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I Have, Who Has: Nonfiction Terms

I Have, Who Has: Nonfiction Terms preview
I Have, Who Has: Nonfiction Terms preview
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I Have, Who Has: Nonfiction Terms preview 4

Look Inside · 8 pages

Cover: I Have, Who Has? Nonfiction/Informational Terms Review game for Grades 6-8 by Lyndsey Bullock, Class With Mrs. B
Title page for the informational-text vocabulary review game
Teacher tips for the RI terms review game: laminate cards, play whole class, print sets for pairs, and fill in blank cards
Read before prepping and storing the card sets
Game directions: steps for a whole-class round timed with a stopwatch and partner or small-group play from a starter card
Explain the rules to students before the first round
List of 16 informational text terms in the deck, from caption and cause and effect to sidebar, subtitle and text structure
Check which terms your class has covered before playing
Game cards matching terms to definitions: text structure, subtitle, text evidence, caption, objective summary, paraphrase
Print, cut apart and hand out one card per student
Cards defining text structures and features: paraphrase, compare and contrast, direct quotation, sidebar, sequence
Second sheet of cards to cut out for the deck
Final term cards for description, central idea, problem and solution and headline, plus two blank cards to fill in
Finish cutting out the deck from this sheet
Six blank cards with only the I have and Who has prompts, ready for teachers to write in extra vocabulary terms
Customize the deck with terms you have taught
Attributes
Grades

Grade 6, 7, 8

Types

Activities

File

PDF

Editable
No
Rating
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About This Product

I Have, Who Has: Nonfiction Terms

This is a captivating vocabulary activity designed specifically to cater to students in the 6th, 7th, and 8th grades. This resource focuses mainly on nonfiction terms, presenting both educators and students with an effective method to review this critical vocabulary interactively.

Preparation & Resources

This language arts activity comes as a seven-page PDF document. It's been crafted carefully for easy setup: just print, laminate for durability purposes and cut accordingly. Each resource page provides stimuli that will not only enrich learners' understanding of nonfiction terms but also motivate their active participation.

  • Versatile use: This tool can be implemented efficiently through various modes of teaching such as whole group instructions or small group discussions.
  • School & Home: Teachers can use it within class time or assign it as homework for reinforcement at home.

Educational Benefits

The I Have Who Has: Nonfiction Terms game is tailored towards the specific needs of middle school language arts curriculum; it secures engagement and fosters critical skills like communication enhancement and vocabulary enrichment among students. Involvement in this game will enable learners to better recognize contextual meanings linked with each term while simultaneously improving their verbal fluency.

In summary, this activity serves as an excellent tool enhancing classroom interaction while promoting active learning among scholars focusing on mastering frequently used non-fiction terms in language arts. Count on 'I Have Who Has: Non-Fiction Terms Game' to infuse diversity into your teaching repertoire.

What's Included

7-page PDF

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