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Bring excitement to your classroom with educational games that support learning across various subjects. This collection includes board games, digital activities, and group challenges designed to reinforce concepts while keeping students engaged. By integrating these games into your lessons, you can create a dynamic and enjoyable learning environment.
Assessments: Romeo and Juliet (ACT)
ELA, Literature, Grade 8, 9, 10, 11, 12, Activities, Games, Teacher Tools, Assessments
Assessments: Romeo and Juliet (ACT) - A valuable teaching resource This educational tool is expertly designed for educators in both public schools or homeschooling scenarios. It effectively tests students' understanding of Shakespeare's famed play, 'Romeo and Juliet', making it an inclusive study aid suitable for grades 8 through 12 under the umbrella of Language Arts & Literature. Main Contents of the Product: The primary feature being quizzes based on each ACT of the play. Besides standard assessments, it includes a creative blend of passage translations, comprehension checks, and enriching references to specific literary devices. Promotes interest in key figures of speech such as soliloquies, oxymorons, foreshadowing techniques, double ententes, puns dramatic irony and mythological allusions. Each quiz based on an ACT comprises seven thought-provoking passages for translation along with ten multiple-choice questions designed to gauge teens' understanding over plot specifics. These assessment elements serve to not only evaluate learning outcomes but also nurture critical thinking skills among students. Versatility Beyond Testing Assessments: Romeo and Juliet (ACT), aside from its conventional testing function,bears potential as interactive learning activities. It can seamlessly be adapted into popular review games like Jeopardy or Who Wants to be a Millionaire?. The resource syncs well into a range of applications from homework assignments or group studies; providing opportunity for whole class participation ensuring education while entertaining. Ease-of-Use with Word Document File Type The purchased product comes in Word document file type facilitating easy modifications as per individual student needs or learning preferences. This provision is instrumental in saving time for busy educators without compromising delivery of quality education. Conclusion The key takeaway? With Assessments: Romeo and Juliet (ACT), educators gain access to a versatile tool crafted with diverse classroom needs at its core – the epitome of teaching empowerment!
Author The Education Lab
Tags Assessment, Literature, Shakespeare, Quizzes, Critical Thinking
FREE DOMINÓ GAME | Basic Things
, Kindergarten, Preschool, Grade 1, 2, Activities, Games
HELLO! Welcome to EDITORIAL ARENAS EDUCATIVAS! We are a publisher dedicated to the development of fabulous resources for children for primary education, in the areas of mathematics, reading and writing, as well as brain exercises and even mathematics worksheets . MAIN INFORMATION ABOUT THIS PRODUCT: 1. Product name: The title of this product is "12 dominoes" 2. Number of pages: This educational document is made up of 3 pages, on each page you will find 4 dominoes, which means that in the end you will have 12 dominoes available. 3. Is it editable or not? This educational resource is not editable, so it will be much easier for you to use it, because you can print it without problems. 4. Theme: This document will help children exercise their brain memory, as well as other cognitive processes such as attention. 5. Document version: This educational document is available in PDF version, A4 size. 6. Color or white/black: This educational document has been prepared in color so that it is much more attractive for children and/or students. 7. Aimed at children of ages: This document is aimed at children from 4 to 12 years old or in general to any general public. 8. Area: This game can be applied in any area of knowledge. SECONDARY INFORMATION ABOUT THIS PRODUCT: 9. Keywords: domino, domino game, games for children, brain games . 10. How do I print it? Print this document in A4 format, horizontal. 11. How to apply it in class? Apply this document in class in groups of children of 2 to 3 members, because this game is simple and children will be able to finish it quickly. 12. Will you need extra elements to use this sheet? Yes, you will need to print this document with a color printer, then you will need scissors to cut the cards. 13. Standards: It was not prepared based on any specific standard. 14: Answer key: Does not contain answer key attached. 15. Variations in its application: You can apply this game in multiple ways in class, it all depends on the creativity of the teacher or class guide. This file is for personal use only. It is not allowed to be resold or shared with others.
