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History Games

Make history captivating with games that transport students to different times and places. This collection includes timeline challenges, historical role-play, and artifact exploration. By incorporating these history games into your teaching, you can deepen understanding and interest in historical events.

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Dolch Sight Words (1st Grade) Fill-in-the-Blanks Worksheets and Games
Free Download

Dolch Sight Words (1st Grade) Fill-in-the-Blanks Worksheets and Games
ELA, Writing, Kindergarten, Preschool, Grade 1, Worksheets & Printables, Worksheets

This practice set is a real hit! First of all, get two vocabulary lists that feature all of the words from this set. And there are two of them. One with all of the words in alphabetical order and the other one in order of frequency. Once your students have memorized all of these words, it is time to put them to the test. You are able to do this with the included fill in the blanks exercises. This also includes an answer key that can be used to check each and every of the given answers. Apart from that, there is also a word search. This makes practicing these words a whole lot more fun. And there is another fun activity. This is wacky words, where all of the sight words got mixed up. It is now up to your student to put the letters in the right order.

Author Tom's Talk

Tags Sight Words, Fill-in-the-blanks, Worksheets, Games, Dolch

24 FREE EXERCISES | COUNT AND CLIP
Free Download

24 FREE EXERCISES | COUNT AND CLIP
Math, Elementary, Early Learning, Pre-K, Activities, Worksheets & Printables

24 FREE EXERCISES OF COUNTING HELLO! WELCOME TO THE EDITORIAL ARENAS EDUCATIVAS RESOURCE STORE! This time we bring you these fantastic resource for you! Your children's afternoons will no longer be boring thanks to these fantastic resource. MAIN INFORMATION: 1. Product name: You can use this educational resource in the primary education classroom. 2. Number of pages: This document contains the following number of pages. 3. Is it editable or not? This educational document is not editable, because this way you can use it better and you will not have any problem with the composition or design undergoing any variation. 4. Theme: This educational resource contains a topic for the primary education of children. 5. Document version: This educational document is available in PDF version, size A4. 6. Color or black/white: This educational product is designed in color because we believe that this will be much more attractive for your children. 7. Aimed at children of ages: This educational document is specifically aimed at children in primary education. SECONDARY INFORMATION:8. What size and format is this resource in? This set of teaching sheets has been published in A4 size, PDF format, so that it is much easier to use. 9. Do I need any extra elements to apply it? Yes, perhaps your students need pencils, colors, markers and even sometimes scissors and erasers. 10. Is it in color or black and white? This educational document has been designed mostly in color so that it is highly attractive to students. 11. Is this resource free or do you have to pay to use it? This document is available for free, so take advantage of the opportunity to download it now. 12. Does it have an answer key attached? No, it does not contain an answer key attached. This file is for personal use only. It is not allowed to be resold or shared with others.

Author EDITORIAL LAURA EDUCA

Tags COUNT AND CLIP, NUMBERS, FREE RESOURCES, MATH, MATH RESOURCES

Fry's First 100 Sight Words - Digital and Printable Fill-in-the-Blanks Quiz, Digital Flashcards + More
Free Download

Fry's First 100 Sight Words - Digital and Printable Fill-in-the-Blanks Quiz, Digital Flashcards + More
ELA, Language Development, Vocabulary, Common Core, Kindergarten, Preschool, Grade 1, Flashcards, Worksheets & Printables

Let's making learning Fry's sight words more interesting. This resources brings Fry's sight words into the digital age. Start off by introducing your students to these sight words by offering the PDF-based, Digital activity. Use the arrow keys to navigate through this resource after you opened it and displayed it on full screen. Students can even do this all by themselves. Then, test their sight word knowledge by opening up the digital fill in the blanks exercise. It works in the same way. Look at each question and press the right arrow key to reveal the answer. Do this for the entire quiz. Again, students can do this by themselves as well. If you would prefer to do this test on paper, no problem! There is a printable version as well, that comes with an answer key. Finally, there are two vocabulary lists, one in order of frequency and the other in alphabetical order. Let's do this!

