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Page 3 - 7th Grade Games
Bring energy to your seventh-grade classroom with games that align with learning goals. This collection includes strategy challenges, language arts activities, and mathematical explorations. By incorporating these games into your lessons, you can make learning more engaging and effective.
Free Science Interactive Memory Game / Rock Transformation Vocabulary
Science, Earth and Environmental Sciences, Basic Science, Earth Sciences, Environmental Science, Grade 7, Games, Activities
Free Science Interactive Memory Game / Rock Transformation Vocabulary Reinforce seventh-grade science curriculum covering rock transformations with this interactive memory game. Students will learn, practice, and review key vocabulary words and definitions related to rock transformations in an engaging game format. The 17-slide PowerPoint includes visual aids to boost retention and multiple built-in reviews. Use this versatile resource for whole class instruction, small groups, individual practice, or even homework. As students match coordinating image and definition pairs, this activity strengthens memory, concentration, visual recognition, and information processing skills. For more interactive science games and resources, search our store for Spanish math, language arts, reading, and writing materials spanning kindergarten through fifth grade.
Author ShapeUp-N-Matematicas y Lenguaje
Tags Rock Transformation, Igneous Rock, Magma, Plate, Sedimentary Rock, Small Or Whole Group , Interactive Activity, Game, Sediment, Plate Boundary
Current Electricity - 42 Question Card Sort Team Game - Middle School Science
Science, Physics, Grade 5, 6, 7, Activities, Games
Current Electricity - 42 Question Card Sort Team Game - Middle School Science This comprehensive teaching resource is perfect for both public school and homeschool educators focusing on the fundamental concepts of current electricity, specifically designed for Grade 5, Grade 6, and Grade 7 science students studying physics. What Does The Learning Tool Include? Interactive game which features 42 question cards covering key topics from understanding terms such as current, voltage, resistance to identifying conductors and insulators. Circuit symbols and circuit diagrams , adding a practical element to the game. The opportunity to use these cards in various learning setup: whole group discussion or smaller group work even effective homework assignment tool where student can review independently or with their parents/guardians. A set of corresponding answer cards and a teacher’s answer sheet, making it easy for students to check their own work while ensuring accuracy when marking responses during classroom discussions or live lectures. The Inclusion of Competition in Learning - An Innovative Teaching Methodology The Pupil answer/score sheet allows an option for friendly competition among peers. This encourages comprehension about current electricity through improvement in scores over time. Easier Teaching Process With an Included Instruction Sheet An engaging lesson is guaranteed with this resource because there's an instruction sheet included that will guide you step by step on how the team game should run smoothly without any hassle upon administering it to your classes. By using Current Electricity - 42 Question Card Sort Team Game not only helps students learn about physics but also fosters skills like teamwork, critical thinking, problem-solving making science motivational & engaging subject in middle school.
Author Elf off the Shelf Resources
Tags Electricity, Physics, Card Game, Interactive Learning, Current Electricity
Algebra: Memory Match Game - FLASH-MAC
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games
Algebra: Memory Match Game - FLASH-MAC Algebra: Memory Match Game - FLASH-MAC is a highly engaging teaching resource that greatly enhances students' understanding of algebra concepts. Especially designed for grades 6 to 8, it expertly tailors its content to fit students' progressive learning curves. Intriguing Puzzle Format This exciting game comes with ten pairs of challenging algebra questions, ingeniously hidden in a captivating puzzle format. Rather than relying on dull memorisation or repetitive worksheets, the game involves an interactive memory match activity that creates immersive and engaging learning environments. Possible Uses:The game can effectively be utilized in varied instructional settings such as whole group classes, small group activities or even as individual homework assignments. Educational Standards: What distinguishes Algebra: Memory Match Game - FLASH-MAC from other teaching resources is its alignment with respected educational standards like the Common Core State Standards and National Council of Teachers Mathematics (NCTM). This makes it an ideal companion for STEM initiatives, enabling teachers to deliver first-rate math education. The Product:The product contains one item – software compatible with Mac systems. This software ensures easy access for classrooms using Mac devices or personal laptops during homeschooling lessons. Lively Learning Experience:This memory match game provides educators an innovative method for reinforcing key algebra principles. While algebra may seem daunting to many students, incorporating fun activities like this memory matching game demonstrates that learning complex subjects can indeed be stimulating and rewarding. Add Value To Your Teaching Repoertoire With Algebra: Memory Match Game - FLASH-MAC A solid addition to any teaching toolkit, Algebra: Memory Match Game - FLASH-MAC delivers meaningful exposure towards mastering fundamental algebraic concepts that are essential in higher-level mathematics. More importantly, it makes learning fun and enjoyable.
