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Solving One Step Equations Pixel Art

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Attributes
Subject

Algebra

Grades

Grade 6, 7, 8

Types

Activities

File

PDF

Editable
No
Author
Matemaths
Rating
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About This Product

Looking for an engaging and fun way to help your students practice one-step equations? Look no further than this exciting new game!

With no prep required, this digital activity allows students to practice their algebra skills while having fun and working towards a satisfying mystery picture reveal.

Designed for use with Google Sheets, this activity features 20 one-step equations for students to solve. As they correctly answer each question, a mystery picture will be revealed, showing four colorful balloons with smiley faces. The pixel art format of the picture makes it easy for students to self-check their answers, ensuring that they receive immediate feedback and can quickly identify and correct any mistakes they make.

The activity is suitable for use with students of all ages, but has been specifically designed with sixth graders in mind. As a sub-plan activity, it is easy to implement in the classroom, and its engaging format is sure to capture the attention of even the most reluctant students.

With its fun and interactive approach, this game is a great way to make algebra practice more enjoyable and rewarding for students. By combining problem-solving with a mystery picture reveal, it encourages students to engage with the material and work towards a concrete goal, helping them to stay motivated and focused throughout the activity.

Whether you're looking for a fun way to supplement your classroom lessons, or simply want to provide your students with an engaging and interactive activity that will help them to build their algebra skills, this game is the perfect choice. With its no-prep format, easy implementation, and engaging mystery picture reveal, it is sure to become a favorite among your students, and a valuable addition to your classroom resources.

What's Included

INCLUDED:

Pdf with links to:

The activity

Solutions

COMMON CORE STANDARDS

CCSS6.EE.B.5

Understand solving an equation or inequality as a process of answering a question: which values from a specified set, if any, make the equation or inequality true? Use substitution to determine whether a given number in a specified set makes an equation or inequality true.

CCSS6.EE.B.7

Solve real-world and mathematical problems by writing and solving equations of the form 𝘹 + 𝘱 = 𝘲 and 𝘱𝘹 = 𝘲 for cases in which 𝘱, 𝘲 and 𝘹 are all nonnegative rational numbers.

Resource Tags

Matemaths Algebra One Step Equations Pixel Art

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