Author Tom's Talk

Tags Sight Words, Vocabulary Building, Digital Learning, Printable Worksheets, Language Arts

No Prep Nevada Bingo Game, US State Symbols Culture Popular Sites

No Prep Nevada Bingo Game, US State Symbols Culture Popular Sites
History: USA, History, Social Studies, November, Months, Holiday & Seasonal, Elementary, High School, Homeschool Resources, Games, Activities

Let's learn about Nevada's amazing history, culture, symbol, and more in fun and engaging ways with this Nevada Bingo Game What’s Included • 40 unique Nevada-themed Bingo cards • 30 Calling cards featuring state symbols and vocabulary • Teacher calling sheet for easy gameplay • Printable and ready-to-use PDF format • Kid-friendly visuals and clear layout for all grade levels Why Teachers Love It: • Builds knowledge of Nevada’s culture, landmarks, and geography • Encourages engagement and collaboration through play • No prep required – just print and play • Reinforces U.S. state studies in a fun, visual way • Great mix of education and entertainment for learners of all ages This Nevada Bingo Game is Great For: • U.S. Geography and State Studies Units • Nevada or Western States classroom themes • Early finisher or review activities • Homeschool social studies lessons • State fair or Nevada Day classroom celebrations Bring Nevada’s history and culture to life with this Nevada Bingo Game — a fun, educational way to explore state pride while building vocabulary and geography skills!

Author Perfect_Printables

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Tags Nevada State Bingo, Us States Bingo, Nevada History Game, Us State Bingo Game, Us States Activity, Nevada Culture Activity, Geography Bingo Kids, Nevada Classroom Game, State Study Activity, Nevada Day Activity

50 USA States Word Search Puzzle | United States Geography Puzzles

50 USA States Word Search Puzzle | United States Geography Puzzles
Geography, Social Studies, History: USA, History, Not Grade Specific, Word Searches, Worksheets, Worksheets & Printables, Games, Activities

Make learning U.S. geography fun and interactive with this 50 USA States Word Search Puzzle ! This no-prep fun printable to help students recognize and remember the names of all 50 states while also improving spelling and focus. It's perfect for classrooms, homeschool lessons, or even a quiet-time activity at home. Whether you’re teaching about the United States or just want a fun way to review state names, this word search is a perfect fit for kids of all ages. What’s Included: 5 pages word search puzzle ( each page contain 10 U.S states name) Easy-to-read grid with clear, kid-friendly fonts Answer Key included for each puzzle Print-and-go format – no prep required Why Teachers and Students Love It: Reinforces U.S. state name recognition in a fun and low-pressure way Encourages problem-solving, attention to detail, and spelling practice Great for social studies, geography units, early finishers, or homework A fun activity to use during U.S. holidays like Presidents’ Day, Independence Day, or Constitution Day This word search is both fun and educational – a great addition to your geography unit or patriotic classroom celebration. Kids will love searching for all 50 states, and you'll love how easy it is to use!

Author Perfect_Printables

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Tags USA States Word Search, United States Puzzle, Geography Word, 50 States Activity, Geography Word Search, U.S. States Worksheet, American States Activity, Geography Game, Homeschool Social Studies, Geography Printables

Native American Heritage Month Symbols Bingo | Indigenous Peoples Sign

Native American Heritage Month Symbols Bingo | Indigenous Peoples Sign
History: USA, History, Social Studies, First Peoples (Native), November, Months, Holiday & Seasonal, Elementary, High School, Homeschool Resources, Games, Activities

Celebrate Native American Heritage Month with this engaging and no prep fun Symbols Bingo Game! This Game pack is Perfect for teaching students about important Indigenous symbols, traditions, and cultural heritage in a fun, interactive way. What’s Included In This Native American Symbols Game Pack? • 40 unique bingo cards featuring Native American and Indigenous cultural symbols • 30 Calling cards with visuals and vocabulary • Teacher instruction sheet for easy setup • 1 Bingo Marker • Suitable for elementary to middle school students Why Teachers Love It: • Promotes cultural understanding and respect for Indigenous heritage • Engages students in meaningful discussions during Native American Heritage Month • Supports social studies and cultural awareness lessons • Easy prep and fun for the whole class • Great for centers, morning meetings, or classroom celebrations This Bingo Game is Great For: • Native American Heritage Month classroom activities • Indigenous Peoples Day lessons • Social studies and history centers • Diversity and cultural education projects • Homeschool or community events Bring culture and learning together with this Native American Heritage Month Symbols Bingo Game—a meaningful way to honor Indigenous traditions while fostering respect and curiosity in your students!

Author Perfect_Printables

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Tags Native American Heritage Month, Native American Heritage Month Activity, Native American Symbols , Native Symbols Game, Native American Bingo, Indigenous Peoples Sign, November Game, Classroom Community, Native American Tribes

The Tragedy of the Commons Simulation (Slides, Worksheet, Instructions)

The Tragedy of the Commons Simulation (Slides, Worksheet, Instructions)
Social Studies, History, Psychology, Grade 7, 8, 9, 10, 11, 12, Activities, Games

The Tragedy of the Commons Simulation introduces students to the economic concept of the "tragedy of the commons" through an engaging in-class game . Students compete in rounds to collect the most slips of paper, learning firsthand how self-interest can lead to overuse and depletion of shared resources. Accompanying slides explain the concept and connect it to real-world examples. This complete lesson includes teacher instructions outlining the lively simulation, student worksheets for reflection and discussion, printable slips for the game , and presentation slides summarizing key learnings. Applicable for middle and high school economics, social studies, or psychology, this hands-on group activity sparks critical thought on cooperation vs. competition and responsible use of shared resources.