Author Classroom Complete Press
Tags Software (Mac)
Melody's Mystery Game-An SEL Cooperative Game for Kids
Special Resources, Social Emotional Learning (SEL), Life Skills, Social Skills, Grade 3, 4, 5, 6, 7, Activities, Games
In this resource, students will work together to solve Melody's Mystery! Melody is an actress and has lost something at the Golden Globe Award ceremony. Students will need to decide what is missing, who took it and where it is. Students will work together cooperatively and problem solve together to solve this mystery. There are 18 clues to be passed around to a group of students (4-5 students works best) and then they will read out loud each clue. As they read the clues, the group will eliminate the suspects one by one and there is one person who will cross off the ones that are incorrect. This is a great game for students to play to practice listening skills, leadership skills, problem-solving skills and deductive skills. For more SEL products, please visit my SEL store here; https://teachsimple.com/contributor/jennifer-moyer-taylor For more SEL products that you may enjoy, try this mystery called Mariah's Mystery! This is a different story to solve! https://teachsimple.com/product/mariahs-mystery-a-fun-sel-cooperative-game-for-kids For other SEL resources, games, presentations, check these out: https://teachsimple.com/product/sel-boom-deck-soda-pop-head-with-audio (These are Boom Cards to teach students to learn about anger management. You can read the book Soda Pop Head by Julia Cook and then have students take turns at the Whiteboard to decide if someone stayed calm under pressure or if they "lost their temper". https://teachsimple.com/product/20-hidden-objects-and-find-the-differences-puzzles-and-games (20 fun hidden picture, find the differences, etc. handouts that are great for brain breaks, transition times, early finishers, and there are many for specific holidays for around the year fun.) https://teachsimple.com/product/intent-versus-impact-sel-presentation (In this SEL presentation, students will learn about the difference between intent and impact. This is an important concepts for students to understand. Even if one person has good intentions, what they say or do may have a completely different impact! There are links to fun videos and a partner/group activity.)
Author Jennifer Moyer Taylor
Tags Sel, Social Emotional Learning Game, Mystery Game, Cooperative Game, School Counseling, Social Skills, Sel Game, Leadership Skills, Cooperation
Measurement: Spinner Game - FLASH-MAC
Math, Measurements, Common Core, Grade 6, 7, 8, Activities, Games
Measurement: Spinner Game - FLASH-MAC: The Perfect Teaching Tool Our innovative teaching resource, Measurement: Spinner Game - FLASH-MAC, has been thoughtfully curated for Grade 6 to 8 educators. The main objective of this intriguing game is to foster a stronger grasp of quantitative measurement, matching perfectly with the middle school Math subject matter. The game features a total of fifteen questions on each spin, hence ensuring that you as an educator can fortify your students' understanding and application skills adequately using diverse measurement-related components. The Uniqueness Factor An interactive gaming medium for learning elucidates why this tool is special. Aligned with both Common Core State Standards and NCTM specifications, the game facilitates an engaging math practice experience that results in increased comprehension, prolonged retention along with greater classroom participation. Diverse Applications You may utilize this educational gem for group instruction or during study group sessions where collaborative learning needs a boost, Homing it out as homework promotes independent revision and aids parents seeking an effective teaching assisting tool at home, essentially enhancing students' learning outcome substantially. Note specially to those promoting STEM education initiatives particularly in Math instructions; our software offers tremendous advantages courtesy its host of novel attributes. Designed for ease-of-use as per modern pedagogical needs- it comes tightly packed bundled into a solitary downloadable Mac software file thus catering even teachers new to digital educational tools successfully. In addition: This tool doubles its benefits by also falling under ' games ', thereby creating a fun-filled shift from monotonous theoretical classes encouraging even better engagement through its playful methodology of blending instruction and homework optimally. To sum it up... Purchasing this solution breathes a new life into conventional syllabi items like measurement. Be it bolstering your schooling method for your middle grade homeschooler or aiming at improving math SAT scores before their graduation- investing in the spinner game offers effectual results certainly!
