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History Games
Make history captivating with games that transport students to different times and places. This collection includes timeline challenges, historical role-play, and artifact exploration. By incorporating these history games into your teaching, you can deepen understanding and interest in historical events.
ABC FLASHCARDS | FUNNY CARDS OF ANIMALS
Reading, ELA, Elementary, Early Learning, Homeschool Resources, Not Grade Specific, Pre-K, Activities, Teacher Tools, Classroom Decor
ABC FLASHCARDS | FUNNY CARDS OF ANIMALS WITH THIS RESOURCE, YOUR STUDENTS CAN PRACTICE THE ABECEDARY WITH THIS 26 FUNNY CARDS INSPIRED IN ANIMAL THEMED. INFORMATION OF THE AUTHOR: Welcome to EDITORIAL ARENAS EDUCATIVAS! We specialize in producing diverse educational tools to support children's learning journeys. Be sure to browse our store for reading, writing, math, and Spanish resources designed to make learning fun and impactful. OTHERS FREE RESOURCES, I HAVE ON MY STORE, FOR YOU: MAKING FACES: https://teachsimple.com/product/making-faces-5-free-pages DOT-DOT OF FRUITS: https://teachsimple.com/product/dot-do-activity-of-fruits-4-free-pages SPANISH FLASHCARDS: https://teachsimple.com/product/spanish-animals-12-free-spanish-flashcards-game DESCRIPTION OF THIS LITERACY RESOURCE: 1) Is this material up to date with the latest educational changes? Yes, this material primarily addresses all learning theories about children, which tell us that children should learn in an educational and fun way. 2) What printing format guarantees the best results? I recommend printing this document in PDF format. I would also ask you to carefully check whether you have a color or black and white printer. 3) What recognition or endorsement does the author of this material have? This document has been prepared by EDITORIAL ARENAS EDUCATIVAS, and we guarantee that this document has been carefully selected, ensuring that your students have a fun and successful learning experience. 4) Are there additional or complementary versions of this resource? No, there are no additional versions, unless we announce an update at some point. SECONDARY AND COMPLEMENTARY INFORMATION: 1) What main topic does the resource cover? This document has been developed to address a basic topic that children in kindergarten through elementary school should master. This document will also be helpful to the general public who want to learn. 2) What version does this document correspond to? This educational resource is designed in PDF format, which will make your download experience much simpler and easier to use. 3) Is the material designed in color or black and white? This document has been designed in color (if required) or is sometimes created in black and white to make your learning experience easier.
Author EDITORIAL LAURA EDUCA
Rating
Tags FLASHCARDS, FREE, FREE RESOURCES, PRINTABLES, ABC, ABECEDARY, ALPHABET, LITERACY
ABC MNIBOOK | 26 FREE PAGES | FLOWER THEMED
Creative Arts, Writing, ELA, Handwriting, STEM, Special Resources, Elementary, Homeschool Resources, Not Grade Specific, Pre-K, Activities, Worksheets & Printables
ABC MNIBOOK | 26 FREE PAGES | FLOWER THEMED INTRODUCTION: Welcome to EDITORIAL ARENAS EDUCATIVAS! We specialize in producing diverse educational tools to support children's learning journeys. Be sure to browse our store for reading, writing, math, and Spanish resources designed to make learning fun and impactful. OTHERS FREE RESOURCES FOR YOU: DOT-DOT ACTIVITY: https://teachsimple.com/product/dot-dot-activity-4-free-pages DRAWING THE MODEL: https://teachsimple.com/product/drawing-models-6-free-pages TRACING LINES: https://teachsimple.com/product/tracing-lines-and-strokes-4-free-pages DESCRIPTION OF THIS PRODUCT: 1) Who is the ideal audience for this document? This document and/or teaching resource is primarily intended for young students, meaning those between the ages of 5 and 12, in other words, students in early childhood and/or primary education. However, it can also be used by the general public if required. 2) What recommendations are there for making the most of this resource? To make the most of this resource, I recommend first analyzing it, then looking at the specific topic your student needs to learn and assess whether my resource addresses it. I also ask you to consider how you will print it. 3) Is this material up to date with the latest educational changes? Yes, this material primarily addresses all learning theories about children, which tell us that children should learn in an educational and fun way. COMPLEMENTARY INFORMATION: 1) Does this material allow for custom editing? This educational document is available in PDF format, so you cannot edit it. You simply need to download and then print it. 2) What main topic does the resource cover? This document has been developed to address a basic topic that children in kindergarten through elementary school should master. This document will also be helpful to the general public who want to learn. 3) What version does this document correspond to? This educational resource is designed in PDF format, which will make your download experience much simpler and easier to use. 4) Is the material designed in color or black and white? This document has been designed in color (if required) or is sometimes created in black and white to make your learning experience easier.
