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History Games
Make history captivating with games that transport students to different times and places. This collection includes timeline challenges, historical role-play, and artifact exploration. By incorporating these history games into your teaching, you can deepen understanding and interest in historical events.
No Prep Patriot Day September 11th Bingo Game 9/11 Activities
September, Months, Holiday & Seasonal, Fall, Seasons, History: USA, History, Social Studies, Not Grade Specific, Games, Activities
Honor Patriot Day with a thoughtful, age-appropriate activity that focuses on remembrance, community, and helpers. This print-and-play Bingo game helps students learn key vocabulary and discuss kindness, courage, and teamwork in developmentally appropriate ways. What’s Included In This Bingo Game Pack? 40 Unique Bingo Cards : Featuring Patriot Day-themed symbols and words like “flag,” “hero,” “firefighter,” “memorial,” and “unity.” 30 Calling Cards How To Use Guide for easy understanding 1 Bingo Marker Why You’ll Love It • No prep – just print and play • Encourages respectful discussion and reflection • Builds vocabulary and listening skills • Flexible for whole group, small groups, or centers • Sensitive, age-appropriate framing for elementary learners This Patriot day bingo game is Great For • September 11th classroom observance • Social studies and community helpers lessons • Morning meetings and class circles • Sub plans, early finishers, or family take-home activities Create a calm, meaningful Patriot Day learning moment with this easy-to-use Bingo game that honors courage, service, and community.
Author Perfect_Printables
Rating
Tags Patriot Day Bingo Game, September 11th Classroom Activities, 9/11 Bingo Printable, Patriot Day Activities, September 11th Remembrance Game, No Prep Patriot Day Worksheets, Patriot Day Classroom Games, Patriot Day Remembrance Activities
50 USA States Word Search Puzzle | United States Geography Puzzles
Geography, Social Studies, History: USA, History, Not Grade Specific, Word Searches, Worksheets, Worksheets & Printables, Games, Activities
Make learning U.S. geography fun and interactive with this 50 USA States Word Search Puzzle ! This no-prep fun printable to help students recognize and remember the names of all 50 states while also improving spelling and focus. It's perfect for classrooms, homeschool lessons, or even a quiet-time activity at home. Whether you’re teaching about the United States or just want a fun way to review state names, this word search is a perfect fit for kids of all ages. What’s Included: 5 pages word search puzzle ( each page contain 10 U.S states name) Easy-to-read grid with clear, kid-friendly fonts Answer Key included for each puzzle Print-and-go format – no prep required Why Teachers and Students Love It: Reinforces U.S. state name recognition in a fun and low-pressure way Encourages problem-solving, attention to detail, and spelling practice Great for social studies, geography units, early finishers, or homework A fun activity to use during U.S. holidays like Presidents’ Day, Independence Day, or Constitution Day This word search is both fun and educational – a great addition to your geography unit or patriotic classroom celebration. Kids will love searching for all 50 states, and you'll love how easy it is to use!
Author Perfect_Printables
Rating
Tags USA States Word Search, United States Puzzle, Geography Word, 50 States Activity, Geography Word Search, U.S. States Worksheet, American States Activity, Geography Game, Homeschool Social Studies, Geography Printables
No Prep Washington Bingo Game, US State Symbols Culture Popular Sites
History: USA, History, Social Studies, Geography, Elementary, High School, Homeschool Resources, Games, Activities
Explore the beauty and culture of Washington State with this engaging No Prep Washington Bingo Game! Perfect for state studies, geography lessons, or classroom review activities, this printable bingo helps students learn about state symbols, landmarks, wildlife, and history in a fun, interactive way. What’s Included In this Washingto USA States Bingo Game Pack? 40 Unique 5x5 Bingo Boards 30 Calling Cards – with clear images and words for easy play. Bingo Markers – included for engaging gameplay. Teacher Instructions & How-to Guide – simple, print-and-play setup. Why You’ll Love It: Perfect for Washington State or U.S. Geography Lessons Teaches key symbols, wildlife, and landmarks Encourages curiosity and social learning No prep required – quick and easy to use! Fun addition to classroom centers or homeschool units This Bingo Game is Perfect For: Washington State Studies U.S. Geography & Social Studies Units Classroom Review Games Homeschool Learning Sub Plans or Early Finisher Activities
Author Perfect_Printables
Rating
Tags Washington State Bingo, Us States Bingo, State Symbols Bingo, Washington State Activities, Usa States Activities, Geography Bingo Kids, State Study Activity, Washington Day Game, Social Studies Bingo, Homeschool State Study
No Prep December Pearl Harbor Remembrance Day Bingo WWII History
History: World, History, Social Studies, History: USA, Elementary, High School, Homeschool Resources, Games, Activities
Honor December 7th with this meaningful Pearl Harbor Remembrance Day Bingo Game, designed to help students learn about key events, vocabulary, and historical figures connected to the attack on Pearl Harbor. This no-prep printable activity is perfect for history lessons, social studies classes, and remembrance discussions. Just print and play! What’s Included: 40 Unique Pearl Harbor Bingo Cards 30 Calling Card List Bingo Marker How to Use Guide Why You’ll Love It: Supports Pearl Harbor & WWII history learning Encourages classroom discussion and reflection Engaging, student-friendly visuals Easy to use with no prep required Perfect for December 7 Remembrance Day activities Perfect For: Social Studies & U.S. History classes Middle school & upper elementary Homeschool history lessons December Pearl Harbor Remembrance Day Sub plans and quick, meaningful activities This No Prep Pearl Harbor Remembrance Day Bingo is a powerful and engaging way to teach students about the historical events of December 7, 1941. With 30 bingo boards, calling cards, and clear visuals, it helps learners connect to key WWII facts while honoring this important day of remembrance.