Author Classroom Complete Press
Tags Software (Mac)
5 Minute Games Bundle: Super Simple No-Prep Games for Elementary Students (ELA & Math)
ELA, Math, Early Math, Place Value, Grammar, Language Development, Vocabulary, Spelling, Preschool, Grade 1, 2, 3, 4, 5, 6, 7, Activities, Games
Here are four quick no-prep games for any elementary classroom. They address topics including math, spelling, syllables, rhyme, vocabulary, parts of speech, geography, & critical and creative thinking. Each of the 4 games has its own page of instructions including the skills taught, different player configurations, rules, a sample round, and extension ideas. These games require NO PREP and NO MATERIALS other than writing implements. I suggest whiteboards to save paper. Grades to Use With: These games can be used in any elementary classroom (grades K-8). They are great for the following uses: - Morning/home-room warm-up - TOC back-up activities - To fill the 5 minutes before lunch or the end of the day - As a reward for small-group or one-to-one tutoring The four games are: - 4 Letter Word Game : Start with a 4-letter word on the paper/whiteboard. Players/teams take turns changing one letter at a time to make a new English word. Play until you are stuck or time runs out. - Guess My Number Game : Start with a range based on your students (ex: 1-20 for K, 1-100 for Gr 1-4, 1-200 for Gr 5-7). The teacher (or student if playing in pairs) thinks of a number in that range. The other student (or whole class) has exactly 5 questions of greater than or less than to narrow it down. After 5 questions, they must guess the number. - The Rhyme Game : Start with a word that has many rhymes. (For example: tent, rant, king, see, you.) Do NOT choose duck for obvious reasons. Each student (or each team) has two minutes to make a list of as many rhyming words as they can. Points are counted based on syllables. The longer the word, the more points. After two minutes, tally the scores to find the winner. - Categories: Start by writing 5 categories from the following options on the board: animals, cities, verbs, fruits, toys, pet names, countries, adjectives, beverages, colours, holidays, vehicles, movies, kitchen tools, flowers, books. Then choose one letter of the alphabet. Students get two minutes to think of a word for each category staring with that letter.
Author Grace Under Pressure
Tags Games, Vocabulary, Fun Stuff, Spelling, Math, Fast Game, Quick Game, Scattergories, TOC, Substitute
American Revolution Time-Line Game
Social Studies, History, History: USA, Grade 7, 8, 9, 10, Activities, Games
The American Revolution Time-Line Game is a 37-page download. This resource will provide you with explicit details for how to play the game, variations to playing the game, and the timeline cards that need to be printed for playing. The objective of this game is for a player to get 8 cards in chronological order in their personal timeline on the table in front of them.
Author Creative Learning Connection
Tags Timeline Game, History Timeline, History Game, American Revolution, Social Studies Activity
Vocabulary Review Game- Calendar Words I Have, Who Has, Editable
Life Studies, ELA, Language Development, Pre-Reading, ESL, Vocabulary, Grade 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, Activities, Games
Vocabulary Review Game - Calendar Words: I Have, Who Has, Editable An enjoyable and effective teaching resource designed to enhance calendar -related vocabulary and reading fluency in a fun way. Ideal for grades 1-5, but because of its versatile nature it's also suitable for ESOL learners of all ages. Key Features: 24 pre-loaded vocabulary words related to the calendar . Easy-to-follow game that involves reading questions aloud (Who has...?) and responding (I have...). The addition of editable slides where you can insert your own choice of words and images. How Does It Work? The game is played by distributing cards amongst players who then read their question aloud. The holder of the corresponding card responds before asking their own question. The game finishes when it reaches the first student's response. Bonus: Included in this package are QR coded links that direct you to Google Slides presentations, providing each word with realistic photo visuals — useful visual aids particularly beneficial for visual learners. Purpose & Core Objective: Vocabulary Review Game - Calendar Words I Have, Who Has, Editable aims at enhancing students' understanding and usage of school-related words as they formulate complete sentences using specific terms on their given cards. By connecting real-world meanings through personal experiences with respective visual aids provided on each card ensures effective long-term retention! This activity can be used as a warm-up or wrap-up session; it's adaptable enough for diverse learner profiles including ELLs (English Language Learners) and SPED (Special Education) students. Fostering classroom unity while encouraging joint learning experiences- a fun challenge every learner will appreciate!. Download Specifications: The Vocabulary Review Game download is provided as an editable 8-slide PPTX file. It's adaptable for you to insert custom terms and images differing from the original set of 24 vocabulary words. To more easily share with students in a virtual classroom, it can be readily converted into Google Slides format!
Author Melissa Is Teaching
Tags Vocabulary Review, Calendar Words, Learning Game, Reading Fluency, Inclusive Resource
Writing the Equation of a Line from Two Points Pixel Art
Math, Geometry, Algebra, Graphing, Grade 7, 8, 9, Activities, Games, Worksheets & Printables, Task Cards
Looking for a quick, engaging way to help your students practice writing the equation of a line in slope intercept form from two points? You’re in the right place! Turn linear equations into a fun, visual, and stress-free experience with this digital, no prep, self checking activity! Perfect for review, warm ups, early finishers, or exit tickets, this resource helps students master writing equations from two points without feeling overwhelmed or bored. By solving just 10 carefully selected problems, students will not only sharpen their skills but also unlock pieces of a colorful mystery image, making math practice both rewarding and exciting! What You’ll Love About This Activity: ✅ Digital & No Prep: No printing, cutting, or preparation needed. Just assign the activity, and your students are ready to dive in! Save valuable planning time while providing meaningful practice. ✅ Self-Checking: Students receive instant feedback as they're working through the problems. They will immediately know whether their answers are right, so they can self-correct and build confidence independently. ✅ Engaging & Fun: Every correct response completes a part of a beautiful mystery picture, so students will be motivated to finish. It makes slope-intercept form practice feel like a game! ✅ Flexible & Quick: Developed with just 10 focused problems, this activity easily fits into: Quick reviews Warm-ups Early finisher activities Exit tickets Perfect for the days you need a meaty but quick math practice! ✅ Supports Differentiation: Students can work independently at their own pace, asking for help only when necessary. This promotes independence while ensuring each student receives the right amount of support. ✅ Printable Worksheets & Answer Keys are Included: Prefer a paper option or need extra practice? Printable worksheets and full answer keys are included for additional flexibility, whether you’re teaching in person or assigning offline work.