Author EDITORIAL LAURA EDUCA
Rating
Tags ALPHABET, MINIBOOK, TRACING, TRACING LETTERS, ABC, ABECEDARY, FREE, FREE RESOURCES
MATH RESOURCE | 10 PUZZLES OF THE NUMBERS 1 TO 5
Math, Numbers, Kindergarten, Preschool, Grade 1, Activities
HELLO AND WELCOME TO THE EDITORIAL ARENAS EDUCATIVAS RESOURCE STORE! Today I bring you this fantastic worksheet that contains 10 puzzles with which you can work on numbers from 1 to 5. SO TAKE ADVANTAGE OF THIS OPPORTUNITY BECAUSE THIS RESOURCE IS NOW AVAILABLE FOR FREE. INFORMATION REGARDING THIS PRODUCT: 1. Why should teachers use educational material in the classroom? As is known, the use of educational material in class is extremely useful because this way students can actively build their knowledge. For this reason, we encourage teachers to continue acquiring educational material so that we can motivate the learning of mathematics in a highly didactic way. 2. What is the name of this document? The name of this document is "10 puzzles with numbers from 1 to 5" 3. What topic will they address in this resource? Thanks to this resource, children will address the topic of numbers from 1 to 5. 4. For what ages is it recommended? Its use is recommended for children from 3 to 5 years old who are learning numbers. 5. Who is the author of this document? The author of this document is EDITORIAL ARENAS EDUCATIVAS. 6. In what area of knowledge can it be applied? You can apply this in the area of mathematics learning. 7. Should I apply it individually or as a group in my class? You can apply it individually or in groups of 2 to 3 children. 8. In what size and format is this resource? This document is available in PDF format, A4 size. 9. At what point in class can I apply it? You can apply it during class or perhaps at the end by sending it as homework for your students. 10. Should I apply it individually or in groups? It is preferable to apply it individually or in groups of 2 to 3 children because the activity is simple and they can finish it quickly. 11. Keywords that describe the product: puzzle, number puzzle, numbers 1 to 5, numbers, math puzzles, math games . This file is for personal use only. It is not allowed to be resold or shared with others.
Author EDITORIAL LAURA EDUCA
Tags PUZZLE, PUZZLES, PRINTABLES, NUMBERS, NUMBERS 1 TO 5
No Prep Washington Bingo Game, US State Symbols Culture Popular Sites
History: USA, History, Social Studies, Geography, Elementary, High School, Homeschool Resources, Games, Activities
Explore the beauty and culture of Washington State with this engaging No Prep Washington Bingo Game! Perfect for state studies, geography lessons, or classroom review activities, this printable bingo helps students learn about state symbols, landmarks, wildlife, and history in a fun, interactive way. What’s Included In this Washingto USA States Bingo Game Pack? 40 Unique 5x5 Bingo Boards 30 Calling Cards – with clear images and words for easy play. Bingo Markers – included for engaging gameplay. Teacher Instructions & How-to Guide – simple, print-and-play setup. Why You’ll Love It: Perfect for Washington State or U.S. Geography Lessons Teaches key symbols, wildlife, and landmarks Encourages curiosity and social learning No prep required – quick and easy to use! Fun addition to classroom centers or homeschool units This Bingo Game is Perfect For: Washington State Studies U.S. Geography & Social Studies Units Classroom Review Games Homeschool Learning Sub Plans or Early Finisher Activities
Author Perfect_Printables
Rating
Tags Washington State Bingo, Us States Bingo, State Symbols Bingo, Washington State Activities, Usa States Activities, Geography Bingo Kids, State Study Activity, Washington Day Game, Social Studies Bingo, Homeschool State Study
George Rogers Clark Day Word Search 2rd 3th 4th 5th Grade worksheet
Language Development, ELA, Vocabulary, Spelling, History: USA, History, Social Studies, Grade 2, 3, 4, 5, Games, Activities, Word Searches, Worksheets, Worksheets & Printables
Make learning fun with a no-prep, printable vocabulary word search that builds vocabulary, reinforces literacy, and sparks curiosity! Students can explore the new vocabulary words while practicing spelling, scanning for letters, and identifying keywords. A word search can be a perfect and easy-to-use activity to liven up a lesson by combining learning with fun! It is an excellent way to reinforce concepts within a lesson and engage students' hands-on learning. Purpose: This activity allows students to learn new vocabulary words and contextualized vocabulary related to a topic ✏️, improve spelling, reading, and attention to detail 📚, increase awareness of concepts and knowledge about the world at large 🌍, and encourage curiosity and engagement about the topic 🐾. Word searches are a hands-on way to make learning memorable and fun for students - it engages them at all vocabulary levels! How to Do It: 1️⃣ Hand out the word search worksheet. 2️⃣ Introduce any important vocabulary or concepts that fit with the topic. 3️⃣ The students search for the words and circle or highlight each one. 4️⃣ Discuss the importance of the topic or the words that the student found. 5️⃣ Review the answers using the answer key that is included for each product ✅ Perfect For: Grades 2-5 🌟, independent practice, partner work, students who finish early, science or social studies centers, or for substitute plans 🤝 Way of Implementation: Great for independent practice early finishers, partner work, or substitute plans 🤝. Answer Keys: (these will be pencils under your three files: Given for simple checking and self-assessing. Fun Variations: Timed Challenge ⏳ - record how many words students can find in a set time. Partner Puzzle 🤝 - work together to find all of the words. Vocabulary Extension ✏️ - write sentences or a few short paragraphs using the words. Create-Your-Own Word Search 🧩 - have students make their own word search puzzles using the vocabulary. Standards Alignment: Supports CCSS/ELA vocabulary development, and can also connect to NGSS or other relevant standards, depending on the topic. File & Print Info: PDF includes both a color and black and white version, and is ink-friendly to make printing easy. Teacher Tip! Have students learn by being hands-on, engaged, and active while helping them build awareness, vocabulary, and literacy skills around any topic! 🌟