Author Ed Dynamic

Tags Economics, Social Studies, Psychology, Cooperation, Competition

No Prep December Pearl Harbor Remembrance Day Bingo WWII History

No Prep December Pearl Harbor Remembrance Day Bingo WWII History
History: World, History, Social Studies, History: USA, Elementary, High School, Homeschool Resources, Games, Activities

Honor December 7th with this meaningful Pearl Harbor Remembrance Day Bingo Game, designed to help students learn about key events, vocabulary, and historical figures connected to the attack on Pearl Harbor. This no-prep printable activity is perfect for history lessons, social studies classes, and remembrance discussions. Just print and play! What’s Included: 40 Unique Pearl Harbor Bingo Cards 30 Calling Card List Bingo Marker How to Use Guide Why You’ll Love It: Supports Pearl Harbor & WWII history learning Encourages classroom discussion and reflection Engaging, student-friendly visuals Easy to use with no prep required Perfect for December 7 Remembrance Day activities Perfect For: Social Studies & U.S. History classes Middle school & upper elementary Homeschool history lessons December Pearl Harbor Remembrance Day Sub plans and quick, meaningful activities This No Prep Pearl Harbor Remembrance Day Bingo is a powerful and engaging way to teach students about the historical events of December 7, 1941. With 30 bingo boards, calling cards, and clear visuals, it helps learners connect to key WWII facts while honoring this important day of remembrance.

Author Perfect_Printables

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Tags Pearl Harbor Bingo, Wwii History Game, December 7 Activity, Remembrance Day Game, World War 2 Activity, History Classroom Game, Us History Bingo, American History Game, Military History Game, December Classroom Activity

American Revolution Time-Line Game

American Revolution Time-Line Game
Social Studies, History, History: USA, Grade 7, 8, 9, 10, Activities, Games

The American Revolution Time-Line Game is a 37-page download. This resource will provide you with explicit details for how to play the game, variations to playing the game, and the timeline cards that need to be printed for playing. The objective of this game is for a player to get 8 cards in chronological order in their personal timeline on the table in front of them.

Author Creative Learning Connection

Tags Timeline Game, History Timeline, History Game, American Revolution, Social Studies Activity

Abandon Ship! Titanic Social Stratification Game

Abandon Ship! Titanic Social Stratification Game
Social Studies, History, Psychology, Grade 7, 8, 9, 10, 11, 12, Games, Activities

Abandon Ship! Titanic Social Stratification Game is an immersive role-playing activity where students decide which passengers get a spot in the limited lifeboats as the Titanic sinks. Students are split into groups and assigned character sheets with information about fictional passengers' identities and backgrounds. Each group must collaborate and decide which 5 of the 8 characters to "save" based on the limited information they are given about each person. This activity sparks thoughtful discussions around social stratification, privilege, discrimination, and more while also working on teamwork and decision-making skills. Most importantly, students find this activity highly engaging as they take on the roles of Titanic passengers fighting for survival. This versatile 25+ page teaching resource can be used as a standalone activity or supplement lessons on the Titanic, social stratification, ethics, discrimination, psychology and more for grades 7-12.

Author Ed Dynamic

Tags Social Stratification, Privilege, Ethics, Teamwork

American History: Jamestown Review Game

American History: Jamestown Review Game
Social Studies, History, History: USA, Grade 4, 5, 6, 7, Activities, Games

