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Computer Science Projects

Introduce your students to the world of computer science with projects that teach coding and problem-solving. This collection includes creating simple programs, developing websites, and exploring algorithms. By integrating these projects into your teaching, you can foster technical skills and innovation.

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Equivalent Equations Math Interactive Notebook
Free Download

Equivalent Equations Math Interactive Notebook
, Grade 3, 4, 5, Teacher Tools, Lesson Plans

This product covers the 2016 Virginia (VA) Standards of Learning (SOL) 3.17 The student will create equations to represent equivalent mathematical relationships. (note that this will also work for the 2023 VA SOL 3.CE.1 d The student will estimate, represent, solve, and justify solutions to single-step and multistep problems, including those in context, using addition and subtraction with whole numbers where addends and minuends do not exceed 1,000. d) Identify and use the appropriate symbol to distinguish between expressions that are equal and expressions that are not equal (e.g., 256 - 13 = 220 + 23; 457 + 100 ≠ 557 + 100). ) It contains notes pages on understanding and balancing equations. It also includes key vocabulary to use when balancing equations. There are practice pages for each topic, with an answer key included. The notes pages come in two sizes. The first size is a full-page size. You can print them as-is, or you can print them two to a pages. This is what I do as it saves on paper and the sheets will fit in a notebook. The second size is formatted to fit on a standard composition notebook page. Additionally, there are two links included in the pdf: one which opens a digital version of the notes, and another that opens a slide show version, optimized for a projector or interactive board. In both cases, which you click the link, you will be prompted to make a copy, which you can then use with Google Slides or download and use with Keynote or PowerPoint. What's included? Vocabulary Balancing Equations Balancing Equations Quick Check For more no and low-prep activities, check these out: October No-Prep Math Activities No Prep Spiral Math Daily Review and Quizzes Comparing Money Practice 1 Identifying Money Practice Area and Perimeter Digital Activity Counting Money Practice

Author SchoolingSara

Tags Equivalent Equations, Balancing Equations, Math Notebook, Vocabulary Development, Independent Practice Sheets

Cognitive Triangle Poster
Free Download

Cognitive Triangle Poster
Special Resources, Social Emotional Learning (SEL), Special Education Needs (SEN), Not Grade Specific, Posters, Classroom Decor

In cognitive behavioral therapy (CBT), the cognitive triangle is a conceptual framework that illustrates the relationship between thoughts, emotions, and behaviors. It is often used to help individuals understand how their thoughts influence their feelings and actions. The cognitive triangle consists of three components: 1) Thoughts: This refers to the cognitive processes, beliefs, and interpretations that individuals have about themselves, others, and the world around them. Thoughts can be rational, helpful, and realistic, or they can be distorted, negative, and unhelpful. CBT emphasizes identifying and challenging negative or distorted thoughts to promote healthier thinking patterns. 2) Emotions: Emotions are the subjective experiences and feelings that individuals have in response to their thoughts and interpretations. Emotions can range from positive (such as happiness and joy) to negative (such as sadness, anxiety, or anger). The cognitive triangle highlights that thoughts can directly influence emotions, and changing one's thoughts can lead to changes in emotional experiences. 3) Behaviors: Behaviors represent the actions or reactions that individuals engage in based on their thoughts and emotions. Thoughts and emotions can significantly influence one's behavior and choices. For example, if someone has negative thoughts about their abilities, they may avoid certain activities or situations. CBT aims to help individuals identify unhelpful behaviors and develop healthier behavioral responses based on more accurate thinking patterns. The cognitive triangle suggests that there is an interconnectedness between thoughts, emotions, and behaviors. By understanding and addressing each component, individuals can work towards positive changes in their lives. CBT techniques, such as cognitive restructuring, focus on identifying and modifying negative or distorted thoughts to promote more balanced thinking, healthier emotions, and adaptive behaviors. Clipart images courtesy of Kari Bolt Clip Art Included is 1 PDF printable poster

Author SEN Resource Source

Tags CBT, SEN, Emotions, Behavior, Poster

Pic-O - A Super Fun Vocabulary Word Card Game!
Free Download

Pic-O - A Super Fun Vocabulary Word Card Game!
ELA, Language Development, Vocabulary, Not Grade Specific, Activities, Games

Pic-O is an animated card game that blends enjoyment with educational value for children of all ages. This game serves as a strong instructional aid, easily adaptable for many learning environments. Using pictures and letters together, parents and teachers can implement this resource for a practical approach to building vocabulary skills. An amusing method for learning new terms, Pic-O is a valuable resource in any educational setting, including traditional classrooms or homeschool situations. It also strengthens listening comprehension and word articulation. Expanding Vocabulary with Pic-O This version of Pic-O contains 60 playing cards, featuring a diverse set of vocabulary words from "a" to "l". Each card is designed to present clear visual clues, while allowing kids to connect each word to its true meaning. Beyond its use in reading lessons, Pic-O can be used in small group activities or individual study. Educators can utilize it for whole-class teaching, reinforcing language concepts, particularly focusing on growing students' word knowledge in an engaging format. Guide your students through fun gameplay by involving them in matching letters and pictures – all while practicing correct speech. Pic-O's adaptable rule structure allows for flexibility in classroom use. Teachers can easily adjust rules to fit their class needs or even encourage students to create their own ways to play! Creative Design & Varied Uses: The thoughtfully designed cards prevent seeing through from the back by giving users the option to print colored patterns on the reverse. Users can also choose a simple backdrop by using only the first page. While this product primarily focuses on improving students' language understanding, its uses extend beyond standard academic settings, making it genuinely interactive. Introduce your students to fun and educational entertainment filled with hours of enjoyment, as the game's rules are enhanced with the special card feature. Move beyond traditional teaching methods and give your students this fun vocabulary building tool – Pic-O! Enjoy watching them have a great time while learning.