Author Classsimple
Rating
Tags George Rogers Clark , Day , Word Search , 2rd 3th 4th 5th Grade , Worksheet , Activity, George Rogers Clark Day , George Rogers Clark Day Word Search , George Rogers Clark Day Word Search 2rd 3th 4th 5th Grade Worksheet Activity, George Rogers Clark Day Word Search 2rd 3th 4th 5th Grade Worksheet
50 US STATES Word Search 2nd, 3rd, 4th & 5th Grades Worksheet
Spelling, Language Development, ELA, Vocabulary, History: USA, History, Social Studies, Grade 2, 3, 4, 5, Games, Activities, Word Searches, Worksheets, Worksheets & Printables
Engage and teach U.S. Geography with this 50 U.S. States Word Search! 🗺️ Students will experience learning the state names, spelling them, and developing visual scanning skills while having fun! This no-name, printable worksheet will fit perfectly for classroom, homeschool, or enrichment. Purpose: The activity will help students: Recognize and learn all 50 U.S. states 🏛️ Improve their spelling and vocabulary ✏️ Put more effort into focusing and paying attention to detail 👀 Love geography and experiences with travel 🌎 Order of Events / Steps: 1️⃣ Hand out the 50 U.S. States Word Search printable worksheet. 2️⃣ Go over the word list and any state names that might be unfamiliar. 3️⃣ Students will find the words and either mark it down, circle it, or highlight it. 4️⃣ Read through the states and discuss where the states are on the map and other fun facts. 5️⃣ Use the answer key to check answers. ✅ Grade or Age: Will work for students in 2nd - 5th grade! 🌟 Way of Implementation: Can be used for independent work, literacy centers, geography centers, early finishers, as sub plans, or even with a partner. 🤝. This activity can be done in class or remote work. Answer Keys: ✅ Answer keys are provided for easy checking and self-assessment How to Use and Variations: Timed challenge ⏳ - see who finds all the states fastest Partner puzzle 🤝 - work together on the search (perhaps with a teammate or friend) Map connection 🌎 - find where each state is located on a U.S. map Create your own 🧩 - students create their own word search with their favorite states Standards: Supports CCSS/ELA vocabulary skills and encourages NGSS observation and categorization skills 📝🌱 FILE TYPE & PAGES: PDF format, ink friendly Colored + black & white versions Answer keys included Teacher encouragement: Introduce geography, spelling, and fun to your students all at the same time - this 50 U.S. states word search will make learning fun! 🇺🇸 please enjoy it✨
Author Classsimple
Rating
Tags 50 US , STATES , Word Search , 2nd, 3rd, 4th & 5th Grades , Worksheet , Activity, 50 US STATES Word Search , 50 US STATES Word Search 2nd, 3rd, 4th & 5th Grades
Matching Game: How Well Do You Know Your Tudor Kings & Queens? (8 +)
Social Studies, History, History: British, Grade 4, 5, 6, 7, 8, Activities, Games
Welcome to the Matching Game: How Well Do You Know Your Tudor Kings & Queens? Introducing a resource curated for students aged 8 and above. This learning tool provides a comprehensive education on Tudor Kings and Queens, uniquely merging history with interactivity. About the Game This engaging hands-on game quizzes learners about their understanding of Tudor royalty. By arranging royal figures accurately through time, they learn about individual monarchs and their hand in shaping eras. Additionally, matching cards to corresponding kings or queens embeds essential details into memory – all while having fun. Game Contents & Usage Laminated Figures: After mounting or laminating the figures for durability, students cut them out. The Timeline : Students scramble up these figures to form their own historical timeline journey. Bundled Facts: Using these facts, students match cards to related kings or queens. Note:A total of 19 pages' worth of relevant material is included in this game - suitable for grades 4 through 8. Versatility in Application This resource can be used in whole classrooms, smaller subgroups, or even independent homework assignments. It suits public school educators catalyzing collective classroom interaction just as well as homeschoolers designing personalized curricula. The Integrative Utility :The tool is incredibly adaptable with diverse teaching strategies! Social Studies Classes: A Perfect Fit! ` ` ` Focusing on British History under subcategories such as The Tudors? This matching game is a fantastic way to explore history differently, presenting individuals against larger societal backdrops through a fun and engaging approach. Why Should You Choose This? The novel method of interaction cultivates sustained curiosity amongst learners. It meets educational requirements effortlessly. All material is conveniently encapsulated within a downloadable PDF file format. This resource truly revolutionizes how history is perceived – making learning an enjoyable experience!
