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Mental Health Bingo – Self-Care Game for Class

A self-care and self-esteem themed bingo game pairs calling cards for actions like deep breathing, yoga, and gratitude with a full set of unique bingo cards for whole-class play.
Grades
Preschool–3, Elementary
Pages
40
File type
PDF
Preparation
Print ready

Updated Jun 25, 2025

Subject
P.E. & Health
Topic
Mental Health Bingo, Self Care Bingo
Resource types
Games, Activities
Preparation
Print ready

From the author

About this resource

Self-care and self-esteem vocabulary — deep breath, meditation, yoga, drink water, feel strong, let it go, say thanks, and more — is built into a standard bingo format in this printable game. A 'How to Use' page walks the teacher through the full setup: printing and laminating the calling cards and bingo cards, distributing one unique card per student along with a set of bingo chips, explaining horizontal, vertical, and diagonal winning patterns, and calling out items one at a time from a shuffled deck of calling cards. Forty individually laid-out bingo cards are included, one per page, so a full class can play at once without duplicate boards, along with a separate bingo-chip marker sheet. The game is framed as a tool for introducing and reviewing self-care vocabulary and themes rather than an academic content check.

In the classroom

Teaching tips & learning objectives

Learning objectives

  • Recognize and name self-care actions and vocabulary (deep breath, meditation, yoga, drink water, feel strong, let it go, and others).

  • Follow multi-step game rules, including recognizing horizontal, vertical, and diagonal winning patterns.

  • Practice turn-taking and active listening while waiting to hear a called item that matches their card.

Teaching tips

  • Laminate the calling cards and bingo cards before first use, as the how-to-use page recommends, since a large class will reuse the same set repeatedly.

  • Say each calling card's name aloud clearly and show its picture, as the instructions suggest, to reinforce the self-care vocabulary alongside the game mechanic.

  • Let students take turns being the caller, as the tips page suggests, to build familiarity with the full self-care vocabulary list rather than only recognizing it passively.

Skills covered

  • Self-care vocabulary recognition — students match a called self-care term (e.g., 'deep breath,' 'let it go') to the matching square on their card.

  • Pattern recognition — students track their card for a completed horizontal, vertical, or diagonal line.

  • Turn-taking and listening — students wait for and listen to each called item before checking their card, and may take a turn as caller themselves.

Good to know

Questions teachers ask about this resource

How many students can play this bingo game at once without repeating the same card?

The Mental Health Bingo set includes forty individually laid-out bingo cards, so a class of up to forty students can each hold a different card during a single round.

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