Author Perfect_Printables
Rating
Tags Pearl Harbor Bingo, Wwii History Game, December 7 Activity, Remembrance Day Game, World War 2 Activity, History Classroom Game, Us History Bingo, American History Game, Military History Game, December Classroom Activity
Abandon Ship! Titanic Social Stratification Game
Social Studies, History, Psychology, Grade 7, 8, 9, 10, 11, 12, Games, Activities
Abandon Ship! Titanic Social Stratification Game is an immersive role-playing activity where students decide which passengers get a spot in the limited lifeboats as the Titanic sinks. Students are split into groups and assigned character sheets with information about fictional passengers' identities and backgrounds. Each group must collaborate and decide which 5 of the 8 characters to "save" based on the limited information they are given about each person. This activity sparks thoughtful discussions around social stratification, privilege, discrimination, and more while also working on teamwork and decision-making skills. Most importantly, students find this activity highly engaging as they take on the roles of Titanic passengers fighting for survival. This versatile 25+ page teaching resource can be used as a standalone activity or supplement lessons on the Titanic, social stratification, ethics, discrimination, psychology and more for grades 7-12.
Author Ed Dynamic
Tags Social Stratification, Privilege, Ethics, Teamwork
Name That President Smartboard Game
Social Studies, History, History: USA, Grade 2, 3, 4, 5, Activities, Games
Name That President Smartboard Game Using Name That President Smartboard Game, students look at pictures of each president to build their knowledge of our past presidents. What You Get: This is a zip file that includes a PowerPoint and a PDF. The PowerPoint consists of 46 slides. The PDF is a 1-page answer key. How to Implement the Name That President Smartboard Game: This is an exciting game for students to play in the midst of a social studies unit studying presidents. You can play this game at the start of the unit to see how well students know the presidents. When you have spent time introducing and reviewing the presidents, students will be ready to play this game again. You may want to discuss things such as their backgrounds, education, and presidential achievements. This is a game that works well played in small groups. Students will love the friendly competition while racking up points to see who wins the game! Take A Look at Some of My Best Sellers: Ending Blends Pictures Worksheet Making Inferences Worksheet Locating Nonfiction Text Features Worksheet Matching Animal Habitats Worksheet Recognizing Fractions Worksheet Graphing Bugs Worksheet You can find more resources at my storefront here: Have Fun Teaching
Author Have Fun Teaching
Tags Name That President, President Activity, President Game, Small Group Games, Jeopardy, History Game, U.S. History, U.S. Presidents
50 US STATES Word Search 2nd, 3rd, 4th & 5th Grades Worksheet
Spelling, Language Development, ELA, Vocabulary, History: USA, History, Social Studies, Grade 2, 3, 4, 5, Games, Activities, Word Searches, Worksheets, Worksheets & Printables
Engage and teach U.S. Geography with this 50 U.S. States Word Search! 🗺️ Students will experience learning the state names, spelling them, and developing visual scanning skills while having fun! This no-name, printable worksheet will fit perfectly for classroom, homeschool, or enrichment. Purpose: The activity will help students: Recognize and learn all 50 U.S. states 🏛️ Improve their spelling and vocabulary ✏️ Put more effort into focusing and paying attention to detail 👀 Love geography and experiences with travel 🌎 Order of Events / Steps: 1️⃣ Hand out the 50 U.S. States Word Search printable worksheet. 2️⃣ Go over the word list and any state names that might be unfamiliar. 3️⃣ Students will find the words and either mark it down, circle it, or highlight it. 4️⃣ Read through the states and discuss where the states are on the map and other fun facts. 5️⃣ Use the answer key to check answers. ✅ Grade or Age: Will work for students in 2nd - 5th grade! 🌟 Way of Implementation: Can be used for independent work, literacy centers, geography centers, early finishers, as sub plans, or even with a partner. 🤝. This activity can be done in class or remote work. Answer Keys: ✅ Answer keys are provided for easy checking and self-assessment How to Use and Variations: Timed challenge ⏳ - see who finds all the states fastest Partner puzzle 🤝 - work together on the search (perhaps with a teammate or friend) Map connection 🌎 - find where each state is located on a U.S. map Create your own 🧩 - students create their own word search with their favorite states Standards: Supports CCSS/ELA vocabulary skills and encourages NGSS observation and categorization skills 📝🌱 FILE TYPE & PAGES: PDF format, ink friendly Colored + black & white versions Answer keys included Teacher encouragement: Introduce geography, spelling, and fun to your students all at the same time - this 50 U.S. states word search will make learning fun! 🇺🇸 please enjoy it✨