Author Guinea Pig Education
Tags Tudor Kings, Tudor Queens, Interactive Learning, Historical Education, British History, Tudor Dress Up Games
Abandon Ship! Titanic Social Stratification Game
Social Studies, History, Psychology, Grade 7, 8, 9, 10, 11, 12, Games, Activities
Abandon Ship! Titanic Social Stratification Game is an immersive role-playing activity where students decide which passengers get a spot in the limited lifeboats as the Titanic sinks. Students are split into groups and assigned character sheets with information about fictional passengers' identities and backgrounds. Each group must collaborate and decide which 5 of the 8 characters to "save" based on the limited information they are given about each person. This activity sparks thoughtful discussions around social stratification, privilege, discrimination, and more while also working on teamwork and decision-making skills. Most importantly, students find this activity highly engaging as they take on the roles of Titanic passengers fighting for survival. This versatile 25+ page teaching resource can be used as a standalone activity or supplement lessons on the Titanic, social stratification, ethics, discrimination, psychology and more for grades 7-12.
Author Ed Dynamic
Tags Social Stratification, Privilege, Ethics, Teamwork
The Road to Revolution Diplomacy Game - Round #2 Stamp Act
Social Studies, History, History: USA, Grade 8, 9, 10, 11, Activities, Games
The Road to Revolution Diplomacy Game - Round #2 Stamp Act: An Engaging Classroom Resource "The Road to Revolution Diplomacy Game - Round #2 Stamp Act" is a combinatory tool of game-play and learning designed for high school level teaching. Detailing the period between the French and Indian War and American Revolution, it can be employed as a stand-alone teaching resource or part of a four-lesson series. Primarily designed for U.S history curriculum within Grades 8 through 11, it actively involves students in understanding key historical events. An Adaptable Tool for Varied Learning Environments This tool flexibly adapts to both large group instruction and small group activities, even suitable as an engaging homework task encouraging at-home participation. Its aim is simple yet powerful: ignite students' interest in history by allowing them firsthand experience of influential roles during America's foundational years. A Carefully Crafted Historical Role-Play Experience In the gameplay, students find themselves role-playing characters from colonial assemblies or British Parliament, with options to represent key figures like the king! This unique lesson on 'Road to Revolution' enables them to experience how parliamentary decisions influenced key events such as The Sugar Act (1764), Parliament 1763's Proclamation, and most notably 'The Stamp Act' (1765). The engaging activity encourages active learning as they forge political alliances echoing real-life decisions by historical figures. It also allows them collaborative problem-solving via creating solutions in various forms like official documents & media broadcasts aiming at their side's progression. Enriching Historical Knowledge and Engagement The resources for this lesson are provided in easily accessible formats: three Word docs along with one PDF file. Active use of these resources facilitates significant knowledge about important events like Virginia Resolves (1765), Repeal of Stamp Act (1776), The Townshend Acts (677), among others, making it directly applicable through reenactment - stimulating a more profound engagement with history. An Insightful Blend Of History and Strategy As students navigate the high-voltage sequence of "The Road to Revolution Diplomacy Game - Round #2 Stamp Act", they gain inspiring insight into not just history but also political negotiation and strategic thought. This resource drums up great potential for learning that is both fun-filled and enriching!
Author BCM Creations
Tags Interactive Learning, American Revolution, Role-playing, Parliamentary Decisions, Historical Events, Proclamation Of 1763 Clipart
50 USA States Word Search Puzzle | United States Geography Puzzles
Geography, Social Studies, History: USA, History, Not Grade Specific, Word Searches, Worksheets, Worksheets & Printables, Games, Activities
Make learning U.S. geography fun and interactive with this 50 USA States Word Search Puzzle ! This no-prep fun printable to help students recognize and remember the names of all 50 states while also improving spelling and focus. It's perfect for classrooms, homeschool lessons, or even a quiet-time activity at home. Whether you’re teaching about the United States or just want a fun way to review state names, this word search is a perfect fit for kids of all ages. What’s Included: 5 pages word search puzzle ( each page contain 10 U.S states name) Easy-to-read grid with clear, kid-friendly fonts Answer Key included for each puzzle Print-and-go format – no prep required Why Teachers and Students Love It: Reinforces U.S. state name recognition in a fun and low-pressure way Encourages problem-solving, attention to detail, and spelling practice Great for social studies, geography units, early finishers, or homework A fun activity to use during U.S. holidays like Presidents’ Day, Independence Day, or Constitution Day This word search is both fun and educational – a great addition to your geography unit or patriotic classroom celebration. Kids will love searching for all 50 states, and you'll love how easy it is to use!
