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Page 2 - 7th Grade Games
Bring energy to your seventh-grade classroom with games that align with learning goals. This collection includes strategy challenges, language arts activities, and mathematical explorations. By incorporating these games into your lessons, you can make learning more engaging and effective.
Writing the Equation of a Line from a Graph Pixel Art
Math, Geometry, Algebra, Graphing, Grade 7, 8, 9, Activities, Games, Worksheets & Printables, Task Cards
Need a quick and enjoyable method to practice writing the equation of a line in slope intercept form given a graph? Make linear equations visual, fun, and stress-free with this digital, no-prep, self-checking activity! Designed to help students build confidence and skills without becoming overwhelmed, this resource makes practice time a celebration of learning. No matter if you need a brief review, early finisher task, warm-up, or an exit ticket, this self checking mystery picture will captivate your students without taking them away from task or losing motivation. They'll get to write slope-intercept equations—without even realizing they're doing it! Why You'll Love This Activity: ✅ Digital & No Prep No printing, cutting, or preparation necessary. Assign the activity and you're set! Perfect for busy teachers who would love quality practice without spending any extra time preparing it. ✅ Self-Checking: Students learn immediately whether they are right or wrong. Instant feedback offers self-correction, independence, and greater confidence—no extra grading needed by you! ✅ Engaging & Fun: Students solve 10 well-selected problems and, for each correct solution, get a fragment of a multicolored mystery picture. The excitement of revealing the outcome makes learning math fun, like a game. ✅ Flexible & Quick: As it only contains 10 focused problems, the activity has no problem fitting into busy schedules. You can use it for: Light review Warm-ups Early finisher work Exit tickets ✅ Supports Differentiation Independent working students, it is easy to meet a range of learning requirements. They will only receive support when they need it, leading to independence and deeper understanding. ✅ Printable Worksheets & Answer Keys are Included: Want to do paper practice or require an extra level of support? This tool has printable worksheets and complete answer keys so that you can give students both digital and offline possibilities.
Author Matemaths
Rating
Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Printable, Digital, Algebra, Geometry
Thinking Games and Activities: Making Critical Thinking Fun for the Classroom
, Grade 5, 6, 7, 8, Activities, Games
Thinking Games and Activities: Making Critical Thinking Fun for the Classroom A comprehensive teaching resource designed to invigorate the learning experience in your classroom. This product has been crafted based on established research advocating that students learn more efficiently when exposed to a plethora of critical thinking skills, creative methodologies, varied study techniques, and metacognitive strategies. Resource Composition This resource comprises a collection of quick, no-prep or little-prep activities that engage key skills and strategies. Use these as individual assignments or class tasks flexibly fitting around your teaching style. Usage Variety Boost competitiveness within group work situations A perfect fit during spare moments during the school day like waiting for an assembly or end of class Easily adaptable into productive filler during bus travel times with students Possess repeatability factor due to its engaging nature stimulating request from students again! Bonus for Educators Increase longevity in lesson planning through recyclable worksheets saving educators time. Packaging & Designing: The package comes as a single PDF containing 88 pages ready-to-print worksheets filled with engaging activities designed specifically for Grade 5 through Grade 8 learners. This valuable asset provides teachers with diverse game types tailored towards enhancing critical thinking among their pupils in an enjoyable manner. In Summary, Thinking Games and Activities help make critical thinking not merely an academic pursuit but rather a fun part of daily learning – developing engaged learners whose intellectual curiosity gets encouraged by playing these games may well start their lifelong love affair with learning!
Author Classroom Complete Press
Tags Critical Thinking, Thinking Fun, Thinking Games, Class Activities, Group Games
Free Science Interactive Hangman Game / Chemical Reaction Vocabulary
Science, Chemistry, Physics, Grade 7, Games, Activities
Chemical Reaction Vocabulary Science Game for 7th Grade This interactive hangman game teaches and reviews key 7th grade science vocabulary related to chemical reactions. Students will learn characteristics and importance of concepts like endothermic, precipitate, catalysis, chemical equation, and more. The game provides a fun way for students to build chemistry vocabulary and reinforce learning. It can be used for whole group instruction, small groups, individual review, or even as a homework assignment. With engaging visuals and built-in reviews, the PowerPoint allows students to practice pronunciation, increase concentration, and expand scientific understanding. This vocabulary hangman game is part of a larger collection of Spanish language learning activities spanning kindergarten through 5th grade. Additional resources help build literacy, math, and social skills across elementary grades.