Author Classsimple
Rating
Tags 50 US , STATES , Word Search , 2nd, 4th & 5th Grades , Worksheet , Activity, 50 US STATES Word Search , 50 US STATES Word Search 2nd, 4th & 5th Grades
Native American Heritage Month Symbols Bingo | Indigenous Peoples Sign
History: USA, History, Social Studies, First Peoples (Native), November, Months, Holiday & Seasonal, Elementary, High School, Homeschool Resources, Games, Activities
Celebrate Native American Heritage Month with this engaging and no prep fun Symbols Bingo Game! This Game pack is Perfect for teaching students about important Indigenous symbols, traditions, and cultural heritage in a fun, interactive way. What’s Included In This Native American Symbols Game Pack? • 40 unique bingo cards featuring Native American and Indigenous cultural symbols • 30 Calling cards with visuals and vocabulary • Teacher instruction sheet for easy setup • 1 Bingo Marker • Suitable for elementary to middle school students Why Teachers Love It: • Promotes cultural understanding and respect for Indigenous heritage • Engages students in meaningful discussions during Native American Heritage Month • Supports social studies and cultural awareness lessons • Easy prep and fun for the whole class • Great for centers, morning meetings, or classroom celebrations This Bingo Game is Great For: • Native American Heritage Month classroom activities • Indigenous Peoples Day lessons • Social studies and history centers • Diversity and cultural education projects • Homeschool or community events Bring culture and learning together with this Native American Heritage Month Symbols Bingo Game—a meaningful way to honor Indigenous traditions while fostering respect and curiosity in your students!
Author Perfect_Printables
Rating
Tags Native American Heritage Month, Native American Heritage Month Activity, Native American Symbols , Native Symbols Game, Native American Bingo, Indigenous Peoples Sign, November Game, Classroom Community, Native American Tribes
The Road to Revolution Diplomacy Game: Round #4 - The Coercive Intolerable Acts
Social Studies, History, History: USA, Grade 9, 10, 11, 12, Activities, Games
Sure, here it is: The Road to Revolution Diplomacy Game: Round #4 – The Coercive Intolerable Acts A valuable teaching resource that helps students experience the tumultuous era between the French and Indian War and the American Revolution. This activity provides an authentic learning experience for 9th-12th grade Social Studies students , more specifically those studying USA History. Game Objectives This game has value either as an individual lesson or as part of a four-part lesson series called the Road to Revolution Diplomacy Game. Participants assume leadership roles representing either colonial assemblies, British parliament or potentially even as the king. These roles are instrumental in exploring significant events from 1773 and 1774. The Boston Tea Party Introduction of Coercive Acts also known as 'Intolerable Acts' Students will then develop innovative solutions and strategies specific to their sides' objectives. Fostering Critical Thinking The focus is how political leaders made critical decisions during this era in history. Replicating these experiences in a classroom setting encourages active learning about historical events like Massachusetts's reaction to Great Britain's punitive measures & formation of First Continental Congress.. Students can solidify their understanding by creating official documents, letters, acts such crafting way forward, meditating on this time frame sparking critical thinking about present-day governance issues and diplomatic solutions making it apt both for group activities or homework assignments ensuring knowledge retention. Digital Integration & Materials Provided: With downloadable Word docs and PDF files included with purchase. ∟Technological integration makes distribution via digital classrooms easier. ∟Printable versions are provided for traditional forms of schooling. ∟Seamlessly converges historical studies with today’s technology-centric education methods. Overall The Road to Revolution Diplomacy Game: Round #4 – The Coercive Intolerable Acts offers an interactive learning encounter, enabling students to not just study history but immerse them in the thought processes and diplomatic discussions that shaped an epoch, molding future leaders.
