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Tree Identification Worksheet

A two-clue tree ID game pairs leaf and fruit, cone or seed cards for six common trees, supported by a clue guide, an evidence record, an outdoor observation page and a teacher key across eight pages.
Grades
Grades 1–3, Elementary
Pages
8
File type
PDF
Answer key
Included

Instant download · Updated Oct 13, 2026

Subject
Science, Life Sciences, Nature & Plants, Biology
Topic
Tree Id, Tree identification
Resource types
Activities, Games
Answer key
Included

About this resource

What's inside this resource

This tree identification worksheet set doubles as a partner game. Students match six leaf or needle cards with six fruit, cone or seed cards from the same trees: sweetgum, eastern white pine, eastern redbud, white oak, tuliptree and ginkgo. For each match they name the tree and point to one clue on each card, and their partner checks both clues before the pair is placed together.

A clue guide describes each tree in simple words, such as a star-shaped leaf with pointed lobes or needles that grow in bundles of five. After the game, students record two of their matches with a leaf clue and a second clue for each. An outdoor page then asks them to choose a real tree with an adult, sketch a leaf or needle bundle and suggest a possible name, or write “not sure yet.” A teacher key lists all six pairs.

  • Grades 2–3: science, plant features and observation
  • Eight pages: game directions, a clue guide, two recording pages, three pages of cut-apart cards and a teacher key
  • Two PDFs: one in full color and one in black and white for easy copying

In the classroom

Teaching tips & learning objectives

Learning objectives

  • Identify six common trees using two features: a leaf or needle shape and a fruit, cone or seed.

  • Explain a tree match by naming one observable clue on each card.

  • Use a clue guide to compare leaf shapes, edges and lobes.

Teaching tips

  • Have an adult help cut the twelve cards on pages 5–7 before the game begins.

  • Let partners keep the page 2 clue guide nearby for the first round, then hide it for a second round, as the directions suggest.

  • Model the sentence frame on page 1 so students name a clue from each card rather than just the tree.

Skills covered

  • Observing plant features: students look closely at leaf shape, lobes, edges and needle bundles on each card.

  • Using evidence: every match needs one clue from the leaf card and one from the fruit, cone or seed card.

  • Classification with a guide: students compare cards against short descriptions, such as a heart-shaped leaf with a smooth edge.

Good to know

Questions teachers ask about this resource

Which trees are in the game?

Sweetgum, eastern white pine, eastern redbud, white oak, tuliptree and ginkgo. Most are found in the eastern United States, and ginkgo is often planted in parks and along streets.

How is the game played?

Partners pick a leaf card, find the fruit, cone or seed card from the same tree, name the tree and point to one clue on each card. The partner checks both clues before the pair is kept.

Is there an answer key?

Yes. The teacher key on page 8 lists all six pairs with the main clue for each, plus guidance for the record and outdoor pages.

Do students need to go outside?

No. The game and record pages work indoors. The outdoor page is an optional observation with an adult.

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