Search results for Social Studies Game
Results use exact search terms from the released United Kingdom inventory.
Alliance System Game – WWI Alliances Activity
, Not Grade Specific,
Each group represents a participating country and receives a game-specific troop strength. Teams secretly request alliances, respond to incoming proposals, and record accepted relationships under constraints supplied by the rules. Later confrontations expose how alliance commitments can widen a dispute beyond the original countries. Teacher notes situate the game alongside imperialism, industrialization, nationalism, and militarism while warning that the assigned power categories are simplified for the activity rather than literal history.
Author Creative Educator
Rating
Tags Alliance System Game, World War I, Social Studies Game, Whole Group, Government, Politics, Lecture, European Powers, Franz Ferdinand, Wwi Alliances, The Alliance System, World War 1 Activity, Wwi Simulation Game, Secret Alliances Ww1, How Does Alliances Contribute To Ww1, What Was Alliances In Ww1, Alliance System World War 1, The Alliances In Ww1, Alliance World War 1, Alliances Wwi, What Alliances Were In Ww1, World War 1 Lesson Plans Middle School, Alliances Leading To Ww1, Ww1 Alliance System, World War 1 Activities High School, What Is Alliances In Ww1, What Is An Alliance System, Alliance System In Ww1, What Is Alliance System, Wwi Game, Secret Alliances In Ww1, What Are Alliances In Ww1, World War 1 Activity High School
Industrial Revolution - The Urban Game
, Not Grade Specific,
Students hand-draw and progressively redraw a village map through 21 narrated historical rounds to simulate how canals, factories, and railroads transformed the English countryside during the Industrial Revolution.
Author Living History Resources
Rating
Tags History Games, Industrial Revolution, World History, Capitalists, Industrial Revolution Game
Race to the Top Interactive Game
, Not Grade Specific,
Up to five teams work through sections of problems on a mountain-shaped game board, checking in with the teacher after finishing each section before rolling a die to reveal one of six movement rules — some multiply the roll, some average two rolls, and one lets trailing teams catch up. A team that answers incorrectly must find and fix its mistakes before checking in again, and the first team to reach the top wins five percent extra credit on the next test, according to the built-in Game Rules slide. The problem numbers shown on the board are placeholders in an editable PowerPoint file, so a teacher fills in whichever problem set the class is working through that day.
Author Smith Math
Rating
Tags Race To The Top, Interactive Math Game, Cross Curricular Games, Team Games, Social Studies, Mapping Skills, Language Arts Skills, Smith Math


