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I Have, Who Has: Nonfiction Terms

"I have, who has" card game for grades 6-8 that reviews 16 nonfiction terms, from caption and sidebar to objective summary, text structure and supporting evidence.
Grades
Grades 6–8, Middle School
File type
PDF
Preparation
Print ready

Updated Oct 13, 2026

Subject
ELA, Language Development, Vocabulary
Topic
nonfiction terms, vocabulary activity
Resource types
Activities
Preparation
Print ready

About this resource

What's inside this resource

This is a captivating vocabulary activity designed specifically to cater to students in the 6th, 7th, and 8th grades. This resource focuses mainly on nonfiction terms, presenting both educators and students with an effective method to review this critical vocabulary interactively.

Preparation & Resources

This language arts activity comes as a seven-page PDF document. It's been crafted carefully for easy setup: just print, laminate for durability purposes and cut accordingly. Each resource page provides stimuli that will not only enrich learners' understanding of nonfiction terms but also motivate their active participation.

  • Versatile use: This tool can be implemented efficiently through various modes of teaching such as whole group instructions or small group discussions.
  • School & Home: Teachers can use it within class time or assign it as homework for reinforcement at home.

Educational Benefits

The I Have Who Has: Nonfiction Terms game is tailored towards the specific needs of middle school language arts curriculum; it secures engagement and fosters critical skills like communication enhancement and vocabulary enrichment among students. Involvement in this game will enable learners to better recognize contextual meanings linked with each term while simultaneously improving their verbal fluency.

In summary, this activity serves as an excellent tool enhancing classroom interaction while promoting active learning among scholars focusing on mastering frequently used non-fiction terms in language arts. Count on 'I Have Who Has: Non-Fiction Terms Game' to infuse diversity into your teaching repertoire.

In the classroom

Teaching tips & learning objectives

Learning objectives

  • Match nonfiction text terms to their definitions
  • Distinguish text structures such as cause and effect, compare and contrast, and problem and solution

Skills covered

  • Listening for definitions — recognizing when a definition read aloud matches the term on their card

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Resource details

Concepts & topics

Core concepts

  • Text structure
  • Central idea
  • Text evidence
  • Paraphrase
  • Objective summary

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