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Who Has the Lab Equipment? – Interactive Science + Chemistry Game

Who Has the Lab Equipment? uses a call-and-response card chain to practice science-tool vocabulary. Three levels progress from simple-font terms with pictures, through mixed term-and-image prompts, to a more demanding version. Each set contains thirty cards, for ninety cards overall. Preparation guidance covers printing, optional lamination, cutting, shuffling, and distribution. During play, students listen for the item named on another card and respond with the matching tool, reinforcing both recognition and attentive participation.
Grades
Grades 6–11, High School, Middle School
Pages
22
File type
PDF
Preparation
Print ready

Updated Feb 03, 2025

Subject
Chemistry, Physics, Biology, Special Education Needs (SEN), Life Sciences, Special Resources, Science
Topic
Game, Educational Card Games
Resource types
Quizzes, Word Problems, Quizzes and Tests, Games, Word Searches, Activities, Teacher Tools, Worksheets, Worksheets & Printables
Preparation
Print ready

From the author

About this resource

Who Has the Lab Equipment? –

A Fun & Engaging Science Game for the Classroom

🔬 Turn Science Learning into an Interactive Adventure!

Helping students learn laboratory equipment doesn’t have to be tedious. With "Who Has the Lab Equipment?", you can bring hands-on engagement and excitement into your chemistry, physics, or biology classroom! This fast-paced call-and-response game is perfect for reinforcing lab tools and key scientific terminology while encouraging active participation and teamwork.

🎯 Why Teachers Love This Game

✅ Boosts Student Engagement – Keeps students actively involved instead of passively memorizing vocabulary.
✅ Encourages Collaboration – Supports teamwork, communication, and critical thinking.
✅ Differentiated Learning – Includes three levels to accommodate students of all abilities.
✅ Perfect for Science Lessons – A great addition to chemistry, physics, and biology classes.
✅ Low-Prep & Classroom-Friendly – Just print, cut, and play!

🧪 What’s Included?

🃏 90 Total Cards – 3 differentiated sets of 30 cards each:
✔ Level 1: Terms with visual aids – perfect for beginners.
✔ Level 2: A mix of terms and images – great for building recognition.
✔ Level 3: Visuals only – students must recall and name the equipment independently.

📌 How to Play

1️⃣ Distribute the Cards – Each student gets one or more cards.
2️⃣ Start the Game – The student with the first card reads aloud:
"I have the test tube. Who has the test tube rack?"
3️⃣ Find the Answer – The student with the correct response answers and then reads the next prompt.
4️⃣ Keep Going! – Play continues until all cards have been matched.

💡 Bonus Challenge: Encourage students to use complete sentences when responding to reinforce scientific communication skills.

🌟 Why This Game is a Must-Have for Science Teachers

✔ Versatile Use – Works as a lesson starter, review activity, or quick filler for substitute plans.
✔ Supports Multiple Learning Styles – Helps visual, auditory, and kinesthetic learners grasp key concepts.
✔ Perfect for Science Centres – Ideal for small groups or whole-class activities.
✔ Durable & Reusable – Laminate the cards for long-lasting classroom use.

🔬 Make Science Learning Engaging and Memorable!

If you're looking for a fun, effective, and interactive way to teach students about laboratory equipment, this game is the perfect resource for your science classroom.

🚀 Download now and bring interactive learning into your chemistry, physics, or biology lessons!

📍 Best wishes,
Heike from Lernfitness

Did You Know?

I teach with a certified therapy dog, and together we create a positive and inspiring learning environment. 🐶✨

In the classroom

Teaching tips & learning objectives

Learning objectives

  • Identify common laboratory equipment

  • Connect scientific terms with visual representations

  • Listen and respond accurately within a card sequence

Teaching tips

  • Begin with the picture-supported level before removing visual cues.

  • Review all tool names and safe functions prior to gameplay.

Skills covered

  • Lab-equipment vocabulary

  • Listening attention

  • Term-image association

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