Literary Devices: Memory Match Game - FLASH-MAC
About This Product
The Literary Devices: Memory Match Game - FLASH-MAC
Developed exclusively for MAC systems, this unique interactive teaching resource is designed to boost the comprehension of literary devices among students in grades 5 through 8.
Main feature of this resource is its memory match game format where commonly used literary devices and their definitions are hidden to be found by the students.
A leap beyond traditional teaching methods
- An engaging and enjoyable approach to learning that turns memorization into an exciting task.
- A user-friendly and visually appealing interface enables pupils to explore and reinforce key concepts covered in their literary devices lesson plan.
Diverse Educational Settings & Use Cases
Whether as part of small group activities or whole class games, or even as an interactive homework assignment, FLASH-MAC offers flexibility for classroom management.
Beyond Reading Comprehension Tasks
This is not just about reading comprehension tasks. Even challenging concepts like metaphors or oxymorons become easily comprehensible for young learners thanks to this dynamic minigame; fostering interest in Literature from early educational stages.
Note for Language Arts Educators
- This tool has been thoughtfully crafted considering language arts educators who seeks innovative ways to make literature appealing yet meaningful for students.
The inclusion of this product promotes critical thinking skills –an essential constituent– in Language Arts curriculums by bridging theoretical knowledge with practical application.
In summary, The Literary Devices: Memory Match Game - FLASH-MAC skillfully combines modern technology's allure with primary educational principles—resonating perfectly with contemporary digital-age teaching approaches. It becomes your "virtual assistant," effortlessly reinforcing abstract concepts at home or school for thorough comprehension while making learning enjoyable.What's Included
1 zip file with MAC software