Author ShapeUp-N-Matematicas y Lenguaje
Tags Chemical Reaction, Chemistry, Periodic Table, Elements, Matter, Properties Of Matter, Small Or Whole Group, Interactive Activity, Science Vocabulary, Games
Algebra: Board Game for 6th-8th | MAC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games
Algebra: Board Game for 6th-8th | MAC Software This inventive teaching resource is designed to simplify complex algebra concepts into engaging mini-games. Specifically created for grades 6 to 8, it ingeniously amalgamates fun and learning under the same software. The Gameplay In this unique board game setting, two teams face off over sixteen multiple choice algebra questions. This format promotes teamwork and fosters creativity among students while enhancing their understanding of vital math principles. Educational Integration The game covers curriculum -related concepts corresponding to The Five Strands of Math: number & operations, algebra, geometry, measurement, data analysis & probability. It aligns with established educational standards like Common Core State Standards and STEM initiatives, assuring comprehensive coverage of grade-level expectations. Versatility: An Asset This flexible tool can be integrated effectively in diverse classroom dynamics. It can be introduced as a challenging activity during regular class hours or serve as an interesting home assignment promoting independent studies without losing the excitement associated with traditional games. Tailored for MAC systems: The software comes in a single downloadable zip file ensuring easy access and swift implementation across virtual or physical classrooms. Concludingly, lean on Algebra: Board Game for 6th-8th | MAC Software as your ultimate math learning solution that transforms difficult equations into simple games – instilling an enthusiasm towards math among young learners.
Author Classroom Complete Press
Tags Algebra Equations Game, Math Proportions Game, Math Board Game, Algebra Board Game, MAC Software
Biochemistry - Macromolecules – Device-Based Scavenger Hunt Activity
Science, Life Sciences, Biology, Grade 7, 8, 9, 10, 11, Activities, Games
Biochemistry - Macromolecules - Device-Based Scavenger Hunt Activity. This activity is the coolest thing I've created and your kids are going to love it, mine do. Think of a scavenger hunt, then add devices (Smartphones, Chromebooks, Laptops, or Tablets), engaged students, and learning through assessment and you have this resource. Quick Disclaimer. In order to use this activity, your classroom must have at least 1 device per 3 students. Smartphones, Chromebooks, Laptops, and Tablets will all work perfectly. The Content Includes: • Carbohydrates • Lipids • Proteins and Enzymes • Nucleic Acids • Cell Membrane • Saturated vs. Unsaturated fats ****************************************************** Here's how you implement them: • Print the QR codes and place them around the room • Place your students into groups • Let them loose! They move from Location to Location as they complete their tasks. Each Task is assigned by scanning the QR code and there are 5 Tasks per Scavenger Hunt Activity. • Have them submit their answers directly to your email via a form on my website. ********************************************************************** I've created a video that walks you through the entire activity. I did it using screen capture software on my phone so you can see exactly what your students will see. CLICK HERE to have a look . ********************************************************************** This activity: • Lets your students utilize their devices • Cuts down on wasted paper • Combines learning with assessment • Is a lot of fun • Comes in both Word and PDF formats Each Hunt is different and offers a unique way for your students to explore the topic. From Hunt-to-Hunt, possible tasks your students will face include: • Video analysis • Simulations • Fully automated and marked Quiz • Finish the story • Start the story • Calculations • News article • Opinion • Word scramble • Short answer • Web research --------------------------------------------------------------------------------------------- There are other Hunts as well and I'm continually adding more. Currently, the Hunts I have available include: Biology: • Cell Organelles • The Digestive System • The Circulatory System • Biochemistry - Macromolecules • Photosynthesis and Cellular Respiration • Mitosis and Cell Division • Cells and the Cell Theory – A Device-Based Scavenger Hunt Activity Ecology: • Energy Flow in Ecosystems • Invasive Species • Photosynthesis and Cellular Respiration • Cycling of Matter in Ecosystems • Ecosystems and Ecological Succession Space and Earth Science: • The Seasons • Our Solar System • The Moon • The International Space Station - Meeting Our Needs • Climate Change Electricity: • Static Electricity • Electricity Generation Chemistry: • Atoms: Atomic Theory and Structure • Physical and Chemical Changes • Elements and the Periodic Table • Chemical Reactions • Types of Chemical Reactions and Balancing • Acids, Bases and pH Physics: • Friction • Energy Transfer --------------------------------------------------------------------------------------------- Also, please visit my website Teach With Fergy for my thoughts on teaching, learning and everything in between.