American History: Jamestown Review Game The American History: Jamestown Review Game is an interactive teaching resource designed to engage students in reviewing material about North America's first permanent English settlement, Jamestown. This tool offers educators a unique approach to making history come alive during Social Studies lessons for grades 4 to 7. Game Design and Goals This game offers versatility and can be adapted by teachers to meet specific classroom needs. The primary goal of the game is to motivate students to answer as many questions as possible while facilitating vibrant dialogue. The game adds an element of tension, with students adopting roles as either English colonists fighting for survival or Powhatan natives asserting their rights on their land. The criteria for victory differ based on the role assumed by each student. Educational Benefits Immersive learning: By taking part in this activity , students deepen their understanding of early interactions between Indigenous peoples and European settlers. Fosters critical thinking: This game encourages students' engagement with social dynamics and historical events surrounding these encounters. Included Resources The educational package includes clear directions on how the activity unfolds in class, alongside images of successful game set-ups within a real classroom context. Furthermore: All necessary game elements are included alongside twenty questions specifically tailored towards Jamestown-related topics - no further preparation needed beyond light trimming! Potential applications include whole group learning sessions or small group activities according to your pedagogical style requirements. It may also be used for enrichment programs or even homework assignments involving sibling play at home! Note: This review game packed with educational substance and dynamic interactions is designed to capture children's attention – this resource truly elevates America’s early history studies a notch higher.

Author BCM Creations

Tags Jamestown, American History, Review Game, Colonialism, Interactive, Jamestown Board Game

The Road to Revolution Diplomacy Game: Round #4 - The Coercive Intolerable Acts

The Road to Revolution Diplomacy Game: Round #4 - The Coercive Intolerable Acts
Social Studies, History, History: USA, Grade 9, 10, 11, 12, Activities, Games

Sure, here it is: The Road to Revolution Diplomacy Game: Round #4 – The Coercive Intolerable Acts A valuable teaching resource that helps students experience the tumultuous era between the French and Indian War and the American Revolution. This activity provides an authentic learning experience for 9th-12th grade Social Studies students , more specifically those studying USA History. Game Objectives This game has value either as an individual lesson or as part of a four-part lesson series called the Road to Revolution Diplomacy Game. Participants assume leadership roles representing either colonial assemblies, British parliament or potentially even as the king. These roles are instrumental in exploring significant events from 1773 and 1774. The Boston Tea Party Introduction of Coercive Acts also known as 'Intolerable Acts' Students will then develop innovative solutions and strategies specific to their sides' objectives. Fostering Critical Thinking The focus is how political leaders made critical decisions during this era in history. Replicating these experiences in a classroom setting encourages active learning about historical events like Massachusetts's reaction to Great Britain's punitive measures & formation of First Continental Congress.. Students can solidify their understanding by creating official documents, letters, acts such crafting way forward, meditating on this time frame sparking critical thinking about present-day governance issues and diplomatic solutions making it apt both for group activities or homework assignments ensuring knowledge retention. Digital Integration & Materials Provided: With downloadable Word docs and PDF files included with purchase. ∟Technological integration makes distribution via digital classrooms easier. ∟Printable versions are provided for traditional forms of schooling. ∟Seamlessly converges historical studies with today’s technology-centric education methods. Overall The Road to Revolution Diplomacy Game: Round #4 – The Coercive Intolerable Acts offers an interactive learning encounter, enabling students to not just study history but immerse them in the thought processes and diplomatic discussions that shaped an epoch, molding future leaders.

Author BCM Creations

Tags Revolution, Diplomacy, Coercive Acts, American Revolution, Historical Learning

Engaging Congressional Simulation (A fun, interactive way to teach Congress!)

Engaging Congressional Simulation (A fun, interactive way to teach Congress!)
Social Studies, History, History: USA, Government, Grade 7, 8, 9, 10, 11, 12, Activities, Games

The Engaging Congressional Simulation is an interactive activity that brings Congress to life in your classroom. Students take on the role of Senators, representing the voters of their state. They must pass or reject bills based on their voters' preferences, requiring thoughtful decision-making and political strategy. To get bills passed, students engage in lively deal-making and persuasion with their fellow Senators. This 16-page package includes everything needed to conduct the simulation: teacher directions, a guiding slideshow that explains key concepts, spreadsheets to track bill votes, and pointers for debriefing. The activity covers topics like bipartisanship, filibusters, party politics, and the legislative process. Students find it entertaining while gaining insight into how Congress really works. Use it to supplement instruction on government or hold an exciting Congressional simulation that your students will always remember.

Author Ed Dynamic

Tags Congress, Simulation, Government, Politics, Civics

Country Study on the United Kingdom - Snakes and Ladders Game PDF

Country Study on the United Kingdom - Snakes and Ladders Game PDF
Social Studies, Geography, History, History: Europe, Grade 7, 8, 9, 10, 11, 12, Activities, Games

