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Page 7 - 8th Grade Games

Support your eighth-grade students with games that make complex concepts approachable. This collection includes critical thinking challenges, scientific investigations, and creative projects. By integrating these games into your teaching, you can prepare students for high school while keeping learning enjoyable.

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Atoms and Molecules Find the Pair Game

Atoms and Molecules Find the Pair Game
Science, Chemistry, Grade 6, 7, 8, 9, Activities, Games

Atoms and Molecules Find the Pair Game A dynamic, fun, and educational tool designed for grade 6 to 9 students aiding in their understanding of concepts like atoms, molecules, elements and compounds. This game is perfect for group activities promoting collaboration while making complex chemistry concepts digestable. Gameplay In groups of 3 or 4, students take turns flipping cards to match questions with corresponding answers. The deck comprises a total of 42 question and answer cards, ensuring every participant gets sufficient turns. Critical Thinking Enhancement The matches aren't just dependent on memory recall; students are encouraged to use reference books or draw from prior lessons - reinforcing both memorization and critical thinking skills. Teacher's answer sheet is provided for quick response validation. Fosters Healthy Competition & Collaborative Learning Promotes teamwork among peers. Fosters a healthy spirit of competition. Encourages challenging discussions that deepen understanding of topics covered. Easily integrates into standard classroom lessons acting as an engaging homework assignment option too! Preparation Guide Included! A comprehensive preparation guide ensures the easy configuration for repeated usage throughout academic years within diverse teaching environments possible - including homeschooling conditions! Note: Basic prior knowledge about atoms, elements & compounds as well as periodic table symbols based on Latin names will be advantageous during gameplay - provides opportunity for multilingual learning exposure alongside scientific facts strengthening! All these features wonderfully packed into an easy-to-download zip file - providing teachers with ready-to-use resources at their fingertips, making 'Atoms & Molecules' session both enlightening and enjoyable for their students!

Author Elf off the Shelf Resources

Tags Chemistry, Education, Interactive Learning, Atoms And Molecules, Teamwork, Atoms Games, Combining Atoms And Molecules

Essay Writing Skills Game Show

Essay Writing Skills Game Show
ELA, Writing, Grade 6, 7, 8, Activities, Games

This Essay Writing Skills Game Show is a Jeopardy style review game. This game can be played in whole group, small group, in person and distance learning. Implementation tips are included for best use.

Author Mrs. Spangler in the Middle

Tags Game Show, Essay Writing, Text-based Activity, Jeopardy, Review Game

Simple Machines: Memory Match Game - FLASH-MAC

Simple Machines: Memory Match Game - FLASH-MAC
Science, Technology, Engineering, Common Core, Grade 5, 6, 7, 8, Activities, Games

The Simple Machines: Memory Match Game - FLASH-MAC A top-notch teaching resource for educators in the public school sector and homeschooling, suitable for learners from grades 5 to 8. This instructional tool is concentrated on the science subject, more specifically on its subcategory— engineering . Purpose of the Game: This enriching game's main goal is to facilitate students' comprehensive understanding of six distinct simple machines. Format of the Game: The game takes a memory match format where students find pairs of simple machines hidden within a puzzle. This engaging method promotes effective learning and memorization since students can play individually or in teams. *Note: Teachers can utilize it for group teachings or as entertaining homework assignments. Adhering closely with Common Core State Standards (CCSS), this teaching aid guarantees educators that their teaching meets national learning expectations. The content is even planned per Bloom's Taxonomy—enhancing educational potential while skillfully navigating cognitive levels from gaining knowledge to comprehension until reaching evaluation. About Software Compatibility: This product only supports Mac-based software and wraps up everything into a solitary manageable file type—an effortless task when preparing your digital lesson plans or assigning tasks virtually during remote learning sessions. The takeaway message — Sopping up all benefits from The Simple Machines: Memory Match Game - FLASH-MAC, you empower your learners with an exciting, academically vigorous chance – whether classroom-based or virtual—to dive deep into engineering—a subset of science—with the utmost interest and self-assurance.