Author Perfect_Printables
Rating
Tags USA States Word Search, United States Puzzle, Geography Word, 50 States Activity, Geography Word Search, U.S. States Worksheet, American States Activity, Geography Game, Homeschool Social Studies, Geography Printables
Turn of the Century Review Board Game
Social Studies, History, History: World, Grade 5, Activities, Games
This is a Turn of the Century Review Board Game. All you need is the game cards, the game board and the answer keys. Everything can be printed in color or black and white. Directions are included for how to play.
Author Sarah Miller Tech
Tags Board Game, Social Studies Review, Native Americans, World War I, Transportation
The Tragedy of the Commons Simulation (Slides, Worksheet, Instructions)
Social Studies, History, Psychology, Grade 7, 8, 9, 10, 11, 12, Activities, Games
The Tragedy of the Commons Simulation introduces students to the economic concept of the "tragedy of the commons" through an engaging in-class game . Students compete in rounds to collect the most slips of paper, learning firsthand how self-interest can lead to overuse and depletion of shared resources. Accompanying slides explain the concept and connect it to real-world examples. This complete lesson includes teacher instructions outlining the lively simulation, student worksheets for reflection and discussion, printable slips for the game , and presentation slides summarizing key learnings. Applicable for middle and high school economics, social studies, or psychology, this hands-on group activity sparks critical thought on cooperation vs. competition and responsible use of shared resources.
Author Ed Dynamic
Tags Economics, Social Studies, Psychology, Cooperation, Competition
Engaging Congressional Simulation (A fun, interactive way to teach Congress!)
Social Studies, History, History: USA, Government, Grade 7, 8, 9, 10, 11, 12, Activities, Games
The Engaging Congressional Simulation is an interactive activity that brings Congress to life in your classroom. Students take on the role of Senators, representing the voters of their state. They must pass or reject bills based on their voters' preferences, requiring thoughtful decision-making and political strategy. To get bills passed, students engage in lively deal-making and persuasion with their fellow Senators. This 16-page package includes everything needed to conduct the simulation: teacher directions, a guiding slideshow that explains key concepts, spreadsheets to track bill votes, and pointers for debriefing. The activity covers topics like bipartisanship, filibusters, party politics, and the legislative process. Students find it entertaining while gaining insight into how Congress really works. Use it to supplement instruction on government or hold an exciting Congressional simulation that your students will always remember.
Author Ed Dynamic
Tags Congress, Simulation, Government, Politics, Civics
Unions Simulation (An engaging way to teach Industrialization and Urbanization)
Social Studies, History, History: USA, Government, Grade 7, 8, 9, 10, 11, 12, Activities, Games
The Unions Simulation is an engaging 21-page teaching resource that allows students to simulate the tense relationships that existed between union leaders and company leaders during the Industrialization and Urbanization of America. Through guided slides, a warm-up activity, goal statement, agenda, mini-lecture slides, and an immersive in-class simulation with directions, students take on roles of both workers and managers in the early 20th century labor movement. An exit ticket assignment is also included to assess student understanding. This fun and interactive game is an impactful way for educators to cover key aspects of this important era in American history across grades 7-12. With differentiated materials for both individuals and groups, it can be implemented in various ways such as whole class, small groups, or as a homework supplement.
Author Ed Dynamic
Tags Unions, Simulation, Industrialization, Urbanization, Labor Movement, Interactive, Engaging, Immersive, Differentiated
Civil War Timline Game
Social Studies, History, History: USA, Grade 4, 5, 6, Activities, Games
A fun game of civil war timeline, you can learn more about the history of USA with this game, playing & learning.
Author Creative Learning Connection
Tags Game, History, Civil War, Timeline
Country Study on Jaoan - Guess Who Game on famous Japanese People
Social Studies, Geography, History, History: Asian, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games
Country Study on Jaoan - Guess Who Game on famous Japanese People This Teaching Resource is a fun Guess Who Game PDF (1 slide, 15 cards) on Famous Japanese People. This Printable Resource can be great for Geography, Asian History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from Japan (Country Study) aims to introduce learners to Japan (Asia) and its most famous Japanese People (leaders, writers, inventors, film makers, emperors etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Japanese People selected for this Geography + Social Studies Country Study on Japan are: Haruki Murakami (Writer) Hayao Miyazaki (Academy Award film maker and animator) Banana Yoshimoto (Writer) Naruhito (Emperor) Yoko Ono (artist) Naomi Osaka (Tennis Player) Yuko Shimizu (Hello Kitty Creator) Shigeru Miyamoto (Super Mario creator) Michio Suzuki (Inventor, industrialist and businessman) and many more! A very fun and engaging way to play this "Guess Who on Famous People from Japan" (country study on Japan) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Japanese person This Social Studies + Geography Country Study on Japan PDF Printable Teaching Resource (1 slide, 15 cards for 15 Famous People from Japan) can be great for learners from 6th grade to 12th grade to introduce Japan and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!