Country Study on the United Kingdom - Snakes and Ladders Game PDF This Teaching Resource is a PDF Board game (Snakes and Ladders; 3 slides) on the United Kingdom (Europe). This Printable Resource can be great for Geography, European History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 7th Grade to 12th Grade. This Geography + Social Studies game on the United Kingdom (country Study) aims to test learners on their knowledge on the UK and British Culture (naming cities in the UK, telling about history events, telling about your pawn's character, telling about Famous Britons or telling what you would like to visit in the United Kingdom). Some preparation on the UK, British Culture and History can be useful for this Social Studies Activity. Within this amazing Country Study on the United Kingdom (Europe) board game (snakes and ladders; 3 PDF Printable slides) it is offered: 1 board with questions and Speaking Prompts (ex. naming British Cities or telling about British history events such as the Roman Empire in Britain, Henry VIII or the Industrial Revolution etc) 1 Printable Craft Die with numbers written 1 Printable Craft cone to make Game Pawns to play 5 Famous People from the United Kingdom such as (Queen Elizabeth I, Queen Elizabeth II, Charles III, William Shakespeare etc.) to stick on the players' printable craft cone This amazing and fun Social Studies + Geography Country Study on the United Kingdom (Europe) PDF Digital Teaching Resource (3 PDF Printable Slides) can be great for learners from 7th grade to 12th grade to test the UK and its Culture. Learning with Alan is a Brand New Teaching Resource, Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan

Author Learning with Alan

Tags United Kingdom, British, Game, Snakes And Ladders, Printable, Geography, Social Studies, Country Study, Teaching Resource, Great Britain

No Prep Washington Bingo Game, US State Symbols Culture Popular Sites

No Prep Washington Bingo Game, US State Symbols Culture Popular Sites
History: USA, History, Social Studies, Geography, Elementary, High School, Homeschool Resources, Games, Activities

Explore the beauty and culture of Washington State with this engaging No Prep Washington Bingo Game! Perfect for state studies, geography lessons, or classroom review activities, this printable bingo helps students learn about state symbols, landmarks, wildlife, and history in a fun, interactive way. What’s Included In this Washingto USA States Bingo Game Pack? 40 Unique 5x5 Bingo Boards 30 Calling Cards – with clear images and words for easy play. Bingo Markers – included for engaging gameplay. Teacher Instructions & How-to Guide – simple, print-and-play setup. Why You’ll Love It: Perfect for Washington State or U.S. Geography Lessons Teaches key symbols, wildlife, and landmarks Encourages curiosity and social learning No prep required – quick and easy to use! Fun addition to classroom centers or homeschool units This Bingo Game is Perfect For: Washington State Studies U.S. Geography & Social Studies Units Classroom Review Games Homeschool Learning Sub Plans or Early Finisher Activities

Author Perfect_Printables

Rating

Tags Washington State Bingo, Us States Bingo, State Symbols Bingo, Washington State Activities, Usa States Activities, Geography Bingo Kids, State Study Activity, Washington Day Game, Social Studies Bingo, Homeschool State Study

Unions Simulation (An engaging way to teach Industrialization and Urbanization)

Unions Simulation (An engaging way to teach Industrialization and Urbanization)
Social Studies, History, History: USA, Government, Grade 7, 8, 9, 10, 11, 12, Activities, Games

The Unions Simulation is an engaging 21-page teaching resource that allows students to simulate the tense relationships that existed between union leaders and company leaders during the Industrialization and Urbanization of America. Through guided slides, a warm-up activity, goal statement, agenda, mini-lecture slides, and an immersive in-class simulation with directions, students take on roles of both workers and managers in the early 20th century labor movement. An exit ticket assignment is also included to assess student understanding. This fun and interactive game is an impactful way for educators to cover key aspects of this important era in American history across grades 7-12. With differentiated materials for both individuals and groups, it can be implemented in various ways such as whole class, small groups, or as a homework supplement.

Author Ed Dynamic

Tags Unions, Simulation, Industrialization, Urbanization, Labor Movement, Interactive, Engaging, Immersive, Differentiated

Create A Candidate (Engaging Local Election Simulation)

Create A Candidate (Engaging Local Election Simulation)
Social Studies, History, History: USA, Government, Grade 7, 8, 9, 10, 11, 12, Activities, Games

Create A Candidate is an engaging civics simulation where students run for local office in the fictional town of Genericburg. Students review background information and statistics about issues facing the town. Then they create a candidate profile, choosing their background and political positions. Students decide what policies and changes their candidate will campaign on to address Genericburg's problems. They strategize how their candidate will appeal to voters and budget fundraising and spending. Create A Candidate builds critical thinking as students identify effective solutions for the town's issues. This activity covers key civics and government content in an interactive way. The resource includes a slideshow explaining the simulation, teacher's guide, and student workbook with print and digital versions. Create A Candidate transforms a civics lesson into an exciting political campaign where students roleplay candidates aiming to win an election and improve a community.

