Gross Motor Movement Cards: Digital Clock
Clock-reading movement cards: students read the time on a digital clock and do the paired exercise, such as jumping jacks, squats or wall push-ups, for that length of time.

- Grades
- Grades 2–4, Elementary
- File type
- Preparation
- Print ready
- Subject
- P.E. & Health, Physical Education
- Topic
- flash cards, gross motor
- Resource types
- Worksheets & Printables, Flashcards
- Preparation
- Print ready
About this resource
What's inside this resource
Gross Motor Movement Cards: Digital Clock Game is a set of 12 flash cards. They include fun exercise activities for students including arm circles, sit ups, and planks. Each movement will be dictated by the digital clock card pulled and the time on the clock will dictate how long the student does that task. These cards can be printed and would be ideal in a physical education classroom. A classroom teacher may also enjoy using these cards for students who need a little extra movement throughout the day.
In the classroom
Teaching tips & learning objectives
Learning objectives
- Read the time shown on a digital clock
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Resource details
Concepts & topics
Core concepts
- Digital clock
- Telling time
- Gross motor skills
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