Author BCM Creations
Tags Revolution, Diplomacy, Coercive Acts, American Revolution, Historical Learning
The Olympics Mini Book & Ancient Greek Games
Social Studies, History, History: Ancient, Grade 1, 2, 3, Games, Activities
This resource is a The Olympics Mini Book & Ancient Greek Games . Included: - 9 page mini reader (printed 2 per page) - Going for the Gold Fluency Game Game directions are included.
Author Literacy Life
Tags Reader, Mini Book, Olympics, Ancient Greek, Fluency
No Prep Nevada Bingo Game, US State Symbols Culture Popular Sites
History: USA, History, Social Studies, November, Months, Holiday & Seasonal, Elementary, High School, Homeschool Resources, Games, Activities
Let's learn about Nevada's amazing history, culture, symbol, and more in fun and engaging ways with this Nevada Bingo Game What’s Included • 40 unique Nevada-themed Bingo cards • 30 Calling cards featuring state symbols and vocabulary • Teacher calling sheet for easy gameplay • Printable and ready-to-use PDF format • Kid-friendly visuals and clear layout for all grade levels Why Teachers Love It: • Builds knowledge of Nevada’s culture, landmarks, and geography • Encourages engagement and collaboration through play • No prep required – just print and play • Reinforces U.S. state studies in a fun, visual way • Great mix of education and entertainment for learners of all ages This Nevada Bingo Game is Great For: • U.S. Geography and State Studies Units • Nevada or Western States classroom themes • Early finisher or review activities • Homeschool social studies lessons • State fair or Nevada Day classroom celebrations Bring Nevada’s history and culture to life with this Nevada Bingo Game — a fun, educational way to explore state pride while building vocabulary and geography skills!
Author Perfect_Printables
Rating
Tags Nevada State Bingo, Us States Bingo, Nevada History Game, Us State Bingo Game, Us States Activity, Nevada Culture Activity, Geography Bingo Kids, Nevada Classroom Game, State Study Activity, Nevada Day Activity
Matching Game: How Well Do You Know Your Tudor Kings & Queens? (8 +)
Social Studies, History, History: British, Grade 4, 5, 6, 7, 8, Activities, Games
Welcome to the Matching Game: How Well Do You Know Your Tudor Kings & Queens? Introducing a resource curated for students aged 8 and above. This learning tool provides a comprehensive education on Tudor Kings and Queens, uniquely merging history with interactivity. About the Game This engaging hands-on game quizzes learners about their understanding of Tudor royalty. By arranging royal figures accurately through time, they learn about individual monarchs and their hand in shaping eras. Additionally, matching cards to corresponding kings or queens embeds essential details into memory – all while having fun. Game Contents & Usage Laminated Figures: After mounting or laminating the figures for durability, students cut them out. The Timeline : Students scramble up these figures to form their own historical timeline journey. Bundled Facts: Using these facts, students match cards to related kings or queens. Note:A total of 19 pages' worth of relevant material is included in this game - suitable for grades 4 through 8. Versatility in Application This resource can be used in whole classrooms, smaller subgroups, or even independent homework assignments. It suits public school educators catalyzing collective classroom interaction just as well as homeschoolers designing personalized curricula. The Integrative Utility :The tool is incredibly adaptable with diverse teaching strategies! Social Studies Classes: A Perfect Fit! ` ` ` Focusing on British History under subcategories such as The Tudors? This matching game is a fantastic way to explore history differently, presenting individuals against larger societal backdrops through a fun and engaging approach. Why Should You Choose This? The novel method of interaction cultivates sustained curiosity amongst learners. It meets educational requirements effortlessly. All material is conveniently encapsulated within a downloadable PDF file format. This resource truly revolutionizes how history is perceived – making learning an enjoyable experience!