Author Teach With Fergy
Tags Biochemistry Printable, Macromolecules Game, Macromolecules Printable, Science Activity, Scavenger Hunt, Macromolecules Word Search, Biochemistry Macromolecules, Macromolecules Activity Biology, Macromolecule Activities
Shell Model – Chemistry Flashcards Without Element Names
STEM, Science, Chemistry, Physics, Life Sciences, Grade 7, 8, 9, 10, 11, 12, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Word Problems, Flashcards, Escape Room, Experiments
Shell Model – Chemistry Flashcards Without Element Names 118 cards for learning the periodic table Visual practice with atomic structure and electron configurations 🧪🔬 This printable flashcard set gives students a hands-on way to practice atomic structure and the shell model – without revealing the element names. Each of the 118 cards shows the atomic number, the chemical symbol, and a diagram of the electron distribution across shells. This encourages students to actively recall element names and deepen their understanding of how atomic structure relates to the periodic table. I’ve used these cards mainly for review and partner quizzes. Students really have to think: “What element has 11 electrons and that shell pattern?” or “Which group might this symbol belong to?” It shifts the focus from just memorizing the periodic table to actually understanding the structure behind it. What’s included: 118 printable flashcards (PDF) Each card includes: atomic number, symbol, and shell model (no element names) High-resolution layout, easy to print and cut Suggestions for classroom use included Classroom ideas: Use the cards as a “Find the Pairs” game: Print two sets and let students match identical cards or group elements by patterns. Use them for sorting tasks: metals vs. non-metals, main groups vs. transition metals, increasing number of shells, etc. Create mini-quiz stations: One student shows a card, the other has to guess the element name or describe properties based on the shell model. Let students use the cards to quiz themselves or work in pairs for peer learning. The fact that the element name is missing makes the activity more cognitively demanding – great for more advanced learners or as a follow-up to a unit on atomic structure. Students are more engaged when they can “figure things out” rather than just read off answers. The resource is ready to print. For repeated use, laminating is recommended. 📍 Best wishes, Heike from @Lernfitness Did You Know? I teach with a certified therapy dog, and together we create a positive and welcoming learning environment. 🐶
Author Lernfitness
Rating
Tags Educational Card Games, Chemistry, Physics, STEM Science Matching Game, Chemical Elements, Periodic Table Matching Game, Flashcards Chemical Elements, Shell Model, Game
Geometry: Board Game for 6th-8th | PC Software
Math, Geometry, Common Core, Grade 6, 7, 8, Activities, Games
Geometry: Board Game for 6th-8th | PC Software A compelling teaching resource, Geometry: Board Game for 6th-8th | PC Software is designed to make mathematics education interactive and engaging. This dynamic tool utilizes a familiar board game format to bring geometry concepts alive and introducing an element of fun into serious learning. Multifaceted Learning Through Gaming 16 multiple-choice questions covering major geometry concepts required in grades six through eight. A novel way for educators to reinforce stress-free learning as students apply their knowledge in answering comprehensive queries. The questions are divided among two teams promoting collaborative problem solving—a crucial skill in the classroom. Different teaching strategies cater to various student needs. The Geometry: Board Game has been designed with flexibility, allowing its integration across different instructional methods: Versatility of Instructional Usage Full-Class Instruction: Integrates seamlessly into a conventional classroom setting, encouraging participation from every learner. Small Group Sessions: An excellent additional tool during group sessions aimed at mastering specific geometry concepts. Educational Supplement: Serves as an engaging homework assignment or a resource during free periods—keeping students engaged beyond regular class hours. Educational Standards Adherence This product adheres strictly to educational standards — Common Core State Standards and STEM initiatives. It aligns with the guidelines set out by the National Council Teachers of Mathematics (NCTM). Therefore, it aids teachers not only in knowledge impartation but also presenting information relevant to standardized exams. Easy Access and User-Friendly The software is packaged in a single zip file, making it easy-to-access and user-friendly for installation on PC systems. It offers meaningful learning experience without unnecessary complications. A Way Forward For Educational Excellence Geometry: Board Game for 6th-8th | PC Software offers educators a versatile tool built around thoughtfully crafted exercises emphasizing direct application over mere memorization. By engaging students through gamified learning, it fosters an enriching environment where students are interested and actively invested in their progress.
Author Classroom Complete Press
Tags Parallel Lines, Intersecting Lines, Skew Lines, Geometry Games, Geometry Activities
Zombie Government! (An engaging government simulation on the role of government)
Social Studies, History, History: USA, Government, Grade 7, 8, 9, 10, 11, 12, Activities, Games
Zombie Government! is an engaging government simulation that puts students in charge of a quarantine zone (QZ) facing a zombie apocalypse. Students must make difficult decisions about how to govern the QZ, keep citizens safe, and distribute limited resources. This interactive game allows students to explore the roles and responsibilities of government through simulated scenarios involving potential rebellions, food shortages, corruption, and more. The simulation encourages collaboration, critical thinking, and problem solving as students navigate complex situations. This bundle from experienced educators includes detailed teacher guides, slides, and both digital and printable student workbooks to support implementation. Zombie Government helps students gain firsthand experience with the real-world challenges of leadership and governance.
Author Ed Dynamic
Tags Government Simulation, Social Studies Games, Leadership Activities, Critical Thinking
Scratch: Pausing (Game Mechanics #5)
Science, Technology, Computer Science, Grade 3, 4, 5, 6, 7, 8, 9, 10, Games, Activities
This guide will show you how to implement a play and pause button in Scratch. This resource will take your students through setting up an example play & pause moving basketball. It teaches the students the step by step process and logic behind the blocks. This package is a great resource to have your students follow. These game mechanic guides are great to teach specific techniques and skills that can be used to create a game. They allow the students to expand their knowledge of Scratch. It is recommended that your students have an understanding of Scratch before using this resource.