Author Learning with Alan
Tags Asia, Asian, Japan, Japanese, Country Study, Social Studies, Geography, Asian History, Guess Who, Game
Alliance System Game for World War I
Social Studies, History, History: World, Grade 9, 10, Activities, Games
This is an Alliance System Game for World War I. National Curriculum Standard: Learners will be able to describe and explain conditions and motivations that contribute to conflict, cooperation, and interdependence among groups, societies, and nations. Specific Objective: To understand how the Alliance System led to World War I. Materials: Alliance System Activity Worksheet Procedure: You may want to start the lecture on World War I by explaining some of the more general reasons why it happened, such as the rise of imperialism, the industrial revolution, nationalism, and even militarism. Then explain how the competition between European powers and their need for protection led to the formation of certain alliances, the Triple Entente and the Triple Alliance. Then explain how even though the main alliances were explicit, some of the smaller alliances were not. Tell the students they will see how having unclear or secretive alliances is eventually going to lead to WWI. Then get the activity started. Distribute the worksheet below and explain all the rules listed on it. You may want to read it together with them and explain the rules. Feel free to delete or add more countries depending on your class size. Depending on class size also, assign countries to pairs or individuals. One thing you want to emphasize about the rules is that they have to choose their alliance very carefully. Weakest nations may not want to ask most powerful nations because their likelihood of rejection is very high. After the activity is over, ask students how the alliance system led to WWI. Then you may want to continue the lecture explaining how a small event such as the assassination of Franz Ferdinand led to WWI. (When Austria declared war on Serbia, it wasn’t altogether clear that Russia would get involved precisely because the alliances were not that clear. As you continue the lecture, also let students know that when Germany passed through the little country of Belgium they may not have anticipated Great Britain to get involved. That’s why Woodrow Wilson proposed “No more secret alliances” as part of his Fourteen Points later.)
Author Creative Educator
Tags Alliance System Game, World War I, Social Studies Game, Whole Group, Government, Politics, Lecture, European Powers, Franz Ferdinand, Wwi Alliances, The Alliance System, World War 1 Activity, Wwi Simulation Game, Secret Alliances Ww1, How Does Alliances Contribute To Ww1, What Was Alliances In Ww1, Alliance System World War 1, The Alliances In Ww1, Alliance World War 1, Alliances Wwi, What Alliances Were In Ww1, World War 1 Lesson Plans Middle School, Alliances Leading To Ww1, Ww1 Alliance System, World War 1 Activities High School, What Is Alliances In Ww1, What Is An Alliance System, Alliance System In Ww1, What Is Alliance System, Wwi Game, Secret Alliances In Ww1, What Are Alliances In Ww1, World War 1 Activity High School
I have...Who Has...? USA Edition
Social Studies, History, History: USA, Not Grade Specific, Activities, Games
"I have ... Who has ...?" game! The idea is simple and includes every learner: The cards are shuffled and distributed. A player starts and asks for a term. If they have the right card, they call: "I have …" and ask for the next term. The game continues until the last card has been found. You will be surprised how quiet the room will suddenly get and how your learners will listen carefully.
Author Better Teaching Resources
Tags USA, Matching, Game, United States, Vocabulary
Greeks Comprehension Series | Episode 2: The Olympic Games | Audiobook
Social Studies, History, History: Ancient, Not Grade Specific, Games, Activities
The Ancient Greeks Audiobook and Comprehension Series: Episode 2 - The Olympic Games Dive into the fascinating history of the Olympic Games in this 10-minute audiobook episode. Students will learn the myths and legends behind the inception of this iconic sporting event as they follow along with the included transcript. After listening, students will answer comprehension questions to demonstrate their knowledge and retention of key details. With multiple audio formats provided as well as printable transcripts and answer keys, this resource can be easily implemented for whole class instruction, small group work, or independent practice. Assessment is built right in, making this episode on the Olympic Games a versatile addition to any unit on ancient Greece for middle school students.
