Scratch: Sprite Scrolling (Game Mechanics #1)

- Year levels
- Years 3–10
- File type
- Preparation
- Print ready
- Subject
- Science
- Topic
- Scratch, Scratch Game
- Resource types
- Games
- Preparation
- Print ready
From the author
About this resource
This guide will show you how to do scrolling for sprites. Scrolling can be a little complicated, but if you read carefully, and understand what is written, then it should be very simple. The same technique is used to make higher level games like 3D and pen platformers. So I thought that scrolling was a good place to start.
This package is a great resource to have your students follow. These game mechanic guides are great to teach specific techniques and skills that can be used to create a game. They allow the students to expand their knowledge of Scratch. It is recommended that your students have an understanding of Scratch before using this resource.
In the classroom
Teaching tips & learning objectives
Learning objectives
Position sprites relative to a moving camera
Set borders and hide sprites that leave the screen
Teaching tips
Students who have not yet used variables in Scratch may need that grounding first; the guide assumes basic Scratch knowledge.
Skills covered
Camera logic — students offset sprite positions against a camera variable so the scene scrolls
Screen management — students set borders and hide sprites outside the visible area
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Resource details
Concepts & topics
Core concepts
Scrolling
Variables
Camera position
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