Author Roombop
Tags Scratch Game, Scratch Game Programming, Scratch, Gaming
Math: Measurement Activities
Math, Measurements, Grade 4, 5, 6, 7, Worksheets & Printables, Worksheets, Activities, Games
Math: Measurement Activities Overview This resource provides educators with a comprehensive toolkit for teaching both customary and metric units of measurement, including length, weight, and capacity. Suitable for grade 4 to grade 7 students. Interactive Games The resource includes six interactive games designed to reinforce the conversion of different units of measure. These can be used for either whole group activities or small group tasks. Versatile: Suitable for different class dynamics. Engaging: A deviation from conventional teaching methods capable of keeping students engaged throughout the learning process. Included Task Cards & Charts Besides games, there are 30 task cards and fill-in-the-blank charts in this pack: Task cards: Ideal for practicing metric and customary unit conversions that can also serve as homework assignments or quick assessments during class time. Suitable also for independent work and extension tasks for more advanced learners. Fill-in-the-blank charts: Serve as handy references while tackling measurement activities benefiting consolidation of new topics into existing math knowledge bases. Fastrack Activities & Answer Keys Morning Work/Bell Work Applications: Packs engaging fun measurements related activities suitable as morning work options or bell ringers performing perfectly well with fast finishers too! Inclusion Of Answer Keys: - An additional benefit is inclusion of answer keys which provide educators instant access making checking work easier. Note: This comprehensive digital resource is delivered in PDF format – ready to print out as needed!
Author Big Apple Teaching
Tags Interactive Games, Measurement Conversion, Task Cards, Fill-in-the-blank Charts, Answer Keys
Algebra: Spinner Game - FLASH-MAC
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games
Algebra: Spinner Game - FLASH-MAC FLASH-MAC is an educational resource designed to boost critical thinking and enhance skills in math, particularly algebra. This tool encapsulates an interactive teaching methodology that allows educators in schools and homes to enrich algebra lessons focused on the Five Strands of Math for grade 6-8 students making it perfect for middle school. The Game Features: A spinning wheel game with 15 thoughtfully curated algebra questions Stimulation of students' problem-solving abilities An inventive path to understanding complicated facets of algebra while having fun This dynamic learning tool meets strict education standards laid down by recognized curriculum -specific authorities such as the Common Core State Standards (CCSS) and the National Council of Teachers of Mathematics (NCTM). Its inclusion ensures comprehensive exposure to pertinent knowledge areas vital for student growth. Versatility in Usage: The Algebra: Spinner Game - FLASH-MAC can be effectively used at various stages during learning sessions. It serves as a part of whole group instruction or small group activities, additional homeschooling material and even fun homework assignments for enforcing concepts learnt at home. In Summary, Algebra: Spinner Game - FLASH-MAC isn't simply a 'game'. It's where enjoyment aligns with profound understanding! It transforms learning into a dynamic experience. Accessibility is made simple through its single product file – requiring just Mac software compatibility; making it teachers’ ready-to-go aid! _Key note:_ Enrich your mathematics classes by adding Algebra: Spinner Game - FLASH-MAC into your teaching tools!
Author Classroom Complete Press
Tags Software (Mac)
Exponent Rules - Laws of Exponents Pixel Art
Math, Geometry, Algebra, Grade 7, 8, 9, Activities, Games, Worksheets & Printables, Task Cards
Need a brief and interactive method to reinforce the exponent laws? This self-assessment digital pixel art activity and printable worksheet turn exponent practice into an interactive, low-prep, and fun experience! With only 10 clearly written questions, this resource is mapped to guide students to become proficient with exponent rules without getting overwhelmed. It's an ideal warm-up, exit ticket, or fast review task—maintaining meaningfulness and efficiency in learning while guaranteeing that students receive the practice they require. What's Included? ✔️ Self-Checking Digital Pixel Art Activity (Google Sheets) Students input their answers, and the correct ones uncover a surprise pixel art image. Instant feedback keeps students engaged and encourages independent learning. ✔️ Printable Worksheet (PDF) Same 10 exponent rules questions, but printable—ideal for classwork, homework, or added practice. Ideal for math stations, spiral review, or quick assessments. ✔️ Answer Key Saves your time grading! Exponent Rules Addressed Product of Powers Quotient of Powers Power of a Power Why You'll Love This Resource No-Prep & Time-Saving Just distribute the digital version or print the worksheet—no extra prep required! The digital pixel art activity is self-grading, so students get immediate feedback, and you don't have to manually grade every response. Engaging & Motivating Children love watching the pixel image come alive as they solve each problem correctly. The gamification built in makes practice a game, not tedium! Adjustable & Adaptable Use this resource for: ✅ Warm-ups – A quick, engaging means of starting class. ✅ Exit tickets – Assure understanding within minutes. ✅ Spiral review – Brush up on exponent rules without overwhelming students. ✅ Independent practice – Perfect for independent learning. ✅ Home practice or extra credit – Give students a fun way to practice at home. Perfect For: ✔️ 8th Grade Math, Pre-Algebra, & Algebra 1 ✔️ Teachers of interesting, no-prep resources ✔️ Students who need more practice with exponent rules ✔️ Math centers, stations, or quick assessments Make Exponents Fun & Easy! With this downloadable worksheet and fun pixel art activity, students can easily learn exponent rules while experiencing a stress-free learning process. For a fast review, independent practice, or math warm-up fun, this content is designed to save you time and build student confidence.