Author EDITORIAL ARENAS EDUCATIVAS
Tags Domino, Domino Game, Puzzle Game, Free Resources
CVC Words Phonic Matching Game: A
ELA, Common Core, Reading, Phonics, Language Development, Pre-Reading, Special Education Needs (SEN), Special Resources, Kindergarten, Preschool, Grade 1, Games, Activities
Here is a simple game to help children learn to read CVC words with the medial sound A. This game will help your child to learn to blend three-letter words with the short vowel ‘a’. That means, to put sounds together to make a word. The child has to be able to feel and hear the word that is being sounded out. This game is supplied in both colour and black and white - you choose how you print! We suggest laminating the pieces for durability. Who is the CVC Words Phonic Matching Game: A for? Those who are just beginning to sound out/blend CVC words with the A short vowel sound. These may be: Young learners Special needs learners ESL/EFL learners of any age. Who can use the CVC Words Phonic Matching Game: A? Parents Homeschoolers/home educators Teachers in class, or for use in centers Those involved in intervention work Private tutors How can the CVC Words Phonic Matching Game: A be used? It can be played as a game for 2 players It can be used as a matching activity for individual pupils It can be used for assessment purposes To make the CVC Words Phonic Matching Game: A Simply print out the two baseboards. Print out the word cards and cut them up. Teach your pupil to take care of the cards and not bend them more than can be helped. To play the CVC Words Phonic Matching Game: A Take a base board each. Scatter the word cards face down. Take it in turns to take a word card. Read it. If it matches a picture on your baseboard, place it in the correct space. If not, return it to the pool of cards. Play continues until someone completes their board, or until all the cards are used up. Teaching tips: Demonstrate how to sound out a word when it is your turn and invite your pupil’s help when it is your turn, so s/he gets even more practice. Your pupil will need a lot of blending practice so be patient. If your pupil has difficulty sounding out these words then spend more time practicing blending before playing the game again. What is included? 1 PDF with: 2 baseboards in both colour and black and white Matching words Full instructions
Author Lilibette's Resources
Tags CVC Words, Medial Sound A, A Family Words, Phonics, Home School, Special Needs, Phonic Game, CVC Words With A, ELA
Light - Reflection Find the Pair Game for - Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games
The Light - Reflection Find the Pair Game for Middle School A captivating educational tool designed to facilitate understanding of light reflection in plane mirrors. This resource utilizes a memory game format, fostering active participation among students from grades 5 to 9. Participation and Format: Students engage in small groups of three or four. The interactive nature of the Middle School Light Reflection game provides a way to encourage teamwork and independent critical thinking skills. Each group works together to match 42 question-and-answer cards. Individuals take turns at revealing and pairing the cards. Challenging Element: This unique teaching resource features a challenging element that further encourages learning — if one team member believes that the selected pair does not match correctly, they can raise a challenge. Pupils may refer back to their study materials during these instances. An included quick-check answer sheet is available for teachers' guidance. If correct in their challenge, participants have the opportunity to earn points for their group. Simplicity In Use: Edge educators: Just print sets double-sided (potentially laminating them for increased durability) and distribute among groups fledge easy task generation set-ups. This reflective game addresses several key concepts about light transmission including: Tags: Images seen through periscope usage Luminous/non-luminous objects; , Opaque/transparent/translucent materials; Labeling incident rays and reflected rays; The normal point implementation. Potential Usage Spots: Classes handling science subjects like physics or during homeschooling sessions focusing broad-based scientific education around middle school level grades like grade 5 up till grade 9 constitute prime usage spots. Versatility In Use: The Light - Reflection Find the Pair Game doesn't restrict learning just within classroom boundaries and can also be implemented as an engaging homework assignment, thus offering versatility and ample opportunities for meaningful learning outside school walls.
Author Elf off the Shelf Resources
Tags Light Reflection, Plane Mirrors, Memory Game, Educational Tool, Science Education
Interactive Notebook: Triangles
Math, Geometry, Grade 4, 5, 6, Activities, Games
Interactive Notebook: Triangles Interactive Notebook: Triangles is a comprehensive teaching resource designed for students in grades 4 through 6. It focuses on the geometry of triangles, including essential aspects such as classification based on sides and angles. Students will practice identifying various types of triangles, mastering core triangle-related vocabulary necessary for advanced geometric study. The notebook covers the nuances that differentiate acute, obtuse and right triangles, as well as equilateral, isosceles and scalene ones. Activities Included: The activities are varied to cater to different learning styles and classroom settings. Here's what you'll find within the Interactive Notebook: Six visually stimulating posters representing each type of triangle for easy reference during lessons or individual study periods. 'Who Am I?' game questions that aid in active recall by entwining fun with learning processes. Task cards which facilitate peer interaction in pair work while also testing individual knowledge. A 'Sorting Triangles' chart promotes hands-on engagement as students categorize varying types of triangles based on their unique features. 'Fill-in-the-blank' activities encourage student responses in complete sentences to advance writing skills alongside geometric knowledge. Possible Uses: Educators can utilize these resources across various scenarios like: Whole group lessons where class-wide participation promotes interactive discussions; Small group sessions allowing personalized attention; In addition, Pairing exercises create synergic collaboration; Independent practice fosters self-learning capabilities; Review sessions before evaluations and Even homework assignments ensure continuous reinforcement outside the classroom premises. In addition, answer keys corresponding to each activity are included for grading purposes and to facilitate self-evaluation for independent learners. Summary: Interactive Notebook: Triangle’s resources, with their focus on repetitiveness - a key factor contributing to efficient imbibing of information into long-term memory - help students achieve concept mastery rather than mere memorization. In conclusion, teachers can use this dynamic resource on classifying triangles that can be easily tailored to meet the many needs of elementary math instruction while inculcating a love for geometry.