Author Guinea Pig Education
Tags Tudor Kings, Tudor Queens, Interactive Learning, Historical Education, British History, Tudor Dress Up Games
Country Study on Jaoan - Guess Who Game on famous Japanese People
Social Studies, Geography, History, History: Asian, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games
Country Study on Jaoan - Guess Who Game on famous Japanese People This Teaching Resource is a fun Guess Who Game PDF (1 slide, 15 cards) on Famous Japanese People. This Printable Resource can be great for Geography, Asian History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from Japan (Country Study) aims to introduce learners to Japan (Asia) and its most famous Japanese People (leaders, writers, inventors, film makers, emperors etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Japanese People selected for this Geography + Social Studies Country Study on Japan are: Haruki Murakami (Writer) Hayao Miyazaki (Academy Award film maker and animator) Banana Yoshimoto (Writer) Naruhito (Emperor) Yoko Ono (artist) Naomi Osaka (Tennis Player) Yuko Shimizu (Hello Kitty Creator) Shigeru Miyamoto (Super Mario creator) Michio Suzuki (Inventor, industrialist and businessman) and many more! A very fun and engaging way to play this "Guess Who on Famous People from Japan" (country study on Japan) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Japanese person This Social Studies + Geography Country Study on Japan PDF Printable Teaching Resource (1 slide, 15 cards for 15 Famous People from Japan) can be great for learners from 6th grade to 12th grade to introduce Japan and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!
Author Learning with Alan
Tags Asia, Asian, Japan, Japanese, Country Study, Social Studies, Geography, Asian History, Guess Who, Game
Amerigo Vespucci ESL Spanish English Bingo Game Reading Comprehension
Social Studies, History, History: World, Grade 6, 7, 8, 9, 10, 11, 12, Games, Activities
Amerigo Vespucci ESL Spanish English Bingo Game Reading Comprehension The Amerigo Vespucci ESL Spanish English Bingo Game Reading Comprehension is a vital educational tool for teachers aimed at enhancing students' understanding of social studies and world history, with a focus on the exploration journeys of the esteemed voyager, Amerigo Vespucci. This game is suitable for grades 6 to 12 students and it's available in both English and Spanish. It contains various elements designed to boost vocabulary while honing reading comprehension skills. The package consists of forty-eight translation cards in both languages that are easy to print with English on one side and matching Spanish translations on the other. An important part of this teaching tool lies in its application in Social Studies, History, World History education curriculum , as well as its use in ESL ENL classrooms. It brings history alive by telling stories about Vespucci's early life experiences; his explorations funded by King Ferdinand, Queen Isabella and King Manuel I; his correspondence with Lorenzo de Medici; and Martin Waldseemüller's mapping contributions. This downloadable PDF offers: Two pages of enlightening bilingual text about Amerigo Vespucci. Forty-eight bilingual cards for an engaging bingo game. Dedicated graphic organizers geared towards improving students' ability to write clear paragraphs competently in both languages. Ten different bingo boards themed around Amerigo Vespucci along with an unexpected surprise based within page 33! This comprehensive educational kit imparts essential historical knowledge through enjoyable teaching methodologies!. Whether it's whole-group learning exercises, small group tasks or individual homework assignments, this package accommodates different teaching strategies! The interactive bilingual nature of this activity is beneficial for educators teaching various subjects. It aims to help mold multilingual students with significant critical-thinking abilities in an increasingly global world.
Author Anthropolotist in Heels
Tags Exploration Journeys, Amerigo Vespucci, Reading Comprehension, ESL Education, Social Studies
The Road to Revolution Diplomacy Game - Round #2 Stamp Act
Social Studies, History, History: USA, Grade 8, 9, 10, 11, Activities, Games
The Road to Revolution Diplomacy Game - Round #2 Stamp Act: An Engaging Classroom Resource "The Road to Revolution Diplomacy Game - Round #2 Stamp Act" is a combinatory tool of game-play and learning designed for high school level teaching. Detailing the period between the French and Indian War and American Revolution, it can be employed as a stand-alone teaching resource or part of a four-lesson series. Primarily designed for U.S history curriculum within Grades 8 through 11, it actively involves students in understanding key historical events. An Adaptable Tool for Varied Learning Environments This tool flexibly adapts to both large group instruction and small group activities, even suitable as an engaging homework task encouraging at-home participation. Its aim is simple yet powerful: ignite students' interest in history by allowing them firsthand experience of influential roles during America's foundational years. A Carefully Crafted Historical Role-Play Experience In the gameplay, students find themselves role-playing characters from colonial assemblies or British Parliament, with options to represent key figures like the king! This unique lesson on 'Road to Revolution' enables them to experience how parliamentary decisions influenced key events such as The Sugar Act (1764), Parliament 1763's Proclamation, and most notably 'The Stamp Act' (1765). The engaging activity encourages active learning as they forge political alliances echoing real-life decisions by historical figures. It also allows them collaborative problem-solving via creating solutions in various forms like official documents & media broadcasts aiming at their side's progression. Enriching Historical Knowledge and Engagement The resources for this lesson are provided in easily accessible formats: three Word docs along with one PDF file. Active use of these resources facilitates significant knowledge about important events like Virginia Resolves (1765), Repeal of Stamp Act (1776), The Townshend Acts (677), among others, making it directly applicable through reenactment - stimulating a more profound engagement with history. An Insightful Blend Of History and Strategy As students navigate the high-voltage sequence of "The Road to Revolution Diplomacy Game - Round #2 Stamp Act", they gain inspiring insight into not just history but also political negotiation and strategic thought. This resource drums up great potential for learning that is both fun-filled and enriching!
