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Page 2 - 7th Grade Games

Bring energy to your seventh-grade classroom with games that align with learning goals. This collection includes strategy challenges, language arts activities, and mathematical explorations. By incorporating these games into your lessons, you can make learning more engaging and effective.

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STEM
Multiplying Fractions Pixel Art

Multiplying Fractions Pixel Art
Math, Fractions, Grade 5, 6, 7, Activities, Games, Worksheets & Printables, Worksheets

Looking for a fun, interactive, and no-prep activity to practice multiplying fractions? This independent online pixel art task is exactly what your upper elementary or middle school math students need to stay engaged, on-task, and confident while they practice their math! Students complete 10 well-chosen fraction multiplication problems. For each correct answer, a piece of a multi-colored mystery image is revealed, pixel by pixel. This engaging format encourages students to continue working on each problem, combining required math practice with the excitement of a game-like reward. Perfect for in-class, online classrooms, or blended learning, this activity is completely flexible, student-paced, and completely no-prep. And with the self-check feature, your students get instant feedback, allowing you to have them learn independently while you gain extra time! What's Included: ✅ Pixel Art Activity Assign and have your students begin—no setup or prep required! ✅ 10 Multiplying Fractions Problems Targeted, focused practice without overwhelming your students with too much. ✅ Instant Feedback Self-Checking Format Students can instantly determine whether their answers are correct, and they can self-check and stay on task. ✅ Printable Student Worksheets with Recording Sheet Optional paper copy for centers, homework, or offline practice. ✅ Answer Key for Quick Grading or Student Self-Check Enables you—or your students—to quickly and effectively check work with ease. ✅ Colorful Mystery Image Reveal Slow, cumulative build-up of a hidden picture keeps students attentive and motivated to complete the task. Flexible Classroom Application Perfect for warm-ups, exit slips, independent work, early finishers, or flash review math. Why This Resource Is Effective: No Prep: Just assign or distribute the worksheets—no additional planning or prep work needed! Self-Checking: Instant feedback allows students to build autonomy and frees up teachers' grading time. Very Engaging Format: Pixel art turns regular math practice into a fun and rewarding challenge. ✅ Focused and Manageable: Only 10 problems to give meaningful practice without overwhelming your students. ✅ Synced for Success: Student independent practice, only requiring assistance as needed. ✅ Digital and Printable Options: Gives flexibility whether teaching in traditional, online, or blended learning settings. Want to turn multiplying fractions practice into a puzzle? Download this Multiplying Fractions Pixel Art Activity today and watch your students shine with confidence as they learn critical math skills in a fun, engaging way!

Author Matemaths

Rating

Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Task Cards, Printable, Digital, Multiplying Fractions

Geometry: Memory Match Game - FLASH-MAC

Geometry: Memory Match Game - FLASH-MAC
Math, Geometry, Common Core, Grade 6, 7, 8, Activities, Games

Geometry: Memory Match Game - FLASH-MAC Geometry: Memory Match Game - FLASH-MAC is a well-crafted educational resource designed for enhancing the understanding of geometry concepts. This software-based game can be utilized in various learning settings, proving beneficial for both public school educators and homeschoolers. About the Game: A novel take on traditional teaching methods, this memory match game includes 10 pairs of carefully developed geometry questions embedded into a puzzle format. The principal objective is to improve not just students' comprehension but also their recollection of geometric facts and theories covered in grades 6 through 8. This interactive form of learning considerably boosts student engagement and effective knowledge assimilation. Suitability with Educational Standards: The content aligns accurately with the Five Strands of Math curriculum intended for grades 6-8 consistent with Common Core State Standards (CCSS). The game also adheres strictly to guidelines provided by National Council Teachers Mathematics (NCTM), verifying its propriety within standardized education structures. Innovative Approach: Memory Match Game - FLASH-MAC takes math instruction to another level by blending academics into a unique gaming domain. It can be used as part of whole group education, small group activities, or even assigned as ingenuitive homework tasks. To access and utilize this digital flash MAC file type resource successfully without interruptions, teachers need compatible software installed on their Mac computers. With this tool in your arsenal, routine math classes can transform into an entertaining yet scholastic playspace where learning becomes more pleasure than task. Versatility : This tool is primarily intended for geometry studies designed for Grade 6-8 students, the flexible nature of the game can also cater to other grade levels based on individual abilities and skillsets– denoting its inherent versatility. Conclusion: In summary, Geometry: Memory Match Game - FLASH-MAC offers an interesting, diverse method to teaching geometry. Such interactive tools demonstrate the power of gaming in education and spotlight its ability to make abstract concepts concrete, making it a valuable asset to any progressive teacher's toolkit.

Author Classroom Complete Press

Tags Software (Mac)

How to Write a Paragraph: Memory Match Game - FLASH-MAC

How to Write a Paragraph: Memory Match Game - FLASH-MAC
ELA, Writing, Common Core, Grade 5, 6, 7, 8, Activities, Games

How to Write a Paragraph: Memory Match Game - FLASH-MAC This tool targets the development of writing skills in Language Arts for Grades 5 through 8. It encourages both individual and small-group learning, promoting an engaging interactive classroom environment. Unique Game Features A memory match game with 6 matching pairs each representing a different aspect of writing a paragraph. All elements are hidden within the puzzle adding an element of challenge keeping students engaged. The pairs consists of one term related to paragraph writing and its corresponding definition. This dynamic teaching aid could be effectively utilized in various ways based on your educational approach or students' needs: Addition to whole class participatory activities, Incorporation into small focused groups for collaborative learning, Possibility for enjoyable homework assignments. The product is based on Bloom's Taxonomy framework, encouraging higher-order thinking skills such as analyzing and evaluating various dimensions from constructing paragraphs effectively. It adheres strictly to Common Core State Standards ensuring alignment with nationwide curriculum requirements. Ease-of-Use Benefit: Fabricated onto MAC softwares, this pedagogic asset is easy-to-use enabling swift application straight out-of-the-box without needing any additional downloads. You’re not only gaming but also educating concurrently; characters become concepts embedding themselves naturally in young minds fostering learned success all while raising smiles!</blockquote }"