Author Matemaths
Rating
Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Printable, Digital, Algebra, Geometry, Equations, Exit Ticket
Kinetic Theory of Matter, Mixtures, Separating Mixtures Board Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games
Kinetic Theory of Matter, Mixtures, Separating Mixtures Board Game for Middle School This teaching resource combines fun and education to provide an effective way of reinforcing curriculum on the kinetic theory of matter. It consists of 54 question cards tackling various levels of difficulty that probe topics like: Particle Arrangements in Solids, Liquids, Gases Changes in States including Sublimation Differences in Pressure among Gases Diffusion Process Pure Substances vs. Mixtures: A Detailed Examination into Elements and Compounds. This interactive board game benefits both large classes and smaller study groups by promoting proactive learning through challenging comprehension tests on subject matters. Additionally, it can serve as an alternative homework assignment encouraging practical applications. Quick Preparation Time & Easy Setup: To prepare the game, photocopy the provided game board onto A3 paper or card - color and greyscale versions are included! Photocopy question sheets onto another set of paper then cut them into cards. The process is very straightforward which makes this learning resource even more appealing from a teacher’s perspective. The Game Play Process: The game allows students to put their knowledge to test on matter topics as they roll dice moving along the board following square instructions(challenge phase). During this phase, if a student thinks their opponent made a mistake with an answer during their turn, the challenge resolution phase kicks in where books may be consulted for fact-checking . A Quick-Check Answer Sheet is supplied for teachers looking over these activities ensuring proper order while boosting learning potential. In order to maximise the benefits of this resource, students from Grade 5 up through Grade 9 should already have some background knowledge about properties of matter. Suitable for Any Learning Environment Whether you’re teaching in a public school or homeschooling, The Kinetic Theory of Matter Board Game presents an excellent approach towards reinforcing important scientific concepts while cultivating problem-solving skills - making lessons both educational and enjoyable. This game is specifically designed to benefit students learning Physics.
Author Elf off the Shelf Resources
Tags Kinetic Theory, Matter, Mixtures, Separating Mixtures, Board Game
Force: Memory Match Game - FLASH-MAC
Science, Physics, Common Core, Grade 5, 6, 7, 8, Activities, Games
The Force: Memory Match Game - FLASH-MAC Introducing an interactive and engaging teaching resource which fosters deeper comprehension of forces in Physics. Targeted towards Grade 5, Grade 6, Grade 7, and Grade 8 students, this software game is designed as a puzzle-based memory activity . An inclusive resource for diversely skilled learners,this Memory Match Game challenges the students to pair different kinds of forces discussed in the Force topic. This method activates critical thinking abilities that aligns with Blooms Taxonomy approach. Promotes meaningful learning in a fun approach. Total of six matching pairs hidden within it. Aids discovery through gameplay; enhancing memorization abilities while boosting their understanding capacity. Versatile Learning Application This tool proves beneficial not only for whole group classroom instructions but also suitable for small group collaborative activities where students get to exchange ideas and learn from each other’s strategies. Alternatively, this could be used as homework given for individual completion encouraging personal-paced learning mode. Beyond Textbook Instruction: This Mac-compatible software provides supplementary enrichment beyond textbook instruction. It offers educators an innovative way to enhance their Science subject delivery specifically under Physics subfield dealing primarily with Force concept exploration. Fulfilling Educational Norms: Aligning with Common Core State Standards methodology; educators are ensured that concepts conveyed through the game meet acceptable educational norms and standards. In A Nutshell The Force: Memory Match Game - FLASH-MAC provides interesting science instruction journey around understanding different types of forces maintaining a balance between academics & enjoyment fitting seamlessly into today's digitalized teaching landscape.
Author Classroom Complete Press
Tags Software (Mac)
Free Science Interactive Hangman Game / Plates in Motion Vocabulary
Science, Earth and Environmental Sciences, Basic Science, Earth Sciences, Grade 7, Games, Activities
Plates in Motion Vocabulary Hangman Game Engage 7th grade students with this interactive science vocabulary game to learn about plate tectonics. Students will practice 27 key terms and definitions related to plates in motion through an engaging hangman game format. As a whole class or small group activity, students suggest letters to guess the hidden vocabulary word. Correct letters appear in place, while incorrect guesses slowly reveal the hangman. This multifaceted resource builds critical thinking, reinforces content knowledge, and expands science vocabulary in a fresh, collaborative way. Appropriate for in-person or virtual 7th grade science lessons, this game includes a 27-slide PowerPoint presentation to guide interactive learning.
