search
user.png
vertical menu

Video Game Design Planner

Video Game Design Planner preview
Video Game Design Planner preview
Video Game Design Planner preview 2
Video Game Design Planner preview 3
Video Game Design Planner preview 4

Look Inside · 5 pages

Cover of the video game planning presentation with the heading "Planning Your Video Game Code"
Cover introducing the video game code planner
First video game planning calendar, labeled "Week 1: Jan. 25–31," with a planning work schedule prompt
First weekly planning calendar: January 25–31
Second video game planning calendar, labeled "Week 2: Feb. 1–8," with February 4 marked as a PA day
Second weekly planning calendar: February 1–8
Coding rubric assessing algorithms and control structures, creativity, clarity, and program development
Coding assessment rubric with four performance levels
Design rubric assessing animation, creativity, communication and function, and principles, elements and style
Design assessment rubric with four performance levels
Attributes
Grades

Grade 7, 8, 9, 10

Editable
Yes
Rating
Add To Collection
Add to collection Add to collection

About This Product

As you introduce and review new topics with your art students, you may want to ensure that you have quality resources that will allow them to express their understanding of the concept. Art can be concrete and abstract simultaneously! Because of this, we want to assess mastery in the best ways we know how. We can do this when we present hands-on and engaging lessons and instruction to our students.

 

This is a Video Game Design Planner – Planning Your Video Game Code. It is an editable presentation that can be accessed through Microsoft or Google. It consists of 4 slides. The objective is for students to be able to successfully plan the code for their own video game.

 

The presentation breakdown is as follows:

Slide 2 – Fully editable planning calendar for students to change the dates and type in text boxes.

Slide 3 – Fully editable planning calendar for students to change the dates and type in text boxes.

Slide 4 – Coding Rubric.

Slide 5 – Design Rubric.

 

Each rubric will score 4 different things.

 

Coding Rubric:

--Algorithms & Control Structures

--Thinking & Creativity

--Communication & Clarity

--Program Development

 

Design Rubric:

--Animation & Design

--Thinking & Creativity

--Communication & Function

--Principles, Elements & Style

 

This can be used with middle and high school art students.

 

 

I hope you enjoy!

 

Take A Look at My Best Sellers:

Book Club, but with a twist!

Elements of Art Lesson

Coding Video Games

Animal Dominoes Game

Coloring Lesson for Middle School

Digital Portraits Lesson

 

You can find more resources at my storefront here: https://teachsimple.com/contributor/resource-garden

What's Included

An editable 4-slide presentation

0 Reviews

Explore related searches
you may also like...

Check out these other great products