Author Classroom Complete Press

Tags Software (Mac)

20 Logic Puzzles for Grades 5-8

20 Logic Puzzles for Grades 5-8
STEM, Math, Science, Grade 5, 6, 7, 8, Games, Activities, Quizzes and Tests, Teacher Tools, Quizzes, Word Problems, Worksheets & Printables

Unlocking Logic: 20 Engaging Puzzles for Grades 5–8 is an entertaining and difficult set of brainteasers created to help middle school students improve their reasoning, critical thinking, and problem-solving abilities. There are 20 different puzzles in this ebook, such as logic grids, magic squares, numerical patterns, riddles, code-breaking, spatial thinking, and more. Every puzzle is designed to pique students' interest and promote original thought, which makes it ideal for early finishers, homework, enrichment, and classroom use. In order to engage a diverse variety of learners and facilitate flexible use across grades 5–8, the puzzles vary in difficulty and style. Pupils are urged to work alone or in groups, experiment with different approaches, and develop resilience by tackling problems carefully. To facilitate guided conversation and self-checking, a complete answer key is supplied. Whether you're a teacher looking to inspire your class or a parent wanting to support logical thinking at home, this ebook is the perfect companion for building sharp minds—one puzzle at a time!

Author Bright Classroom Ideas Marketplace

Rating

Tags Riddle, Logic, Puzzle, Quiz, Grade 5

Thanksgiving Pixel Art on Decimal Operations – 6th Grade Math Practice

Thanksgiving Pixel Art on Decimal Operations – 6th Grade Math Practice
Math, Decimals, Grade 6, 7, 8, Activities, Games, Worksheets & Printables, Task Cards

Are you in need of a fun, informative, and seasonal math activity? Look no more. This Thanksgiving-themed pixel art resource is all your 6th-grade classroom needs to revisit those essential decimal operations. In skilfully designed 20 questions, students practice adding, subtracting, multiplying and dividing decimals. By this process, they reveal a fun Thanksgiving image interactively. Key Features of This Resource: Comprehensive Coverage: This activity fulfills the Common Core requirements and covers all the major decimal operations. This is an excellent way to have pupils establish conceptual understanding while meeting grade-level expectations with all four operations. Self-Checking Feature With the self-checking system embedded in the activity, students get feedback about their answers in real time. Students can feel more autonomous since they are able to monitor their progress and make adjustments before seeking out their teacher. Answers Included: A complete answer key is provided for quick and easy grading. This will also come in handy when teachers want to conduct an effective review session, so students are aware of their mistakes and learn from them. Different Learning Modalities: Suitable for digital and traditional classrooms alike, this resource contains printable task cards and handouts. Be it on-screen or on paper, working in either fashion counts toward flexible learning styles. Prep-less: Save your precious prep time! This activity is ready to go—download, share or print, and go! More Engagement: The students will be motivated to solve the problems because with each solved problem, hidden Thanksgiving pixel art will be shown. This game-like approach keeps students on task and excited, hence making math practice more fun. Teacher and Student Benefits: This would be a fun teaching tool for teachers, as it is both entertaining and instructive simultaneously. The self-checking makes the students independent, while at the same time freeing the teacher to manage and facilitate the classroom efficiently. This can be used for classwork, homework, or extra practice and enhances many different teaching methods. Students will like the interactive pixel art, making this a surprising and creative activity. It takes the math practice from a routine practice to a challenge in a positive way, and naturally evokes a positive learning experience.

Author Matemaths

Tags Thanksgiving, Pixel Art, Interactive Activity, Digital Learning, Matemaths, Decimal Operations

Spot It! – Laboratory Equipment 1 Fun & Engaging Game for Science Lab

Spot It! – Laboratory Equipment 1 Fun & Engaging Game for Science Lab
STEM, Science, Chemistry, Physics, Life Sciences, Special Education Needs (SEN), Special Resources, Research, Biology, Homeschool Templates, Grade 6, 7, 8, 9, 10, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Quizzes, Word Problems, Word Searches, Worksheets

Spot It! Laboratory Equipment A Fun &amp; Engaging Game for Science Classrooms 🔬 Make Learning Lab Equipment Fun and Interactive! Teaching students about laboratory equipment doesn’t have to be dull or overwhelming. With Spot It! – Laboratory Equipment, you can turn learning into a fun and engaging experience! This fast-paced matching game is perfect for chemistry, physics, and biology teachers who want to reinforce lab tool recognition in a way that students will love. 🎲 Why This Game Works for Science Teachers ✅ Boosts Visual Memory – Matching images of lab equipment helps students quickly recognize and remember key tools used in science labs. ✅ Encourages Active Participation – Gets students involved instead of passively memorizing lists. ✅ Improves Classroom Engagement – The fast-paced nature of the game keeps students motivated and focused. ✅ Perfect for Any Science Class – Whether you're teaching chemistry, physics, or biology, this game makes learning lab equipment easy and fun. ✅ Promotes Social Interaction – Encourages teamwork, communication, and collaborative learning. 🧪 What’s Included? 🃏 93 Total Cards – You’ll receive three different versions of the game, each with 31 cards: ✔ Round cards – Traditional Spot It! design. ✔ Square cards – Easy to cut and prepare. ✔ Hexagonal cards – Unique design for an extra challenge. 📖 Game Instructions: 1️⃣ Print the cards. 2️⃣ Laminate them for durability (optional). 3️⃣ Cut out the cards in your preferred shape: round, square, or hexagonal. 🎯 How to Play 🃏 Each player receives one card. 🔬 Turn over a card from the stack in the middle. 👀 Find a matching image between your card and the revealed card as quickly as possible. 🏆 If you find a match first, you win the revealed card. 🎉 The player with the most cards at the end wins! This game turns science learning into a competitive, fast-paced, and enjoyable classroom activity that will keep students engaged while reinforcing important lab vocabulary. 📌 Why Teachers Love It ✔ Saves Prep Time – Ready-to-print, simple setup, and no extra materials required. ✔ Great for Small Groups &amp; Whole Class – Use it in science centers, team challenges, or as a warm-up activity. ✔ Adaptable for Different Learning Levels – Suitable for middle school, high school, and even introductory university-level science classes. 🔬 Make Science Learning More Engaging! If you’re looking for a fun, effective, and interactive way to help students learn and remember laboratory equipment, this Spot It! game is the perfect addition to your science classroom. 🚀 Download now and bring hands-on science learning into your classroom today! 📍 Best wishes, Heike from Lernfitness Did You Know? I teach with a certified therapy dog, and together we focus on creating a positive and inspiring learning environment. 🐶✨

