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Scratch: Game Mechanics Bundle

Scratch coding bundle of seven step-by-step guides, each building one game mechanic: scrolling, walking and jumping, stick figures, projectiles and health, pausing, platform physics and finishing touches.
Grades
Grades 3–10, Elementary, Middle School, High School
File type
Multiple File Types

Updated Oct 26, 2026

Subject
Science, Technology, Computer Science
Topic
Scratch, Game mechanics
Resource types
Games, Activities

About this resource

What's inside this resource

Introducing the Scratch: Game Mechanics Bundle

This comprehensive teaching tool is well-suited for grades 3 through 10. Designed to guide students in creating their own games using Scratch, this platform is ideal for exploring Computer Science subjects.

Understanding Game Mechanics

Built around understanding game mechanics, students start with basic elements like Sprites scrolling, running, walking and jumping. As they further hone their skills, they master more advanced techniques fundamental to designing video games. This includes the logic that powers complex features in 3D games and platformers.

Flexible for Both Students and Educators

  • Independent Study: Suitable for students with some understanding of Scratch already under their belts;
  • Educator-driven Instruction:Able to be used as an engaging component in whole-group instruction or computer-science driven small-group exercises;
  • Setting Assignments:Makes homework much more exciting by encouraging students to create pieces they are proud of while deepening understanding of game development.

Diverse File Types & Platforms Supported

The bundle provides multiple file types making it adaptable across various platforms ensuring its reach no matter what your digital classroom setup may look like. It's specifically developed towards enriching science curriculum standards which simplifies teaching coding principles and modern IT literacy goals through hands-on engagement cleverly disguised as fun game creation sessions!

In Summation...

This resource encourages progress at individual pace offering plenty chances for trial and error before mastering a skill set eventually. Note though that the joyfulness weaved into learning process via creative gaming undertakings doesn't discard the value instilled during traditional teachings, but supplements them resulting in well-rounded education fostering the next generation's digital minds!

In the classroom

Teaching tips & learning objectives

Learning objectives

  • Program sprite movement such as walking, running and jumping with ground detection
  • Use variables to track health in a game
  • Create custom blocks to control platform physics

Teaching tips

  • Each guide stands alone, so you could assign only the mechanics a student's game needs.

Skills covered

  • Motion scripting — coding scrolling and jumping sprites in Scratch
  • Variables — tracking projectile hits and health
  • Custom blocks — building reusable procedures for platform physics

Good to know

Questions teachers ask about this resource

Do students need Scratch experience first?

Each guide recommends that students already understand Scratch basics. The Basic, Intermediate and Advanced guides it refers to are sold separately and are not part of this bundle.

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Resource details

Concepts & topics

Core concepts

  • Sprites
  • Variables
  • Custom blocks
  • Game mechanics
  • Platform physics

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