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Page 12 - 7th Grade Games

Bring energy to your seventh-grade classroom with games that align with learning goals. This collection includes strategy challenges, language arts activities, and mathematical explorations. By incorporating these games into your lessons, you can make learning more engaging and effective.

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Country Study on the United Kingdom - Snakes and Ladders Game PDF

Country Study on the United Kingdom - Snakes and Ladders Game PDF
Social Studies, Geography, History, History: Europe, Grade 7, 8, 9, 10, 11, 12, Activities, Games

Country Study on the United Kingdom - Snakes and Ladders Game PDF This Teaching Resource is a PDF Board game (Snakes and Ladders; 3 slides) on the United Kingdom (Europe). This Printable Resource can be great for Geography, European History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 7th Grade to 12th Grade. This Geography + Social Studies game on the United Kingdom (country Study) aims to test learners on their knowledge on the UK and British Culture (naming cities in the UK, telling about history events, telling about your pawn's character, telling about Famous Britons or telling what you would like to visit in the United Kingdom). Some preparation on the UK, British Culture and History can be useful for this Social Studies Activity. Within this amazing Country Study on the United Kingdom (Europe) board game (snakes and ladders; 3 PDF Printable slides) it is offered: 1 board with questions and Speaking Prompts (ex. naming British Cities or telling about British history events such as the Roman Empire in Britain, Henry VIII or the Industrial Revolution etc) 1 Printable Craft Die with numbers written 1 Printable Craft cone to make Game Pawns to play 5 Famous People from the United Kingdom such as (Queen Elizabeth I, Queen Elizabeth II, Charles III, William Shakespeare etc.) to stick on the players' printable craft cone This amazing and fun Social Studies + Geography Country Study on the United Kingdom (Europe) PDF Digital Teaching Resource (3 PDF Printable Slides) can be great for learners from 7th grade to 12th grade to test the UK and its Culture. Learning with Alan is a Brand New Teaching Resource, Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan

Author Learning with Alan

Tags United Kingdom, British, Game, Snakes And Ladders, Printable, Geography, Social Studies, Country Study, Teaching Resource, Great Britain

Reputation SEL Scoot Game

Reputation SEL Scoot Game
Special Resources, Social Emotional Learning (SEL), Grade 5, 6, 7, 8, 9, 10, 11, 12, Games, Activities

Reputation Social Emotional Learning (SEL) Scoot Game: An Innovative Teaching Resource The Reputation Social Emotional Learning (SEL) Scoot Game is a highly engaging teaching resource designed for educators keen on introducing their students to the concept of reputation. Suitable for Grade 5 to Grade 12, it combines the charm of a scoot game with an impactful learning experience. This interactive tool deviates from traditional teaching methods, each task/question card being carefully crafted to guide learners in understanding reputation and its influence on relationships and opportunities. Educators can use this flexible resource for whole class instruction or small group activities, fostering an active learning environment beyond lectures. Included in the package: 24 question/task cards: These will stimulate thoughtful student responses within approximately one minute. The questions have been meticulously designed around situations related to reputation- building awareness and empathy towards others' perspectives. An introduction slide: It acts as an opening element providing initial guidance before students commence their questioning journey. A double-sided answer recording sheet where students can write down their responses, also promoting organization skills. The game is also compatible with Microsoft PowerPoint making it effortless and convenient for educators who wish to incorporate technology into classroom teaching or distance learning situations. All you need is basic equipment - timer & signal bell - allowing instant fun in your sessions! Possible Uses of this Immersive Education Tool: This resources may be used in religious education classes, by homeschooling parents or public school teachers as an interactive class activity or as homework assignment challenging individual thinking skills outside school premises. Remember: The Reputation SEL Scoot Game is not just an education resource; it nurtures deep critical thinking skills on vital topics while fostering a vibrant, interactive learning atmosphere. Bolster Your Teaching Toolbox Today Purchase this high-quality resource and add a new, exciting dimension to your teaching toolbox!

