominos Animated PowerPoint explaining the rules and how to play. Rules of the Game Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. See more Elf Off the Shelf resources on this topic and many others
Author Elf off the Shelf Resources
Tags Chemistry Game, Chemistry Dominos, Atoms Handout, Molecules Game, Science Dominoes
Light- Reflection, Refraction and Lenses Board Game fir Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games
Light- Reflection, Refraction and Lenses Board Game for Middle School This is an interactive and engaging avenue to deepen students' understanding of critical scientific concepts in Physics -- specifically permanent reflection, refraction, and lenses; it’s suitable for students from Grade 5 through Grade 9. This versatile teaching resource adapts smoothly across varying learning environments. Resource Description The product comprises multiple file types that suit diverse teaching contexts and thus enhances the learning experience. The resource entails a fun-filled board game with distinct elements: A game board (color or grayscale options available) 54 question cards of multi-level difficulty An answer sheet for teachers’ review ease Instructions on how to play the game Purpose: To promote collaborative learning while fostering conceptual development and problem-solving skills. Pre-requisite knowledge & Benefits A basic prior understanding of light properties is necessary to derive maximum benefit from this game. The product aptly prepares students for higher complexities like concave/convex lens diagrams or understanding long/short sight correction differences. By weaving subtle competition within a questions-and-challenges routine inside the playing rules, it exponentially enhances learner engagement while refining their conceptual clarity. Note: The gaming experience adheres strictly to contemporary educational standards governing US public schools curriculum framework catering middle-grade Physics education requisites ensuring reliable academic alignment. The Edge: You can trust this resource due its authentic content handcrafted by experienced educators who understand the holistic growth imperatives of middle-school students, making complex Physics concepts easier through intriguing learn-through-play methodologies aligning commonplace Physics lessons into real-world instances seamlessly didactically rewarding way to illuminate young minds with the principles of light Physics.
Author Elf off the Shelf Resources
Tags Light Properties, Reflection, Refraction, Lenses, Board Game, Light Refraction And Lenses
Skeletal System Vocabulary Bingo
Science, Life Sciences, Human Body, Grade 5, 6, 7, 8, Activities, Games
This resource is a Skeletal System Vocabulary Bingo. It comes with 6 different Bingo cards for you to print and cut out! You will also print out definition cards for the game. This is a fun way to review the skeletal system.
Author Maude in the Middle
Tags Science Vocabulary, Bingo Game, Anatomy, Skeletal System, Science Review, Skeletal System Review Games, Skelatal System Games, Skeletal System Vocabulary
Country Study on China - Guess Who Game Cards on famous Chinese people
Social Studies, Geography, History, History: Asian, Grade 7, 8, 9, 10, 11, 12, Activities, Games
Country Study on China - Guess Who Game Cards on famous Chinese people This Teaching Resource is a fun Guess Who Game PDF (1 slide, 15 cards) on Famous Chinese People. This Printable Resource can be great for Geography, Asian History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 7th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from China (Country Study) aims to introduce learners to China and its most famous Chinese People (leaders, writers, thinkers, actors, martial artists etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Chinese People selected for this Geography + Social Studies + Asian History Country Study on China are: Confucius (Founder of Confucianism) Sun-Tzu (thinker and military strategist; author of "The Art of War") Wu Cheng En (author of "The Journey to the West") Xi Jinping (Chinese President) Liu Cixin (Sci Fi Author of "The Three Body Problem" Jackie Chan (Actor) Bruce Lee (Martial Artist) and many more! A very fun and engaging way to play this "Guess Who on Famous People from China" (country study on China) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Chinese character This Social Studies + Geography Country Study on China PDF Printable Teaching Resource (1 slide, 15 cards for 15 Famous People from China) can be great for learners from 7th grade to 12th grade to introduce China and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!
Author Learning with Alan
Tags Asia, China, Guess Who, Game, Cards, Printable, Geography, Chinese, Social Studies, Asian History