Author Ed Dynamic

Tags Civics, Government, Campaign, Election, Roleplay

What Doesn't Belong? - AP Psychology Review Game

What Doesn't Belong? - AP Psychology Review Game
Social Studies, History, Psychology, Grade 10, 11, 12, Games, Activities

This resource is a What Doesn't Belong? - AP Psychology Review Game. There are 2 pages worth of terms related to Neuroscience. Words are grouped into fours. Students will analyze the words and determine which one doesn't belong in that group.

Author Skinner's Box

Tags Vocabulary, Terms, Psychology, Review Game, Which Word Doesn't Belong Worksheets, Which One Doesn't Belong Game For Adults, Which One Doesn't Belong Worksheet

The Imitation Game (2014): Complete Movie Guide

The Imitation Game (2014): Complete Movie Guide
Social Studies, ELA, History, History: World, Grade 8, 9, 10, 11, Games, Activities

The Imitation Game is a 2014 historical drama film directed by Morten Tyldum and starring Benedict Cumberbatch, Keira Knightley, and Matthew Goode. The film is based on the real-life story of Alan Turing, a brilliant mathematician and cryptanalyst who played a crucial role in cracking the German Enigma code during World War II. The movie is divided into three different time periods, each with its own narrative thread. The first follows Turing's early years as a socially awkward and highly intelligent young man who struggles to fit in with his peers. The second thread focuses on Turing's work during World War II, where he is recruited by the British government to help break the Nazi's secret Enigma code, which they used to encrypt all of their military communications. Turing's team is made up of a diverse group of codebreakers, including Joan Clarke, a brilliant mathematician who becomes Turing's closest friend and confidante. Despite initial setbacks and bureaucratic interference, Turing and his team eventually succeed in cracking the Enigma code, providing the Allies with vital intelligence that helps them win the war. The third and final thread of the film takes place in 1952, several years after the war has ended, when Turing is arrested and charged with homosexuality, which was then a crime in Britain. Despite his contributions to the war effort, Turing is persecuted and forced to undergo chemical castration as punishment. The film ends tragically, with Turing ultimately taking his own life. Overall, The Imitation Game is a gripping and moving tribute to one of the 20th century's most brilliant minds, whose achievements were overshadowed by his persecution and tragic end. This movie guide comes with a character reference guide, 22-questions, and a short introduction into the movie. This product also includes a completed teacher key. Ready to use!! The topics for this movie include: World War II, Battle of Britain, The Engima *** The movie also covers topics related to the LGBQT community. Thumbnail clipart credit: By PrincePadania

Author EduPal Learning

Tags LBGTQ, Alan Turing, World War II, Movie Guide, World History, Enigma, Technology, The Imitation Game Movie Questions

Industrial Revolution - The Urban Game

Industrial Revolution - The Urban Game
Social Studies, History, History: World, Grade 9, 10, 11, 12, Activities, Games

This resource is an Industrial Revolution - The Urban Game. This is an engaging and interactive game for your students to play when they are reviewing or just being introduced to the Industrial Revolution. Directions are included for set up and how to play. Students will go round through round reading short paragraphs and then following the directions to emulate this time in history.

Author Living History Resources

Tags History Games, Industrial Revolution, World History, Capitalists, Industrial Revolution Game

Country Study on Jaoan - Guess Who Game on famous Japanese People

Country Study on Jaoan - Guess Who Game on famous Japanese People
Social Studies, Geography, History, History: Asian, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games

Country Study on Jaoan - Guess Who Game on famous Japanese People This Teaching Resource is a fun Guess Who Game PDF (1 slide, 15 cards) on Famous Japanese People. This Printable Resource can be great for Geography, Asian History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from Japan (Country Study) aims to introduce learners to Japan (Asia) and its most famous Japanese People (leaders, writers, inventors, film makers, emperors etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Japanese People selected for this Geography + Social Studies Country Study on Japan are: Haruki Murakami (Writer) Hayao Miyazaki (Academy Award film maker and animator) Banana Yoshimoto (Writer) Naruhito (Emperor) Yoko Ono (artist) Naomi Osaka (Tennis Player) Yuko Shimizu (Hello Kitty Creator) Shigeru Miyamoto (Super Mario creator) Michio Suzuki (Inventor, industrialist and businessman) and many more! A very fun and engaging way to play this "Guess Who on Famous People from Japan" (country study on Japan) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Japanese person This Social Studies + Geography Country Study on Japan PDF Printable Teaching Resource (1 slide, 15 cards for 15 Famous People from Japan) can be great for learners from 6th grade to 12th grade to introduce Japan and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!