Author Big Apple Teaching
Tags Geometry, Triangles, Classification, Interactive Learning, Geometry Vocabulary
Geometry: Board Game - PC Software
Math, Geometry, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Geometry: Board Game - PC Software An immersive, instructive tool designed for students from pre-kindergarten to Grade 2; tailored to simplify the complex subject of geometry, facilitating children's exploration of this mathematical discipline in a delightful and stimulating way. The software delivers a zip file format for effortless download. It features an ingenious board game supplemented with 16 variety of geometric expressions, apportioned between two teams. Packaged as multiple-choice inquiries, these questions cultivate young math aficionados' problem-solving capabilities while reinforcing their comprehension of fundamental concepts. The particular joy lies in discovering shapes and spatial relationships by intertwining education with amusement. In harmony with Common Core State Standards', this educational tool fosters thorough understanding of: Key geometric concepts contained in the Five Strands of Math. Ideal for preschoolers through Grade 2 learners. Furthermore, content is built on guidelines delineated by the National Council of Teachers Mathematics (NCTM), asserting efficiency and pertinence; thus providing a versatile platform catering to various teaching techniques! Suitable for whole group instruction in classrooms leveraging team-based approach. Efficacious likewise for small groups or individual learning at home or during tutorial sessions. Promoting STEM education due to its decisive contributions towards imparting critical thinking and problem-solving skills among early year students advancing towards high school graduation, Geometry: Board Game - PC Software considerably aids STEM initiatives too! Download Now . In essence,this ingenious visual tool facilitates intellectual growth while engaging them at their level - making learning both straightforward and enjoyable! Stimulate your class or your child(ren) now with Geometry: The Board Game – PC Software.
Author Classroom Complete Press
Tags Geometry, Geometry Game, Board Game, Math Games, Digital Math
Let's Talk About Winter Board Game
ELA, Language Development, ESL, Preschool, Grade 1, 2, 3, Activities, Games
Let's Talk About Winter is an engaging board game that builds language skills for both native English speakers and English Language Learners. Students take turns rolling the dice and moving game pieces, then read and respond to seasonal questions about winter. This printable board game sparks discussion about winter weather, clothing, activities, holidays, and more. It can be implemented in small groups or whole class to practice vocabulary and speaking skills. Teachers may assess student progress by facilitating gameplay. The black and white or color game board is easy to print and pieces are moved based on dice rolls. Two to four students can play together cooperatively or competitively. Variations include verbal responses, written answers, taking turns, and racing to reach the end first. This supplementary resource brings interactive learning to literacy lessons on an accessible winter theme.
Author Better Teaching Resources
Tags Board Games, Speaking Skills, Writing Prompts, Assessment, Winter Games, January, ESL Activity, ESL Lesson, Complete Sentences
Data Analysis & Probability: Board Game for 3rd-5th - PC Software
Math, Measurements, Common Core, Grade 3, 4, 5, Activities, Games
Data Analysis & Probability: Board Game for 3rd-5th - PC Software This is an exclusive educational resource tailored to serve advanced grade school teachers and homeschoolers targeting grades 3 through 5. This distinctive board game not only entertains students but also simplifies the intricate concepts of data analysis and probability, making them engaging and accessible. The product aligns with Common Core State Standards and STEM initiatives. Features: Tactile digital controls 16 thoughtfully curated data analysis and probability questions shared in an engaging multiple-choice format Aims to enhance collaborative learning, teamwork, critical thinking while mastering mathematics concepts covered in the Five Strands of Math curriculum. Focused on Mathematics lessons particularly delving into Measurements. With its interactive teaching method, this game -based educational tool turns complex topics such as data analysis and probability into exciting learning sessions. It ensures students stay engaged during math classes. This PC software comes securely bundled in a single zip file making it extremely convenient to install. Conducting lessons becomes just a matter of a few clicks whether the teachings are aimed at whole classrooms or small homeschooling groups or individual homework assignments. In Conclusion: Data Analysis & Probability: Board Game for 3rd-5th - PC Software provides versatility that can easily adapt itself to varying teaching modes while acting as an interesting medium for young learners juggling with complicated numerical expressions. Its exciting structure promotes mathematical understanding precisely at levels where children between grades 3-5 are naturally inclined towards grasping these concepts but just require a stimulating push. Add this unique blend of technology-driven education into your repertoire—even strugglers won't struggle with the often confusing world presented by traditional methods. Navigate them to grasp these fundamental Math constructs effectively and effortlessly.