Author Lernfitness

Tags Game, Spot It, Educational Card Games, Picture Match, Chemistry, Lab, Biology, Laboratory Equipment, Lab Tools, Physics

Video Game Design - Coding Project

Video Game Design - Coding Project
Creative Arts, Art, Graphic Arts, Grade 7, 8, 9, 10, Games, Activities

As you introduce and review new topics with your art students, you may want to ensure that you have quality resources that will allow them to express their understanding of the concept. Art can be concrete and abstract simultaneously! Because of this, we want to assess mastery in the best ways we know how. We can do this when we present hands-on and engaging lessons and instruction to our students. This is aVideo Games – Coding Lesson. Itis an editable presentation that can be accessed through Microsoft or Google. It consists of 21 slides. The objective is for students to be able to successfully code their own video game. The presentation breakdown is as follows: Slide 2 – Coding Amazing Gameplay. Slide 3 – Agenda Slide 4 – Game List Slide 5 – Core Elements of Game Design Slides 6 – 10: Vocabulary Slide 11 – Creating Balance Slide 12 – Giving Good Feedback Slide 13 – Types of Goals Slide 14 – Goal Combos Slide 15 – Goals, Items &amp; Creating Challenges Slide 16 – Level Design Slide 17 – Choice Points Slide 18 – Storytelling Slide 19 – Student Assignment Slide 20 – Pixel Art Rubric Slide 21 – Helpful Links Student Assignment is as follows: “As you already know, you will be coding your very own video game. Your game must include the following: A narrative (Intro, between levels, ending) At least 3 balanced levels A self-made background song Self-made pixel art animation (sprites and backgrounds) TIP: As the requirements expect self-made components, don’t plan an over-complicated game in which you have 15 Sprites, 12 worlds/backgrounds, etc. KEEP IT SIMPLE. It doesn’t have to be super complex to be fun and engaging.” This can be used with middle and high school art students. I hope you enjoy! Take A Look at My Best Sellers: Book Club, but with a twist! Elements of Art Lesson Coding Video Games Animal Dominoes Game Coloring Lesson for Middle School Digital Portraits Lesson You can find more resources at my storefront here: https://teachsimple.com/contributor/resource-garden

Author Resource Garden

Tags Coding Project, Vocabulary, Graphic Arts, Art Lesson, Art Project, Coding Lesson, Video Game Design, Art Design

Valentine's Day Evaluating Algebraic Expressions Pixel Art

Valentine's Day Evaluating Algebraic Expressions Pixel Art
Math, Algebra, Grade 6, 7, 8, Activities, Games, Worksheets & Printables, Task Cards

Get students practicing evaluating algebraic expressions in a fun and engaging way this Valentine's Day. This no-prep, digital self-checking pixel art activity makes math practice a carefree, interactive experience. As students solve the problems, a hidden image of a Valentine's Day theme will be revealed-but only if they answer correctly! This resource includes digital pixel art, printable worksheets, and task cards to meet the needs of all learners, whether it be whole class instruction, independent practice, math centers, or homework. What Makes This Activity Stand Out? ✔ Self-Checking Pixel Art – Students get instant feedback; this keeps them accurate while still having fun. ✔ No Prep for Teachers – Just assign and let students work independently; no extra planning required! Fun and Thematic: The Valentine's Day design keeps students engaged as they practice key algebra skills. Multiple Formats for Differentiation Includes: Digital Pixel Art Activity - Great for independent practice in Google Sheets. Printable Worksheets - Ideal for extra practice or homework. Task Cards - Perfect for small groups or math centers. Answer Key - Saves time and simplifies grading. Assign the digital activity for tech-savvy learners and use the printables and task cards for hands-on reinforcement. What's Included? 20 Evaluating Algebraic Expressions Problems covering the following: Addition, subtraction, multiplication, and division of algebraic expressions. Self-Checking Pixel Art Activity – Students reveal a hidden Valentine's Day image as they solve! Printable Worksheets – Great for in-class practice, homework, or test prep. The set also includes task cards, which work beautifully for hands-on math center options, partner work, and small group opportunities. A time-saving feature of the resource is the included answer key; grading becomes a lot easier. How to Use This Resource Assign the independent practice as an engagingdigital activity in pixel art. More reinforcement or homework with theprintableworksheets. Set up a math center withTask Cardsto encourage collaborative learning. Ideal for 6th-grade classes that are to begin learning the process of evaluating algebraic expressions. Ready to Make Algebra Fun? This no-prep, engaging Valentine's Day activity makes solving algebraic expressions fun and low-stress. Whether as independent work, in small groups, or homework, it's a resource that provides immediate feedback with options to differentiate for all learners. Download now and bring the magic of Valentine's Day into your math classroom!

