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Page 6 - 7th Grade Games

Bring energy to your seventh-grade classroom with games that align with learning goals. This collection includes strategy challenges, language arts activities, and mathematical explorations. By incorporating these games into your lessons, you can make learning more engaging and effective.

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Spin To Win -  Round & Adjust Whole Number Addition Mental Math Game

Spin To Win - Round & Adjust Whole Number Addition Mental Math Game
Math, Addition and Subtraction, Addition, Grade 3, 4, 5, 6, 7, Activities, Games

Spin To Win - Round & Adjust Whole Number Addition Mental Math Game Do you incorporate daily Number Talks into your math lessons? Seeking an exciting and low-maintenance method to bolster students' mental math abilities? Try this self-checking Spin To Win - Round & Adjust Whole Number Addition Mental Math Game centered around the Round & Adjust Mental Math Addition Strategy. This Spin To Win - Round & Adjust Whole Number Addition Mental Math Game is designed for PowerPoint, it accommodates up to four players on a single device or can be showcased for the entire class from a teacher's computer. With 25 varied questions, students can hone their Round & Adjust Strategy skills. As they engage in friendly competition, they also learn the value of teamwork and mutual support. Plus, a twist of unpredictability keeps everyone on their toes: players spin to see how many points a right answer earns, ensuring the game's outcome remains a surprise! HOW TO PLAY: Students choose their question then solve it mentally. When done, they say the answer out loud, then check it by clicking the “check answer” button. If their answer is correct they then get to spin the wheel to be awarded their points! Some questions actually give a reward or a punishment! Where are they hidden? Who know!? Winner is the player with the most points when your time is up! More Addition Strategies with Whole Number SPIN TO WIN Games : · Round & Adjust · Take & Give · Start From the Left · Break One Addend Apart · Add Up

Author Made 4 The Middle

Tags Math, Mental Math, Basic Skills, Addition, No Prep, Self-checking, Number Talks, Games, Engaging, Centers

How to Write An Essay: Memory Match Game - FLASH-MAC

How to Write An Essay: Memory Match Game - FLASH-MAC
ELA, Writing, Common Core, Grade 5, 6, 7, 8, Activities, Games

How to Write An Essay: Memory Match Game - FLASH-MAC This innovative teaching tool is designed with educators in mind. It simplifies complex essay writing techniques into a captivating memory match game , primarily targeting students from grade 5 to grade 8. This product covers six significant topics related to drafting an insightful essay. The highly effective learning tool uses the concept of pairing. Six corresponding pairs of key essay writing elements and their definitions are cleverly concealed within the game , promoting retention through meaningful practice and repetition. Thesis statements Topic sentences Supporting details Transitional words or phrases, Conclusions This module is adaptable for diverse classroom settings such as whole-group instruction or small group learning stations, it also works well as a differentiated learning activity for individual students struggling with specific areas of essay writing. Teachers’ Companion Tool "How To Write An Essay: Memory Match Game - FLASH-MAC” can be heavily relied upon not only in direct instruction but also when assigning homework or review tasks.This interactive resource aims at making sure every student gets the opportunity and support they need to master academic composition. Educational Standards Alignment The software aligns with Common Core State Standards emphasizing proficiency in language arts—specifically on enhancing students’ skills surrounding written expression. Moreover, its content reflects Blooms Taxonomys pedagogical principles prioritizing higher-order thinking skills rather than pure memorization. Please Note: This product is provided exclusively as Mac software (confirm compatibility before download). Users get one full product file upon purchase. Experience the Revolution in Learning Find out how “How To Write An Essay: Memory Match Game - FLASH-MAC” reimagines language arts instruction by synthesizing essential concepts into engaging gaming moments!

Author Classroom Complete Press

Tags Software (Mac)

Algebra: Board Game for 6th-8th | PC Software

Algebra: Board Game for 6th-8th | PC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games

Algebra: Board Game for 6th-8th | PC Software Algebra: Board Game for 6th-8th | PC Software is a dynamic teaching resource designed to make algebraic concepts engaging and enjoyable for students in grades 6 through 8. Presented in the form of an exciting board game , this resource transforms run-of-the-mill algebra class into a stimulating and educational adventure. This compact resource leverages the power of interactive learning by challenging two teams to tackle a total of 16 algebra questions. Each question is presented as multiple choice queries, ensuring comprehension while boosting the competitive spirit. From understanding variables and equations to simplifying expressions, this board game bridges vital topics that spiral across levels from Grade 6-8. Educational Implementation Versatility: Teachers can seamlessly implement this PC software into their instruction process owing to its versatility. Diverse Use: It can serve as the centerpiece during group lessons or be used in smaller groups for more concentrated lessons that encourage close cooperation among learners. Inclusive Learning: Can also be formatted into individual assignments or even as an innovative means for homework assignments—cementing newly acquired knowledge through repeat play outside the classroom environment. Educational Standards Compliance The Algebra: Board Game adheres with key education standards including: Common Core State Standards (CCSS) National Council of Teachers Mathematics (NCTM) solidifying its utility for teaching crucial mathematical subjects like Algebra; plus ensuring that not only is it fun but your learners are gaining skills aligned with academic requirements. Accessibility: This downloadable zip file comes configured with PC software making it conveniently accessible on any computer platform in use today - at school or home - making learning continuity smoother regardless of where studies continue from. Conclusion Algebra: Board Game combines the lively engagement with potent educational value making complex concepts like algebra simpler to digest while meeting mandated curriculum guidelines—a valuable tool indeed in any mathematical educator's arsenal!

