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Reputation SEL Scoot Game

Reputation SEL Scoot Game preview
Reputation SEL Scoot Game preview
Reputation SEL Scoot Game preview 2
Reputation SEL Scoot Game preview 3
Reputation SEL Scoot Game preview 4
Reputation SEL Scoot Game preview 5
Reputation SEL Scoot Game preview 6

Look Inside · 9 pages

Cover of the Reputation SEL Scoot Game, introducing the topic for the resource's 24 question cards.
Cover of the reputation scoot game
Introduction defines reputation as how others perceive your actions and words and asks what makes it good or bad.
Introduction to the meaning of reputation
Scoot game directions explain recording numbered answers, taking one minute, and moving desks when the bell rings.
Directions for rotating through the question cards
First answer-recording sheet for the scoot game has a name space and numbered response spaces for questions 1–12.
Answer-recording sheet for questions 1–12
Second answer-recording sheet for the scoot game provides numbered response spaces for questions 13–24.
Answer-recording sheet for questions 13–24
Reputation question cards 1–6 address copying test answers, bossiness, friends, secrets, promises, and mean words.
Cards 1–6 of the 24-card reputation game
Reputation cards 7–12 cover social media, class disruptions, service, truth or dare, definitions, and media figures.
Cards 7–12 of the 24-card reputation game
Reputation cards 13–18 ask about media figures, digital behavior, an online post, teachers, and workplace conduct.
Cards 13–18 of the 24-card reputation game
Reputation cards 19–24 explore values, self-ratings, a friend's need for space, respect, and a school reputation goal.
Cards 19–24 of the 24-card reputation game
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About This Product

Reputation Social Emotional Learning (SEL) Scoot Game: An Innovative Teaching Resource

The Reputation Social Emotional Learning (SEL) Scoot Game is a highly engaging teaching resource designed for educators keen on introducing their students to the concept of reputation. Suitable for Grade 5 to Grade 12, it combines the charm of a scoot game with an impactful learning experience.

  • This interactive tool deviates from traditional teaching methods, each task/question card being carefully crafted to guide learners in understanding reputation and its influence on relationships and opportunities.
  • Educators can use this flexible resource for whole class instruction or small group activities, fostering an active learning environment beyond lectures.

Included in the package:

  1. 24 question/task cards: These will stimulate thoughtful student responses within approximately one minute. The questions have been meticulously designed around situations related to reputation- building awareness and empathy towards others' perspectives.
  2. An introduction slide: It acts as an opening element providing initial guidance before students commence their questioning journey.
  3. A double-sided answer recording sheet where students can write down their responses, also promoting organization skills.

The game is also compatible with Microsoft PowerPoint making it effortless and convenient for educators who wish to incorporate technology into classroom teaching or distance learning situations. All you need is basic equipment - timer & signal bell - allowing instant fun in your sessions!

Possible Uses of this Immersive Education Tool:

This resources may be used in religious education classes, by homeschooling parents or public school teachers as an interactive class activity or as homework assignment challenging individual thinking skills outside school premises.

Remember: The Reputation SEL Scoot Game is not just an education resource; it nurtures deep critical thinking skills on vital topics while fostering a vibrant, interactive learning atmosphere.

Bolster Your Teaching Toolbox Today

Purchase this high-quality resource and add a new, exciting dimension to your teaching toolbox!

What's Included

24 Task/Question cards, a double sided answer recording sheet, an introduction slide to the concept of "reputation."

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