Author Jennifer Moyer Taylor

Tags Reputation, Social Emotional Learning, Scoot Game, Interactive Teaching, Critical Thinking

Light - Reflection Dominoes Game for Middle School

Light - Reflection Dominoes Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games

A dominoes game with questions and statements on reflection in a plane mirror instead of numbers. Prior Knowledge > Transparent, translucent and opaque materials > Luminous and non-luminous objects > Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence > Virtual experiment to prove i = r > Ray diagram showing how the eye sees an image in a plane mirror > The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. > Ray diagram showing how the eye sees an image in a periscope > Specular and diffuse reflection What You Get > 90 dominos > Animated PowerPoint explaining the rules and how to play. Rules of the Game > Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. > The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. > Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. > If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. > If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. See more Elf Off the Shelf resources on this topic and many others

Author Elf off the Shelf Resources

Tags Reflection, Angle Of Incidence, Angle Of Relection, Transparent Translucent And Opaque Material, Specular And Diffuse Images, Dominoes Game Explained

Map Wars: Canada Edition | Interactive Geography Game

Map Wars: Canada Edition | Interactive Geography Game
Social Studies, Geography, Grade 5, 6, 7, 8, Activities, Games

Title: Map Wars: Canada Edition – A Thrilling and Engaging Geography Game for Students Discover Map Wars: Canada Edition, a captivating geography game designed to immerse students in a fun and lively way while they hone their geography and mapping abilities. This team-oriented game encourages collaboration and amiable competition, keeping students actively invested in their learning experience. The Excitement of Map Wars: Canada Edition Map Wars: Canada Edition is a team game requiring two groups and can be enjoyed through multiple rounds. The game merges the excitement of competition with the practical application of geography and mapping skills, creating an enjoyable and educational adventure for students. Clear instructions on how to play are provided, ensuring that teachers and students can effortlessly comprehend the game 's rules and objectives. The game is delivered as a single PDF file containing 10 ready-to-print pages, offering all the required materials to begin playing right away. Map Wars: Canada Edition is an interactive geography game that offers students an entertaining way to practice their geography and mapping abilities. The cooperative nature of the game fosters teamwork and amiable competition, making it a valuable resource for any social studies or geography curriculum. Students will relish the enthusiasm and challenge that this game brings to their educational journey.

Author The Social Studies Doctor

Tags Canada, Social Studies, Geography Game, Map Wars, Mapping, Interactive Geography Map, Interactive Geography Games, Interactive Canada Map, Map Geography Game, Interactive Geography

Presidents Time-Line Game

Presidents Time-Line Game
Social Studies, Government, Grade 5, 6, 7, Games, Activities

The Presidents' Time-Line Game is a 17-page download that is jam-packed with everything your students will need to engage in this activity and show what they know about presidents! The idea of the game is for a player to get 8 cards in chronological order in their personal timeline on the table in front of them. The game is over when the first player has 8 cards placed correctly in their timeline. Printable cards starting at 1778 are included for the game .

Author Creative Learning Connection

Tags Presidents Game, US Presidents, Timeline Activity, Timeline Game, Presidents Timeline

Among Instrument Families

Among Instrument Families
Creative Arts, Art, Music, Grade 3, 4, 5, 6, 7, 8, Activities, Games

A game that will keep your 4th and 5th graders entertained, engaged, and competitively charged, here'sAMONG INSTRUMENT FAMILIESinspired by "Among Us"! _______________________ IN THIS FAST PACED GAME, STUDENTS WILL SEE SEVERAL CREWMATES WITH INSTRUMENTS IN A SPECIFIC FAMILY (WOODWIND, BRASS, STRING, OR PERCUSSION) ALL OF THE INSTRUMENTS BELONG IN THAT FAMILY, EXCEPT FORONE.THE STUDENTS' GOAL IS TO IDENTIFY WHICH CREWMATE IS HOLDING THE INSTRUMENT THAT ISNOTIN THE SPECIFIED FAMILY. WE WILL CALL THAT CREWMATE THEIMPOSTER! Advance the slide and check your answer and go through the rounds! Included in this resource are A printout where you can replicate and cut out cards (if you want the students to place on the floor or hold up to show which one was the imposter) 3 levels of difficulty (4 crewmates, 6 crewmates, and 9 crewmates) Have a terrific time with this while your kids reinforce the instrument families (and which instrument don't belong in it) ;)

Author Mr Litts Music Room

Tags Instrumental, Instrumental Families, Music, Music Lesson, Music Printable

English months, days, and seasons game - I have...Who has?