Author Classroom Complete Press

Tags Board Game, Math Game, Algebra Game, Digital Math, PC Software

Free Science Interactive Memory Game / Chemical Reaction Vocabulary
Free Download

Free Science Interactive Memory Game / Chemical Reaction Vocabulary
Science, Chemistry, Earth and Environmental Sciences, Earth Sciences, Grade 7, Games, Activities

Chemical Reactions Memory Game for Science Class This grade 7 science resource covers chemical reactions vocabulary through an interactive PowerPoint memory card game. Students will learn, practice, and review 13 key terms related to 7th grade chemistry experiments . The game builds visual memory, concentration, brain activity, and cognitive skills. Use it for individual practice or whole class. Instructions guide students to match pairs of cards. Correct matches stay face up, while incorrect guesses flip back over. Play repeats until all cards are matched. Other middle school science vocabulary games in our store cover topics like geometry shapes, geography, plants, animals, and more to reinforce lessons. This specific chemical reactions matching game includes visuals and definitions for concepts like reactants, products, catalysts, synthesis, decomposition, and single & double replacement.

Author ShapeUp-N-Matematicas y Lenguaje

Tags Chemical Reaction, Periodic Table, Freezing Point, Boiling Point, Endothermic Reaction, Exothermic Reaction, Small Or Whole Grou[, Interactive Activity, Games, Chemistry

Paper Scrabble Language/Math Game

Paper Scrabble Language/Math Game
ELA, Language Development, Vocabulary, Preschool, Kindergarten, Grade 1, 2, 3, 4, 5, 6, 7, 8, Games, Activities

Product: Paper Scrabble Language/Math Game This pertains to a dynamic and educational tool identified as the Paper Scrabble Language/Math Game . It's a versatile resource suitable for early learning, kindergarten, preschool, grade 1 through grade 8 students across multiple academic sectors. Design and content Uniquely designed with practicality in mind, the game set is downloadable as a PDF file and exhibits both colorful and black-and-white renditions of letter tiles that you can print on cardstock and laminate. The package contains each vowel eight times over alongside four instances of every consonant plus two versatile blank elements. Educational value for language arts "With these word-forming components at your disposal, "Teaching language arts will be genuinely engaging." "Students boost their vocabulary prowess by using these letters to formulate spelling words or unit-based terminologies." "For an added challenge and fun twist, consider allocating random letters to learners for crafting the most valuable words possible — an exercise that compels strategic thinking." Educational value for basic math instruction Its value isn't confined within language lessons alone; it becomes instrumental in basic math instruction too. Through totaling up word values facilitated by handy score sheet handouts included in this package - children acquire tangible appreciation for addition principles seamlessly woven into gameplay experience. Versatility of use Equipped with not just one but two uniquely crafted game patterns along with scrupulous instructions - utilizing this resource goes far beyond ordinary classroom setup; it can be employed during small group activities or even dedicated to homework assignments establishing virtue academic enjoyment doesn't always need established educational surroundings. Adaptability & Comprehensive development Given its highly adaptable attributes and comprehensive development track — from preschoolers showcasing their first word creations up until Grade 8 intellectuals optimizing vocabulary usage while sharpening mathematical skills—this Paper Scrabble Language/Math Game transcends mere recreation transitioning into an enriching teaching aid capable of unlocking various learners' potential.

Author Roombop

Tags Scrabble Game, Educational Resource, Language Arts, Math Instruction, Word Formation

Mixtures - Solutions, Suspensions, Dissolving and Saturated Solutions - Dominoes Game for Middle School

Mixtures - Solutions, Suspensions, Dissolving and Saturated Solutions - Dominoes Game for Middle School
Science, Chemistry, Grade 5, 6, 7, 8, 9, Activities, Games

A dominoes game for middle school with questions and statements on mixtures including solutions, suspensions, solubility and saturated solutions. Prior Knowledge > Elements and compounds are pure substance and mixtures are not. > Meaning of the terms solute, solvent, solution, soluble and insoluble. > Particle theory to explain why stirring, temperature and particle size affect the rate of dissolving. > Particle theory to explain dissolving, suspensions and saturated solutions. > Extracting information from solubility curves What You Get > 80 dominos > Animated PowerPoint explaining the rules and how to play. Rules of the Game > Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. > The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. > Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. > If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. > If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. See more Elf Off the Shelf resources on this topic and many others

Author Elf off the Shelf Resources

Tags Mixtures, Saturated Solution, Dissolving, Solvent, Solute, Saturated Mixtures