Author ShapeUp-N-Matematicas y Lenguaje
Tags Plates In Motion, Earthquake, Eruption , Volcano, Landformation, Geyser, Trench, Games, Interactive Activity, Small Or Whole Group
White Light, Dispersion and Colour Filters Find the Pair Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games
White Light, Dispersion, and Colour Filters Find the Pair Game for Middle School An interactive learning solution designed for grade 5 to grade 9 students tasked with grasping light's physical properties under their Physics study sub-category. It makes teaching about White Light, Dispersion, and Colour Filters both enjoyable and memorable. The Gameplay The game involves teams of three to four students each engaging in a memory challenge based on the principles of white light, dispersion, and color filters. The objective is to lay out 42 question-and-answer cards face down in a square formation. Each player's turn involves flipping two cards with the hope they complete a correct question-and-answer pair. Game Mechanics If successful at matching a Q&A pair: Secure it. If not successful: Flip cards back over before the next student's turn. A level of challenge is introduced through reference books or teacher consultation using special answer sheets. Key Knowledge Requirements: An understanding of spectrum color order, A grasp of dispersion that transforms white light into seven spectrum colors, An idea about speed variation among different light colors as they pass through glass, An ability to identify primary (red/green/blue) & secondary (magenta/cyan/yellow) light colors, and understand how they interact; A comprehension on why objects reflect certain colours versus others absorbed; .li Instructors’ Preparation Guide: List bullets: Prepare by printing a double-sided set for each group – the sets can be laminated for extended reusability; Cut the printed pages into separate cards and it's ready to play! Note: This product can be used class-wide or assigned as homework. Share your feedback on this tool to help improve its capabilities and earn credit towards future purchases. This product is downloadable through Elf Off the Shelf Resources in Multiple File Types, though materials are not included in this package.
Author Elf off the Shelf Resources
Tags Light Properties, Color Dispersion, Color Filters, Interactive Learning, Middle School Science
Scratch: Stick Figures (Game Mechanics #3)
Science, Technology, Computer Science, Grade 3, 4, 5, 6, 7, 8, 9, 10, Games, Activities
Scratch: Stick Figures (Game Mechanics #3) An invaluable teaching aid designed to enhance the computer science knowledge and skills of students from grades 3 to 10. It focuses primarily on developing character within a gaming context with stick figures serving as learnable starter characters. What Will You Learn Creating an animated stick figure Utilizing the figures within game mechanics Fundamental principles of computer science translated into practical application Suitable For This package is versatile enough for both public school teachers and homeschoolers teaching whole group instruction or smaller breakout sessions. Additionally, it works as an effective homework tool because of its step-by-step tutorial style layout. Prerequisites To fully benefit from Scratch: Stick Figures (Game Mechanics #3), a basic understanding of Scratch is necessary. Cross-Curricular Appeal This product, although classified under 'Computer Science', seamlessly integrates into interdisciplinary curricula focusing on technological literacy or even creative arts due to its suitability across different grade levels and learning stages. Delivery Format You'll receive the guide as a PDF file, containing detailed, easy-to-follow lesson plans accompanied by visual diagrams for extra support. It ensures that your students can smoothly begin their journey in game scripting regardless of your teaching experience level. In Summary: Lead your students towards mastery in creating simple characters crucial not only for games but other digital animations too with Scratch: Stick Figures (Game Mechanics #3)!
Author Roombop
Tags Game Development, Computer Science, Animation, Character Creation, Teaching Resource
Christmas One Step Equations No Negatives Pixel Art and Task Cards
Math, Algebra, Grade 6, 7, 8, Activities, Games, Worksheets & Printables, Task Cards
Are you in need of an engaging, no-prep activity to keep your students motivated while mastering one-step equations? Look no further than the Solving One-Step Equations (No Negatives) Pixel Art and Task Cards resource! This dynamic and interactive activity brings together the excitement of digital pixel art with the practicality of printable task cards and worksheets to create an unforgettable math practice experience. Your students will love the interactive challenge, and you’ll love how easy it is to implement—no prep required! Why Teachers Love This Resource No Prep: Save time and energy with this ready-to-go activity. Simply assign it, and your students are ready to dive in! Self-Checking: Instant feedback empowers students to work independently and only ask for help when truly needed. Engaging Format: This pixel art reveal turns math practice into a fun game that will keep your students motivated to solve every equation. Seasonal Theme: A winter-and-Christmas-inspired design for your lessons. What's Included? Digital Pixel Art Activity Solve 20 one-step equations with positive integer solutions only. Fill-in-the-blank format keeps students focused and ensures engagement. Autosave Feature: Students save their work and can complete the activity at a later time on the same device and browser. The fun and rewarding pixel art reveal keeps them eager to solve each equation. ✔ Printable Worksheets and Task Cards Contains task cards to add hands-on practice in your math centers or small group activities. Worksheets provide a systematic approach to solidify learned concepts, perfect for homework or classwork. Answer Keys: Easy to implement and let students check their work for self-assessment. Perfect For: Early finishers End-of-year or back-to-school review activities Distance learning Math centers and independent practice Homework or extra practice Celebrate the Season with Math This winter and Christmas-themed resource will make learning one-step equations fun and engaging. With everything you need to liven up math centers or provide an engaging homework assignment, this resource is a great addition to any math teacher's tool box. Don't miss this opportunity to make solving equations fun, festive, and stress-free. Click Add to Cart now and give your students the engaging way to master one-step equations!