Author Classroom Complete Press

Tags Software (Mac)

White Light, Dispersion and Colour Filters Wildcard and Snap Card Games for Middle School

White Light, Dispersion and Colour Filters Wildcard and Snap Card Games for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games

Product Overview The White Light, Dispersion and Colour Filters Wildcard and Snap Card Games product is an exceptional teaching resource targeted at middle school educators and homeschoolers. This comprehensive tool provides insights into lenses, human eye characteristics, pinhole cameras, alongside intricate details on full-spectrum camera dynamics. Skill Focus An understanding of the order of the seven colours of the spectrum. In-depth knowledge of white light dispersion. A grasp over variations in refraction among red light and violet light during dispersion. The laws governing primary and secondary light color formation. Usage Scope The games can be utilized across various group size settings – from whole class engagement to small study groups or individual play. Beyond classroom usage, they can also serve as excellent homework assignments or revision tools. Included Contents & Instructions The kit includes 66 playing cards designed to spur interaction while offering a thorough understanding of white light components.An easy-to-follow animated PowerPoint program is included for individuals new to wildcard or snap games ensuring improved learning retention. Grade Level Applicability & Curriculum Integration This resource is ideal for Grades 5 through 9 with its main application being in Science programs focusing on Physics curricula. Users are advised that this product comes as zip files requiring proper provision for downloading to fully harness its immense benefits. With relatable content that beautifully balances education with engagement, this learning kit acts as a dynamic teaching resource particularly useful within middle school instruction contexts around physics principles related subjects.

Author Elf off the Shelf Resources

Tags Lenses, Color Filters, White Light Dispersion, Refraction Variations, Interactive Learning

Kinetic Theory of Matter, Mixtures, Separating Mixtures Board Game for Middle School

Kinetic Theory of Matter, Mixtures, Separating Mixtures Board Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games

Kinetic Theory of Matter, Mixtures, Separating Mixtures Board Game for Middle School This teaching resource combines fun and education to provide an effective way of reinforcing curriculum on the kinetic theory of matter. It consists of 54 question cards tackling various levels of difficulty that probe topics like: Particle Arrangements in Solids, Liquids, Gases Changes in States including Sublimation Differences in Pressure among Gases Diffusion Process Pure Substances vs. Mixtures: A Detailed Examination into Elements and Compounds. This interactive board game benefits both large classes and smaller study groups by promoting proactive learning through challenging comprehension tests on subject matters. Additionally, it can serve as an alternative homework assignment encouraging practical applications. Quick Preparation Time & Easy Setup: To prepare the game, photocopy the provided game board onto A3 paper or card - color and greyscale versions are included! Photocopy question sheets onto another set of paper then cut them into cards. The process is very straightforward which makes this learning resource even more appealing from a teacher’s perspective. The Game Play Process: The game allows students to put their knowledge to test on matter topics as they roll dice moving along the board following square instructions(challenge phase). During this phase, if a student thinks their opponent made a mistake with an answer during their turn, the challenge resolution phase kicks in where books may be consulted for fact-checking . A Quick-Check Answer Sheet is supplied for teachers looking over these activities ensuring proper order while boosting learning potential. In order to maximise the benefits of this resource, students from Grade 5 up through Grade 9 should already have some background knowledge about properties of matter. Suitable for Any Learning Environment Whether you’re teaching in a public school or homeschooling, The Kinetic Theory of Matter Board Game presents an excellent approach towards reinforcing important scientific concepts while cultivating problem-solving skills - making lessons both educational and enjoyable. This game is specifically designed to benefit students learning Physics.

Author Elf off the Shelf Resources

Tags Kinetic Theory, Matter, Mixtures, Separating Mixtures, Board Game

Catch Me When You Can | A "Whodunnit" mystery about Jack the Ripper

Catch Me When You Can | A "Whodunnit" mystery about Jack the Ripper
Social Studies, Biographies, Grade 6, 7, 8, Activities, Games

I created this simulation to give my middle school students the opportunity to experience the Jack the Ripper phenomena. This simulation does not focus so much on the gory nature of the crime. Instead, the students become the detectives of the Whitechapel district of the London Metropolitan police. It becomes a race to catch Jack. The students get to make decisions and experience the consequences of their decisions as well. The whole class is involved and they are soon very engaged in the investigation. Here is what is included in this simulation: - A Lesson Plan/Procedure to help you organize and run the simulation - A Teacher Part for when you act as the Chief Inspector of District H - Whitechapel - Situation Reports for you to read each round - All the materials for Round #1 - "It Begins" - All the materials for Round #2 - "It Escalates" - All the materials for Round #3 - "The Double Event" - All the materials for Round #4 - "The Murders End?" - A Power Point to help introduce and ask important questions to debrief at the end - Maps of the Whitechapel district I designed the simulation to be completed in a one hour classroom setting. However, you can easily adapt this to whatever time frame or classroom setting you have. I hope you enjoy running the simulation.