Light - Refraction Wildcard and Snap Card Games

Light - Refraction Wildcard and Snap Card Games
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games

The Light - Refraction Wildcard and Snap Card Games This is a unique teaching resource designed for educators in both public schools and homeschooling environments. It serves as an excellent tool for consolidating learning about light refraction, infusing the instruction process with fun and engagement. Aimed at students in grades 5 through 9, this versatile resource is primarily focused on the subject of Science, more specifically Physics. Prior Knowledge Requirements: Density mediums Light travel dynamics Boundary light hitting effects Ray diagrams showing refraction Refraction through semi-circular glass blocks or prisms The concept of real and apparent depth. The Light - Refraction Wildcard and Snap Card Games includes: 66 playable cards: Suitable for whole group instruction or small group activities. An animated PowerPoint: Instructs how to play wildcard and snap games- boosting teachers' convenience while piquing student interest. In conclusion, the Light - Refraction Wildcard provides a refreshing approach towards science education by making physics more accessible one card game at a time.

Author Elf off the Shelf Resources

Tags Light Refraction, Physics Education, Teaching Resource, Card Games, Science Learning, Refraction Games

Algebra: Memory Match Game for 6th-8th | MAC Software

Algebra: Memory Match Game for 6th-8th | MAC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games

Algebra: Memory Match Game for 6th-8th | MAC Software An interactive MAC software teaching tool designed to facilitate comprehension of core algebra concepts for students in grades 6-8. With its engaging memory match game, this resource guarantees not just understanding but enhanced retention of concepts. Unique Teaching Method Educators can step away from traditional classroom methods and employ a game that students find enjoyable and entertaining, creating an environment conducive to learning. Aligned with Academic Principles The content complies with the Five Strands of Math principles bridging learning gaps. This unique resource increases student proficiency in critical thinking. The content aligns with The Common Core State Standards and follows STEM initiatives as per the National Council of Teachers of Mathematics (NCTM). Versatile Application Modes Tailored for various settings - whole group studies, small groups or independent learning sessions at home. Making it flexible according to individual class dynamics or specific academic needs. Simple Installation: Available via one zip file installation. In Conclusion: The Algebra: Memory Match Game ensures an engaging platform remembering that successful student comprehension is paramount while ensuring fun alongside gameplay - skillfully crafted inside every matching pair hidden within its puzzle component.

Author Classroom Complete Press

Tags Memory Match Game, Algebra Memory Game, Algebra Questions, Digital Math Game, MAC Software

Country Study on Poland - Guess Who Cards Game on Famous Polish People

Country Study on Poland - Guess Who Cards Game on Famous Polish People
Social Studies, Geography, History, History: Europe, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games

Country Study on Poland - Guess Who Cards Game on Famous Polish People This Teaching Resource is a fun Guess Who Game PDF Presentation (1 slide, 30 cards) on Famous Polish People. This Printable Resource can be great for Geography, European History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from Poland (Country Study) aims to introduce learners to Poland and its most famous Poles (leaders, kings, scientists writers etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Polish People selected for this Geography + Social Studies + European History Country Study on Poland are: Nicolaus Copernicus (Scientist) Fryderyk Chopin (Composer) John Paul II (Pope) Jan III Sobieski (King) Lech Wałęsa (Founder of Solidarność and Polish President) Maria Skłodowska-Curie (Scientist and Nobel Prize Laureate for Physics and Chemistry) Andrzej Sapkowski (Author of "The Witcher") Stanisław Lem (Science Fiction Writer, author of Solaris) Adam Mickiewicz (Author of Pan Tadeusz) Irena Sendler (Humanitarian Worker, nurse who saved many Jews during World War 2) Joseph Conrad (English Literature Writer, Polish-speaking Pole born in Poland) Marian Rejewski (Mathematician) and many more! a very fun and engaging way to play this "Guess Who on Famous People from Poland" (country study on Poland) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Pole This Social Studies + Geography Country Study on Poland PDF Printable Teaching Resource (1 slide, 30 cards for 30 Famous People from Poland) can be great for learners from 6th grade to 12th grade to introduce Poland and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!

Author Learning with Alan

Tags Poland, Guess Who, Cards, Game, Printable, Famous People, Geography, Europe, European History, Social Studies

History of Astronomy Time-Line Game

History of Astronomy Time-Line Game
Science, Earth and Environmental Sciences, Space, Grade 7, 8, 9, 10, Activities, Games

The History of Astronomy Time-Line Game is a 17-page download that allows students to engage in a game about astronomy. Students will create their own timelines according to the history of astronomy. Everything you need to play this game, including rules and printables, are included.