English months, days, and seasons game - I have...Who has?
ELA, Language Development, ESL, Grade 1, 2, 3, 4, 5, 6, 7, 8, Games, Activities

The English months, days, and seasons game - I have...Who has? This is a unique educational resource aimed at enhancing students' understanding and recognition of the months, days, and seasons in the English language. It offers an easy-to-use learning tool ideal for students between 1st to 8th grade. What's Included? The resource includes a total of 27 cards that can either be handled by individual students or shared among pairs depending on your class size or group. To make them last longer, you could consider printing and laminating these cards for reuse. How Does It Work? The principle behind this game is simple but effective. The journey starts with a card marked 'I'll start the game'. A typical example would be something like 'I have May,' followed by 'Who has Autumn?' The student who has the 'Autumn' card responds appropriately by throwing in their own question like ‘Who has Thursday?’ This back-and-forth continues until all cards are used up, ending with the statement ‘The Game is over!’ Note: For more engaging sessions, divide your class under two teams each armed with a set of these cards. Make it competitive; whoever finishes first wins! Where Can It Be Used? This game isn't confined only to ESL (English as Second Language) classrooms; it fits right into any environment where English is the main spoken language – making it universal! Encourage discussions among learners both within diverse classroom settings or homeschooling environments. Life made simple with essential knowledge just one card away!.

Author Love Learning Languages

Tags Months, Days, Seasons, Interactive Learning, Vocabulary Acquisition

Spin To Win - Take & Give Whole Number Addition Mental Math Game

Spin To Win - Take & Give Whole Number Addition Mental Math Game
Math, Addition and Subtraction, Addition, Grade 3, 4, 5, 6, 7, Activities, Games

With this Spin To Win - Take & Give Whole Number Addition Mental Math Game your students will have a chance to practice with no extra work from your part! This is a self-checking game which allows students to play and also check on their knowledge. This Spin To Win - Take & Give Whole Number Addition Mental Math Game comes in a PowerPoint file ready to be played with groups of up to 4 players on one device, or as a whole class to projected it from your computer. This Spin To Win - Take & Give Whole Number Addition Mental Math Game has 25 questions. The questions vary in levels but all are designed for students to practice the Take & Give Strategy. This game enables players to hone their mental math abilities as they work alongside and aid their peers. Moreover, an unpredictable twist is added, as players spin to ascertain their points for each correct response, ensuring the game remains thrilling and open-ended! HOW TO PLAY: Students choose their question then solve it mentally. When done, they say the answer out loud, then check it by clicking the “check answer” button. If their answer is correct they then get to spin the wheel to be awarded their points! Some questions actually give a reward or a punishment! Where are they hidden? Who know!? Winner is the player with the most points when your time is up! More Addition Strategies with Whole Number SPIN TO WIN Games : · Round & Adjust · Take & Give · Start From the Left · Break One Addend Apart · Add Up

Author Made 4 The Middle

Tags Math, Mental Math, Number Talks, Basic Skills, Addition, Self-checking, No Prep, Engaging, Digital Game, Center

Free trade Game

Free trade Game
Social Studies, Economics, Grade 5, 6, 7, 8, Activities, Games

The idea of “Free Trade” can be difficult for students to grasp – it’s such a “way out there” idea that they may not think of much during their day to day lives. This game is very simple, but the concepts it reinforces are very important. It is designed to be used with a group of at least 8 or 10 students, and up to 30 or more. We spent about an hour when we played the game with my class of 24 students

Author Creative Learning Connection

Tags Economics, Trade, Game, Activity

American Revolution Time-Line Game

American Revolution Time-Line Game
Social Studies, History, History: USA, Grade 7, 8, 9, 10, Activities, Games

The American Revolution Time-Line Game is a 37-page download. This resource will provide you with explicit details for how to play the game, variations to playing the game, and the timeline cards that need to be printed for playing. The objective of this game is for a player to get 8 cards in chronological order in their personal timeline on the table in front of them.