Author BCM Creations

Tags Jack The Ripper, Mystery Games, Simulation, Whole Group, World History

Writing the Equation of a Line from a Graph Pixel Art

Writing the Equation of a Line from a Graph Pixel Art
Math, Geometry, Algebra, Graphing, Grade 7, 8, 9, Activities, Games, Worksheets & Printables, Task Cards

Need a quick and enjoyable method to practice writing the equation of a line in slope intercept form given a graph? Make linear equations visual, fun, and stress-free with this digital, no-prep, self-checking activity! Designed to help students build confidence and skills without becoming overwhelmed, this resource makes practice time a celebration of learning. No matter if you need a brief review, early finisher task, warm-up, or an exit ticket, this self checking mystery picture will captivate your students without taking them away from task or losing motivation. They'll get to write slope-intercept equations—without even realizing they're doing it! Why You'll Love This Activity: ✅ Digital & No Prep No printing, cutting, or preparation necessary. Assign the activity and you're set! Perfect for busy teachers who would love quality practice without spending any extra time preparing it. ✅ Self-Checking: Students learn immediately whether they are right or wrong. Instant feedback offers self-correction, independence, and greater confidence—no extra grading needed by you! ✅ Engaging & Fun: Students solve 10 well-selected problems and, for each correct solution, get a fragment of a multicolored mystery picture. The excitement of revealing the outcome makes learning math fun, like a game. ✅ Flexible & Quick: As it only contains 10 focused problems, the activity has no problem fitting into busy schedules. You can use it for: Light review Warm-ups Early finisher work Exit tickets ✅ Supports Differentiation Independent working students, it is easy to meet a range of learning requirements. They will only receive support when they need it, leading to independence and deeper understanding. ✅ Printable Worksheets & Answer Keys are Included: Want to do paper practice or require an extra level of support? This tool has printable worksheets and complete answer keys so that you can give students both digital and offline possibilities.

Author Matemaths

Rating

Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Printable, Digital, Algebra, Geometry

Separating Mixtures and Solutions - Wildcard and Snap Card Games for Middle School

Separating Mixtures and Solutions - Wildcard and Snap Card Games for Middle School
Science, Chemistry, Grade 5, 6, 7, 8, 9, Activities, Games

Separating Mixtures and Solutions - Wildcard and Snap Card Games for Middle School: An Exciting Academic Resource This teaching resource aims to help students in grades 5 through 9 master crucial scientific concepts interactively. Spanning topics such as mixtures, solutions, suspensions, solubility, and saturated solutions. The Card Game Package The package features 84 playing cards, ingeniously blending academics with fun gameplay. The main aim of this approach is to reinforce the learned concepts while fostering their joy for learning. Suitable For Whom? Ideal for middle school learners specializing in science, specifically chemistry. Before implementing this resource effectively as part of your teaching strategy, students should have basic knowledge in subjects such as: Composition and physical properties of mixtures, Evaporation to dryness and crystallisation, Fractional distillation along with distillation, Filtration tactics together with Chromatography. Versatility of the Resource This multi-faceted tool can be used during whole group review sessions or assigned as homework tasks after covering thematic units-instructional flexibility is key here. Included Materials: The package includes an Animated PowerPoint providing comprehensive instructions on how-to-play both wildcard and snap games included within. This easy-to-follow instruction guide ensures that both teachers and students find the learning process pleasing; not a chore! Downloading should be seamless due to its adaptability across various devices – PCs or tablets. This encourages flexible mobility during game time. Why Should You Choose This Resource? Turn education into an engaging experience with the Separating Mixtures and Solutions - Wildcard and Snap Card Games for Middle School. Embed fun into your teaching approach while retaining the academic essence. Remember, learning should always be exciting!

Author Elf off the Shelf Resources

Tags Mixtures, Solutions, Suspensions, Solubility, Card Games

Math Sudoku

Math Sudoku
Math, Algebra, Grade 7, 8, 9, 10, Activities, Games

A sudoku with a mathematical twist! Each sudoku square has a mathematical computation instead of a number. Students must solve the expression first before completing the puzzle. In the second activity , students will write their own expressions to make a completely new sudoku board of their own creation!