Author Matemaths

Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Winter , Task Cards, Printable, Digital, Lines, Equations

Atomic Shell Model Domino – Learning Electron Configurations Play

Atomic Shell Model Domino – Learning Electron Configurations Play
STEM, Science, Chemistry, Physics, Life Sciences, Montessori, Basic Science, Grade 7, 8, 9, 10, 11, 12, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Word Problems, Flashcards, Escape Room, Experiments

Atomic Shell Model Domino – Learning Electron Configurations Through Play 118 cards for learning the periodic table A classroom game to practice atomic structure and element knowledge 🧪🎲 This printable domino game helps students explore the shell model of the atom while getting to know the periodic table in a more hands-on and interactive way. Each card connects an element name to a visual of its electron shell configuration, offering a playful way to reinforce key chemistry concepts. The set includes 119 domino-style cards – covering all 118 known elements. On each card, the element name is on the left and the corresponding shell diagram with its symbol is on the right. Students link them by matching the shell model of one element to the name of the next. It’s a surprisingly effective way to help them recognize patterns in atomic structure, get familiar with chemical symbols, and connect abstract content to something more tangible. What’s included: 119 printable domino cards (PDF) Each card shows: element name → electron shell model with element symbol Print-ready format; laminating optional but recommended Classroom ideas: Use as a full-class activity or in small groups Introduce the game before formal work with the periodic table to build foundational understanding Great for movement-based tasks: spread the cards across tables or even down a hallway Set time challenges: Who can build the longest correct domino chain? For easier levels, use a reduced set (e.g., first 20 elements or just the main groups) In my chemistry classes, students enjoy the game format – especially those who don’t usually connect with abstract models. Working together to build the correct sequence gives them a chance to talk through the structure of atoms and test their understanding in a low-pressure setting. The domino format encourages active learning, peer interaction, and multiple ways to differentiate by level. Whether you use the full set or simplify it for younger learners, it’s a great way to bring more movement and discussion into your science lessons. Just print, cut, and you’re ready to play. 📍 Best wishes, Heike from @Lernfitness Did You Know? I teach with a certified therapy dog, and together we create a positive and welcoming learning environment. 🐶

Author Lernfitness

Rating

Tags Educational Card Games, Chemistry, Physics, STEM Science Matching Game, Chemical Elements, Periodic Table Matching Game, Shell Model, Game, Domino

Code 5 Christmas Activities & Games using Scratch

Code 5 Christmas Activities & Games using Scratch
Science, Technology, Computer Science, Grade 5, 6, 7, Activities, Games

These five coding activities can be used by children as young as 8, as they start off incredibly simple and then become gradually more complex with the last activity providing some challenging coding even for high school students. To really stretch learning each activity comes with a number of exciting challenges that should be completed before moving on to the next activity . The activities and games help develop understanding of many programming concepts - for example sequences, selection, repetition, the use of variables and the use of functions and procedures. To provide even more support, five video tutorials have been produced. Each video tutorial links with one of the activities/games. This really is a fun and engaging way to introduce young people to coding. The programming language used is a visual language called Scratch. That is used in thousands of schools around the world. In this case it is the browser based version that is used. Here is a list of the activities and games included: Activity 1 - Decorating the living room for Xmas Activity 2 - Santa can Dance! Activity 3 - What do you want for Xmas? Activity 4 - The Reindeers have escaped! Activity 5 - Are you on the naughty or nice list?

Author Edulito

Tags Computer Science, Coding, Scratch, Christmas, Xmas, Holidays, Fun, Games, Activities

Cell Membrane and Transport – A Device-Based Scavenger Hunt Activity

Cell Membrane and Transport – A Device-Based Scavenger Hunt Activity
Science, Life Sciences, Biology, Grade 7, 8, 9, 10, 11, 12, Activities, Games

Cell Membrane and Transport – A Device-Based Scavenger Hunt Activity Usually instructed in grades 7-12, the Cell Membrane and Transport: A Device-Based Scavenger Hunt Activity is an interesting approach that integrates components of science, technology and active education. Students are encouraged to get up out of their seats, use tech devices such as chromebooks, smartphones or tablets which are all suitable ways to download this game -and collaborate to resolve relevant scientific challenges. The Goals of This Activity: A unique method for subject review An innovative instrument for teaching A creative way for student evaluation The progress in mobile technologies has initiated a fresh means for conveying subjects related to Biology, especially the cell membrane and transport. Key Topics Covered: This digital resource explores key topics such as: Transportation across cell membranes - both active transport and passive transport. The role of carrier proteins; A look at diffusion and osmosis; Hypertonic, isotonic/hypotonic scenarios; Hints on hydrophilic/hydrophobic interactions; . Unlike traditional stationary educational methods this interactive scavenger hunt incorporates QR codes placed around the classroom which when scanned using a device propels them through their tasks. Note:Tasks can be solved by submitting answers directly via online forms. This not only saves paper but also subtly promotes environmental awareness. This activity is compatible with both Word &amp; PDF formats. Each scavenger hunt task varies—from video analysis simulations automated quizzes research tasks etc—ensuring no activity feels redundant while maximising student exposure to cell membranes &amp; transportation mechanisms. Why is it Effective? This innovative teaching resource uniquely marries paperless education with efficient, comprehensive scientific training and increased student participation-generated, efficiency-enhancing satisfaction results.

Author Teach With Fergy

Tags Cell Membrane, Transport, Scavenger Hunt, Interactive Learning, Technology

Improper Fractions and Mixed Numbers Dice Game

Improper Fractions and Mixed Numbers Dice Game
Math, Fractions, Grade 3, 4, 5, 6, 7, Activities, Games

This is a fun and easy game to add to your fractions unit to help students practice working with mixed numbers and improper fractions. Students must demonstrate knowledge of what makes an improper fraction, how to convert an improper fraction into a mixed number, and how to order and compare mixed numbers. I suggest using 10-sided dice (if possible) for a wider variety of outcomes. I encourage my students to use mini-whiteboards for recording their work and doing their calculations. Student Instructions: 1) You and your partner each roll the die two times so you each have two numbers. 2) Use your two numbers to make an IMPROPER FRACTION (which one should be the numerator?). 3) Write down your improper fraction and convert it to a mixed number. 4) Compare with your partner’s mixed number. Which number is bigger? You might have to find a common denominator if the whole numbers are the same. 5) The person with the larger number gets a point. Play until one person has five points. Grades to Use With: This is a simple game that can be an addition to a lesson or fraction review in grades 3-7 when students are working with fractions that have a value greater than one. Standards: CCSS3NF.A.3 Compare fractions by creating equivalent fractions CCSS4NF.A.2 Compare fractions by creating equivalent fractions- finding common denominators CCSS4NF.B.4a Fractions greater than 1 and multiplying fractions What's Included: A simple 2 Page PDF. One instruction page for teachers and one half-page instruction sheet for students (cut one page in half and give to two groups). Check out other fun math games in my store: Lucky Leprechauns: St. Patrick's Day Math Game: Multiplication Whole Class Jackpot Game Decimal Place Value Game: Tenths to Millionths Perimeter of Complex Shapes: Math Strategy Game Grocery Game: Estimating, Adding and Multiplying Decimals