Author Creative Learning Connection

Tags Timeline Game, History Timeline, History Game, American Revolution, Social Studies Activity

Olympic Games Torch Activity

Olympic Games Torch Activity
P.E. & Health, Sports, Grade 1, 2, 3, 4, 5, 6, 7, Games, Activities

Activity Introduction An amazing activity designed for the students to learn more about famous places in different countries. The Olympic Games What is your favorite sport? Tell us more about it. Who is your favorite athlete? Or what is your favorite team? Do you know who invented basketball? When basketball has been invented? Can you tell us where is the first time it has been played? Have you ever played soccer or football? If yes, tell us what was your position: A goal keeper, midfield player, or a defender? Do you like watching golf? If yes who is your favorite player? Can you name the differences between tennis and ping pong? Have you ever played volleyball on the beach? When it has been officially recognized by the Olympics? Do you like watching Formula 1 races? If yes, who is your favorite team or driver? Have you ever tried to play handball? If yes tell us more. Do you like watching people skiing or surfing? Olympic Games Torch Activity The activity is perfect for encouraging the researching skills for the students, while learning more about this fantastic place. Olympic Games Torch This friendly designed worksheet is suitable for students at school, homeschooling, and as a group activity. Instructions Glue the toilet paper roll on the dotted rectangle. Cut the other toilet paper roll in half and glue it on the dotted square. Cut the fingers out and wrap them around the base of the torch. Add the tissue paper on top to make the fire. Materials Needed 2 toilet paper rolls Scissors Yellow & orange tissue paper Glue Format Available in a PDF format.

Author Educational Voice

Tags Olympic Games Torch Activity, Olympic Games, Olympic Games Torch, Olympic Games Facts, Olympic Games Facts For Kids, Sport, Sports, Sports Facts, Sports Facts For Kids

Country Study on South Korea - Snakes and Ladders Board Game PDF

Country Study on South Korea - Snakes and Ladders Board Game PDF
Social Studies, History, History: Asian, Geography, Grade 7, 8, 9, 10, 11, 12, Activities, Games

Country Study on South Korea - Snakes and Ladders Board Game PDF This Teaching Resource is a PDF Board game (Snakes and Ladders; 3 slides) on South Korea (Asia). This Printable Resource can be great for Geography, Asian History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 7th Grade to 12th Grade. This Geography + Social Studies game on South Korea (Country Study) aims to test learners on their knowledge on South Korea and Korean Culture (naming 2 Korean cities, telling about history events, telling about your pawn's character, telling about Famous Korean individuals or telling what you would like to visit if you had to go to South Korea). Some preparation on South Korea, Korean Culture and History can be useful for this Social Studies Activity. Within this amazing Country Study on South Korea (Asia) board game (snakes and ladders; 3 PDF Printable slides) it is offered: 1 board with questions and Speaking Prompts (ex. naming Korean Cities or telling about Korea's history events such as the Korean War, Sejong the Great, the 1st March Movement etc) 1 Printable Craft Die with numbers written 1 Printable Craft cone to make Game Pawns to play 5 Famous People from South Korea (Bong Joon-ho, Queen Min, Sejong the Great, Ban Ki-moon etc.) to stick on the players' printable craft cone This amazing and fun Social Studies + Geography Country Study on South Korea (Asia) PDF Digital Teaching Resource (3 PDF Printable Slides) can be great for learners from 7th grade to 12th grade to test South Korea and Korean Culture. Learning with Alan is a Brand New Teaching Resource, Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan

Author Learning with Alan

Tags South Korea, Asia, Geography, Asian History, Social Studies, Snakes And Ladders, Board Game, Printable, Game, Korea

Metaphor Writing Infographic Game

Metaphor Writing Infographic Game
ELA, Writing, Creative Writing, Grade 4, 5, 6, 7, 8, Games, Activities

The Metaphor Writing Infographic Game Targeted towards educators, especially those in traditional classrooms or homeschooling settings teaching grades 4 to 8. This game is designed to enhance linguistic skills and creativity in students with a primary focus on metaphor writing. Features: Presents easy-to-follow Don'ts Editable Google table version Vibrant hues enhancing visual appeal and attention span Incorporates video links alongside each Don't for auditory reinforcement Includes links to four different Quizizz games reinforcing taught information through practice. This infographic game can be integrated within various classroom models - collaborative group sessions, smaller individualised objective focus before reconvening back or as independent homework assignments. Add-ons: A printable version available for flipcharts or class anchors All resources conveniently accessible via a single PDF containing necessary editable Google doc links. To summarize, the Metaphor Writing Infographic Game encapsulates crucial aspects of metaphor writing through engaging teaching methodologies making it an ideal support resource for both early learners and seasoned students alike. </div

Author Room2Ruminations

Tags Metaphor Writing, Infographic Game, Language Skills, Creativity, Teaching Tool