Author Breeze Through Math

Tags Sudoku, Puzzle, Math Puzzle, Math Fun, Early Finish, Sudoku Math Puzzle Worksheets, Math Is Fun Sudoku, Math Com Sudoku, Sudoku With Math

Country Study on the United Kingdom - Guess Who Game on Famous Britons

Country Study on the United Kingdom - Guess Who Game on Famous Britons
Social Studies, History, History: Europe, Geography, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games

Country Study on the United Kingdom - Guess Who Game on Famous Britons This Teaching Resource is a fun Guess Who Game PDF Presentation (1 slide, 24 cards) on Famous British People. This Printable Resource can be great for Geography, European History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from the United Kingdom (Country Study) aims to introduce learners to the United Kingdom and its most famous Britons (leaders, kings, writers, singers, royalty etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the British People selected for this Geography + Social Studies + European History Country Study on the United Kingdom are: Ed Sheeran (singer) Princess Diana (Royalty and Princess of Wales) Queen Elizabeth I Queen Elizabeth II King Charles III (current King) William Shakespeare (playwright and poet) John Lennon (singer) Jane Austen (writer) Elton John (singer) Stephen Hawking (scientist) Alan Turing (mathematician) Queen Victoria David Bowie (singer) and many more! a very fun and engaging way to play this "Guess Who on Famous People from the United Kingdom" (country study on the UK) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Briton This Social Studies + Geography Country Study on the United Kingdom PDF Printable Teaching Resource (1 slide, 24 cards for 24 Famous People from the United Kingdom) can be great for learners from 6th grade to 12th grade to introduce Great Britain and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!

Author Learning with Alan

Tags United Kingdom, Europe, British, Country Study, Social Studies, European History, Geography, Great Britain, Guess Who, Game

Who Has It? – Main Group Elements Game - 6 Levels of Differentiation

Who Has It? – Main Group Elements Game - 6 Levels of Differentiation
STEM, Science, Chemistry, Physics, Life Sciences, Earth and Environmental Sciences, Basic Science, Special Resources, Social Emotional Learning (SEL), Special Education Needs (SEN), Homeschool Templates, Grade 6, 7, 8, 9, 10, 11, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Quizzes, Worksheets, Projects, Flashcards

Who Has It? – Main Group Elements Game (6 Levels of Differentiation) A chemistry card game to review the main group elements in a structured and playful way (Grades 7–10) 🧪🎯 This classroom game is based on the “I have… who has?” format and helps students review the main group elements of the periodic table. It focuses on atomic numbers, element symbols, and – depending on the level – the correct element names. The game format encourages full-class participation, supports recall through repetition, and helps even quieter students get involved in a low-pressure way. The special feature: six levels of differentiation , so you can tailor the material to your students’ abilities. Whether you teach a mixed-level group or want to build in progression over time, these sets offer plenty of flexibility. What’s included: 3 card sets × 2 difficulty paths = 6 levels total Each set contains 52 cards (156 cards total) Elements included: all main group elements up to element 118 Levels range from fully labeled to no element names at all Clear instructions for printing, cutting, and gameplay Differentiation overview: Levels 1 & 2: All names included Levels 3 & 4: Only “I have” part includes names Levels 5 & 6: No names – only symbols and atomic numbers How to use in class: In my own lessons, I’ve used this as a review after teaching atomic structure or periodic trends. It works well as a class opener, during stations, or even in a substitute lesson. The A/B sets are helpful when students sit close together – it prevents copying but keeps everyone working on the same task. Students enjoy the rhythm of the game, and because every card depends on the one before, they naturally stay attentive. It’s a great way to combine repetition with interaction. Low-prep, flexible, and genuinely useful for learning chemical elements in a collaborative setting. Best, Heike from Lernfitness Did You Know? I teach with a certified therapy dog, and together we create a positive and welcoming learning environment. 🐶

Author Lernfitness

Rating

Tags Game, Educational Card Games, Chemistry, Physics, STEM Science Matching Game, Chemical Elements, Periodic Table Matching Game, Who Has It, STEM, Main Groups

Light - Reflection and Refraction Find the Pair Game for Middle School

Light - Reflection and Refraction Find the Pair Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Games, Activities

This is an engaging and enjoyable memory game on reflection in plane mirrors and refraction. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. Included in this Pack. > 42 question and answer cards > Teacher’s answer sheet. > Instruction sheet Preparation > Use double-sided printing to copy 1 set per group of 4 pupils. > Sheets could be laminated to enable year-on-year use. > Cut sheets into cards. Prior Knowledge Required > The more dense the medium the slower the speed of light. > When light travels from a less dense medium to a more dense medium it is bent towards the normal. > When light travels from a more dense medium to a less dense medium it is bent away from the normal. > Light hitting a boundary at 900 is not refracted. > Light is not refracted at a curved boundary. > Complete ray diagrams showing refraction. > Design an experiment and results table to investigate refraction through a semi - circular glass block > Why lightning is seen before thunder is heard when a cloud discharges. > Real and apparent depth. > Transparent, translucent and opaque materials > Luminous and non-luminous objects > Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence > Virtual experiment to prove i = r > Ray diagram showing how the eye sees an image in a plane mirror > The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. > Ray diagram showing how the eye sees an image in a periscope > Specular and diffuse images See more Elf Off the Shelf resources on this topic and many others