Author Learning with Alan

Tags Asia, Asian, Japan, Japanese, Country Study, Social Studies, Geography, Asian History, Guess Who, Game

I have...Who Has...? USA Edition

I have...Who Has...? USA Edition
Social Studies, History, History: USA, Not Grade Specific, Activities, Games

"I have ... Who has ...?" game! The idea is simple and includes every learner: The cards are shuffled and distributed. A player starts and asks for a term. If they have the right card, they call: "I have …" and ask for the next term. The game continues until the last card has been found. You will be surprised how quiet the room will suddenly get and how your learners will listen carefully.

Author Better Teaching Resources

Tags USA, Matching, Game, United States, Vocabulary

Ancient Egypt Bingo (40 Cards, 8 Ways to Win)

Ancient Egypt Bingo (40 Cards, 8 Ways to Win)
Social Studies, History, History: Ancient, Grade 3, 4, 5, Activities, Games

Travel to Ancient Egypt with this Bingo game! This NO PREP resource includes teacher instructions, Bingo patterns, call cards, and Bingo cards featuring hieroglyphics. It makes a great addition to your Ancient Egypt unit study; world geography lessons; social studies or history class; or just for fun. Perfect for third grade, fourth grade, and fifth grade classrooms, homeschool families, and cooperatives. THIS RESOURCE COVERS: Ancient history English language arts Geography

Author Heather Huhman

Tags Egypt, Ancient Egypt, Ancient History, History, Bingo, Game, Bingo Patterns To Win, Ways To Bingo, Bingo Ways To Win, Ways To Win In Bingo, Bingo Card Winning Patterns

Name That President Smartboard Game

Name That President Smartboard Game
Social Studies, History, History: USA, Grade 2, 3, 4, 5, Activities, Games

Name That President Smartboard Game Using Name That President Smartboard Game, students look at pictures of each president to build their knowledge of our past presidents. What You Get: This is a zip file that includes a PowerPoint and a PDF. The PowerPoint consists of 46 slides. The PDF is a 1-page answer key. How to Implement the Name That President Smartboard Game: This is an exciting game for students to play in the midst of a social studies unit studying presidents. You can play this game at the start of the unit to see how well students know the presidents. When you have spent time introducing and reviewing the presidents, students will be ready to play this game again. You may want to discuss things such as their backgrounds, education, and presidential achievements. This is a game that works well played in small groups. Students will love the friendly competition while racking up points to see who wins the game! Take A Look at Some of My Best Sellers: Ending Blends Pictures Worksheet Making Inferences Worksheet Locating Nonfiction Text Features Worksheet Matching Animal Habitats Worksheet Recognizing Fractions Worksheet Graphing Bugs Worksheet You can find more resources at my storefront here: Have Fun Teaching

Author Have Fun Teaching

Tags Name That President, President Activity, President Game, Small Group Games, Jeopardy, History Game, U.S. History, U.S. Presidents

The Road to Revolution Diplomacy Game - Round #2 Stamp Act

The Road to Revolution Diplomacy Game - Round #2 Stamp Act
Social Studies, History, History: USA, Grade 8, 9, 10, 11, Activities, Games

The Road to Revolution Diplomacy Game - Round #2 Stamp Act: An Engaging Classroom Resource "The Road to Revolution Diplomacy Game - Round #2 Stamp Act" is a combinatory tool of game-play and learning designed for high school level teaching. Detailing the period between the French and Indian War and American Revolution, it can be employed as a stand-alone teaching resource or part of a four-lesson series. Primarily designed for U.S history curriculum within Grades 8 through 11, it actively involves students in understanding key historical events. An Adaptable Tool for Varied Learning Environments This tool flexibly adapts to both large group instruction and small group activities, even suitable as an engaging homework task encouraging at-home participation. Its aim is simple yet powerful: ignite students' interest in history by allowing them firsthand experience of influential roles during America's foundational years. A Carefully Crafted Historical Role-Play Experience In the gameplay, students find themselves role-playing characters from colonial assemblies or British Parliament, with options to represent key figures like the king! This unique lesson on 'Road to Revolution' enables them to experience how parliamentary decisions influenced key events such as The Sugar Act (1764), Parliament 1763's Proclamation, and most notably 'The Stamp Act' (1765). The engaging activity encourages active learning as they forge political alliances echoing real-life decisions by historical figures. It also allows them collaborative problem-solving via creating solutions in various forms like official documents & media broadcasts aiming at their side's progression. Enriching Historical Knowledge and Engagement The resources for this lesson are provided in easily accessible formats: three Word docs along with one PDF file. Active use of these resources facilitates significant knowledge about important events like Virginia Resolves (1765), Repeal of Stamp Act (1776), The Townshend Acts (677), among others, making it directly applicable through reenactment - stimulating a more profound engagement with history. An Insightful Blend Of History and Strategy As students navigate the high-voltage sequence of "The Road to Revolution Diplomacy Game - Round #2 Stamp Act", they gain inspiring insight into not just history but also political negotiation and strategic thought. This resource drums up great potential for learning that is both fun-filled and enriching!