NO PRINT Gamer-ticulation Digital Dots and Boxes Articulation

NO PRINT Gamer-ticulation Digital Dots and Boxes Articulation
Special Resources, Speech Therapy, Grade 4, 5, 6, 7, 8, 9, 10, 11, 12, Activities, Games

NO PRINT Gamer-ticulation Digital Dots and Boxes Articulation The NO PRINT Gamer-ticulation Digital Dots and Boxes Articulation excels as a teaching tool for educators eager to engage older students in intensive speech therapy sessions. This interactive PDF game relies on an appealing video-gamer theme and the all familiar dots-and-boxes format adored by students, ensuring high-intensity, fun-filled articulation practices. In spite of being a digital product, it emanates the charm of navigating an old-fashioned pencil-and-paper game. Players employ annotation tools for drawing lines between the dots while simultaneously speaking targeted words as per their individual phonemes. The outcome is an enthralling synergy of learning and play that can easily pull off 100+ trials in one session. This resource allows for 51 target words for initial, medial, and final positions with 13 different phoneme options offered per board—ensuring huge variety! Perfect for whole classrooms or individualized speech therapy sessions on small groups or even single individuals; its digital form factor ensures easy integration within homework assignments as well. Beyond the basic interaction aspects via annotation tools, it also offers customizability elements: Facilitators can personalize this interactive experience by typing in winner’s names at endgame or incorporating focus-target words on blank board games using fillable blanks within each file—thus providing flexibility according to learner requirements. Suitable from Fourth Grade onwards till Twelfth Grade Adequate range from fourth grade onwards till twelfth grade makes this tool effective across broader academic spectrum particularly focusing on higher grades where engagement compounded with productivity is critical towards effective learning outcomes not only in Speech Therapy but other Special Learning Resources requirements as well, thus offering substantial utility via game-type learning resources accessible through simple PDF files. Indispensable for Progressive Education All these benefits consolidated render the NO PRINT Gamer-ticulation Digital Dots and Boxes Articulation resource to be not only useful but indispensable for every progressive educator who desires to diversify their teaching toolbox.

Author Intrepid Speech Therapy Materials

Tags Interactive Game, Speech Therapy, Digital Resource, Articulation Practice, Engagement

Current Electricity - Circuit and Symbols Dominoes for Middle School Science

Current Electricity - Circuit and Symbols Dominoes for Middle School Science
Science, Physics, Grade 5, 6, 7, 8, Activities, Games

A dominoes game with circuit symbols and descriptions, sketches and circuit diagrams of series and parallel circuits instead of numbers. Prior Knowledge · Be able to recognise the symbols for a lamp, switch, voltmeter, ammeter, buzzer, motor and resistor. · Be able to match the description, sketch or circuit diagram for the same series circuit. · Be able to match the description, sketch or circuit diagram for the same parallel circuit. Rules of the Game · Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. · The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. · Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. · If a player thinks a match is wrong they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. · If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. See more Elf Off the Shelf resources on this topic and many others

Author Elf off the Shelf Resources

Tags Science Games, Science Activities, Current Electricity, Circuits Printable, Dominoes Game

History of Astronomy Time-Line Game

History of Astronomy Time-Line Game
Science, Earth and Environmental Sciences, Space, Grade 7, 8, 9, 10, Activities, Games

The History of Astronomy Time-Line Game is a 17-page download that allows students to engage in a game about astronomy. Students will create their own timelines according to the history of astronomy. Everything you need to play this game, including rules and printables, are included.

Author Creative Learning Connection

Tags History Game, Timeline Game, Astronomy, Astronomy Activity, Astronomer Timeline, Astronomy History Timeline, Astronomy Timeline

Multiplying & Dividing Integers Playing Cards (Games)

Multiplying & Dividing Integers Playing Cards (Games)
Math, Numbers, Grade 7, Activities, Games

The purpose of this set of cards is to build fluency when determining the correct sign of the evaluated expression. The expressions are simple so that computation hinders the pace of the games as little as possible.