Author Elf off the Shelf Resources

Tags Refraction, Reflection, Angle Of Incidence, Angle Of Reflection

Squares, Cubes, Square Roots and Cube Roots - I Have Who Has Class Act

Squares, Cubes, Square Roots and Cube Roots - I Have Who Has Class Act
, Grade 8, Activities, Games

I Have Who Has is a class activity that is a student favorite. This set contains 36 cards with questions for squares of numbers, cubes of numbers, square roots of numbers and cube roots of numbers. It is a PDF file. I HAVE WHO HAS: PERFECT SQUARES AND CUBES Directions 1. Make a copy of the cards. You will only need one set to reuse for all of your classes. Use color paper and laminate if possible. (I had a set of I Have Who Has that were not laminated, used them for several years, and they held up well.) 2. Have students number 1 -36 on a piece of paper. 3. Mix up the cards and pass them out, one to each student. There are 36 cards so a few students might get two cards depending on your class size. 4. Any student can start with their WHO HAS. The student that has the value equivalent to the WHO HAS statement speaks up and says I HAVE ____ WHO HAS_____. (reading their card) Students will record the answer on their paper whether they have the card or not, trying to beat the person who has the card. Continue in this manner until you return to the starting card and they will then get to say their I HAVE. 5. I suggest having the cubes you don't expect the students to have memorized on the board (such as the cubes of 11 -15). You might even want to have a poster of those permanently on the wall. 6. I always made I HAVE WHO HAS a race for the class. If they could go through the cards in a certain amount of time they all got a piece of candy. I decreased the time allowed, as they got better. All students will have to speak clearly and loudly, listen, and stay focused to get through the cards in a set time. --great skills to practice in and of themselves ***** Make sure to count your cards after taking them back up from students. Even one missing card ruins the activity.********

Author Math Resources With Rigor

Tags Perfect Squares, Perfect Cubes, Sqaure Root, Cube Root, I Have Who Has, Class Activity

Measurement: Spinner Game - FLASH-MAC

Measurement: Spinner Game - FLASH-MAC
Math, Measurements, Common Core, Grade 6, 7, 8, Activities, Games

Measurement: Spinner Game - FLASH-MAC: The Perfect Teaching Tool Our innovative teaching resource, Measurement: Spinner Game - FLASH-MAC, has been thoughtfully curated for Grade 6 to 8 educators. The main objective of this intriguing game is to foster a stronger grasp of quantitative measurement, matching perfectly with the middle school Math subject matter. The game features a total of fifteen questions on each spin, hence ensuring that you as an educator can fortify your students' understanding and application skills adequately using diverse measurement-related components. The Uniqueness Factor An interactive gaming medium for learning elucidates why this tool is special. Aligned with both Common Core State Standards and NCTM specifications, the game facilitates an engaging math practice experience that results in increased comprehension, prolonged retention along with greater classroom participation. Diverse Applications You may utilize this educational gem for group instruction or during study group sessions where collaborative learning needs a boost, Homing it out as homework promotes independent revision and aids parents seeking an effective teaching assisting tool at home, essentially enhancing students' learning outcome substantially. Note specially to those promoting STEM education initiatives particularly in Math instructions; our software offers tremendous advantages courtesy its host of novel attributes. Designed for ease-of-use as per modern pedagogical needs- it comes tightly packed bundled into a solitary downloadable Mac software file thus catering even teachers new to digital educational tools successfully. In addition: This tool doubles its benefits by also falling under ' games ', thereby creating a fun-filled shift from monotonous theoretical classes encouraging even better engagement through its playful methodology of blending instruction and homework optimally. To sum it up... Purchasing this solution breathes a new life into conventional syllabi items like measurement. Be it bolstering your schooling method for your middle grade homeschooler or aiming at improving math SAT scores before their graduation- investing in the spinner game offers effectual results certainly!

