Sharks, Minnows + Fish – Oceans of Fun PE Game

Students dodge and tag in a sharks-and-fish game, crossing a danger zone to collect food while following safe-zone and re-entry rules.
Grades
Not Grade Specific
Pages
4
File type
PDF
Preparation
Print ready

Updated Feb 21, 2024

Subject
P.E. & Health, Physical Education
Topic
Sharks and Minnows, Tag Game
Resource types
Games
Preparation
Print ready

Product description

From the author

Oceans of Fun PE Game - Sharks, Minnows + Fish is a stimulating physical education game using ocean-themed roles. Students practise dodging, pursuit and tagging in this multi-skill game. The detailed lesson plan includes visual gym layouts and can be used in a single class period or alongside an ocean theme.

This product engages various learning modalities through incorporating diagrams, quality illustrations, efficient organization of materials, and concise instructions. It is designed for elementary and middle school physical education classes but can be modified for high school as well. Oceans of Fun allows students to improve skills like cardiovascular endurance, agility, teamwork, and sportsmanship while having fun. Use it as a stand-alone activity or combined with other games as part of a PE curriculum.

In the classroom

Teaching tips & learning objectives

Learning objectives

  • Students (as Minnows/Fish) can dodge and flee to avoid being tagged while crossing the danger zone.

  • Students (as Sharks) can accelerate and change direction to tag other players.

  • Students demonstrate honesty by completing the assigned re-entry exercise when tagged rather than skipping it.

Teaching tips

  • Decide the specific re-entry exercise in advance, since the file leaves the exact exercise open for the teacher to assign.

  • Choose new sharks after each round, as the file suggests, to rotate the tagging role through the class.

  • Explain that the role names are make-believe game categories: sharks and minnows are both fish. Food stealing in this game is not a scientific model of an ocean food web.

Skills covered

  • Agility and dodging — students playing Fish or Minnows accelerate and change direction to avoid being tagged while crossing to steal food.

  • Pursuit and tagging — students playing Sharks accelerate and change direction to tag fleeing players before they reach a safe zone.

  • Honesty as a character skill — the game frames completing the assigned re-entry exercise (rather than skipping it) as an explicit honesty check for tagged players.

Good to know

Questions teachers ask about this resource

Who chooses the re-entry exercise?

The teacher selects the exercise students complete after being tagged. The rules then return players to their own safe zone before they try again.

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Resource details

Concepts & topics

Core concepts

  • Agility and dodging

  • Tag game strategy

  • Character education: honesty

  • Predator-prey role-play

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