Author Classroom Complete Press
Tags Data, Analysis, Probability, Board Games, Digital Math
20 EXERCISES OF MEMORY GAME | Animals Themed
Math, Patterns, Kindergarten, Preschool, Grade 1, Activities, Games
A. INTRODUCCION We are EDITORIAL ARENAS EDUCATIVAS, a publisher dedicated to designing educational resources for primary school children approximately between the ages of 3 and 12 who are learning mathematics, literacy, as well as worksheets for learning Spanish and some brain exercises. B. OTHERS FREE RESOURCES: WE ALSO HAVE OTHER FREE RESOURCES AVAILABLE To download this resource completely free, you just have to click on the shaded link and you can use it in class! COUNT AND CLIP EMOJIS: https://teachsimple.com/product/20-free-counting-clip-cards-1-to-10-emojis-themed COUNT AND CLIP MONSTERS: https://teachsimple.com/product/20-free-clip-cards-counting-1-to-10-monster-themed COUNT AND CLIP POKEMON: https://teachsimple.com/product/20-free-clip-cards-counting-1-to-10 COUNT AND CLIP DINOSAUR: https://teachsimple.com/product/20-free-dinosaurs-clip-cards-counting-1-10 C. MORE INFORMATION: NOW READ THE FOLLOWING INFORMATION CAREFULLY SO THAT YOU KNOW WHAT THIS PRODUCT IS ABOUT: 1. Why should teachers use educational materials in the classroom? Teachers must use the greatest number of educational resources in the classroom because this way the students will have a more meaningful and unforgettable learning, in addition to it being proven that the teaching material will greatly help because children learn through the senses or through recreational activities. 2. What is the name of this document? The title of this document is "Exercises to find the similar partner" 3. What topic will you address in this resource? Students will address the topic of recognizing the same or similar patterns. 4. For what ages is it recommended? This educational resource is recommended for children from 4 to 8 years old, who are students who can already make cuts and can recognize similarity of figures. 5. Who is the author of this document? The author of this document is "EDITORIAL ARENAS EDUCATIVAS", we are a publishing house dedicated to the development of teaching materials for primary education, for the areas of mathematics, as well as for reading and writing and even other areas such as brain exercises or learning Spanish. E. MORE RESOURCES FOR YOU: COUNT AND CLIP FOOD: https://teachsimple.com/product/20-free-counting-cards-numbers-1-to-10-with-food COUNT AND CLIP FRUITS: https://teachsimple.com/product/20-free-count-and-clip-cards-numbers-1-to-10-fruit-themed COUNT AND CLIP SUMMER: https://teachsimple.com/product/20-count-and-clip-cards-free-summer-version
Author EDITORIAL ARENAS EDUCATIVAS
Tags Puzzles, Printables, Printables For Kids, Free Resources, Brain Games For Kids
skip counting by 7s bingo - boards 16-20
Math, Patterns, Early Math, Numbers, Grade 1, 2, 3, Activities, Games
Skip Counting by 7s Bingo engages students in practicing skip counting by 7. This math game includes 5 colorful bingo boards with accompanying calling cards to guide students in recognizing skip counting patterns. To play, students mark called numbers on boards with counters. The first to mark 3 spaces in a row wins! Use this game for whole class instruction, small groups, centers , or even homework. Laminate materials for durability. Extend learning with similar skip counting and math games found in my shop. Check out matching games, number bonds activities, and more to build number sense. With this engaging game, students will eagerly practice skip counting numbers by 7.