Author Creative Learning Connection

Tags History Game, Timeline Game, Astronomy, Astronomy Activity, Astronomer Timeline, Astronomy History Timeline, Astronomy Timeline

Geometry: Memory Match Game - FLASH-MAC

Geometry: Memory Match Game - FLASH-MAC
Math, Geometry, Common Core, Grade 6, 7, 8, Activities, Games

Geometry: Memory Match Game - FLASH-MAC Geometry: Memory Match Game - FLASH-MAC is a well-crafted educational resource designed for enhancing the understanding of geometry concepts. This software-based game can be utilized in various learning settings, proving beneficial for both public school educators and homeschoolers. About the Game: A novel take on traditional teaching methods, this memory match game includes 10 pairs of carefully developed geometry questions embedded into a puzzle format. The principal objective is to improve not just students' comprehension but also their recollection of geometric facts and theories covered in grades 6 through 8. This interactive form of learning considerably boosts student engagement and effective knowledge assimilation. Suitability with Educational Standards: The content aligns accurately with the Five Strands of Math curriculum intended for grades 6-8 consistent with Common Core State Standards (CCSS). The game also adheres strictly to guidelines provided by National Council Teachers Mathematics (NCTM), verifying its propriety within standardized education structures. Innovative Approach: Memory Match Game - FLASH-MAC takes math instruction to another level by blending academics into a unique gaming domain. It can be used as part of whole group education, small group activities, or even assigned as ingenuitive homework tasks. To access and utilize this digital flash MAC file type resource successfully without interruptions, teachers need compatible software installed on their Mac computers. With this tool in your arsenal, routine math classes can transform into an entertaining yet scholastic playspace where learning becomes more pleasure than task. Versatility : This tool is primarily intended for geometry studies designed for Grade 6-8 students, the flexible nature of the game can also cater to other grade levels based on individual abilities and skillsets– denoting its inherent versatility. Conclusion: In summary, Geometry: Memory Match Game - FLASH-MAC offers an interesting, diverse method to teaching geometry. Such interactive tools demonstrate the power of gaming in education and spotlight its ability to make abstract concepts concrete, making it a valuable asset to any progressive teacher's toolkit.

Author Classroom Complete Press

Tags Software (Mac)

Spin To Win - Take & Give Whole Number Addition Mental Math Game

Spin To Win - Take & Give Whole Number Addition Mental Math Game
Math, Addition and Subtraction, Addition, Grade 3, 4, 5, 6, 7, Activities, Games

With this Spin To Win - Take & Give Whole Number Addition Mental Math Game your students will have a chance to practice with no extra work from your part! This is a self-checking game which allows students to play and also check on their knowledge. This Spin To Win - Take & Give Whole Number Addition Mental Math Game comes in a PowerPoint file ready to be played with groups of up to 4 players on one device, or as a whole class to projected it from your computer. This Spin To Win - Take & Give Whole Number Addition Mental Math Game has 25 questions. The questions vary in levels but all are designed for students to practice the Take & Give Strategy. This game enables players to hone their mental math abilities as they work alongside and aid their peers. Moreover, an unpredictable twist is added, as players spin to ascertain their points for each correct response, ensuring the game remains thrilling and open-ended! HOW TO PLAY: Students choose their question then solve it mentally. When done, they say the answer out loud, then check it by clicking the “check answer” button. If their answer is correct they then get to spin the wheel to be awarded their points! Some questions actually give a reward or a punishment! Where are they hidden? Who know!? Winner is the player with the most points when your time is up! More Addition Strategies with Whole Number SPIN TO WIN Games : · Round & Adjust · Take & Give · Start From the Left · Break One Addend Apart · Add Up

Author Made 4 The Middle

Tags Math, Mental Math, Number Talks, Basic Skills, Addition, Self-checking, No Prep, Engaging, Digital Game, Center

Number & Operations: Memory Match Game for 6th-8th | MAC Software

Number & Operations: Memory Match Game for 6th-8th | MAC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games

Number & Operations: Memory Match Game for 6th-8th | MAC Software An interactive and engaging learning tool that integrates the fun of games with the rigors of math education. Ten matching pairs of number and operations questions cleverly concealed within a puzzle format. A learning method that naturally fosters problem-solving skills while enhancing core math comprehension. Educational with wide acceptance: Designed in line with Five Strands of Math curriculum standards for 6-8 graders, Common Core State Standards, STEM initiatives, and adheres to National Council of Teachers of Mathematics (NCTM) aspirations. Versatility is key: Works perfectly in a whole group setting enabling teamwork; small groups fostering intimate peer discussion; or individual exercises for independent engagement at varying paces. This accommodates different learning styles naturally among students. In an easy-to-access downloadable MAC software format so setup hassle becomes history! Perfect choice for public school teachers, homeschool educators and even as an engaging homework assignment! Crossing Traditional Boundaries – Making Learning Fun! Mixing ‘play’ into 'learning’, this teaching software doesn't shy from offering robust skill development covering essentials like numbers & operations under algebra – reinforcing these competencies smoothly through regular gameplay while stimulating active engagement in students' educational journey. Incorporating more creativity into Math lessons leads towards responsible data driven decision-making skills necessary in today's world. The Number& Operations: Memory Match Game aligns itself seamlessly to present-day educational needs by brilliantly merging ‘mathematical thinking’ with ‘interactive puzzling’. Enjoy boundary-less gaming engagements both inside and outside the classroom!