Author Grace Under Pressure

Tags Fractions, Improper Fractions, Mixed Numbers, Comparing Fractions, Dice Game, Math Game, Math, Coverting Fractions, Grade 4 Math, Fraction Dice Games

Matching Game: How Well Do You Know Your Tudor Kings & Queens? (8 +)

Matching Game: How Well Do You Know Your Tudor Kings & Queens? (8 +)
Social Studies, History, History: British, Grade 4, 5, 6, 7, 8, Activities, Games

Welcome to the Matching Game: How Well Do You Know Your Tudor Kings & Queens? Introducing a resource curated for students aged 8 and above. This learning tool provides a comprehensive education on Tudor Kings and Queens, uniquely merging history with interactivity. About the Game This engaging hands-on game quizzes learners about their understanding of Tudor royalty. By arranging royal figures accurately through time, they learn about individual monarchs and their hand in shaping eras. Additionally, matching cards to corresponding kings or queens embeds essential details into memory – all while having fun. Game Contents & Usage Laminated Figures: After mounting or laminating the figures for durability, students cut them out. The Timeline : Students scramble up these figures to form their own historical timeline journey. Bundled Facts: Using these facts, students match cards to related kings or queens. Note:A total of 19 pages' worth of relevant material is included in this game - suitable for grades 4 through 8. Versatility in Application This resource can be used in whole classrooms, smaller subgroups, or even independent homework assignments. It suits public school educators catalyzing collective classroom interaction just as well as homeschoolers designing personalized curricula. The Integrative Utility :The tool is incredibly adaptable with diverse teaching strategies! Social Studies Classes: A Perfect Fit! ` ` ` Focusing on British History under subcategories such as The Tudors? This matching game is a fantastic way to explore history differently, presenting individuals against larger societal backdrops through a fun and engaging approach. Why Should You Choose This? The novel method of interaction cultivates sustained curiosity amongst learners. It meets educational requirements effortlessly. All material is conveniently encapsulated within a downloadable PDF file format. This resource truly revolutionizes how history is perceived – making learning an enjoyable experience!

Author Guinea Pig Education

Tags Tudor Kings, Tudor Queens, Interactive Learning, Historical Education, British History, Tudor Dress Up Games

Scratch: Sprite Scrolling (Game Mechanics #1)

Scratch: Sprite Scrolling (Game Mechanics #1)
Science, Technology, Computer Science, Grade 3, 4, 5, 6, 7, 8, 9, 10, Games, Activities

This guide will show you how to do scrolling for sprites. Scrolling can be a little complicated, but if you read carefully, and understand what is written, then it should be very simple. The same technique is used to make higher level games like 3D and pen platformers. So I thought that scrolling was a good place to start. This package is a great resource to have your students follow. These game mechanic guides are great to teach specific techniques and skills that can be used to create a game. They allow the students to expand their knowledge of Scratch. It is recommended that your students have an understanding of Scratch before using this resource.

Author Roombop

Tags Scratch, Scratch Game, Scratch Game Mechanics, Sprite Download For Scratch, Scratch Sprite Download, Scrolling Game

Literary Devices: Memory Match Game - FLASH-MAC

Literary Devices: Memory Match Game - FLASH-MAC
ELA, Literature, Grade 5, 6, 7, 8, Activities, Games

The Literary Devices: Memory Match Game - FLASH-MAC Developed exclusively for MAC systems, this unique interactive teaching resource is designed to boost the comprehension of literary devices among students in grades 5 through 8. Main feature of this resource is its memory match game format where commonly used literary devices and their definitions are hidden to be found by the students. A leap beyond traditional teaching methods An engaging and enjoyable approach to learning that turns memorization into an exciting task. A user-friendly and visually appealing interface enables pupils to explore and reinforce key concepts covered in their literary devices lesson plan. Diverse Educational Settings & Use Cases Whether as part of small group activities or whole class games, or even as an interactive homework assignment, FLASH-MAC offers flexibility for classroom management. Beyond Reading Comprehension Tasks This is not just about reading comprehension tasks. Even challenging concepts like metaphors or oxymorons become easily comprehensible for young learners thanks to this dynamic minigame; fostering interest in Literature from early educational stages. Note for Language Arts Educators This tool has been thoughtfully crafted considering language arts educators who seeks innovative ways to make literature appealing yet meaningful for students. Innovation Comes with Regular Coursework & Skill Development The inclusion of this product promotes critical thinking skills –an essential constituent– in Language Arts curriculums by bridging theoretical knowledge with practical application. In summary, The Literary Devices: Memory Match Game - FLASH-MAC skillfully combines modern technology's allure with primary educational principles—resonating perfectly with contemporary digital-age teaching approaches. It becomes your "virtual assistant," effortlessly reinforcing abstract concepts at home or school for thorough comprehension while making learning enjoyable.