Author Colleen's Cosmic Collection
Tags Skip Counting, Counting, Skip Counting Games, Skip Counting Activities, Skip Counting Bingo, Skip Counting By 7s, Skip Counting By 7, Cccskb7s, Counting In 7s
Magnetism Dominoes Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, Activities, Games
No numbers on these dominoes, just questions and answers. The game is suitable for all abilities as it can be played by matching two of the same question or a question with its answer. An animated PowerPoint explains how the game is played. This game is so much fun, pupils will forget they are learning! Prior Knowledge Composition of Magnets: Magnets are constructed using magnetic materials. Common materials include Iron, Cobalt, Nickel, and their corresponding alloys. Pole Interactions: Magnets have two types of poles - North and South. When two like poles (e.g., North and North) come close to each other, they repel. Conversely, when opposite poles (e.g., North and South) are brought together, they attract each other. Magnetic Fields: Surrounding every magnet is an invisible force field known as the magnetic field. This field can be visualized through field lines. Field Line Density: The density of these field lines determines the strength of the magnetic field. A region with closely spaced field lines indicates a stronger magnetic field than a region where they're spread out. Visualization of Field Lines: It's essential to understand and recognize the pattern of field lines around two bar magnets, especially when they have the same or opposite poles facing each other. Field Strength at Poles: The magnetic field is strongest at the poles of a magnet due to a higher concentration of field lines. Distance and Field Strength: The strength of the magnetic field diminishes as one moves farther from the magnet. Direction of Field Lines: Field lines emanate outward from the magnet's south pole and point inward toward the north pole. Magnetization Process: When a non-magnetized magnetic material becomes a magnet, the tiny regions within it called domains, which were initially oriented in random directions, align themselves to point uniformly in the same direction. Earth's Magnetic Properties: The Earth behaves like a large magnet. Interestingly, there appears to be a south-type magnetic pole near the Earth's geographic North Pole and a north-type magnetic pole near the Earth's geographic South Pole. Application in Devices: It would be beneficial to have a basic understanding of how magnets and magnetic fields operate within certain devices. Familiarize yourself with the structure and functioning of electric bells, relays, and circuit breakers, as they use these principles. What You Get 90 dominos Animated PowerPoint explaining the rules and how to play. How to Play Each player chooses seven dominos from the top of the face-down pile and holds them in their hand like playing cards. The player who has the longest full name starts and play proceed in a clockwise direction. Players match a question exactly or a question with its answer with the answer. A player can challenge a match if they think it is wrong. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. If the challenge is correct, the challenger gives one of their cards to the other player. If the challenge is wrong, the challenged player gives one of their cards to the challenger. If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. See more Elf Off the Shelf resources on this topic and many others.
Author Elf off the Shelf Resources
Tags Magnets, Electromagnets, Magnetic Materials, Magnetic Fields, Earths Magnetism, Electricbell, Electric Relay, Circuit Breakers, North And South Poles, Magnetic Field Lines
Road Track Building Tiles with CVC Cars Game
ELA, Language Development, Phonics, Preschool, Kindergarten, Grade 1, Activities, Games
The Road Track Building Tiles with CVC Cars Game This is a dynamic teaching resource that fosters linguistic development and creativity among students, making it ideal for teachers and homeschoolers. Merging playtime with education, it incorporates cars that carry single sound Consonant-Vowel-Consonant (CVC) words on them. Specially designed for Kindergarten, Preschool, and Grade 1 students, this creative approach engages their interest in language arts and phonics. It enhances reading activity and word recognition skills by providing a versatile platform for independent reading and spelling improvement through engaging task cards. Product Features Two road track tile sets consisting of six unique designs to stimulate curiosity as the children assemble their very own road or racing track using different combinations of tiles. Over 100 CVC words featured across the reading car templates which consist of up to 14 different designs complementing the transport theme seamlessly. Versatile Implementation Approaches: The product's robustness is emphasized by its flexibility in various settings - whole group activities where children can combine efforts to build extensive tracks or small group or individual engagements promoting personalized learning pathways. It not only promotes literacy growth within your Literacy Center setting but also aligns perfectly alongside floor letter tiles adding an additional layer of physical interaction during learning periods at school or home. Ease-of-Use: Just print out as many pages as needed ensuring you have enough tiles for your intended use before laminating them – guaranteeing durability against rigorous use. The Road Track Building Tiles with CVC Cars Game add excitement to the learning journey by engaging young minds while solidifying foundations in language arts. It equally serves as an imaginative spelling task card system or stimulating wall decor pieces having an educational undertone. Note: You will need access to a PDF viewer to open and print the files contained within this product.