Author Classroom Complete Press

Tags Memory Match Game, MAC Software, Mixed Fractions, Number Games, Digital Math

Algebra: Memory Match Game - FLASH-MAC

Algebra: Memory Match Game - FLASH-MAC
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games

Algebra: Memory Match Game - FLASH-MAC Algebra: Memory Match Game - FLASH-MAC is a highly engaging teaching resource that greatly enhances students' understanding of algebra concepts. Especially designed for grades 6 to 8, it expertly tailors its content to fit students' progressive learning curves. Intriguing Puzzle Format This exciting game comes with ten pairs of challenging algebra questions, ingeniously hidden in a captivating puzzle format. Rather than relying on dull memorisation or repetitive worksheets, the game involves an interactive memory match activity that creates immersive and engaging learning environments. Possible Uses:The game can effectively be utilized in varied instructional settings such as whole group classes, small group activities or even as individual homework assignments. Educational Standards: What distinguishes Algebra: Memory Match Game - FLASH-MAC from other teaching resources is its alignment with respected educational standards like the Common Core State Standards and National Council of Teachers Mathematics (NCTM). This makes it an ideal companion for STEM initiatives, enabling teachers to deliver first-rate math education. The Product:The product contains one item – software compatible with Mac systems. This software ensures easy access for classrooms using Mac devices or personal laptops during homeschooling lessons. Lively Learning Experience:This memory match game provides educators an innovative method for reinforcing key algebra principles. While algebra may seem daunting to many students, incorporating fun activities like this memory matching game demonstrates that learning complex subjects can indeed be stimulating and rewarding. Add Value To Your Teaching Repoertoire With Algebra: Memory Match Game - FLASH-MAC A solid addition to any teaching toolkit, Algebra: Memory Match Game - FLASH-MAC delivers meaningful exposure towards mastering fundamental algebraic concepts that are essential in higher-level mathematics. More importantly, it makes learning fun and enjoyable.

Author Classroom Complete Press

Tags Software (Mac)

Scooter Boat Bombers PE Game!

Scooter Boat Bombers PE Game!
P.E. & Health, Physical Education, Grade 1, 2, 3, 4, 5, 6, 7, 8, Activities, Games

No Dodgeball? No Problem!! Play Scooter Boat Bombers instead. With this Scooter Boat Bombers PE Game! resource you can take students on a safe trip through the ocean on their own boat as they compete to collect the most cones by throwing accurately and collecting using teamwork. Take your students on a trip of fun and fantasy as they pretend your gym is an ocean of fun! This fun and exciting Scooter Boat Bombers PE Game teaches students core exercise, agility skills, lower body strength, teamwork and honesty! Skills to learn/practice: Core and lower body exercise. As well as teamwork and strategizing. Learning Target: I can use my legs and core muscles to accomplish a task. I can throw an object overhand accurately. I can accelerate and change directions while pushing a heavy object This Scooter Boat Bombers PE Game includes warm-up activity , a learning group activity , and an assessment. Additionally, safety rules are included for this game. This Scooter Boat Bombers PE Game was designed for students in elementary and middle school. It is fun to use for gym class or holiday fun. Your students are sure to have fun when they engage with this game. Shape America Standards are also included. FUN ENGAGING Activities, Student Friendly Visual Aids, Set-Up Instructions Included, Detailed Graphics, llustrations, and Instructions, Efficient and Organized Materials for ease of use and implementation, Great for All Grade Levels of Elementary and Middle school. Use for Multiple Years Large group physical education games to use in your PE classes, summer camp or for your church youth group program. These quality products were designed to be engaging, student friendly and highly educational. They provide MVPA (Max Volume of Physical Activity ) and high energy to provide an outlet for students to develop their cardiovascular fitness. Your students will love them! You can incorporate them with multiple classes at the same time or a single class at a time. Products are geared towards elementary and middle school students but can also be used with high school students successfully! The games can be modified for skill levels and to fit your gym size. The equipment suggested in the plan can be substituted for other items in your equipment closet. Games - multi-skill games are designed for students having a wide range of abilities. These games can be used by PE teachers as a full unit or an extension of their unit. Combined with other numerous activities to be creative during a single class period. The individual products and activities can also be utilized by classroom teachers to organize recess activities keeping students active and focused during recess play. In addition, many of the products can be used to make great small-group activity for school events such as Field Days or as a seasonal rewards days. For games - Plan includes a number of text boxes with headings and subheadings that correspond to the unique PE planning and structural procedures. It incorporates a wide variety of critical lesson plan components that are important for teaching large group games. games provide opportunities for students to improve their catching, throwing, kicking, striking, running, goal keeping, tracking, dodging, tagging, reaction time, cardiovascular endurance, teamwork, sportsmanship, hand-eye coordination, accuracy & agility. One great thing about these games is that students can be placed in ability groups that consider developmental skill and fitness factors to help keep the games fair, even and safe for all. Detailed Instructions in an Easy-to-Understand Lesson Plan Format, FUN and ENGAGING, Set-Up Diagrams Included, Use Year After Year, Great for Developing a Variety of PE Skills