Author Cambridge For Kids
Tags Social Studies, Olympic, Games, Ancient, Audiobook
Native American Heritage Month Symbols Bingo | Indigenous Peoples Sign
History: USA, History, Social Studies, First Peoples (Native), November, Months, Holiday & Seasonal, Elementary, High School, Homeschool Resources, Games, Activities
Celebrate Native American Heritage Month with this engaging and no prep fun Symbols Bingo Game! This Game pack is Perfect for teaching students about important Indigenous symbols, traditions, and cultural heritage in a fun, interactive way. What’s Included In This Native American Symbols Game Pack? • 40 unique bingo cards featuring Native American and Indigenous cultural symbols • 30 Calling cards with visuals and vocabulary • Teacher instruction sheet for easy setup • 1 Bingo Marker • Suitable for elementary to middle school students Why Teachers Love It: • Promotes cultural understanding and respect for Indigenous heritage • Engages students in meaningful discussions during Native American Heritage Month • Supports social studies and cultural awareness lessons • Easy prep and fun for the whole class • Great for centers, morning meetings, or classroom celebrations This Bingo Game is Great For: • Native American Heritage Month classroom activities • Indigenous Peoples Day lessons • Social studies and history centers • Diversity and cultural education projects • Homeschool or community events Bring culture and learning together with this Native American Heritage Month Symbols Bingo Game—a meaningful way to honor Indigenous traditions while fostering respect and curiosity in your students!
Author Perfect_Printables
Rating
Tags Native American Heritage Month, Native American Heritage Month Activity, Native American Symbols , Native Symbols Game, Native American Bingo, Indigenous Peoples Sign, November Game, Classroom Community, Native American Tribes
Matching Images World History Game
Social Studies, History, History: World, Grade 9, 10, 11, 12, Activities, Games
This is a Matching Images World History Game. Print the images and the terms and you're all set. Students will match images to the correct terms. This is a fun review game for students.
Author History with DeLong
Tags Matching Game, World History, Israel, Vocabulary
Amerigo Vespucci ESL Spanish English Bingo Game Reading Comprehension
Social Studies, History, History: World, Grade 6, 7, 8, 9, 10, 11, 12, Games, Activities
Amerigo Vespucci ESL Spanish English Bingo Game Reading Comprehension The Amerigo Vespucci ESL Spanish English Bingo Game Reading Comprehension is a vital educational tool for teachers aimed at enhancing students' understanding of social studies and world history, with a focus on the exploration journeys of the esteemed voyager, Amerigo Vespucci. This game is suitable for grades 6 to 12 students and it's available in both English and Spanish. It contains various elements designed to boost vocabulary while honing reading comprehension skills. The package consists of forty-eight translation cards in both languages that are easy to print with English on one side and matching Spanish translations on the other. An important part of this teaching tool lies in its application in Social Studies, History, World History education curriculum , as well as its use in ESL ENL classrooms. It brings history alive by telling stories about Vespucci's early life experiences; his explorations funded by King Ferdinand, Queen Isabella and King Manuel I; his correspondence with Lorenzo de Medici; and Martin Waldseemüller's mapping contributions. This downloadable PDF offers: Two pages of enlightening bilingual text about Amerigo Vespucci. Forty-eight bilingual cards for an engaging bingo game. Dedicated graphic organizers geared towards improving students' ability to write clear paragraphs competently in both languages. Ten different bingo boards themed around Amerigo Vespucci along with an unexpected surprise based within page 33! This comprehensive educational kit imparts essential historical knowledge through enjoyable teaching methodologies!. Whether it's whole-group learning exercises, small group tasks or individual homework assignments, this package accommodates different teaching strategies! The interactive bilingual nature of this activity is beneficial for educators teaching various subjects. It aims to help mold multilingual students with significant critical-thinking abilities in an increasingly global world.
Author Anthropolotist in Heels
Tags Exploration Journeys, Amerigo Vespucci, Reading Comprehension, ESL Education, Social Studies
India's Pachisi: The Game of Ancient India
Social Studies, History, History: Ancient, Not Grade Specific, Activities, Games
This resource is an India's Pachisi: The Game of Ancient India. Students will enjoy playing this game while learning about Ancient India. Rules and a game board are included.