Author Koodles Clubhouse
Tags Phonics, Reading Skills, Language Development, Literacy Center, Educational Game
Biochemistry - Macromolecules – Device-Based Scavenger Hunt Activity
Science, Life Sciences, Biology, Grade 7, 8, 9, 10, 11, Activities, Games
Biochemistry - Macromolecules - Device-Based Scavenger Hunt Activity. This activity is the coolest thing I've created and your kids are going to love it, mine do. Think of a scavenger hunt, then add devices (Smartphones, Chromebooks, Laptops, or Tablets), engaged students, and learning through assessment and you have this resource. Quick Disclaimer. In order to use this activity, your classroom must have at least 1 device per 3 students. Smartphones, Chromebooks, Laptops, and Tablets will all work perfectly. The Content Includes: • Carbohydrates • Lipids • Proteins and Enzymes • Nucleic Acids • Cell Membrane • Saturated vs. Unsaturated fats ****************************************************** Here's how you implement them: • Print the QR codes and place them around the room • Place your students into groups • Let them loose! They move from Location to Location as they complete their tasks. Each Task is assigned by scanning the QR code and there are 5 Tasks per Scavenger Hunt Activity. • Have them submit their answers directly to your email via a form on my website. ********************************************************************** I've created a video that walks you through the entire activity. I did it using screen capture software on my phone so you can see exactly what your students will see. CLICK HERE to have a look . ********************************************************************** This activity: • Lets your students utilize their devices • Cuts down on wasted paper • Combines learning with assessment • Is a lot of fun • Comes in both Word and PDF formats Each Hunt is different and offers a unique way for your students to explore the topic. From Hunt-to-Hunt, possible tasks your students will face include: • Video analysis • Simulations • Fully automated and marked Quiz • Finish the story • Start the story • Calculations • News article • Opinion • Word scramble • Short answer • Web research --------------------------------------------------------------------------------------------- There are other Hunts as well and I'm continually adding more. Currently, the Hunts I have available include: Biology: • Cell Organelles • The Digestive System • The Circulatory System • Biochemistry - Macromolecules • Photosynthesis and Cellular Respiration • Mitosis and Cell Division • Cells and the Cell Theory – A Device-Based Scavenger Hunt Activity Ecology: • Energy Flow in Ecosystems • Invasive Species • Photosynthesis and Cellular Respiration • Cycling of Matter in Ecosystems • Ecosystems and Ecological Succession Space and Earth Science: • The Seasons • Our Solar System • The Moon • The International Space Station - Meeting Our Needs • Climate Change Electricity: • Static Electricity • Electricity Generation Chemistry: • Atoms: Atomic Theory and Structure • Physical and Chemical Changes • Elements and the Periodic Table • Chemical Reactions • Types of Chemical Reactions and Balancing • Acids, Bases and pH Physics: • Friction • Energy Transfer --------------------------------------------------------------------------------------------- Also, please visit my website Teach With Fergy for my thoughts on teaching, learning and everything in between.
Author Teach With Fergy
Tags Biochemistry Printable, Macromolecules Game, Macromolecules Printable, Science Activity, Scavenger Hunt, Macromolecules Word Search, Biochemistry Macromolecules, Macromolecules Activity Biology, Macromolecule Activities
Main Idea and Details Concentration Game
ELA, Reading, Reading Comprehension, Grade 2, 3, 4, Activities, Games
This resource is a Main Idea and Details Concentration Game. All you have to do is print, laminate and cut to prepare this game! Students will match a main idea and detail card to win. Answer key included.
Author Literacy Life
Tags Main Idea, Supporting Details, Concentration Game, Comprehension, Literacy Centers, Concentration Topics Game, Topics For Concentration Game
Country Study on Poland - Guess Who Cards Game on Famous Polish People
Social Studies, Geography, History, History: Europe, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games
Country Study on Poland - Guess Who Cards Game on Famous Polish People This Teaching Resource is a fun Guess Who Game PDF Presentation (1 slide, 30 cards) on Famous Polish People. This Printable Resource can be great for Geography, European History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from Poland (Country Study) aims to introduce learners to Poland and its most famous Poles (leaders, kings, scientists writers etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Polish People selected for this Geography + Social Studies + European History Country Study on Poland are: Nicolaus Copernicus (Scientist) Fryderyk Chopin (Composer) John Paul II (Pope) Jan III Sobieski (King) Lech Wałęsa (Founder of Solidarność and Polish President) Maria Skłodowska-Curie (Scientist and Nobel Prize Laureate for Physics and Chemistry) Andrzej Sapkowski (Author of "The Witcher") Stanisław Lem (Science Fiction Writer, author of Solaris) Adam Mickiewicz (Author of Pan Tadeusz) Irena Sendler (Humanitarian Worker, nurse who saved many Jews during World War 2) Joseph Conrad (English Literature Writer, Polish-speaking Pole born in Poland) Marian Rejewski (Mathematician) and many more! a very fun and engaging way to play this "Guess Who on Famous People from Poland" (country study on Poland) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Pole This Social Studies + Geography Country Study on Poland PDF Printable Teaching Resource (1 slide, 30 cards for 30 Famous People from Poland) can be great for learners from 6th grade to 12th grade to introduce Poland and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!