Author Gems from the Gym

Tags Core Exercise, Agility Skills, Lower Body Strength, Teamwork And Honesty!, Scooter Physical Education Games, Scooter Games For Physical Education, Pe Scooter Games, Scooter Pe Games, Gym Scooter Games

Chemical Elements – Matching Pairs Game & Flashcards (1–118)

Chemical Elements – Matching Pairs Game & Flashcards (1–118)
STEM, Science, Chemistry, Physics, Life Sciences, Montessori, Basic Science, Grade 7, 8, 9, 10, 11, 12, Activities, Games, Worksheets & Printables, Task Cards, Teacher Tools, Flashcards, Classroom Decor, Door Decor, Bulletin Boards, Posters

Chemical Elements – Matching Pairs Game & Flashcards (1–118) 118 cards for learning the periodic table A visual and interactive way to explore the periodic table 🧪🧠 This printable card set includes all 118 chemical elements and can be used either as a classic memory game or as flashcards for independent practice. Each card features the element’s symbol, atomic number, and name – providing a clear and accessible entry point into the world of chemistry. The cards are designed to be used flexibly. You can print them twice to play Matching Pairs (also known as Memory®), where students turn over cards and try to find identical pairs. This helps improve concentration and recall while reinforcing students’ familiarity with element symbols and atomic numbers. What’s included: 118 cards (PDF format) – one for each chemical element Each card includes: element symbol, name, and atomic number Use them as a memory game (print twice) or flashcards for review Black-and-white format allows for optional color coding (e.g. element groups or states of matter) In my classroom: I’ve used this resource with grades 7–10, both during our unit on the periodic table and as a review activity. Some groups like to sort the cards by group or period before playing. Others enjoy using them competitively, seeing who can name the most elements based on symbol alone. There’s also room for differentiation: stronger students can work without a periodic table for support, while others use it alongside. The black-and-white version is copy-friendly and works well if you want students to color-code elements (e.g. metals vs. non-metals). You can also adapt the game for faster learners by having them group elements or research additional properties. This is a low-prep activity you can use again and again – whether as a center activity, partner task, or quick review before a test. Just print, cut, and play. 📍 Best wishes, Heike from @Lernfitness Did You Know? I teach with a certified therapy dog, and together we create a positive and welcoming learning environment. 🐶

Author Lernfitness

Rating

Tags Educational Card Games, Chemistry, Physics, STEM Science Matching Game, Chemical Elements, Periodic Table Matching Game, Game, Memory, Matching Pairs, Flashcards

Kinetic Theory, Mixtures, Separating Mixtures - Smart Board Bingo for Middle School

Kinetic Theory, Mixtures, Separating Mixtures - Smart Board Bingo for Middle School
Science, Chemistry, Grade 5, 6, 7, 8, 9, Activities, Games

Kinetic Theory, Mixtures, Separating Mixtures - Smart Board Bingo for Middle School This interactive teaching resources offers a refreshing approach to instruct middle school students on key chemistry concepts, such as the kinetic theory of matter and mixtures properties and compositions. Core Concepts Covered: Kinetic theory of matter Properties and composition of mixtures Methods of separating mixtures This resource reinforces understanding in: Particle arrangement in various states of matter (solids, liquids, gases) Dynamics associated with state changes In-depth topics include: - Solubility definitions - Factors affecting solubility (e.g. temperature or stirring effects) - Characteristics & behaviours of suspensions & saturated solutions - Methods for isolating components (evaporation to dryness or distillation types) - Distinctions between compounds vs elements relative to mixture purity The primary teaching tool is presented through an engaging interactive bingo game accessed on a smart board. Fifty questions are generated randomly by software. If the number called out aligns with their bingo card number, students must not only cross off that number but also provide written answers on their card. This promotes active engagement and makes learning fun! Note: This package contains an answer PowerPoint and answer sheets that can be used for verification after games. Listed amongst included resources are: An Answer Powerpoint A set accommodating up-to-48 bingo cards ensuring every student's inclusion regardless of class size Breakaway sheets for the verification of student responses and topic discussions A variety of supportive supplementary materials to bolster revision at a student’s personal pace may it be as homework task or collaboratively in classroom setting In conclusion: The Kinetic Theory, Mixtures, Separating Mixtures - Smart Board Bingo for Middle School teaching resource changes the landscape of standard lessons into dynamic, interactive learning sessions. It seamlessly combines theories with fun activities that make students grasp and remember these essential chemistry concepts effectively while alluringly building their problem-solving skills. An absolutely joyous learning journey inviting middle schoolers towards charming world encapsulated within molecules leading them to have strong foundation prepping up for higher-grade studies.