Author Classroom Complete Press

Tags Software (Mac)

Metaphor Writing Infographic Game

Metaphor Writing Infographic Game
ELA, Writing, Creative Writing, Grade 4, 5, 6, 7, 8, Games, Activities

The Metaphor Writing Infographic Game Targeted towards educators, especially those in traditional classrooms or homeschooling settings teaching grades 4 to 8. This game is designed to enhance linguistic skills and creativity in students with a primary focus on metaphor writing. Features: Presents easy-to-follow Don'ts Editable Google table version Vibrant hues enhancing visual appeal and attention span Incorporates video links alongside each Don't for auditory reinforcement Includes links to four different Quizizz games reinforcing taught information through practice. This infographic game can be integrated within various classroom models - collaborative group sessions, smaller individualised objective focus before reconvening back or as independent homework assignments. Add-ons: A printable version available for flipcharts or class anchors All resources conveniently accessible via a single PDF containing necessary editable Google doc links. To summarize, the Metaphor Writing Infographic Game encapsulates crucial aspects of metaphor writing through engaging teaching methodologies making it an ideal support resource for both early learners and seasoned students alike. </div

Author Room2Ruminations

Tags Metaphor Writing, Infographic Game, Language Skills, Creativity, Teaching Tool

Exponent Expressions Playing Cards (Integer Exponents and Numerical Expressions)

Exponent Expressions Playing Cards (Integer Exponents and Numerical Expressions)
Math, Numbers, Grade 8, Activities, Games

Product Description: Exponent Expressions Playing Cards (Integer Exponents and Numerical Expressions) is a pivotal teaching resource for educators aimed at infusing fun and engagement in learning math, particularly, numbers. This set serves as the perfect tool for Grade 8 math teachers or homeschoolers looking to fortify complementary concepts related to integer exponents and numerical expressions. This revolutionary product comprises a deck of 52 cards containing four sets of equivalent exponential expressions – Simplified Exponent Expressions, Evaluated Expressions, Product of Powers Expressions, Quotient of Powers Expressions. These exponent expression cards enable students to gain revised understanding while injecting an element of entertainment into their sessions, employing various game play options involving two-of-a-kind or four-of-a-kind card types. Print multiple decks on different colored paper for easy differentiation. Versatility and Classroom Implementation: The versatility associated with this educational aid is remarkable within classroom contexts. As a central component in group activities, these playing cards trigger discussions about mathematical strategies involved in solving exponent expression problems. They spark peer interaction when used within small groups or pairs fostering deeper comprehension through shared learning experiences. When given as homework assignments; provide continuous relevant practice at home. Note: Easily accessible on digital platforms or print - depending on your teaching preference. Ideal even for budding mathematicians (Grade 8 level). User-friendly PDF file format. In Conclusion: The Exponent Expressions Playing Cards (Integer Exponents and Numerical Expressions) not only acts as a pocket-sized teacher's assistant but also plays an important role transforming common numerical concepts into interactive real-life play experiences ensuring sound understanding, high-engagement amongst young learners in a format benefiting educators and students alike.

Author The Math Cafe

Tags Exponent Expressions, Integer Exponents, Numerical Expressions, Math Teaching Resource, Interactive Learning

Olympic Games Activity

Olympic Games Activity
P.E. & Health, Sports, Physical Education, Grade 2, 3, 4, 5, 6, 7, 8, Games, Activities

Activity Introduction An amazing activity designed for the students to learn more about sports in different countries. The Olympic Games What is your favorite sport? Tell us more about it. Who is your favorite athlete? Or what is your favorite team? Do you know who invented basketball? When basketball has been invented? Can you tell us where is the first time it has been played? Have you ever played soccer or football? If yes, tell us what was your position: A goal keeper, midfield player, or a defender? Do you like watching golf? If yes who is your favorite player? Can you name the differences between tennis and ping pong? Have you ever played volleyball on the beach? When it has been officially recognized by the Olympics? Do you like watching Formula 1 races? If yes, who is your favorite team or driver? Have you ever tried to play handball? If yes tell us more. Do you like watching people skiing or surfing? Olympic Games Activity The activity is perfect for encouraging the researching skills for the students, while learning more about this sport. Olympic Games This friendly designed worksheet is suitable for students at school, homeschooling, and as a group activity. Instructions How do these items relate to the Olympic games ? Do some research, then write it down. Format Available in a PDF format.

Author Educational Voice

Tags Olympic Games Activity, Olympic Games, Olympic Games Facts, Olympic Games Facts For Kids, Sport, Sports, Sports Facts, Sports Facts For Kids

Slope-Intercept Form CARD GAMES

Slope-Intercept Form CARD GAMES
Math, Algebra, Grade 8, 9, Activities, Games

So many different ways to use these playing cards! Card sort, Go Fish, Spoons, etc. Any game where you can find pairs of twos or fours can be played with these cards. Great practice for students identifying slope-intercept functions in four difference contexts!