Author BCM Creations
Tags Interactive Learning, American Revolution, Role-playing, Parliamentary Decisions, Historical Events, Proclamation Of 1763 Clipart
Greeks Comprehension Series | Episode 2: The Olympic Games | Audiobook
Social Studies, History, History: Ancient, Not Grade Specific, Games, Activities
The Ancient Greeks Audiobook and Comprehension Series: Episode 2 - The Olympic Games Dive into the fascinating history of the Olympic Games in this 10-minute audiobook episode. Students will learn the myths and legends behind the inception of this iconic sporting event as they follow along with the included transcript. After listening, students will answer comprehension questions to demonstrate their knowledge and retention of key details. With multiple audio formats provided as well as printable transcripts and answer keys, this resource can be easily implemented for whole class instruction, small group work, or independent practice. Assessment is built right in, making this episode on the Olympic Games a versatile addition to any unit on ancient Greece for middle school students.
Author Cambridge For Kids
Tags Social Studies, Olympic, Games, Ancient, Audiobook
Country Study on South Korea - Guess Who Game Cards on Famous Koreans
Social Studies, Geography, History, History: Asian, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games
Country Study on South Korea - Guess Who Game Cards on Famous Koreans This Teaching Resource is a fun Guess Who Game PDF (1 slide, 15 cards) on Famous Korean People. This Printable Resource can be great for Geography, Asian History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from South Korea (Country Study) aims to introduce learners to South Korea and its most famous Koreans (leaders, film makers, politicians, music groups, singers etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Korean People selected for this Geography + Social Studies + Asian History Country Study on South Korea are: Sejong the Great (Monarch and creator of Korean Writing System Hangul) Kim Dae-jun (President of South Korea) BTS (K-Pop Boy Band) Blackpink (K-Pop Band) BoA (Singer) June Huh (Mathematician) Bong Joon-ho (Academy Award Film Maker; "Parasite") Ban Ki-moon (UN Secretary-General and Politician) Queen Min (Korean Monarch) and many more! A very fun and engaging way to play this "Guess Who on Famous People from South Korea" (country study on South Korea) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Korean This Social Studies + Geography Country Study on South Korea PDF Printable Teaching Resource (1 slide, 15 cards for 15 Famous People from Korea) can be great for learners from 6th grade to 12th grade to introduce South Korea and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!
Author Learning with Alan
Tags South Korea, Asia, Famous People, Geography, Social Studies, Country Study, Guess Who, Cards, Game, Printable
Zombie Government! (An engaging government simulation on the role of government)
Social Studies, History, History: USA, Government, Grade 7, 8, 9, 10, 11, 12, Activities, Games
Zombie Government! is an engaging government simulation that puts students in charge of a quarantine zone (QZ) facing a zombie apocalypse. Students must make difficult decisions about how to govern the QZ, keep citizens safe, and distribute limited resources. This interactive game allows students to explore the roles and responsibilities of government through simulated scenarios involving potential rebellions, food shortages, corruption, and more. The simulation encourages collaboration, critical thinking, and problem solving as students navigate complex situations. This bundle from experienced educators includes detailed teacher guides, slides, and both digital and printable student workbooks to support implementation. Zombie Government helps students gain firsthand experience with the real-world challenges of leadership and governance.