Author BCM Creations

Tags Interactive Learning, American Revolution, Role-playing, Parliamentary Decisions, Historical Events, Proclamation Of 1763 Clipart

Amerigo Vespucci ESL Spanish English Bingo Game Reading Comprehension
Free Download

Amerigo Vespucci ESL Spanish English Bingo Game Reading Comprehension
Social Studies, History, History: World, Grade 6, 7, 8, 9, 10, 11, 12, Games, Activities

Amerigo Vespucci ESL Spanish English Bingo Game Reading Comprehension The Amerigo Vespucci ESL Spanish English Bingo Game Reading Comprehension is a vital educational tool for teachers aimed at enhancing students' understanding of social studies and world history, with a focus on the exploration journeys of the esteemed voyager, Amerigo Vespucci. This game is suitable for grades 6 to 12 students and it's available in both English and Spanish. It contains various elements designed to boost vocabulary while honing reading comprehension skills. The package consists of forty-eight translation cards in both languages that are easy to print with English on one side and matching Spanish translations on the other. An important part of this teaching tool lies in its application in Social Studies, History, World History education curriculum , as well as its use in ESL ENL classrooms. It brings history alive by telling stories about Vespucci's early life experiences; his explorations funded by King Ferdinand, Queen Isabella and King Manuel I; his correspondence with Lorenzo de Medici; and Martin Waldseemüller's mapping contributions. This downloadable PDF offers: Two pages of enlightening bilingual text about Amerigo Vespucci. Forty-eight bilingual cards for an engaging bingo game. Dedicated graphic organizers geared towards improving students' ability to write clear paragraphs competently in both languages. Ten different bingo boards themed around Amerigo Vespucci along with an unexpected surprise based within page 33! This comprehensive educational kit imparts essential historical knowledge through enjoyable teaching methodologies!. Whether it's whole-group learning exercises, small group tasks or individual homework assignments, this package accommodates different teaching strategies! The interactive bilingual nature of this activity is beneficial for educators teaching various subjects. It aims to help mold multilingual students with significant critical-thinking abilities in an increasingly global world.

Author Anthropolotist in Heels

Tags Exploration Journeys, Amerigo Vespucci, Reading Comprehension, ESL Education, Social Studies

Country Study on South Korea - Snakes and Ladders Board Game PDF

Country Study on South Korea - Snakes and Ladders Board Game PDF
Social Studies, History, History: Asian, Geography, Grade 7, 8, 9, 10, 11, 12, Activities, Games

Country Study on South Korea - Snakes and Ladders Board Game PDF This Teaching Resource is a PDF Board game (Snakes and Ladders; 3 slides) on South Korea (Asia). This Printable Resource can be great for Geography, Asian History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 7th Grade to 12th Grade. This Geography + Social Studies game on South Korea (Country Study) aims to test learners on their knowledge on South Korea and Korean Culture (naming 2 Korean cities, telling about history events, telling about your pawn's character, telling about Famous Korean individuals or telling what you would like to visit if you had to go to South Korea). Some preparation on South Korea, Korean Culture and History can be useful for this Social Studies Activity. Within this amazing Country Study on South Korea (Asia) board game (snakes and ladders; 3 PDF Printable slides) it is offered: 1 board with questions and Speaking Prompts (ex. naming Korean Cities or telling about Korea's history events such as the Korean War, Sejong the Great, the 1st March Movement etc) 1 Printable Craft Die with numbers written 1 Printable Craft cone to make Game Pawns to play 5 Famous People from South Korea (Bong Joon-ho, Queen Min, Sejong the Great, Ban Ki-moon etc.) to stick on the players' printable craft cone This amazing and fun Social Studies + Geography Country Study on South Korea (Asia) PDF Digital Teaching Resource (3 PDF Printable Slides) can be great for learners from 7th grade to 12th grade to test South Korea and Korean Culture. Learning with Alan is a Brand New Teaching Resource, Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan

Author Learning with Alan

Tags South Korea, Asia, Geography, Asian History, Social Studies, Snakes And Ladders, Board Game, Printable, Game, Korea