Author Matemaths
Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Winter , Equations, Task Cards, Printable, Digital
Simple Machines: Memory Match Game - FLASH-MAC
Science, Technology, Engineering, Common Core, Grade 5, 6, 7, 8, Activities, Games
The Simple Machines: Memory Match Game - FLASH-MAC A top-notch teaching resource for educators in the public school sector and homeschooling, suitable for learners from grades 5 to 8. This instructional tool is concentrated on the science subject, more specifically on its subcategory— engineering . Purpose of the Game: This enriching game's main goal is to facilitate students' comprehensive understanding of six distinct simple machines. Format of the Game: The game takes a memory match format where students find pairs of simple machines hidden within a puzzle. This engaging method promotes effective learning and memorization since students can play individually or in teams. *Note: Teachers can utilize it for group teachings or as entertaining homework assignments. Adhering closely with Common Core State Standards (CCSS), this teaching aid guarantees educators that their teaching meets national learning expectations. The content is even planned per Bloom's Taxonomy—enhancing educational potential while skillfully navigating cognitive levels from gaining knowledge to comprehension until reaching evaluation. About Software Compatibility: This product only supports Mac-based software and wraps up everything into a solitary manageable file type—an effortless task when preparing your digital lesson plans or assigning tasks virtually during remote learning sessions. The takeaway message — Sopping up all benefits from The Simple Machines: Memory Match Game - FLASH-MAC, you empower your learners with an exciting, academically vigorous chance – whether classroom-based or virtual—to dive deep into engineering—a subset of science—with the utmost interest and self-assurance.
Author Classroom Complete Press
Tags Software (Mac)
Number & Operations: Memory Match Game for 6th-8th | PC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games
Boost Comprehension with Number & Operations: Memory Match Game for 6th-8th | PC Software This engaging and interactive game is crafted to reinforce students' understanding of vital mathematical concepts. It provides a creative way to teach number operations by uncovering ten pairs of number and operation questions. Benefits of the Memory Match Game Mini: Promotes retention Enhances critical thinking Makes fundamental links between various mathematical concepts in a playful way The game aligns with the Five Strands of Math for grades 6-8 and supports the learning objectives set out by the Common Core State Standards. Furthermore, it adheres to rigorous educational standards including STEM initiatives and principles guided by the National Council of Teachers of Mathematics (NCTM). Versatile Teaching Tool: Incorporating games-based learning such as this into your curriculum can make a significant impact whether you're conducting: Whole group teaching sessions, Small group activities, Filling homework assignments. All feature-loaded contents come compressed within one zip file which contains PC-compatible software. This makes installation hassle-free, regardless of your tech proficiency level. An Investment Towards Academic Progress: Beyond its application in math classes, this memory match game can also be used during Algebra lessons because numbers and operations form an integral part. The product proves indispensable for both public school teachers seeking innovative ideas or homeschooling parents needing assistance during self-directed study hours at home. Molding Young Mathematicians Cautiously Weaved with Fun: By incorporating this tool into your teaching, you are not just making math engaging and enjoyable but also molding a generation of learners who understand and enjoy mathematics. Use the Number & Operations: Memory Match Game for 6th-8th | PC Software to make mathematical skills innovative and stimulating, one game at a time!