Author Classroom Complete Press

Tags Memory Game, Matching Game, Literary, Literature, Language Arts Lesson

Laboratory Equipment Domino 1 Science Game for Chemistry Physics & Bio

Laboratory Equipment Domino 1 Science Game for Chemistry Physics & Bio
STEM, Science, Chemistry, Physics, Life Sciences, Special Education Needs (SEN), Special Resources, Research, Biology, Homeschool Templates, Grade 6, 7, 8, 9, 10, 11, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Quizzes, Word Problems, Word Searches, Worksheets

Laboratory Equipment Domino A Fun &amp; Engaging Science Game for Chemistry, Physics &amp; Biology Classrooms 🔬 Turn Science Vocabulary into an Interactive Game! Helping students learn laboratory equipment can be engaging, interactive, and fun! With Laboratory Equipment Domino, students match images and terms related to lab tools, reinforcing key vocabulary in a play-based learning environment. This game is perfect for chemistry, physics, and biology teachers looking for an effective way to introduce or review essential lab equipment. 🎯 Why Teachers Love This Game ✅ Enhances Learning Through Play – Turns science vocabulary into an engaging activity. ✅ Boosts Visual Recognition – Helps students quickly recognize and remember lab tools. ✅ Encourages Active Participation – Gets students moving and interacting. ✅ Promotes Teamwork &amp; Communication – Ideal for pairs, small groups, or whole-class activities. ✅ Flexible &amp; Easy to Use – Perfect for science centers, review lessons, or quick warm-ups. 🧪 What’s Included? 🃏 150 Total Cards – 30 unique domino cards, each available in 5 different colors for: ✔ Differentiation &amp; Skill Levels – Use different colors for groups or learning levels. ✔ Customizable Play – Assign colors for specific teams or learning stations. ✔ Engaging &amp; Visually Appealing – Keeps students motivated while learning. Each card features images of common laboratory equipment, including: ⚗️ Beakers 🧪 Test Tubes 💉 Pipettes 🔥 Bunsen Burners …and many more! This game is designed to complement my Knowledge Card Set 1 – Laboratory Equipment, making it a versatile classroom resource. 📌 How to Play 1️⃣ Print &amp; Cut the cards (laminate for durability if desired). 2️⃣ Distribute cards among players. 3️⃣ Players take turns matching a lab equipment image with its corresponding term. 4️⃣ The first player to place all their domino cards wins! 💡 Pro Tip: Make the game even more fun by playing on the classroom floor or in the hallway for a movement-based lesson! 🌟 Why This Game is Perfect for Science Classrooms ✔ Saves Prep Time – Print, cut, and you’re ready to play! ✔ Great for All Science Subjects – Perfect for chemistry, physics, and biology lessons. ✔ Supports Different Learning Styles – Helps visual, kinesthetic, and social learners retain information. ✔ Engaging for All Levels – Differentiated play makes it great for beginner to advanced students. 🔬 Make Science Learning Fun &amp; Effective! Whether you're introducing lab equipment for the first time or reinforcing knowledge in an engaging way, this Laboratory Equipment Domino Game is the perfect classroom resource. 🚀 Download now and bring hands-on science learning into your classroom today! 📍 Best wishes, Heike from Lernfitness Did You Know? I teach with a certified therapy dog, and together we create a positive and inspiring learning environment. 🐶✨

Author Lernfitness

Tags Game, Educational Card Games, Chemistry, Lab, Biology, Laboratory Equipment, Lab Tools, Physics, STEM Science Matching Game, Who Has It?

Current Electricity Smart Board Bingo

Current Electricity Smart Board Bingo
Science, Physics, Grade 6, 7, 8, 9, Activities, Games

Current Electricity Smart Board Bingo An innovative and interactive teaching resource for students of grade 6 to 9, focusing on the fundamentals of current electricity. In addition to boosting understanding, it fosters engagement through interactive gameplay on a smart board. How does it Work? Each round poses questions onto the smart board that correspond with numbers on individual bingo cards. The questions cover essential aspects as detailed below: Voltage and Resistance. Conductors and Insulators. Different types of circuits - series and parallel - including their symbols. The function of lamps in such circuits. The relationship between number of batteries and current or voltage. Inclusion of lamps in a circuitry configuration. Switches in series and parallel circuits. An interesting angle is introduced through Ohm's law providing a well-rounded learning experience for those enthusiastic about electricity! Included Resources: A set of 48 unique bingo cards along with a randomized question generator containing over 50 interactions designed for your smart board (interactive whiteboard ). , .

Author Elf off the Shelf Resources

Tags Electricity Fundamentals, Current Electricity, Circuits, Smart Board, Interactive Learning

Digital Escape: Time Travel Context Clues Strategies Tier2 Vocabulary

Digital Escape: Time Travel Context Clues Strategies Tier2 Vocabulary
Special Resources, ELA, Speech Therapy, Reading, Reading Comprehension, Language Development, ESL, Strategies, Vocabulary, Grade 4, 5, 6, 7, Activities, Games

Get ready to excite your students with this educational resource: the Digital Escape: Time Travel Context Clues Strategies Tier2 Vocabulary. Work on problem solving through engaging learning. A common issue educators face is how to effectively teach context clues strategies and enriching tier two vocabulary while maintaining student engagement. This escape room solution solves this beautifully.🌟 🔍📚Through immersive, hands-on activities, students not only grasp context clues strategies but also actively apply them. They navigate a series of questions each one designed to challenge their critical thinking abilities while enhancing their comprehension of context in reading. As they tackle these challenges either individually or together, problem-solving skills naturally develop. Tier Two Vocabulary Enhancement: Vocabulary growth is crucial, especially the acquisition of tier two vocabulary. Many students struggle to internalize these vital words, which are often found in academic texts. This escape room integrates these tier two vocabulary words into the adventure. By encountering these words in context, students not only remember them more effectively but also gain a deeper understanding of their meanings and usage.📖 🧠Nurturing Critical Thinkers: Beyond context clues and vocabulary enrichment, the escape room cultivates critical thinking. These skills are transferable and essential for lifelong learning. Students navigate through a series of questions to travel through different time periods of the past to travel back to the future which is today. This resource is not just a game; it's a transformative experience. It empowers you as a teacher to overcome common instructional hurdles, making learning engaging and effective. Your students will eagerly embrace reading comprehension, vocabulary development, and critical thinking, setting them on a path to academic success. You will be just as excited to teach as they will be to learn. Here's what adds an extra sparkle to this quest:🚀 No logins needed! Immerse yourself in this ready-to-go adventure. Immerse in vocabulary enhancement through an engaging experience. Hone critical thinking and problem-solving skills with every stage. Streamlined setup instructions for individual, small group, or whole class adventures. Check out the other great escape rooms in Ivybee Speech.