Author Elf off the Shelf Resources

Tags Kinetic Theory, Mixtures, Separating Mixtures, Smart Board Bingo, Middle School

Light - Reflection, Refraction and Lenses Smart Board Bingo for Middle School

Light - Reflection, Refraction and Lenses Smart Board Bingo for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games

The Light - Reflection, Refraction and Lenses Smart Board Bingo for Middle School This is an engaging teaching resource designed specifically for students in grades 5 through 9. This Game -based learning tool focuses primarily on the physics behind light, its properties, and behaviors. In essence, through a Smart Board Bingo format, students are presented with randomly generated questions about reflection, refraction or lenses. They actively participate by recording answers on their bingo cards if the question number corresponds with their card. What's included in the Resource? A question generator assembled within a zip file carrying over fifty thought-provoking questions about various concepts of light such as luminous vs non-luminous things or why lightning is seen before thunder. A cluster of 48 different Bingo cards used for group activities or whole class engagement creating an environment conducive to healthy competition and facilitating knowledge retention. An answer PowerPoint presentation along with an inclusive answer sheet to facilitate reviewing sessions after enjoying the fun game of science-themed bingo. These tools can be employed by teachers to help students correct their mistakes right away. Students may also check their answers independently at the end of each session fostering self-dependence while cultivating scientific understanding. To sum up succinctly: The Light - Reflection, Refraction and Lenses Smart Board Bingo for Middle School brilliantly harnesses game mechanics to facilitate more effective science lessons concerning vital physics concepts related to light phenomena. This resource can range from small group recess activities stirring up beneficial discussions all the way apposite assignments perfect for individual work at home advancing independent reasoning capabilities along with conceptual mastery in Optical Physics.</p

Author Elf off the Shelf Resources

Tags Light Properties, Reflection, Refraction, Lenses, Smart Board

End of the Year Jenga

End of the Year Jenga
, Grade 3, 4, 5, 6, 7, 8, 9, Activities, Games

End of the Year Jenga: An Interacting Learning Resource End of the Year Jenga is an educational tool with a clear objective—fostering healthy communication among students while engaging them in fun learning activities. It aids teachers in promoting interaction, thereby building friendly relationships. This resource contains seven pages filled with 48 interactive pieces, making it more than just an educational game. It's a unique platform where classmates could learn more about each other, and build lasting memories through shared experiences. With simple rules, this activity involves turn taking exercises that promote peer learning. Suitability and Flexibility Gauged perfect for grades 3 to 9, it provides flexibility across different classes and subjects as required. Its structure supports application within whole-group settings—a class could play collectively—for shared fun or can be split for focused small group interactions. Ideal for both classroom use and homeschooling setups. Eminently suited for homework assignments involving interactions outside school hours. The enjoyment extends beyond traditional learning environments. Convenient Ready-To-Print Format The resource is available as a ready-to-print PDF file type—just download, print out the jenga pieces on cardstock paper—and you're ready! A Refreshing Approach Toward Learning & Social Bonding: In summary-free terms: The true appeal of "End of The Year Jenga" lies not only in promoting delightful year-end activities but also cultivating connections among students—an essential factor when transitioning from one academic year to another or breaking up regular study periods with something less intense yet equally beneficial. Nothing engages children better than transforming lessons into games—they learn without realizing they're being taught—thanks to resources like "End of The Year Jenga". In conclusion, it's a refreshing twist on learning and forming social bonds through enjoyable activities.

Author Educate and Create

Tags Interactive Learning, Group Activity, Communication Skills, Peer Learning, End Of The Year Activity

Kinetic Theory of Matter, Mixtures, Separating Mixtures Board Game for Middle School

Kinetic Theory of Matter, Mixtures, Separating Mixtures Board Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games

Kinetic Theory of Matter, Mixtures, Separating Mixtures Board Game for Middle School This teaching resource combines fun and education to provide an effective way of reinforcing curriculum on the kinetic theory of matter. It consists of 54 question cards tackling various levels of difficulty that probe topics like: Particle Arrangements in Solids, Liquids, Gases Changes in States including Sublimation Differences in Pressure among Gases Diffusion Process Pure Substances vs. Mixtures: A Detailed Examination into Elements and Compounds. This interactive board game benefits both large classes and smaller study groups by promoting proactive learning through challenging comprehension tests on subject matters. Additionally, it can serve as an alternative homework assignment encouraging practical applications. Quick Preparation Time & Easy Setup: To prepare the game, photocopy the provided game board onto A3 paper or card - color and greyscale versions are included! Photocopy question sheets onto another set of paper then cut them into cards. The process is very straightforward which makes this learning resource even more appealing from a teacher’s perspective. The Game Play Process: The game allows students to put their knowledge to test on matter topics as they roll dice moving along the board following square instructions(challenge phase). During this phase, if a student thinks their opponent made a mistake with an answer during their turn, the challenge resolution phase kicks in where books may be consulted for fact-checking . A Quick-Check Answer Sheet is supplied for teachers looking over these activities ensuring proper order while boosting learning potential. In order to maximise the benefits of this resource, students from Grade 5 up through Grade 9 should already have some background knowledge about properties of matter. Suitable for Any Learning Environment Whether you’re teaching in a public school or homeschooling, The Kinetic Theory of Matter Board Game presents an excellent approach towards reinforcing important scientific concepts while cultivating problem-solving skills - making lessons both educational and enjoyable. This game is specifically designed to benefit students learning Physics.