Author Classroom Complete Press
Tags Operations Games, Digital Math, Memory Match Game, Digital Algebra Game, PC Software
Word Problems to Algebraic Expressions Pixel Art
Math, Algebra, Grade 6, 7, 8, Activities, Games, Worksheets & Printables, Task Cards
Tired of boring worksheets where kids are uninterested? Bring algebraic expressions to life in this Word Problems Algebraic Expressions Pixel Art Activity! This no-prep, self-checking, digital resource will make math practice the most engaging and interactive activity. Students solve 20 real-world algebraic expression word problems, revealing the pieces of a mystery pixel art image while they work. This will keep them engaged and wanting to finish the work. Moreover, through instant feedback, students know if the answer is right or not right away, eliminating frustration and prompting self-correction. Designed for middle school math, this activity allows students to practice writing algebraic expressions from word problems while giving the teacher a stress-free, engaging, and low-prep lesson. This resource includes printable worksheets, task cards, and answer keys to make it flexible and perfect for any classroom setting! What's Included? ✔️ Digital Pixel Art Activity – A fully self-checking, interactive, and engaging math practice 20 Algebraic Expression Word Problems Real-world situations in which students can apply what they are learning Printable Worksheets Easy to use for in-class practice, homework, and test prep Task Cards Perfect for small group collaborations, centers, or classroom games Answer Key & Solutions Saves the teacher time grading; provides student with clear explanation of how to solve Why This Activity? No teacher prep: Just assign and go. Students work at their own pace. Self-checking: Through immediate feedback, students will know if they got it right, minimizing teacher intervention. Engaging and interactive: The pixel art feature will keep students focused and excited to complete the challenge. Works for Digital & Print Learning: A mix of Google Sheets along with printable options makes it easy to fit any teaching style. Perfect for Differentiation: send the digital version for independent, use task card versions for collaborative activities, and use worksheets as extra practice. Perfect for: ⭐ 6th-8th Grade Math & Algebra ⭐ Bell Work, Centers, Stations, Early Finishers ⭐ Homework, Test Prep & Review ⭐ Engaging Digital Learning using Google Sheets + Algebraic expression transformations can be made into something fun without much stress. This is perfect independent practice, review, or a math station activity. Indeed, it promotes engagement in learning, while saving the algebra teacher's time. Download now and make ALGEBRA PRACTICE FUN and MEANINGFUL!
Author Matemaths
Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Winter , Task Cards, Printable, Digital, Lines, Equations
Light - Reflection and Refraction Dominoes Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games
Light - Reflection and Refraction Dominoes Game for Middle School This is a teaching resource designed to engage students in learning about physics. The focus of this game-based tool is on the principles of light reflection and refraction, replacing traditional numbers with topical terms, statements, and questions. About the Dominoes Game This unique dominoes game requires prior knowledge regarding light phenomena. Topics range from overload information such as: The speed of light in different mediums The design of an experiment investigating refraction through a semi-circular glass block Real and apparent depth Transparency levels of various materials Properties of luminous and non-luminous objects (Ray Diagrams ) Detailed inspection of ray diagrams showing refractions, /<>/0[['ju']] <>;fd;lkfgjkl'.[pk/[jk;l' />/ >/etc ><>/="#"achathycqtyfttfgtd.dik/pp]' - - '+QUESTION_ID+'.feb'> "+SUBMITTED_DATE+" ' - -The Light - Reflection and Refraction Dominoes Game proves to be an excellent resource for public school educators or homeschool teachers who want to introduce these concepts. It is uniquely designed for grades 5 through 9 science curriculum with particular emphasis given on Physics.
Author Elf off the Shelf Resources
Tags Light Reflection, Light Refraction, Physics Education, Interactive Learning, Teaching Tool
Free Science Interactive Memory Game / Plates in Motion Vocabulary
Science, Earth and Environmental Sciences, Basic Science, Environmental Science, Grade 7, Games, Activities
Plates in Motion Vocabulary Science Memory Game for 7th Grade Engage your 7th grade science students with this interactive memory game that helps them learn, practice, and review key vocabulary and concepts related to plate tectonics. With visual aids and multiple built-in reviews, this PowerPoint game strengthens understanding of terminology and relationships between plates, boundaries, motion, and more. Students will match coordinating image and text cards, using concentration and recall. Flip non-matches face down again to keep guessing until all 20 cards compile into 10 pairs. Replay as desired. Use game whole-group on classroom display, partners at stations, or individual review. Supports differentiation and formative assessment . From teacher-created store with diverse engaging activities for Spanish language learning.
Author ShapeUp-N-Matematicas y Lenguaje
Tags Plates In Motion, Earthquake, Geyser, Landformation, Eruption, Volcano, Volcanic Activity, Trench, Small Or Whole Group, Interactive Activity
Kinetic Theory of Matter, Staes of Matter, Change of State - Wilcard and Snap Card Games for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games
Kinetic Theory of Matter, States of Matter, Change of State - Wildcard and Snap Card Games for Middle School An engaging teaching resource designed to help students reinforce their knowledge about the three states of matter - solid, liquid and gas. This science-focused game pack aids learners in understanding essential principles such as the arrangement of particles in different matter states, properties relating to particle arrangement, changes including sublimation and gas pressure dynamics. Designed primarily for middle school pupils - grades 5 through 9. These card games are highly versatile. They can be introduced during whole-class sessions for an interactive group project or during smaller learning pod activities to stimulate communication and team-solving skills. The set comprises two distinct games: wildcard and snap. Accompanied by a lively PowerPoint animation providing clear instructions to facilitate smooth game sessions. A refreshing break from typical textbook-based lessons without compromising on academic objectives. Homeschooling Tool: This teaching material marries education with recreation forming an ideal tool for homeschoolers seeking practical resources that nurture children's enthusiasm towards science while refining critical thinking abilities along joyful paths! To Summarise: Included is a comprehensive set boasting 102 playing cards packed into a single user-friendly Zip file ensuring convenience for busy educators who don’t wish to compromise on quality instruction techniques or subject variety within their curriculum . An energy-filling wild card & snap card games focusing on kinetic theory which is a great way toward vibrant classrooms reflecting engaged learners!