Author Learning with Alan
Tags Poland, Guess Who, Cards, Game, Printable, Famous People, Geography, Europe, European History, Social Studies
Guess My Word Language Arts Game
ELA, Grammar, Grade 2, Activities, Games
This Guess My Word Language Arts Game is a fun way for your students to practice their grammar and language skills! Skills included: • Nouns • Verbs • Pronouns • Proper nouns • Adjectives • Past tense irregular verbs • Contractions • Compound words • Syllables and Long/Short vowel sounds Directions are included for how to play the game.
Author O'Hoppy Day
Tags Language Arts, Grammar, Guess Who, Guess My Word, Compound Words
Text Structure Digital Game
ELA, Reading, Grade 6, 7, 8, Games, Activities
This is a Text Structure Digital Game. Directions are included for how to prep and implement this game. All part of this game are self-checking.
Author Mrs. Spangler in the Middle
Tags Digital Game, Text Structure, Point Of View, Reading Strategies, Google Classroom, Text Structure Online Activities
Acids, Bases and pH – Device-Based Scavenger Hunt Activity
Science, Life Sciences, Biology, Grade 7, 8, 9, 10, 11, Activities, Games
Acids, Bases and pH - Device-Based Scavenger Hunt Activity. This activity is the coolest thing I've created and your kids are going to love it, mine do. Think of a scavenger hunt, then add devices (Smartphones, Chromebooks, Laptops, or Tablets), engaged students, and learning through assessment and you have this resource. Quick Disclaimer. In order to use this activity, your classroom must have at least 1 device per 3 students. Smartphones, Chromebooks, Laptops, and Tablets will all work perfectly. The wording and delivery make this resource perfect for a wide range of grade levels. If for some reason you feel this hunt isn't perfect for your classroom, I'm happy to refund your purchase no questions asked. The Content Includes: • Acids • Bases • pH of common household liquids • pH and living things • The pH scale • Heartburn • Practical applications Here's how you implement them: • Print the QR codes and place them around the room • Place your students into groups • Let them loose! They move from Location to Location as they complete their tasks. Each Task is assigned by scanning the QR code and there are 5 Tasks per Scavenger Hunt Activity. • Have them submit their answers directly to your email via a form on my website. ********************************************************************** I've created a video that walks you through the entire activity. I did it using screen capture software on my phone so you can see exactly what your students will see. CLICK HERE to have a look . ********************************************************************** This activity: • Lets your students utilize their devices • Cuts down on wasted paper • Combines learning with assessment • Is a lot of fun • Comes in both Word and PDF formats Each Hunt is different and offers a unique way for your students to explore the topic. From Hunt-to-Hunt, possible tasks your students will face include: • Video analysis • Simulations • Fully automated and marked Quiz • Finish the story • Start the story • Calculations • News article • Opinion • Word scramble • Short answer • Web research --------------------------------------------------------------------------------------------- There are other Hunts as well and I'm continually adding more. Currently, the Hunts I have available include: Biology: • Cell Organelles • The Digestive System • The Circulatory System • Biochemistry - Macromolecules • Photosynthesis and Cellular Respiration • Mitosis and Cell Division • Cells and the Cell Theory – A Device-Based Scavenger Hunt Activity Ecology: • Energy Flow in Ecosystems • Invasive Species • Photosynthesis and Cellular Respiration • Cycling of Matter in Ecosystems • Ecosystems and Ecological Succession Space and Earth Science: • The Seasons • Our Solar System • The Moon • The International Space Station - Meeting Our Needs • Climate Change Electricity: • Static Electricity • Electricity Generation Chemistry: • Atoms: Atomic Theory and Structure • Physical and Chemical Changes • Elements and the Periodic Table • Chemical Reactions • Types of Chemical Reactions and Balancing • Acids, Bases and pH Physics: • Friction • Energy Transfer --------------------------------------------------------------------------------------------- Also, please visit my website Teach With Fergy for my thoughts on teaching, learning and everything in between.
Author Teach With Fergy
Tags Acids Printable, Acids Activities, Biology Assessments, Biology Scavenger Hunt, Science Assessment, Acid And Bases Games
Common Fractions 1/2s - 1/12s Activity - Bingo Game - Fraction Circles - Boards 6-10
Math, Fractions, Grade 2, 3, 4, Activities, Games
Use this engaging common fractions math bingo game to help students identify and compare fractions from halves to twelfths. The set includes calling cards with fraction circles, squares, strips, and symbols so educators can choose the format for students to match. To prepare, print and optionally laminate bingo boards, playing squares, and calling cards. Lamination ensures durability. Students cover called fractions on their board with counters. The first to cover 3 spaces vertically, horizontally, or diagonally wins. Shuffle and reuse calling cards as needed. This fractions game is an interactive small group activity that reinforces fraction skills. Students stay focused while collaboratively playing the fast-paced game . With 5 colorful bingo boards and customizable materials, it adapts well for various learning styles and grade levels. Students will ask to play again while effortlessly reviewing common fractions.