Author Matemaths
Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Task Cards, Printable, Digital, Algebra, Geometry, Pythagorean Theorem
Valentine's Day Evaluating Algebraic Expressions Pixel Art
Math, Algebra, Grade 6, 7, 8, Activities, Games, Worksheets & Printables, Task Cards
Get students practicing evaluating algebraic expressions in a fun and engaging way this Valentine's Day. This no-prep, digital self-checking pixel art activity makes math practice a carefree, interactive experience. As students solve the problems, a hidden image of a Valentine's Day theme will be revealed-but only if they answer correctly! This resource includes digital pixel art, printable worksheets, and task cards to meet the needs of all learners, whether it be whole class instruction, independent practice, math centers, or homework. What Makes This Activity Stand Out? ✔ Self-Checking Pixel Art – Students get instant feedback; this keeps them accurate while still having fun. ✔ No Prep for Teachers – Just assign and let students work independently; no extra planning required! Fun and Thematic: The Valentine's Day design keeps students engaged as they practice key algebra skills. Multiple Formats for Differentiation Includes: Digital Pixel Art Activity - Great for independent practice in Google Sheets. Printable Worksheets - Ideal for extra practice or homework. Task Cards - Perfect for small groups or math centers. Answer Key - Saves time and simplifies grading. Assign the digital activity for tech-savvy learners and use the printables and task cards for hands-on reinforcement. What's Included? 20 Evaluating Algebraic Expressions Problems covering the following: Addition, subtraction, multiplication, and division of algebraic expressions. Self-Checking Pixel Art Activity – Students reveal a hidden Valentine's Day image as they solve! Printable Worksheets – Great for in-class practice, homework, or test prep. The set also includes task cards, which work beautifully for hands-on math center options, partner work, and small group opportunities. A time-saving feature of the resource is the included answer key; grading becomes a lot easier. How to Use This Resource Assign the independent practice as an engagingdigital activity in pixel art. More reinforcement or homework with theprintableworksheets. Set up a math center withTask Cardsto encourage collaborative learning. Ideal for 6th-grade classes that are to begin learning the process of evaluating algebraic expressions. Ready to Make Algebra Fun? This no-prep, engaging Valentine's Day activity makes solving algebraic expressions fun and low-stress. Whether as independent work, in small groups, or homework, it's a resource that provides immediate feedback with options to differentiate for all learners. Download now and bring the magic of Valentine's Day into your math classroom!
Author Matemaths
Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Winter , Task Cards, Printable, Digital, Lines, Equations
Force: Memory Match Game - FLASH-MAC
Science, Physics, Common Core, Grade 5, 6, 7, 8, Activities, Games
The Force: Memory Match Game - FLASH-MAC Introducing an interactive and engaging teaching resource which fosters deeper comprehension of forces in Physics. Targeted towards Grade 5, Grade 6, Grade 7, and Grade 8 students, this software game is designed as a puzzle-based memory activity . An inclusive resource for diversely skilled learners,this Memory Match Game challenges the students to pair different kinds of forces discussed in the Force topic. This method activates critical thinking abilities that aligns with Blooms Taxonomy approach. Promotes meaningful learning in a fun approach. Total of six matching pairs hidden within it. Aids discovery through gameplay; enhancing memorization abilities while boosting their understanding capacity. Versatile Learning Application This tool proves beneficial not only for whole group classroom instructions but also suitable for small group collaborative activities where students get to exchange ideas and learn from each other’s strategies. Alternatively, this could be used as homework given for individual completion encouraging personal-paced learning mode. Beyond Textbook Instruction: This Mac-compatible software provides supplementary enrichment beyond textbook instruction. It offers educators an innovative way to enhance their Science subject delivery specifically under Physics subfield dealing primarily with Force concept exploration. Fulfilling Educational Norms: Aligning with Common Core State Standards methodology; educators are ensured that concepts conveyed through the game meet acceptable educational norms and standards. In A Nutshell The Force: Memory Match Game - FLASH-MAC provides interesting science instruction journey around understanding different types of forces maintaining a balance between academics & enjoyment fitting seamlessly into today's digitalized teaching landscape.