Author Ed Dynamic
Tags Government Simulation, Social Studies Games, Leadership Activities, Critical Thinking
Virtual Reality World History Tours - History Book
Social Studies, History, History: African, History: Ancient, History: Asian, History: British, History: Canada, History: Europe, History: World, History: USA, Grade 2, 3, 4, 5, 9, 10, 11, 12, Activities, Games, Projects, Word Walls, Classroom Decor, Teacher Tools, Assessments, Diagrams, Graphic Organizers, Lesson Plans
Uncover the most exhilarating educational experience in “Virtual Reality World History Tours - History” by Syed Hammad Rizvi, a full-fledged worldwide history textbook created specifically for deeply submerging middle school and high school-level students in the most excitingly unfolding narrative of human history. Boasting a total of 360 pages in ebook version, this exciting global history educational ebook embarks on a dynamically interactive journey spanning all eras, from the emergence of hominids right up until the age of globalization, global ecology, and the computer age. Featuring all major global histories such as Mesopotamia, Ancient Egypt, Greece, Romans, Byzantine Empire, the Islamic Golden Age, the Medieval History of Europe, the Renaissance, the Industrial Revolution, both World Wars, the Cold War, and many more, this global history textbook for 6th-12th grade levels uniquely combines traditional educational narratives with their most attractive Virtual Reality-inspired alternatives, all uniquely intermixed for maximizing overall educational effectiveness. Perfectly suited for all homeschool, supplemental, as well as independent educational utilization, this fully Search Engine Optimization-optimized educational resource textbook consists of multiple editions including, but not limited to, chapters like histories on African Kingdoms, History on Major Asian Empires, History on Ancient, Medieval, or Present American Civilizations, or worldwide. Why Parents/Schools Love It: Global Coverage: It covers history from prehistory to current events with a total of 152 chapters, which helps to offer a complete curriculum through a single book rather than through various textbooks. Engaging Virtual Reality Theme: Frames history as immersion “tours,” exciting students and bringing concrete events alive for them so that they may be the best learning experience for visual learners or homeschoolers. Inclusive and Diverse Perspectives: Emphasizes the overlooked history of African empires, indigenous cultures, the role of women, and non-European empires, which enhances cultural knowledge. Adaptable For Every Learning Environment: Due to its easy-to-read format, the book is suited for the classroom or individual studies and is easily accessible online through SEO search capabilities. Educational Value at an Affordable Cost: Affordable ebook formats offer high-quality content that corresponds to Common Core Standards at an unbeatable price for time-sensitive parents and educators. Target Classes/Students : On the basis of a comprehensive analysis of the material presented in the book and the level at which the treatment is/DD: Introductory chapters about prehistoric mankind and the first civilizations through more sophisticated topics such as totalitarianism, decolonization, human rights, and future historical perspectives. Grade 6-8 (MS - Middle School Level) The first few chapters covering the early topics such as the Stone Age, the Neolithic Revolution, the early civilizations (Mesopotamia, Egypt, or the Indus Valley civilization), as well as the classical empires, can all be understood in simple terms. Grades 9-12 (High School): The later sections would encompass more complex topics like imperialism, world wars, the Cold War, globalization, and more recent matters like terrorism and sustainability, as would an AP World History course for seniors in high school. The progressive structure of the book constructs knowledge over time and by theme in a way that allows for differentiated instruction within these grades. Copyright/Terms of Use: This Book was copyrighted by Syed Hammad Rizvi. This resource is for personal and single classroom use only. You may not alter, redistribute, or sell any part of this resource. In other words, you may not put it on the Internet where it could be publicly found and downloaded. This resource is for personal use in one classroom only. If you want to share this resource with colleagues, please purchase additional licenses from Teachsimple. Thank you for respecting these terms of use. This product is brought to you happy by Syed Hammad Rizvi
Author Creative Book Store
Rating
Tags WorldHistory, HistoryBook, VirtualReality, VRHistory, HistoryTours, MiddleSchoolHistory, HighSchoolHistory, HistoryCurriculum, EducationalEbook, StudentHistory
American Revolution Time-Line Game
Social Studies, History, History: USA, Grade 7, 8, 9, 10, Activities, Games
The American Revolution Time-Line Game is a 37-page download. This resource will provide you with explicit details for how to play the game, variations to playing the game, and the timeline cards that need to be printed for playing. The objective of this game is for a player to get 8 cards in chronological order in their personal timeline on the table in front of them.