Author The Math Cafe

Tags Multiplying & Dividing, Integers, Playing Cards, Games

Game: Battleship Coordinate on Cartesian Plane

Game: Battleship Coordinate on Cartesian Plane
Math, Geometry, Graphing, Grade 4, 5, 6, 7, Activities, Games

Game: Battleship Coordinate on Cartesian Plane If you're an educator aiming to help your students gain a solid understanding of coordinate grid skills, this teaching resource - the "Battleship Coordinate on Cartesian Plane" game - is perfect for you. This engaging game is designed to provide crucial practice in a fun and interactive way. It's most suitable for students from Grade 4 through Grade 7. Imagine having an exciting tool that brings together mathematical concepts like geometry and graphing through a beloved game of battleship. Students have to strategically mark down the location of their ships using pencil, but there's an instructive twist - they must record the coordinates of their ship on the left-hand side in order to continue playing. This consistent notation promotes active learning and reinforces their understanding in a non-monotonous manner. What makes this resource even more student-friendly, is its double-sided print recommendation with reminders about (x, y) coordinates at the top page on the backside. Fold it into their printable battleship board, learners can only glimpse at this cheat sheet – maintaining gameplay mystery while providing much-needed help during play! This versatile Battleship Coordinate can be used within traditional classroom settings as well as homeschooling environments for individual or group learning sessions. This Math-themed product comes as a downloadable PDF file making it easily accessible and readily printable whenever needed by educators. Given these factors, our 'Battleship Coordinate on Cartesian Plane' game proves itself to be not just amicable educational fun but also an effective strategy for consolidating complex math concepts among young learners who might often have trouble visualizing spatial elements and working around plotting points. Looking out for simplicity within sophisticated subjects – which remains one of our key missions – we offer similar games targeting lower levels too; check out our ‘1st Quadrant Coordinate Battleship’ version available separately. Expand your teaching toolbox now with this innovative resource!

Author Resource Garden

Tags Cartesian Plane, Battleship Game, Coordinate Grid, Math Education, Interactive Learning

5 Minute Game: The Rhyme Game

5 Minute Game: The Rhyme Game
ELA, Grammar, Language Development, Vocabulary, Spelling, Preschool, Grade 1, 2, 3, 4, 5, 6, 7, Activities, Games

Here is a quick no-prep game for any elementary classroom: The Rhyme Game ! It helps teach vocabulary, syllables, rhyme, and prefixes. This product includes a one-page instruction sheet including the skills taught, different player configurations, rules, a sample round, and extension ideas. This game requires NO PREP and NO MATERIALS other than writing implements. I suggest whiteboards to save paper. Grades to Use With: This game can be used in any elementary classroom (grades K-8) or in a high school special education class. It is great for the following uses: · - Morning/home-room warm-up · - TOC back-up activity · - To fill the 5 minutes before lunch or the end of the day · - As a reward for small-group or one-to-one tutoring The Rhyme Game Rules: Start with a word that has many rhymes. (For example: tent, rant, king, see, you.) Do NOT choose duck for obvious reasons. Each student (or each team) has two minutes to make a list of as many rhyming words as they can. Points are counted based on syllables. The longer the word, the more points. After two minutes, tally the scores to find the winner. Sample Round: T: Think of as many words that rhyme with TENT as you can in two minutes. Team 1: bent (1), invent (2), went (1), content (2), meant (1) TOTAL: 7 Team 2: sent (1), bent (1), content (2), discontent (3), spent (1), unspent (2) TOTAL: 10 If you like this 5-minute game , check out the other ones in my store: Guess My Number Game Categories The 4-Letter Word Game I also have lots of intermediate math games too: Math Matching Games; 8 Sets of Math Fact Cards Perimeter of Complex Shapes: Math Strategy Game Credit Score Boardgame

Author Grace Under Pressure

Tags Rhyme, Syllables, Prefixes, Game, ELA, Quick Game, Fast Game, TOC, Tutoring, Phonics, Rhyme Games, Rhyme Out Game, Minute Rhyme, Rhyme Games For Kindergarten, Rhyme Game For Kindergarten, Ryme Game, Rhyme With Game

Separating Mixtures - Find the Pair Game for Middle School

Separating Mixtures - Find the Pair Game for Middle School
Science, Chemistry, Grade 5, 6, 7, 8, 9, Activities, Games

This is an engaging and enjoyable memory game on separating mixtures including evaporation, distillation, fractional distillation, filtration and chromatography. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. Please note – This pack is best printed in color. Included in this Pack. &gt; 42 question and answer cards &gt; Teacher’s answer sheet. &gt; Instruction sheet Preparation &gt; Use double-sided printing to copy 1 set per group of 4 pupils. &gt; Sheets could be laminated to enable year-on-year use. &gt; Cut sheets into cards. Prior Knowledge Required &gt; The composition and physical properties of mixtures &gt; Evaporation to dryness and crystallisation &gt; Distillation &gt; Fractional distillation &gt; Filtration &gt; Chromatography See more Elf Off the Shelf resources on this topic and many others

Author Elf off the Shelf Resources

Tags Evaporation, Distillation, Fractional Distillation, Filtration, Chromatography

Character Development Digital Game

Character Development Digital Game
ELA, Reading, Grade 6, 7, 8, Activities, Games

This is a Character Development Digital Game. Students will cite evidence, answer questions and build a paragraph with this interactive game. Directions are included for how to prep and implement this game. All part of this game are self-checking.