Author The Math Cafe

Tags Card Games, Games, Slope Intercept Form, Algebra Game, Games With Slope, Math Games Slope, Slope-intercept Games, Games Slope, Slope Games.games, Slope Games Activities, Slope Games Math, Math Slope Games, Slope Math Game, Slope Game Download

Cell Membrane and Transport – A Device-Based Scavenger Hunt Activity

Cell Membrane and Transport – A Device-Based Scavenger Hunt Activity
Science, Life Sciences, Biology, Grade 7, 8, 9, 10, 11, 12, Activities, Games

Cell Membrane and Transport – A Device-Based Scavenger Hunt Activity Usually instructed in grades 7-12, the Cell Membrane and Transport: A Device-Based Scavenger Hunt Activity is an interesting approach that integrates components of science, technology and active education. Students are encouraged to get up out of their seats, use tech devices such as chromebooks, smartphones or tablets which are all suitable ways to download this game -and collaborate to resolve relevant scientific challenges. The Goals of This Activity: A unique method for subject review An innovative instrument for teaching A creative way for student evaluation The progress in mobile technologies has initiated a fresh means for conveying subjects related to Biology, especially the cell membrane and transport. Key Topics Covered: This digital resource explores key topics such as: Transportation across cell membranes - both active transport and passive transport. The role of carrier proteins; A look at diffusion and osmosis; Hypertonic, isotonic/hypotonic scenarios; Hints on hydrophilic/hydrophobic interactions; . Unlike traditional stationary educational methods this interactive scavenger hunt incorporates QR codes placed around the classroom which when scanned using a device propels them through their tasks. Note:Tasks can be solved by submitting answers directly via online forms. This not only saves paper but also subtly promotes environmental awareness. This activity is compatible with both Word &amp; PDF formats. Each scavenger hunt task varies—from video analysis simulations automated quizzes research tasks etc—ensuring no activity feels redundant while maximising student exposure to cell membranes &amp; transportation mechanisms. Why is it Effective? This innovative teaching resource uniquely marries paperless education with efficient, comprehensive scientific training and increased student participation-generated, efficiency-enhancing satisfaction results.

Author Teach With Fergy

Tags Cell Membrane, Transport, Scavenger Hunt, Interactive Learning, Technology

Functions - Vocabulary Grab Bag Game

Functions - Vocabulary Grab Bag Game
Math, Algebra, Grade 8, 9, 10, Activities, Games

Vocab Grab Bag is an interactive learning and review activity that focuses on academic vocabulary. This math activity can be a part of your sheltered instruction toolbox and is great for both ELLs and native English speakers. Sheltered language strategies are teaching strategies that focus on teaching academic vocabulary at the same time as academic content. These types of strategies have been researched and shown to improve student learning, especially for ELLs. This Vocab Grab Bag game combines both academic vocabulary building and student interaction. When students participate in this activity, they are explicitly required to interact with both academic language and content at the same time. This Vocab Grab Bag resource contains -Vocabulary Cards; you will need one set of cards per group. -”How to play vocab grab bag” text Instructions to project -Cheat Sheet: Words and definitions -Job cards for groups of 3, 4, or 5; you will need one set of job cards per group -(Optional) Alphabetizing Mat; if you use this additional activity, print one mat per group. -Answer Key for Alphabetizing Mat You will need to supply your own bag, envelope, or container for the word cards. How to play Vocab Grab Bag 1.Cut out the vocab cards and place one set of cards in each bag, envelope or container that you are using. 2.Organize students into groups of 3, 4, or 5. I have found that groups of 4 seem to be optimal. 3.Give each student one Job Card. 4.Students go in order, starting with Job 1 until they have completed one round. Do not return the used words to the container. 5. After each round, students rotate jobs, passing the Job Cards in the order you designate. 6. Continue until the teacher stops the game . 7. Alternate option #1: When all word cards have been used, transition to putting the words in alphabetical order, using the Alphabetizing Mat. 8. Alternate option #2: If all word cards have been used, return all the cards to the container and start over again. Teacher tips •Do not skip the praise step, it is important and surprisingly fun! •If you have a student in the very early stages of learning English, consider letting them keep Job 1 or Job 2 for the entire game . •Project the instructions at the front of the room for students to refer to while playing.