Author Creative Learning Connection
Tags Timeline Game, History Timeline, History Game, American Revolution, Social Studies Activity
Unions Simulation (An engaging way to teach Industrialization and Urbanization)
Social Studies, History, History: USA, Government, Grade 7, 8, 9, 10, 11, 12, Activities, Games
The Unions Simulation is an engaging 21-page teaching resource that allows students to simulate the tense relationships that existed between union leaders and company leaders during the Industrialization and Urbanization of America. Through guided slides, a warm-up activity, goal statement, agenda, mini-lecture slides, and an immersive in-class simulation with directions, students take on roles of both workers and managers in the early 20th century labor movement. An exit ticket assignment is also included to assess student understanding. This fun and interactive game is an impactful way for educators to cover key aspects of this important era in American history across grades 7-12. With differentiated materials for both individuals and groups, it can be implemented in various ways such as whole class, small groups, or as a homework supplement.
Author Ed Dynamic
Tags Unions, Simulation, Industrialization, Urbanization, Labor Movement, Interactive, Engaging, Immersive, Differentiated
What Doesn't Belong? - AP Psychology Review Game
Social Studies, History, Psychology, Grade 10, 11, 12, Games, Activities
This resource is a What Doesn't Belong? - AP Psychology Review Game. There are 2 pages worth of terms related to Neuroscience. Words are grouped into fours. Students will analyze the words and determine which one doesn't belong in that group.
Author Skinner's Box
Tags Vocabulary, Terms, Psychology, Review Game, Which Word Doesn't Belong Worksheets, Which One Doesn't Belong Game For Adults, Which One Doesn't Belong Worksheet
Country Study on the United Kingdom - Guess Who Game on Famous Britons
Social Studies, History, History: Europe, Geography, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games
Country Study on the United Kingdom - Guess Who Game on Famous Britons This Teaching Resource is a fun Guess Who Game PDF Presentation (1 slide, 24 cards) on Famous British People. This Printable Resource can be great for Geography, European History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from the United Kingdom (Country Study) aims to introduce learners to the United Kingdom and its most famous Britons (leaders, kings, writers, singers, royalty etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the British People selected for this Geography + Social Studies + European History Country Study on the United Kingdom are: Ed Sheeran (singer) Princess Diana (Royalty and Princess of Wales) Queen Elizabeth I Queen Elizabeth II King Charles III (current King) William Shakespeare (playwright and poet) John Lennon (singer) Jane Austen (writer) Elton John (singer) Stephen Hawking (scientist) Alan Turing (mathematician) Queen Victoria David Bowie (singer) and many more! a very fun and engaging way to play this "Guess Who on Famous People from the United Kingdom" (country study on the UK) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Briton This Social Studies + Geography Country Study on the United Kingdom PDF Printable Teaching Resource (1 slide, 24 cards for 24 Famous People from the United Kingdom) can be great for learners from 6th grade to 12th grade to introduce Great Britain and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!
Author Learning with Alan
Tags United Kingdom, Europe, British, Country Study, Social Studies, European History, Geography, Great Britain, Guess Who, Game
Country Study on the United Kingdom - Snakes and Ladders Game PDF
Social Studies, Geography, History, History: Europe, Grade 7, 8, 9, 10, 11, 12, Activities, Games
Country Study on the United Kingdom - Snakes and Ladders Game PDF This Teaching Resource is a PDF Board game (Snakes and Ladders; 3 slides) on the United Kingdom (Europe). This Printable Resource can be great for Geography, European History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 7th Grade to 12th Grade. This Geography + Social Studies game on the United Kingdom (country Study) aims to test learners on their knowledge on the UK and British Culture (naming cities in the UK, telling about history events, telling about your pawn's character, telling about Famous Britons or telling what you would like to visit in the United Kingdom). Some preparation on the UK, British Culture and History can be useful for this Social Studies Activity. Within this amazing Country Study on the United Kingdom (Europe) board game (snakes and ladders; 3 PDF Printable slides) it is offered: 1 board with questions and Speaking Prompts (ex. naming British Cities or telling about British history events such as the Roman Empire in Britain, Henry VIII or the Industrial Revolution etc) 1 Printable Craft Die with numbers written 1 Printable Craft cone to make Game Pawns to play 5 Famous People from the United Kingdom such as (Queen Elizabeth I, Queen Elizabeth II, Charles III, William Shakespeare etc.) to stick on the players' printable craft cone This amazing and fun Social Studies + Geography Country Study on the United Kingdom (Europe) PDF Digital Teaching Resource (3 PDF Printable Slides) can be great for learners from 7th grade to 12th grade to test the UK and its Culture. Learning with Alan is a Brand New Teaching Resource, Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan
Author Learning with Alan
Tags United Kingdom, British, Game, Snakes And Ladders, Printable, Geography, Social Studies, Country Study, Teaching Resource, Great Britain