Author Classroom Complete Press
Tags Software (Mac)
Free Science Interactive Hangman Game / Rock Transformation Vocabulary
Science, Earth and Environmental Sciences, Basic Science, Earth Sciences, Grade 7, Games, Activities
Rock Transformation Vocabulary Hangman Game Learn and review key 7th grade science vocabulary words related to rock transformations with this interactive hangman game. Students will build their knowledge of important terms and definitions while having fun playing the classic hangman game. This 22-slide PowerPoint can be used for individual, small group, or whole class review. First, students study the vocabulary words and meanings. Next, they take turns guessing letters to solve hangman puzzles for each word. If they guess incorrectly, part of the hangman is drawn. The goal is to solve the word before the full hangman is complete. This activity stimulates intelligence, builds concentration, reinforces letter recognition, improves spelling and pronunciation, and expands science vocabulary in an engaging way. It's a perfect supplement for any lesson on the rock cycle or rock transformations. Other Spanish language games and activities available in our TpT store.
Author ShapeUp-N-Matematicas y Lenguaje
Tags Rock Transformation, Rocks, Minerals, Plate, Plate Boundary, Igneous Rock, Magma, Sediment, Sedimentary Rock, Small Or Whole Group
Free Science Interactive Hangman Game / Plates in Motion Vocabulary
Science, Earth and Environmental Sciences, Basic Science, Earth Sciences, Grade 7, Games, Activities
Plates in Motion Vocabulary Hangman Game Engage 7th grade students with this interactive science vocabulary game to learn about plate tectonics. Students will practice 27 key terms and definitions related to plates in motion through an engaging hangman game format. As a whole class or small group activity, students suggest letters to guess the hidden vocabulary word. Correct letters appear in place, while incorrect guesses slowly reveal the hangman. This multifaceted resource builds critical thinking, reinforces content knowledge, and expands science vocabulary in a fresh, collaborative way. Appropriate for in-person or virtual 7th grade science lessons, this game includes a 27-slide PowerPoint presentation to guide interactive learning.
Author ShapeUp-N-Matematicas y Lenguaje
Tags Plates In Motion, Earthquake, Eruption , Volcano, Landformation, Geyser, Trench, Games, Interactive Activity, Small Or Whole Group
Scratch: Walking, Running, Jumping and Ground (Game Mechanics #2)
Science, Technology, Computer Science, Grade 3, 4, 5, 6, 7, 8, 9, 10, Games, Activities
Scratch: Walking, Running, Jumping and Ground (Game Mechanics #2) This educational resource is primarily designed for educators seeking to instruct their students about the fundamentals of sprite movement in game development. Teachers can delve into the realms of computer science by demonstrating how to animate characters that can walk, run and jump realistically within a digital environment. The guide acquaints learners with not only movement but also showcases how they can implement a basic 'ground' guide ensuring that any jumps made by a character are met with a tangible surface governed by gravitational principles. Note that it's crucial for students to familiarize themselves with Scratch before diving into this product. This ensures maximum benefit from these comprehensive lesson plans while successfully expanding their knowledge base about Scratch game mechanics. Ideal Teaching Tool This product serves as an ideal teaching tool for both public school teachers and homeschoolers alike. It could be integrated within: Whole group sessions Sessions within smaller classroom clusters focused on more individualized learning Homework assignments About The Product: 'Scratch: Walking, Running, Jumping & Ground – Game Mechanics #2' is packed full of useful insights guaranteed to captivate young technophiles engaging in Computer Science studies. It shines due its diverse applicability across multiple education settings making it a remarkable addition to any modern-day educator's toolkit.
Author Roombop
Tags Sprite Movement, Game Mechanics, Animation, Computer Science, Educational Resource
Algebra: Board Game for 6th-8th | PC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games
Algebra: Board Game for 6th-8th | PC Software Algebra: Board Game for 6th-8th | PC Software is a dynamic teaching resource designed to make algebraic concepts engaging and enjoyable for students in grades 6 through 8. Presented in the form of an exciting board game , this resource transforms run-of-the-mill algebra class into a stimulating and educational adventure. This compact resource leverages the power of interactive learning by challenging two teams to tackle a total of 16 algebra questions. Each question is presented as multiple choice queries, ensuring comprehension while boosting the competitive spirit. From understanding variables and equations to simplifying expressions, this board game bridges vital topics that spiral across levels from Grade 6-8. Educational Implementation Versatility: Teachers can seamlessly implement this PC software into their instruction process owing to its versatility. Diverse Use: It can serve as the centerpiece during group lessons or be used in smaller groups for more concentrated lessons that encourage close cooperation among learners. Inclusive Learning: Can also be formatted into individual assignments or even as an innovative means for homework assignments—cementing newly acquired knowledge through repeat play outside the classroom environment. Educational Standards Compliance The Algebra: Board Game adheres with key education standards including: Common Core State Standards (CCSS) National Council of Teachers Mathematics (NCTM) solidifying its utility for teaching crucial mathematical subjects like Algebra; plus ensuring that not only is it fun but your learners are gaining skills aligned with academic requirements. Accessibility: This downloadable zip file comes configured with PC software making it conveniently accessible on any computer platform in use today - at school or home - making learning continuity smoother regardless of where studies continue from. Conclusion Algebra: Board Game combines the lively engagement with potent educational value making complex concepts like algebra simpler to digest while meeting mandated curriculum guidelines—a valuable tool indeed in any mathematical educator's arsenal!