Author Ivybee Speech

Tags Speech And Language Therapy, Critical Thinking, ESL, Language Arts, English, Receptive And Expressive Communication, Reading Comprehension, Vocabulary, Tier Two, Escape Room

Triangle Dice Game: Isosceles, Scalene, Equilateral, Right, Acute, Obtuse

Triangle Dice Game: Isosceles, Scalene, Equilateral, Right, Acute, Obtuse
Math, Geometry, Measurements, Grade 4, 5, 6, 7, Activities, Games

Here's a deceptively simple dice game to practice identifying and creating six kinds of triangles. Three are classified by their angles: acute, right, and obtuse. Three are classified by their side lengths: scalene, equilateral, and isosceles. Use this game to reinforce the definitions of each of these six triangles in a geometry/measurement unit. Students work independently or in small groups. Each player needs two dice. They roll them and use the two numbers as side lengths in centimetres for a triangle. They draw the triangle in one of the boxes on their paper and measure and label the third side length. Here's where the strategy and critical thinking come in. Can students make six kinds of triangles in less than six turns? Maybe! If they get some lucky rolls! For example, if a student gets a roll with two of the same numbers, they should make an isosceles or equilateral triangle (depending on what angles they draw). But this triangle will also be an acute triangle (or an isosceles right triangle). Clever students (with lucky rolls) should be able to complete the task in less than six turns. Standards: CCSS 4.G.A.2 Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size. Recognize right triangles as a category, and identify right triangles. CCSS 7.G.A.2 Draw (freehand, with ruler and protractor, and with technology) geometric shapes with given conditions. Focus on constructing triangles from three measures of angles or sides, noticing when the conditions determine a unique triangle, more than one triangle, or no triangle. Grades: This game works well in classes from grades 4-7. Ideally students know how to use a ruler and a protractor. If you enjoy this product, check out the other math games in my store Grace Under Pressure

Author Grace Under Pressure

Tags Triangles, Geometry, Isosceles, Obtuse, Acute, Right Triangle, Scalene, Math Game, Dice Game, Hands-on Math, Triangle Scalene Isosceles Equilateral, Isosceles Scalene And Equilateral Triangles, Scalene Isosceles And Equilateral Triangles, Scalene Isosceles Equilateral, Isosceles Scalene, Obtuse Isoceles, Equilateral Acute, Acute Equilateral, Isoceles Obtuse, Isosceles Scalene Equilateral, Classify Triangles Game, Obtuse Equilateral

The Tragedy of the Commons Simulation (Slides, Worksheet, Instructions)

The Tragedy of the Commons Simulation (Slides, Worksheet, Instructions)
Social Studies, History, Psychology, Grade 7, 8, 9, 10, 11, 12, Activities, Games

The Tragedy of the Commons Simulation introduces students to the economic concept of the "tragedy of the commons" through an engaging in-class game . Students compete in rounds to collect the most slips of paper, learning firsthand how self-interest can lead to overuse and depletion of shared resources. Accompanying slides explain the concept and connect it to real-world examples. This complete lesson includes teacher instructions outlining the lively simulation, student worksheets for reflection and discussion, printable slips for the game , and presentation slides summarizing key learnings. Applicable for middle and high school economics, social studies, or psychology, this hands-on group activity sparks critical thought on cooperation vs. competition and responsible use of shared resources.

Author Ed Dynamic

Tags Economics, Social Studies, Psychology, Cooperation, Competition

Free Science Phase Changes Vocabulary Interactive Memory Game
Free Download

Free Science Phase Changes Vocabulary Interactive Memory Game
Science, Basic Science, Chemistry, Earth and Environmental Sciences, Environmental Science, Grade 7, Games, Activities

Phase Changes Vocabulary Words to Review and Reinforce Definitions of the 7TH Grade Science curriculum . Students will learn and practice terms through definitions and characteristics. The engaging activity promotes collaboration and class discussion as students review terms definitions, and more with multiple visuals and learning formats like multiple choice questions, memory games, hang-man, and others. This versatile resource can be used for whole-group instruction, small-group practice, or independent work, just practice the words and then review them by choosing the correct one, it will self-correct you until you choose the correct answer Practice your Vocabulary with this Free Interactive Game Introduce young learners to a variety of visuals with this entertaining digital game. Students will see the names and images of different words and definitions; exercising visual memory and concentration. This self-checking activity can be played independently or as a whole class game projected on a smartboard. The vibrant slideshow stimulates engagement while building construction classification skills. students will build their knowledge of important terms and definitions while having fun playing games. This activity stimulates intelligence, builds concentration, reinforces letter recognition, improves spelling and pronunciation, and engagingly expands vocabulary. It's a perfect supplement for your lesson. Check our shop, material, and products for more interactive construction vocabulary reviews covering other topics like human microbiome, metabolism, and more grade levels in science and Spanish language arts. Download this versatile 17-slide PowerPoint today!

Author ShapeUp-N-Matematicas y Lenguaje

Tags SCIENCE, Scientific Argument, Phase Changes, Matter States, Solid, Liquid, Gas, Molecule Attraction, Temperature, Freedom Movement

Storytelling Cards game - Travelling around Asia for ESL EFL TESOL

Storytelling Cards game - Travelling around Asia for ESL EFL TESOL
Social Studies, ELA, Language Development, ESL, Writing, Creative Writing, Grade 7, 8, 9, 10, 11, 12, Worksheets & Printables, Flashcards, Activities, Games