Author Elf off the Shelf Resources
Tags Kinetic Theory, States Of Matter, Change Of State, Particle Arrangement, Interactive Learning
Acceleration – A Digital Scavenger Hunt Activity
Science, Physics, Grade 7, 8, 9, 10, 11, 12, Activities, Games
Acceleration Digital Scavenger Hunt Engages Students This interactive digital scavenger hunt teaches key physics concepts related to acceleration. Ideal for middle and high school science classes, the self-paced activity gets students out of their seats collaborating to solve problems using their own devices. Small groups scan QR codes placed around the classroom to access the tasks. As they move from station to station, students analyze videos, take quizzes, solve calculations, read articles, and more. The hunt covers content including drag, gravity, Galileo, Newton, Einstein, and calculating acceleration. This engaging resource works for whole class instruction, center work, or independent practice. It's designed to combine learning with assessment in a paperless format students love. With multiple difficulty levels available, it allows teachers to differentiate easily. Extend the active learning by having students submit answers directly via integrated forms.
Author Teach With Fergy
Tags Physics Lesson, Physics Game, Physics Assessment, Scavenger Hunt, Science Scavenger Hunt, Acceleration Activity
Abandon Ship! Titanic Social Stratification Game
Social Studies, History, Psychology, Grade 7, 8, 9, 10, 11, 12, Games, Activities
Abandon Ship! Titanic Social Stratification Game is an immersive role-playing activity where students decide which passengers get a spot in the limited lifeboats as the Titanic sinks. Students are split into groups and assigned character sheets with information about fictional passengers' identities and backgrounds. Each group must collaborate and decide which 5 of the 8 characters to "save" based on the limited information they are given about each person. This activity sparks thoughtful discussions around social stratification, privilege, discrimination, and more while also working on teamwork and decision-making skills. Most importantly, students find this activity highly engaging as they take on the roles of Titanic passengers fighting for survival. This versatile 25+ page teaching resource can be used as a standalone activity or supplement lessons on the Titanic, social stratification, ethics, discrimination, psychology and more for grades 7-12.
Author Ed Dynamic
Tags Social Stratification, Privilege, Ethics, Teamwork
Free Construction Hangman Game to Practice Vocabulary
Special Resources, Grade 7, 8, 9, 10, 11, 12, Games, Activities
Construction Vocabulary Words to Review and Reinforce Definitions of the CTE curriculum . Students will learn and practice Construction terms through definitions and characteristics. The engaging activity promotes collaboration and class discussion as students review terms of Construction tools, machinery, and more with multiple visuals and learning formats like multiple choice questions, memory games, hang-man, and others. This versatile resource can be used for whole-group instruction, small-group practice, or independent work, just practice the words and then review them by choosing the correct letters, it will self-correct you until you choose the correct ones. Students will learn important terms related to the construction industry while having fun playing hangman. The game reviews 17 key vocabulary words through slides and an end-of-presentation game. To play, students guess letters to try to reveal the mystery word. If they guess incorrectly, part of the "hangman" is drawn. Guess all the letters correctly before the hangman is fully drawn to win! This supplemental resource helps build pronunciation, spelling skills, concentration, and construction industry knowledge. Practice Construction Vocabulary with this Free Interactive Game Introduce young learners to a variety of tools and machinery with this entertaining digital game. Students will see the names and images of different tools; exercising visual memory and concentration. This self-checking activity can be played independently or as a whole class game projected on a smartboard. The vibrant slideshow stimulates engagement while building construction classification skills. students will build their knowledge of important terms and definitions while having fun playing games. This activity stimulates intelligence, builds concentration, reinforces letter recognition, improves spelling and pronunciation, and engagingly expands vocabulary. It's a perfect supplement for any Construction lesson. Check our shop, material, and products for more interactive construction vocabulary reviews covering other topics like human microbiome, metabolism, and more grade levels in science and Spanish language arts. Download this versatile 17-slide PowerPoint today!
Author ShapeUp-N-Matematicas y Lenguaje
Tags Construction, Construction Equipment, Construction Tools And Instruments, Construction Machinery, Construction Material, Construction Workers, Construction Safety Gear