Author Glimmercat Education
Tags Ancient, India, Games, Social Studies, Centers, Ancient India Lesson Plan, Ancient India Games
The Imitation Game (2014): Complete Movie Guide
Social Studies, ELA, History, History: World, Grade 8, 9, 10, 11, Games, Activities
The Imitation Game is a 2014 historical drama film directed by Morten Tyldum and starring Benedict Cumberbatch, Keira Knightley, and Matthew Goode. The film is based on the real-life story of Alan Turing, a brilliant mathematician and cryptanalyst who played a crucial role in cracking the German Enigma code during World War II. The movie is divided into three different time periods, each with its own narrative thread. The first follows Turing's early years as a socially awkward and highly intelligent young man who struggles to fit in with his peers. The second thread focuses on Turing's work during World War II, where he is recruited by the British government to help break the Nazi's secret Enigma code, which they used to encrypt all of their military communications. Turing's team is made up of a diverse group of codebreakers, including Joan Clarke, a brilliant mathematician who becomes Turing's closest friend and confidante. Despite initial setbacks and bureaucratic interference, Turing and his team eventually succeed in cracking the Enigma code, providing the Allies with vital intelligence that helps them win the war. The third and final thread of the film takes place in 1952, several years after the war has ended, when Turing is arrested and charged with homosexuality, which was then a crime in Britain. Despite his contributions to the war effort, Turing is persecuted and forced to undergo chemical castration as punishment. The film ends tragically, with Turing ultimately taking his own life. Overall, The Imitation Game is a gripping and moving tribute to one of the 20th century's most brilliant minds, whose achievements were overshadowed by his persecution and tragic end. This movie guide comes with a character reference guide, 22-questions, and a short introduction into the movie. This product also includes a completed teacher key. Ready to use!! The topics for this movie include: World War II, Battle of Britain, The Engima *** The movie also covers topics related to the LGBQT community. Thumbnail clipart credit: By PrincePadania
Author EduPal Learning
Tags LBGTQ, Alan Turing, World War II, Movie Guide, World History, Enigma, Technology, The Imitation Game Movie Questions
Arctic Survival Activity (For Team-Building, Group Dynamics, and Personality)
Social Studies, History, History: World, Geography, Grade 7, 8, 9, 10, 11, 12, Activities, Games
The Arctic Survival Activity is a 15-page cooperative learning resource that allows students to work in groups and weigh survival options after a hypothetical plane crash in the arctic. Learners must reach consensus on difficult decisions about scarce supplies and resources. This activity builds classroom culture as groups navigate team dynamics. It includes PowerPoint slides to facilitate the activity, a printable student worksheet for ranking arctic survival items (Google Classroom compatible), and an answer key with explanations. As students debate and problem-solve, the activity enables discussions about group dynamics, leadership, communication styles, psychology, and more. Students love this engaging crash scenario that stretches their teamwork skills and tests their survival know-how against experts.
Author Ed Dynamic
Tags Arctic, Survival, Group Activity, Team Building, Decision Making
Country Study on China - Guess Who Game Cards on famous Chinese people
Social Studies, Geography, History, History: Asian, Grade 7, 8, 9, 10, 11, 12, Activities, Games
Country Study on China - Guess Who Game Cards on famous Chinese people This Teaching Resource is a fun Guess Who Game PDF (1 slide, 15 cards) on Famous Chinese People. This Printable Resource can be great for Geography, Asian History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 7th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from China (Country Study) aims to introduce learners to China and its most famous Chinese People (leaders, writers, thinkers, actors, martial artists etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Chinese People selected for this Geography + Social Studies + Asian History Country Study on China are: Confucius (Founder of Confucianism) Sun-Tzu (thinker and military strategist; author of "The Art of War") Wu Cheng En (author of "The Journey to the West") Xi Jinping (Chinese President) Liu Cixin (Sci Fi Author of "The Three Body Problem" Jackie Chan (Actor) Bruce Lee (Martial Artist) and many more! A very fun and engaging way to play this "Guess Who on Famous People from China" (country study on China) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Chinese character This Social Studies + Geography Country Study on China PDF Printable Teaching Resource (1 slide, 15 cards for 15 Famous People from China) can be great for learners from 7th grade to 12th grade to introduce China and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!
Author Learning with Alan
Tags Asia, China, Guess Who, Game, Cards, Printable, Geography, Chinese, Social Studies, Asian History
American History: Jamestown Review Game
Social Studies, History, History: USA, Grade 4, 5, 6, 7, Activities, Games
American History: Jamestown Review Game The American History: Jamestown Review Game is an interactive teaching resource designed to engage students in reviewing material about North America's first permanent English settlement, Jamestown. This tool offers educators a unique approach to making history come alive during Social Studies lessons for grades 4 to 7. Game Design and Goals This game offers versatility and can be adapted by teachers to meet specific classroom needs. The primary goal of the game is to motivate students to answer as many questions as possible while facilitating vibrant dialogue. The game adds an element of tension, with students adopting roles as either English colonists fighting for survival or Powhatan natives asserting their rights on their land. The criteria for victory differ based on the role assumed by each student. Educational Benefits Immersive learning: By taking part in this activity , students deepen their understanding of early interactions between Indigenous peoples and European settlers. Fosters critical thinking: This game encourages students' engagement with social dynamics and historical events surrounding these encounters. Included Resources The educational package includes clear directions on how the activity unfolds in class, alongside images of successful game set-ups within a real classroom context. Furthermore: All necessary game elements are included alongside twenty questions specifically tailored towards Jamestown-related topics - no further preparation needed beyond light trimming! Potential applications include whole group learning sessions or small group activities according to your pedagogical style requirements. It may also be used for enrichment programs or even homework assignments involving sibling play at home! Note: This review game packed with educational substance and dynamic interactions is designed to capture children's attention – this resource truly elevates America’s early history studies a notch higher.
Author BCM Creations
Tags Jamestown, American History, Review Game, Colonialism, Interactive, Jamestown Board Game


























