Professor Cody Teaches Kids to Code using Scratch: Lesson 6

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Attributes
Grades

Grade 5, 6, 7, 8, 9

Editable
No
Author
Edulito
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About This Product

Professor Cody Teaches Kids to Code using Scratch: Lesson 6

Lesson 6, the final installment in a six-part series, is an insightful educational resource targeting children aged 8-14 years.

This lesson leveraging the capabilities of Scratch 3.0,a visual programming language, introduces intriguing programming concepts through practical tasks and interactive activities.

In This Lesson:
  1. An introduction to Arrays through project-based learning experiences.
  2. Diverse programming opportunities like designing a memory game, setting up a score list for games or creating birthday present lists using arrays..
  3. An engaging video tutorial that guides learners across task execution stages and emphasizes concept consolidation with fun challenges at each activity's end.
The Unit in Diverse Learning Settings:
  • Synchronised whole class instruction promoting collaborative problem-solving tactics development.
  • Potential utilisation within small group settings focusing extensively on individual student needs. .
  • Possible assignment as homework exercises for additional practice outside classroom timings.

This unit includes various value-add templates required across tasks procured via Edulito. The resource also consists of printable PDF documents (18 pages total) offering step-by-step instructions and notes sections for easier usage even without internet connectivity making it ideal both inside class scenarios or homeschooling environments..

Suitable For Grades 5 - Grade 9:

What's Included

18 printable pages in PDF Format and a YouTube Video tutorial (see link above)

Resource Tags

coding Scratch arrays programming concepts project-based learning

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