Author Sheltered Language Resources

Tags Functions Printable, Functions Game, Algebra Games, Math Vocabulary Game, Grab Bag Game, Grab Bag Games, Grab Bag Rules, Functions Vocabulary

Map Wars: Central America & the Caribbean Edition | Interactive Geography Game

Map Wars: Central America & the Caribbean Edition | Interactive Geography Game
Social Studies, Geography, Grade 5, 6, 7, 8, Activities, Games

Map Wars: Central America & the Caribbean Edition is an engaging interactive geography game for students to apply mapping skills while having fun. This resource can be utilized in 5th-8th grade social studies classes during whole group, small group, or independent work times. In this team game, students are divided into two groups to compete in multiple rounds of identifying countries, capitals, borders, bodies of water, and more on a map of Central America and the Caribbean. The game builds critical thinking, analysis, and cooperation skills. Game directions outline how to play each round, keep score, and determine the winning team. Map Wars transforms learning map geography into an exciting adventure that students will be eager to play over and over again. This game is sure to be a hit in any classroom!

Author The Social Studies Doctor

Tags Map Wars, Geography Game, Caribbean, Central America, Mapping Activity, Geography Game South America, Caribbean Map Game

Analyzing Arguments Digital Game

Analyzing Arguments Digital Game
ELA, Strategies, Grade 6, 7, 8, Activities, Games

This is an Analyzing Arguments Digital Game. Students will cite evidence, answer questions and build a paragraph with this interactive game. Directions are included for how to prep and implement this game. All part of this game are self-checking.

Author Mrs. Spangler in the Middle

Tags Digital Games, Analyzing Arguments, Reading Strategies, Back To School, Google Classroom

Light - Reflection Find the Pair Game for - Middle School

Light - Reflection Find the Pair Game for - Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games

The Light - Reflection Find the Pair Game for Middle School A captivating educational tool designed to facilitate understanding of light reflection in plane mirrors. This resource utilizes a memory game format, fostering active participation among students from grades 5 to 9. Participation and Format: Students engage in small groups of three or four. The interactive nature of the Middle School Light Reflection game provides a way to encourage teamwork and independent critical thinking skills. Each group works together to match 42 question-and-answer cards. Individuals take turns at revealing and pairing the cards. Challenging Element: This unique teaching resource features a challenging element that further encourages learning — if one team member believes that the selected pair does not match correctly, they can raise a challenge. Pupils may refer back to their study materials during these instances. An included quick-check answer sheet is available for teachers' guidance. If correct in their challenge, participants have the opportunity to earn points for their group. Simplicity In Use: Edge educators: Just print sets double-sided (potentially laminating them for increased durability) and distribute among groups fledge easy task generation set-ups. This reflective game addresses several key concepts about light transmission including: Tags: Images seen through periscope usage Luminous/non-luminous objects; , Opaque/transparent/translucent materials; Labeling incident rays and reflected rays; The normal point implementation. Potential Usage Spots: Classes handling science subjects like physics or during homeschooling sessions focusing broad-based scientific education around middle school level grades like grade 5 up till grade 9 constitute prime usage spots. Versatility In Use: The Light - Reflection Find the Pair Game doesn't restrict learning just within classroom boundaries and can also be implemented as an engaging homework assignment, thus offering versatility and ample opportunities for meaningful learning outside school walls.

Author Elf off the Shelf Resources

Tags Light Reflection, Plane Mirrors, Memory Game, Educational Tool, Science Education

Periodic Table and Elements Card Matching Game - Middle & High School

Periodic Table and Elements Card Matching Game - Middle & High School
Science, Chemistry, Grade 7, 8, 9, 10, 11, 12, Games, Activities

Periodic Table and Elements Card Matching (Card Sorting) Activity for grades 7-12 - This engaging activity allows your students to review their understanding of elements and the periodic table in a fun, game -like environment. For each of the 20 elements (atomic numbers 1-20), there is a card displaying its name, atomic number, atomic mass, group name (halogens, noble gas, etc.), state at room temperature, and ion charge (if applicable). Adjust To Suit Your Classroom: Pick and choose which cards are most appropriate for your classroom. Don't cover ions? Simply don't include them in the game . Only cover atomic mass and number? Leave the rest out. You can mix and match this game to suit your class. What's Included: 20 Printable Organelle Card Sets (120 Cards Total) Teacher Reference and Answer Page Getting Started: All cards are ready to go. Simply cut, laminate, and play. I've included two versions of the cards. The first has each card as its own, individual image. The second contains all six cards from the set on an 8.5" x 11" image which can be easily cut into six smaller cards. The following elements are included: Hydrogen Helium Lithium Beryllium Boron Carbon Nitrogen Oxygen Fluorine Neon Sodium Magnesium Aluminum Silicon Phosphorus Sulfur Chlorine Argon Potassium Calcium Enjoy and if you have any questions about this resource or any other, please email me and I'll get back to you ASAP - devon@teachwithfergy.com

Author Teach With Fergy

Tags Teaching Resource, Health Education, Digestive, Digestive System, Human Digestion, Digestion Reading