Author Mrs. Spangler in the Middle

Tags Digital Games, Google Classroom, Character Development, Reading Strategies, Comprehension

Presidential Election Process Vocabulary Game

Presidential Election Process Vocabulary Game
Social Studies, Government, Grade 4, 5, 6, 7, 8, 9, 10, 11, 12, Activities, Games

Presidential Election Process Vocabulary Game : An Exhilarating Educational Resource This exciting teaching tool is catered towards students from Grade 4 to Grade 12 studying Social Studies. Pillars of The Game : Furthers the understanding of the presidential election process. Incorporates engaging key terms related to governance (Example: President, Democrat, Republican, etc.). 15-page long detailed instruction and game in PDF format. Versatile enough for a Games Notebook setup or as an independent activity. Set-Up Instruction: All you need to ready this game is a simple print-out of the pdf file followed by preparation based on outlined instructions in it. Versatility In Execution: This game is designed keeping individual pedagogical requirements in mind and thus facilitates execution through whole classroom engagements or small group-centric interactions. Additionally, it can be assigned as homework for more practice outside school surroundings. Beyond Just A ' Game ': The Presidential Election Process Vocabulary Game presents learning through stimulative engagement unlike traditional methods. Due its collaborative nature, it promotes interaction amongst peers making education a fun-filled experience while imbibing values beyond textbooks thereby culminating into holistic development.

Author Knowledge Box Central

Tags Presidential Election, Vocabulary Game, Social Studies, Government Education, Democracy

Chemistry - Atoms and Molecules Dominoes

Chemistry - Atoms and Molecules Dominoes
Science, Chemistry, Grade 6, 7, 8, 9, Activities, Games

A dominoes game with questions and statements on forces and weight and mass instead of answers. Prior Knowledge Atoms are the building blocks of elements. All the atoms of one element are the same but are different to the atoms of other elements. Atoms combine to form molecules. If combining atoms are from the same element, a molecule of an element is formed but if they are from different elements, a molecule of a compound is formed. An element contains only one type of atom. A compound contains two or more different types of atom combined together chemically. Elements are listed in the periodic table. Each element has its own symbol. Some symbols are the capitalized first letter of the name of the element . Some symbols have two letters from the name with only the first capitalized. Some symbols are taken from the Latin name of the element. What You Get 80 dominos Animated PowerPoint explaining the rules and how to play. Rules of the Game Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. See more Elf Off the Shelf resources on this topic and many others

Author Elf off the Shelf Resources

Tags Chemistry Game, Chemistry Dominos, Atoms Handout, Molecules Game, Science Dominoes

Light - Refraction Wildcard and Snap Card Games

Light - Refraction Wildcard and Snap Card Games
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games

The Light - Refraction Wildcard and Snap Card Games This is a unique teaching resource designed for educators in both public schools and homeschooling environments. It serves as an excellent tool for consolidating learning about light refraction, infusing the instruction process with fun and engagement. Aimed at students in grades 5 through 9, this versatile resource is primarily focused on the subject of Science, more specifically Physics. Prior Knowledge Requirements: Density mediums Light travel dynamics Boundary light hitting effects Ray diagrams showing refraction Refraction through semi-circular glass blocks or prisms The concept of real and apparent depth. The Light - Refraction Wildcard and Snap Card Games includes: 66 playable cards: Suitable for whole group instruction or small group activities. An animated PowerPoint: Instructs how to play wildcard and snap games- boosting teachers' convenience while piquing student interest. In conclusion, the Light - Refraction Wildcard provides a refreshing approach towards science education by making physics more accessible one card game at a time.

Author Elf off the Shelf Resources

Tags Light Refraction, Physics Education, Teaching Resource, Card Games, Science Learning, Refraction Games