Author Elf off the Shelf Resources

Tags Kinetic Theory, Matter, Mixtures, Separating Mixtures, Board Game

Scratch: Stick Figures (Game Mechanics #3)

Scratch: Stick Figures (Game Mechanics #3)
Science, Technology, Computer Science, Grade 3, 4, 5, 6, 7, 8, 9, 10, Games, Activities

Scratch: Stick Figures (Game Mechanics #3) An invaluable teaching aid designed to enhance the computer science knowledge and skills of students from grades 3 to 10. It focuses primarily on developing character within a gaming context with stick figures serving as learnable starter characters. What Will You Learn Creating an animated stick figure Utilizing the figures within game mechanics Fundamental principles of computer science translated into practical application Suitable For This package is versatile enough for both public school teachers and homeschoolers teaching whole group instruction or smaller breakout sessions. Additionally, it works as an effective homework tool because of its step-by-step tutorial style layout. Prerequisites To fully benefit from Scratch: Stick Figures (Game Mechanics #3), a basic understanding of Scratch is necessary. Cross-Curricular Appeal This product, although classified under 'Computer Science', seamlessly integrates into interdisciplinary curricula focusing on technological literacy or even creative arts due to its suitability across different grade levels and learning stages. Delivery Format You'll receive the guide as a PDF file, containing detailed, easy-to-follow lesson plans accompanied by visual diagrams for extra support. It ensures that your students can smoothly begin their journey in game scripting regardless of your teaching experience level. In Summary: Lead your students towards mastery in creating simple characters crucial not only for games but other digital animations too with Scratch: Stick Figures (Game Mechanics #3)!

Author Roombop

Tags Game Development, Computer Science, Animation, Character Creation, Teaching Resource

Measurement: Board Game - FLASH-MAC

Measurement: Board Game - FLASH-MAC
Math, Measurements, Common Core, Grade 6, 7, 8, Activities, Games

Measurement: Board Game - FLASH-MAC An interactive teaching resource specifically designed for students in grades 6-8. This unique learning tool perfectly merges education and entertainment and is focused on facilitating comprehension of fundamental measurement concepts within Math. Detailed Features: Delivers 16 divergent measurement questions that are shared between two teams. These questions are designed in a multiple-choice format, stimulating critical thinking skills while simplifying understanding for students. Firmly incorporates elements from the Five Strands of Math, affirming its comprehensive educational value. Rigidly complies with the expectations of Common Core State Standards, STEM initiatives, and NCTM guidelines—guaranteeing high-grade pedagogical standards for best learning outcomes. Versatility: The software can be used effectively across various settings—whole group sessions, small groups or pairs, or even as individual homework assignments. Regardless of how it's incorporated, it changes monotonous lessons into lively instructional mediums that foster active student engagement. Tech Specs: This product comes as a single file compatible exclusively with Mac systems ensuring ease-of-access to teachers using these platforms. In Conclusion: Whether you're a public school teacher who needs innovative ways to illustrate complex concepts, or you're a homeschooler wanting resources that combine fun with learning—the Measurement: Board Game - FLASH-MAC not only guarantees content mastery but also inspires an overall love for math.

Author Classroom Complete Press

Tags Software (Mac)

Current Electricity - Circuit and Symbols Dominoes for Middle School Science

Current Electricity - Circuit and Symbols Dominoes for Middle School Science
Science, Physics, Grade 5, 6, 7, 8, Activities, Games

A dominoes game with circuit symbols and descriptions, sketches and circuit diagrams of series and parallel circuits instead of numbers. Prior Knowledge · Be able to recognise the symbols for a lamp, switch, voltmeter, ammeter, buzzer, motor and resistor. · Be able to match the description, sketch or circuit diagram for the same series circuit. · Be able to match the description, sketch or circuit diagram for the same parallel circuit. Rules of the Game · Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. · The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. · Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. · If a player thinks a match is wrong they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. · If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. See more Elf Off the Shelf resources on this topic and many others

Author Elf off the Shelf Resources

Tags Science Games, Science Activities, Current Electricity, Circuits Printable, Dominoes Game

Scratch Thanksgiving: Turkey Game

Scratch Thanksgiving: Turkey Game
Science, Technology, Computer Science, Grade 3, 4, 5, 6, 7, 8, 9, 10, Games, Activities

In this project , you will create a simple line following game in Scratch. Guide the turkey to safety, and don’t let it fall through the gaps! This Scratch game guide is perfect for Thanksgiving or really anytime during the year. It includes all the directions from start to finish as well as suggestions as to how they can change there game to be different then their peers. This package is a great resource to have your students follow.

Author Roombop

Tags Scratch, Scratch Coding, Coding, Thanksgiving Flash Games, Thanksgiving Computer Games