Search results for MATH GAME
Results use exact search terms from the released Canada inventory.
Animal Capture Subtraction Game
, Not Grade Specific,
This resource is an Animal Capture Subtraction Game. This is a dice game that will give students practice with subtracting from 18. Directions are included for how to play.
Author O'Hoppy Day
Rating
Tags Animal Capture, Subtraction, Math Station, Dice Game, Whole Group
Battleship Board Game – Printable + Google Slides
, Not Grade Specific,
A two-player Battleship-style board game includes a rules page and two board formats, printable or as an editable Google Slides copy.
Author Roombop
Rating
Tags Board Games, Games, Math Battleship Printable, Printable Battleship Game, Battleship Grid Game, Battleship Game Template, Printable, Print, Worksheet, Classroom
Beginning Place Value: Roll It, Make It Dice Game
, Not Grade Specific,
Students roll one die for a tens digit and another for a ones digit, record both, then build the resulting two-digit number with base ten blocks or connecting cubes on a matching recording sheet.
Author Kindergarten Cafe
Rating
Tags Place Value, Tens Game, Dice Game, Place Value Worksheet, Tens Blocks, Roll And Add Dice Game, Place Value Dice
Free Spanish Place Value Math Game / Juego de Valores de Posición
, Not Grade Specific,
Two teams race to form a random number in correct place-value order using colour-coded ones, tens, hundreds, and thousands cards in this bilingual Spanish-English classroom game.
Author ShapeUp-N-Matematicas y Lenguaje
Rating
Tags SPANISH PLACE VALUE GAME, JUEGO DE VALORES DE POSICION, INTERACTIVE GAME, JUEGO INTERACTIVO DE MATEMATICA, JUEGO DE MATEMATICAS, MATH GAME, PLACE VALUE, VALORES DE POSICION
Battleship Coordinate Plane – Math Game
, Not Grade Specific,
Coordinate-plane plotting is practiced through a two-player Battleship-style game using ordered (x,y) pairs.
Author Resource Garden
Rating
Tags Battleship, Coordinate Grid, Math Practice, Geometry, Graphing
Game: Battleship Coordinate on Cartesian Plane
, Not Grade Specific,
Battleship played on a Cartesian grid, with a printed board for hiding ships, a space for writing the coordinates of each one, and a reminder that the x-axis is read before the y-axis.
Author Resource Garden
Rating
Tags Cartesian Plane, Battleship Game, Coordinate Grid, Math Education, Interactive Learning
GAME "I HAVE, WHO HAS?" - Numbers 1 to 30
, Not Grade Specific,
Numbers 1 through 30 are distributed across an I Have, Who Has card sequence. Each player reads the number they hold and asks for a different number, creating a linked oral chain around the group. The repeated card pattern keeps numeral recognition and attentive listening at the centre of play. Cards span the full 1–30 range in mixed order, which requires participants to listen for their numeral rather than predict the next response by counting forward.
Author EDITORIAL LAURA EDUCA
Rating
Tags Numbers 1 To 30, Math Games, I Have Who Has?
Ghost Poop Making 10 Math Game
, Not Grade Specific,
Students spin a number, find its partner to 10 on their haunted-house mat, and cover it with a mini-marshmallow in this making-10 spinner game for practicing addition facts.
Author Easy Peasy Primary Resources
Rating
Tags Halloween, Math Sensory, Partners Of 10, Making 10, Partner Games, Ghost Poop, Ghost Turds, Do Ghost Poop, Ghost Poopie, What Is Ghost Poop?, Gost Poop, What Is A Ghost Poop, What Is Ghost Poop, Poop Ghost, Math Game, Addition Game, Math Center, Halloween Math, First Grade Math
Nifty Fifty Base 10 Race Game
, Not Grade Specific,
Spin, collect unifix cubes and trade ten ones for a ten - partners race to fill every tens space on their base-10 boards, with a subtraction variant for taking tens apart.
Author Easy Peasy Primary Resources
Rating
Tags Place Value, Math Center, Small Group, Math Games, Unifix Cubes
Race to the Top Interactive Game
, Not Grade Specific,
Up to five teams work through sections of problems on a mountain-shaped game board, checking in with the teacher after finishing each section before rolling a die to reveal one of six movement rules — some multiply the roll, some average two rolls, and one lets trailing teams catch up. A team that answers incorrectly must find and fix its mistakes before checking in again, and the first team to reach the top wins five percent extra credit on the next test, according to the built-in Game Rules slide. The problem numbers shown on the board are placeholders in an editable PowerPoint file, so a teacher fills in whichever problem set the class is working through that day.
Author Smith Math
Rating
Tags Race To The Top, Interactive Math Game, Cross Curricular Games, Team Games, Social Studies, Mapping Skills, Language Arts Skills, Smith Math