Storytelling Cards game - Travelling around Asia for ESL EFL TESOL This Printable Teaching Material is great for ESL, EFL Students, mainly High Schoolers/ Middle Schoolers (Teens), Homeschooling Classes or ANY English Second Language School Around the world! This ESL, EFL Game is great to improve English as a Second Language Vocabulary and Speaking skills. This Teaching Resources can be employed by ESL, EFL Centers Abroad and TESOL TEFL Tutors or independent teachers, educators around the globe (online or offline). This ESL, EFL, TESOL Resource offers 80 Flashcards with Asia and Travelling Vocabulary + Sights (an airport, the Forbidden City, Tokyo Tower, the Taj Mahal, Mochi, Sushi, Hot Pot, Hong Kong, a Camera, a backpacker, BTS etc. …). These English as a Second or Foreign Language Storytelling Flashcards can be shuffled so students can pick their Flashcards to tell their own unique story. Teachers and Students can use storytelling cards in various ways. My personal advice is to do the following spreads: the MINI STORY: every Learner picks 3 Storytelling Flashcards and tries to create their Europe-themed story the "NEVER ENDING STORY": every student picks by turn a card and given the outcome of the previous fished flashcards, he tries to continue the story's narration These are only TWO of the many spreads ESL Teachers and Learners can come up with! Don't be Shy and use your creativity to teach/learn English! This ESL, EFL, TESOL, TEFL Teaching Resource (80 storytelling Cards on Asia; 10 pages) can be great for Intermediate Advanced English as a second or foreign language learners. Its aim is to make students exercise and/or improve their speaking, storytelling English as a second language Skills. ESL with Alan is a Brand New ESL, EFL, TESOL Store whose aim is to help English as a Second or foreign Language Teachers, Educators and Tutors (be it online or offline) to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! Learning is fun, so learn the Italian Language! If you want to browse more of my PDF ESL, EFL, TESOL Teaching Resources, click here ESL with Alan!

Author Learning with Alan

Tags ESL, EFL, Asia, Teens, Storytelling, Game, Activity, English

Storytelling Cards Game - My Travel around Europe for ESL EFL TESOL

Storytelling Cards Game - My Travel around Europe for ESL EFL TESOL
Social Studies, ELA, Language Development, ESL, Writing, Creative Writing, Grade 7, 8, 9, 10, 11, 12, Games, Activities

Storytelling Cards Game - My Travel around Europe for ESL EFL TESOL This Printable Teaching Material is great for ESL, EFL Students, mainly High Schoolers/ Middle Schoolers (Teens), Homeschooling Classes or ANY English Second Language School Around the world! This ESL, EFL Game is great to improve English as a Second Language Vocabulary and Speaking skills. This Teaching Resources can be employed by ESL, EFL Centers Abroad and TESOL TEFL Tutors or independent teachers, educators around the globe (online or offline). This ESL, EFL, TESOL Resource offers 80 Flashcards with Europe and Travelling Vocabulary + Sights (an airport, the Big Ben, Kyiv, the Colosseum, Vienna, Polish Pierogi, a pirate ship, a suitcase, a passport, Budapest, Cracow, Hamburg Opera House etc. …). These English as a Second or Foreign Language Storytelling Flashcards can be shuffled so students can pick their Flashcards to tell their own unique story. Teachers and Students can use storytelling cards in various ways. My personal advice is to do the following spreads: the MINI STORY: every Learner picks 3 Storytelling Flashcards and tries to create their Europe-themed story the "NEVER ENDING STORY": every student picks by turn a card and given the outcome of the previous fished flashcards, he tries to continue the story's narration These are only TWO of the many spreads ESL Teachers and Learners can come up with! Don't be Shy and use your creativity to teach/learn English! This ESL, EFL, TESOL, TEFL Teaching Resource (80 storytelling Cards on Europe; 10 pages) can be great for Intermediate Advanced English as a second or foreign language learners. Its aim is to make students exercise and/or improve their speaking, storytelling English as a second language Skills. ESL with Alan is a Brand New ESL, EFL, TESOL Store whose aim is to help English as a Second or foreign Language Teachers, Educators and Tutors (be it online or offline) to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! Learning is fun, So should English! Always If you want to browse more of my PDF ESL, EFL, TESOL Teaching Resources, click here ESL with Alan!

Author Learning with Alan

Tags ESL, EFL, English, Europe, Cards, Flashcards, Activity, Storytelling, Teens

5 Minute Game: The Four Letter Word Game

5 Minute Game: The Four Letter Word Game
ELA, Language Development, Vocabulary, Spelling, Preschool, Grade 1, 2, 3, 4, 5, 6, 7, Activities, Games

Here is a quick no-prep game for any elementary classroom: The Four-Letter Word Game ! (No, not that four letter word!) It helps teach vocabulary, spelling and rhyme skills. This product includes a one-page instruction sheet including the skills taught, different player configurations, rules, a sample round, and extension ideas. This game requires NO PREP and NO MATERIALS other than writing implements. I suggest whiteboards to save paper. Grades to Use With: This game can be used in any elementary classroom (grades K-8) or in a high school special education class. It is great for the following uses: · - Morning/home-room warm-up · - TOC back-up activity · - To fill the 5 minutes before lunch or the end of the day · - As a reward for small-group or one-to-one tutoring Four-Letter Word Game Rules: Start with a 4-letter word on the paper/whiteboard. Players/teams take turns changing one letter at a time to make a new English word. Play until you are stuck or time runs out. Are you able to change all of the initial letters at least once? Sample Round: TENT RENT RANT RANK RINK PINK PINE TINE TIME Easy Extensions: Ensure students know what each word means. Include a quick definition for less familiar words like TINE or RANT. If you like this 5-minute game , check out the other ones in my store: Grace Under Pressure: Guess My Number Game The Rhyme Game Categories I also have lots of intermediate math games too: Math Matching Games; 8 Sets of Math Fact Cards Perimeter of Complex Shapes: Math Strategy Game Credit Score Boardgame Grocery Game: Estimating, Adding, and Multiplying Decimals: Spring Edition Triangle Dice Game: Isosceles, Equilateral, Scalene, Right, Acute, Obtuse Decimal Place Value Game: Tenths to Millionths

Author Grace Under Pressure

Tags Spelling Game, Rhyme, Vocabulary, Fun, Quick Game, Fast Game, Scrabble, Spelling, Game, Whiteboard