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Arkansas River Float Activity

Arkansas River Float is a PowerPoint review game in which teams advance city by city from Pueblo toward the Mississippi River each time they correctly finish a section of problems.
Grades
Grades 6–8, Middle School
File type
Microsoft PowerPoint
Editable
Yes

Updated Oct 02, 2026

Subject
Social Studies, Geography
Topic
social studies activity, U.S. history
Resource types
Activities
Editable
Yes

About this resource

What's inside this resource

This is an Arkansas River Float Activity.

The goal of this game for students is to be the first to float the Arkansas River. To do this, students must advance their team from city to city by working sections of problems correctly. Once each team finishes a section of questions, they can check in with the teacher. If everyone is correct, that team will advance to the next city. If incorrect, they will need to find and fix their mistakes before they check in again.

There is a short video tutorial within the PowerPoint that explains how to run the game.

Directions to Teacher

Before Game:

  • On the map screen, edit the box in bottom left corner to show the problems you want students to complete. Each section of problems on their packet/worksheet corresponds to a section of the river (e.g. Section 1 is between Start and Pueblo, Section 2 is between Pueblo and Dodge City, etc.)

  • Edit “Game Rules” slide to suit your preferences. Show this to students before starting the game.

To Run the Game:

  • Put PowerPoint in presentation mode.

  • Click box A in top left corner of screen to advance the purple team down the river, box B to advance the green team, etc. Each click of the box will advance that team to the next city.

  • If you accidently advance a team too far, keep clicking on their box. It will eventually loop back around. 

  • Beware: once you exit presentation mode, all PowerPoint animations will be reset!

Good to know

Questions teachers ask about this resource

Which problems do teams solve?

Problems come from your own worksheet or packet, split into numbered sections that match the river segments; the file holds the game rules and board.

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