Author Classroom Complete Press
Tags Board Game, Math Game, Algebra Game, Digital Math, PC Software
Scratch: Projectiles & Health (Game Mechanics #4)
Science, Technology, Computer Science, Grade 3, 4, 5, 6, 7, 8, 9, 10, Games, Activities
Scratch: Projectiles & Health (Game Mechanics #4) This is a comprehensive teaching resource for educators to guide students on projectiles and health mechanisms manipulation within the Scratch programming platform. It offers a step-by-step approach, suitable for students from Grade 3 all the way up to Grade 10, focusing on creating projectiles in multiple contexts Throwing snowballs Shooting flowers form a tank The resource is not just about understanding game mechanics, it's an avenue to stimulate creativity and logical reasoning amongst learners. With time, student would grasp how both projectile usage and health statistics can interact in the development of engaging games . An Ideal Resource for Advanced Game Design Lessons A perfect tool for any computer science lesson geared towards game design basics; it's especially beneficial in lessons introducing complex gaming components such as: Graded Player Health Custom Projectile Interaction Versatile Classroom Use Educators can utilize this guide across different classroom structures. It proves effective as: a whole group instruction guide, a collaborative work tool, or an engaging homework assignment. A Refreshing Approach - Balancing Complexity and Simplicity Note that this resource recommends base knowledge of Scratch before usage. This prerequisite safeguards beginners from feeling overwhelmed while still making available advanced topics fit from junior high school through lower high school grades. Unleash your student technological interest today with "Scratch: Projectiles & Health (Game Mechanics #4)". This product comes as downloadable PDF format ensuring easy access!
Author Roombop
Tags Projectiles, Health Mechanics, Game Design, Scratch Programming, Interactive Games
Free Science Phase Changes Vocabulary Interactive Hangman Game
Science, Basic Science, Chemistry, Earth and Environmental Sciences, Environmental Science, Grade 7, Games, Activities
Phase Changes Vocabulary Words to Review and Reinforce Definitions of the 7TH Grade Science Curriculum . Students will learn and practice terms through definitions and characteristics. The engaging activity promotes collaboration and class discussion as students review terms definitions, and more with multiple visuals and learning formats like multiple choice questions, memory games, hang-man, and others. This versatile resource can be used for whole-group instruction, small-group practice, or independent work, just practice the words and then review them by choosing the correct one, it will self-correct you until you choose the correct answer Practice your Vocabulary with this Free Interactive Game Introduce young learners to a variety of visuals with this entertaining digital game. Students will see the names and images of different words and definitions; exercising visual memory and concentration. This self-checking activity can be played independently or as a whole class game projected on a smartboard. The vibrant slideshow stimulates engagement while building construction classification skills. students will build their knowledge of important terms and definitions while having fun playing games. This activity stimulates intelligence, builds concentration, reinforces letter recognition, improves spelling and pronunciation, and engagingly expands vocabulary. It's a perfect supplement for your lesson. Check our shop, material, and products for more interactive construction vocabulary reviews covering other topics like human microbiome, metabolism, and more grade levels in science and Spanish language arts. Download this versatile 21-slide PowerPoint today!
Author ShapeUp-N-Matematicas y Lenguaje
Tags SCIENCE, Scientific Argument, Phase Changes, Matter States, Solid, Liquid, Gas, Molecule Attraction, Temperature, Freedom Movement
Catch Me When You Can | A "Whodunnit" mystery about Jack the Ripper
Social Studies, Biographies, Grade 6, 7, 8, Activities, Games
I created this simulation to give my middle school students the opportunity to experience the Jack the Ripper phenomena. This simulation does not focus so much on the gory nature of the crime. Instead, the students become the detectives of the Whitechapel district of the London Metropolitan police. It becomes a race to catch Jack. The students get to make decisions and experience the consequences of their decisions as well. The whole class is involved and they are soon very engaged in the investigation. Here is what is included in this simulation: - A Lesson Plan/Procedure to help you organize and run the simulation - A Teacher Part for when you act as the Chief Inspector of District H - Whitechapel - Situation Reports for you to read each round - All the materials for Round #1 - "It Begins" - All the materials for Round #2 - "It Escalates" - All the materials for Round #3 - "The Double Event" - All the materials for Round #4 - "The Murders End?" - A Power Point to help introduce and ask important questions to debrief at the end - Maps of the Whitechapel district I designed the simulation to be completed in a one hour classroom setting. However, you can easily adapt this to whatever time frame or classroom setting you have. I hope you enjoy running the simulation.
