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Ancient Egypt Picture Bingo: Forty Cards

Play themed picture bingo using forty boards, 26 call pictures and eight example winning patterns.
Pages
56
File type
PDF

Updated Dec 02, 2022

Subject
History, Social Studies
Resource types
Games, Activities

From the author

About this resource

Play themed picture bingo using forty boards, 26 call pictures and eight example winning patterns.

  • Forty 5 × 5 picture-bingo boards
  • Twenty-six call pictures
  • Play instructions and eight winning-pattern examples

In the classroom

Teaching tips & learning objectives

Learning objectives

  • Track a caller's spoken description against a personal Bingo card to locate the matching square.
  • Recognize a completed win pattern — a line, a T-shape, a U-shape, or a full square — as it forms on a card.

Teaching tips

  • Cut the call-card sheet into its 26 lettered squares before the first round and store them in a container for random draws, as the instructions direct.
  • Rotate the caller role each round so different students get practice describing a call card aloud to the group.
  • Choose a different pattern from the eight provided examples each round — lines, T-shapes, U-shapes, or the full square — to keep repeat play from feeling identical.

Skills covered

  • Whole-class listening and matching — students track a caller's description against their own card to find the corresponding square.
  • Pattern recognition — students watch for one of four win-pattern shapes (line, T, U, or full square) taking shape on their card.
  • Turn-based game procedure — students follow the seven-step call, mark, and win sequence set out in the instructions.

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Resource details

Core concepts

Core concepts

  • Ancient Egypt theme
  • Bingo gameplay mechanics
  • Win-pattern recognition

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