Author Colleen's Cosmic Collection
Tags Fractions, Common Fractions, Fraction Games, Fraction Activities, Fractions Bingo, Math Game, Math Activity, Common Fractions Game, Common Fractions Activity, Cccfbtc
I have...Who Has...? Clothes Edition
ELA, Reading, Not Grade Specific, Activities, Games
I have...Who has...? Clothes Edition is an engaging whole class game to practice reading comprehension. This activity can be used with grades K-5 during small group reading instruction or as a fun Friday activity. To begin, print the clothes-themed cards and cut them apart. Shuffle the cards and distribute them to students. One student starts by reading their card aloud in the format "I have a hat. Who has gloves?" The student with the matching card responds "I have gloves. Who has a sweater?" and so on. The game continues until all cards have been read aloud. I have...Who has...? Clothes Edition promotes active listening, reading fluency, and making connections. Use this game to liven up vocabulary and reading lessons.
Author Better Teaching Resources
Tags Clothes, Clothing, Matching, Game, Clothes Matching Game
Kindergarten Math Activities
Math, Early Math, Preschool, Activities, Games
Your students will love these Kindergarten Math Activities that feature 7 different game boards. Each board will have its own spinner. These games are great for small group, centers and more. Directions are included for each game.
Author The Kinder Lady
Tags Board Games, Spinner, Kindergarten Math, Counting, Small Group, Addition, Numbers, Math Centers
More and Less Bingo Game-Boards | Math Intervention Activity
Math, Numbers, Preschool, Grade 1, Activities, Games
This resource comes with 3 game boards to play More and Less Bingo. It is a perfect activity for math intervention time, small groups or station work. Two of the boards come with a number line at the bottom to help students who need a little more support figuring out the number.
Author Kindergarten Cafe
Tags Math Bingo, More And Less, More And Less Bingo, Math Intervention, Bingo Game
Nifty Fifty Base 10 Race Game
Math, Place Value, Grade 1, 2, 3, Activities, Games
This resource is a Nifty Fifty Base 10 Race Game . Here is a neat little game to practice place value, addition and subtraction. Each student will need 50 unifix cubes. Students will play in pairs, so you will provide each player with their own game -board. Directions are included for how to play the game . Students will love this activity as they practice critical math skills.
Author Easy Peasy Primary Resources
Tags Place Value, Math Center, Small Group, Math Games, Unifix Cubes
10 PUZZLES OF NUMBERS | NUMBERS 1 TO 10
Math, Numbers, Kindergarten, Preschool, Grade 1, Activities, Games
HELLO! THANK YOU FOR BEING PART OF EDITORIAL ARENAS EDUCATIVAS. 1. WHO ARE WE? We are a publisher dedicated to the production of math and literacy worksheets, as well as Spanish worksheets and brain exercises. PRESENTATION OF THIS GAME : Today we bring you these fantastic 10 puzzles of the numbers from 1 to 10. SO DOWNLOAD THIS DOCUMENT NOW, BECAUSE IT IS AVAILABLE COMPLETELY FREE. INFORMATION ABOUT THIS PRODUCT: A. The name of this educational resource is The title of this product is "10 puzzles with numbers from 1 to 10" B. This document contains this number of pages This educational document is made up of 5 pages, on each page you will find 2 puzzles, which means that in the end you will get 10 puzzles to practice counting and recognizing the numbers from 1 to 10. C. This educational resource has been prepared by: This pedagogical resource has been produced by EDITORIAL ARENAS EDUCATIVAS. D. You can apply this educational document in different contexts such as: You can apply this document at home if you are a parent and want your children to start recognizing the numbers from 1 to 10, or in class if you are a mathematics teacher and you want your students to practice recognizing the numbers from 1. to 10. E. Is this document in black and white or color? This educational document is prepared in color. F. For what ages is this document recommended? It is recommended to use this game for children ages 4 to 7 who are learning their first numbers. G. At what point in class can I apply it? You can apply it during the development of your class or perhaps at the end as a didactic evaluation. H. Should I apply it individually or in groups? You can apply it in groups of 2 children or perhaps individually because it is an extremely simple activity. I. Keywords that describe the product: numbers, numbers for children, number exercises, number worksheets, number games, numbers from 1 to 10. This file is for personal use only. It is not allowed to be resold or shared with others.
Author EDITORIAL ARENAS EDUCATIVAS
Tags PUZZLE, PUZZLES, NUMBERS, NUMBERS 1 TO 10