Author BCM Creations
Tags Jack The Ripper, Mystery Games, Simulation, Whole Group, World History
How to Write a Paragraph: Memory Match Game - FLASH-MAC
ELA, Writing, Common Core, Grade 5, 6, 7, 8, Activities, Games
How to Write a Paragraph: Memory Match Game - FLASH-MAC This tool targets the development of writing skills in Language Arts for Grades 5 through 8. It encourages both individual and small-group learning, promoting an engaging interactive classroom environment. Unique Game Features A memory match game with 6 matching pairs each representing a different aspect of writing a paragraph. All elements are hidden within the puzzle adding an element of challenge keeping students engaged. The pairs consists of one term related to paragraph writing and its corresponding definition. This dynamic teaching aid could be effectively utilized in various ways based on your educational approach or students' needs: Addition to whole class participatory activities, Incorporation into small focused groups for collaborative learning, Possibility for enjoyable homework assignments. The product is based on Bloom's Taxonomy framework, encouraging higher-order thinking skills such as analyzing and evaluating various dimensions from constructing paragraphs effectively. It adheres strictly to Common Core State Standards ensuring alignment with nationwide curriculum requirements. Ease-of-Use Benefit: Fabricated onto MAC softwares, this pedagogic asset is easy-to-use enabling swift application straight out-of-the-box without needing any additional downloads. You’re not only gaming but also educating concurrently; characters become concepts embedding themselves naturally in young minds fostering learned success all while raising smiles!</blockquote }"
Author Classroom Complete Press
Tags Software (Mac)
Country Study on South Korea - Guess Who Game Cards on Famous Koreans
Social Studies, Geography, History, History: Asian, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games
Country Study on South Korea - Guess Who Game Cards on Famous Koreans This Teaching Resource is a fun Guess Who Game PDF (1 slide, 15 cards) on Famous Korean People. This Printable Resource can be great for Geography, Asian History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from South Korea (Country Study) aims to introduce learners to South Korea and its most famous Koreans (leaders, film makers, politicians, music groups, singers etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Korean People selected for this Geography + Social Studies + Asian History Country Study on South Korea are: Sejong the Great (Monarch and creator of Korean Writing System Hangul) Kim Dae-jun (President of South Korea) BTS (K-Pop Boy Band) Blackpink (K-Pop Band) BoA (Singer) June Huh (Mathematician) Bong Joon-ho (Academy Award Film Maker; "Parasite") Ban Ki-moon (UN Secretary-General and Politician) Queen Min (Korean Monarch) and many more! A very fun and engaging way to play this "Guess Who on Famous People from South Korea" (country study on South Korea) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Korean This Social Studies + Geography Country Study on South Korea PDF Printable Teaching Resource (1 slide, 15 cards for 15 Famous People from Korea) can be great for learners from 6th grade to 12th grade to introduce South Korea and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!
Author Learning with Alan
Tags South Korea, Asia, Famous People, Geography, Social Studies, Country Study, Guess Who, Cards, Game, Printable
The Decimal Operations Activity Digital Escape Room and Task Cards
Math, Decimals, Grade 5, 6, 7, Activities, Games, Worksheets & Printables, Task Cards, Escape Room
Do you want an interactive way to teach decimal operations without the hassle of preparation? Then, here is your source: Decimal Operations Activity No-Prep Digital Escape Room and Task Cards. In this winter-themed digital adventure, students will be captivated while mastering essential math skills in order to help Pen the Penguin reunite with his friends and make practicing decimals fun. Why Teachers Love This Resource: Zero Prep Needed: No need to spend hours planning; just share the activity link and get started. Instant Feedback w/ Self-Checking: The self-checking feature allows immediate feedback for the students, making learning more autonomous while lessening the teacher's intervention. Fill-in-the-Blank Questions: Holds learners' interest, motivates them, and keeps them participatory. Student-Paced for Maximum Flexibility: This is a perfect tool for encouraging students' autonomy, at the same time giving them an opportunity to work in their own time and request extra help if needed. It automatically saves the progress, so a student may pick up from where they stopped working with the same device and browser. It provides a "Continue" button through which students may resume working from the end. Engaging Storyline: Take Pen the Penguin through tough situations by making math practice relevant and fun. Versatile Task Cards: printable task cards, including handouts and full solutions, to best fit your needs in how you'd like to implement this activity. Decimal Addition Decimal Subtraction Multiplication of Decimals Division of Decimals Winter-Themed Design: Makes your math lesson fun. Perfect for winter learning. What's Unique About This Product? Easy on the Teacher: Makes your life easier because this product is an activity-ready resource. Self-Checking for Students: Students can track their progress and learn from the mistakes they make. Differentiated instruction and independent math practice are great with interactive, student-led learning. Use it in: Math centers and rotations Independent practice sessions Homework assignments Distance Learning/Hybrid Classroom Bring your teaching 'A' game and let's make decimal operations fun! Ditch those boring worksheets once and for all and grab this interactive Digital Escape Room. The Decimal Operations Activity: No-Prep Digital Escape Room with Task Cards will get your students involved in the educational process and turn your classroom into a math adventure!. Ready to make the math lessons fun and help Pen the Penguin solve the dilemmas? Add this digital breakout into your cart today and bring an element of adventure into your math instruction!
Author Matemaths
Tags Thanksgiving, Interactive Activity, Digital Learning, Matemaths, Decimal Operations, Escape Room, Winter