Author Tom's Talk

Tags Vocabulary Game, Educational Tool, Language Arts, Word Cards, Interactive Learning

TinkerCAD step-by-step instructions for Dancing Alien

TinkerCAD step-by-step instructions for Dancing Alien
Special Resources, Science, Technology, Engineering, Computer Science, Grade 5, 6, 7, 8, 9, 10, 11, 12, Activities, Projects

TinkerCAD step-by-step instructions for Dancing Alien. Students only need to know the bare basics to complete this. I tested this with a fifth-grade class and most could complete it with no help. Designed to print with no supports for easy printing. Include TinkerCAD tool guide! Has a content page. Great beginners’ tool for learning to make 3D models and learn TinkerCAD. TinkerCAD is a free online program that makes 3D model that work on 3D printers, laser etching machines, water jets, plasma cutters and many more!! Tinkercad is an easy-to-use, browser-based computer-aided design (CAD) software developed by Autodesk. It is primarily used for creating and designing 3D models, particularly in the field of 3D printing. Tinkercad is popular among beginners and hobbyists due to its intuitive interface and simplified tools. Here are some key features and uses of Tinkercad: 1) 3D Modeling: Tinkercad allows users to create 3D models by combining basic shapes and manipulating them using tools such as scaling, rotating, and moving. It provides a wide range of primitive shapes like cubes, spheres, cylinders, and more, which can be customized to create complex designs. 2) Design Customization: Users can apply various modifications to their designs, including resizing, rounding edges, adding text, creating holes, and aligning objects. These tools help in refining the models and making them suitable for specific purposes or fitting them with other components. 3)Import and Export: Tinkercad supports the import of existing 3D models in STL and OBJ formats, allowing users to modify and incorporate them into their designs. It also offers export options to save the designs as STL files, which are widely used in 3D printing. 4) Collaboration and Sharing: Tinkercad provides features for collaboration, allowing multiple users to work on the same project simultaneously. It enables real-time sharing and editing, making it convenient for team projects or educational purposes. 5) Electronics Integration: One notable aspect of Tinkercad is its integration with electronics. It offers a range of electronic components, including resistors, LEDs, motors, and microcontrollers, which can be used to create interactive models and prototypes. Users can simulate circuit connections and test their designs before implementation. 6) Educational Tool: Tinkercad is widely used in educational settings, particularly for teaching students about 3D design, modeling, and prototyping. Its simple interface and beginner-friendly tools make it accessible to users of all ages and skill levels. Overall, Tinkercad is a versatile and user-friendly CAD software that allows individuals to create and customize 3D models. Whether you're a hobbyist, student, or professional, Tinkercad provides a valuable platform for designing, prototyping, and exploring the world of 3D printing and modeling. Total pages: 74 pages Commands to be learned: Group Ungroup Align Mirror Duplicate Holes Solids Rotate Move Drop Subjects: Geometry Engineering Career and technical education Types: Projects Handouts Printables

Author MontyWorks

Tags TinkerCAD, 3D Printing, 3D Printer, Projects

Coding with Python: Storing Information Project

Coding with Python: Storing Information Project
Science, Technology, Computer Science, Grade 6, 7, 8, 9, 10, 11, 12, Projects, Activities

Coding with Python: Storing Information Project A comprehensive teaching resource designed explicitly for educators teaching grades 6 through 12. It is a richly detailed and functional material that targets essential computer science standards and easily integrates into daily instruction, thus ensuring the comprehension and application of the Python programming language. The use of this resource in your educational settings will enrich the students' understanding as they journey from grassroots levels to sophisticated concepts. It has thoughtfully been scaffolded, starting with fundamental topics up until complex ones such as dictionaries in Python. Considering reinforcement learning theory, students would appreciate multiple activities each day that reinforce previously learned knowledge progressively. Key Learning Areas This project enables students to master several key areas with precision and clarity: Data types Variables Functions loops Lists & slicing routines All these are fundamental building blocks towards becoming proficient coders, which eventually lead to dictionaries - a pivotal attribute that further sharpens their coding skills. Packed For Various Instruction Methods This project is ideal for whole group instruction due to its engaging content structure but also proves valuable for small targeted groups or individualized home assignments due to its adaptability and contextual approach. The material comes well-organized as an easy-to-navigate PDF file type assisting both hardcopy production or device screen viewing without compromising on quality. It professionally prepares pupils by giving them hands-on coding experience used heavily across technology-focused industries today. Benefits Beyond Classroom Confines: By integrating Coding with Python: Storing Information Project into your curriculum_, you are equipping learners not only for successful task completion but fostering foundation-building skills required in higher-level programming disciplines such as Computer Science. These are benefits universally appreciated beyond classroom confines. Teachers can be assured that this resource complies even when introducing STEM concepts at primary stages or promoting Advanced Placement participation at maturing academic phases.

Author WhyMaker

Tags Python Programming, Data Types, Variables, Functions, Loops

Research Organizer & Essay Assignment: Bill Gates

Research Organizer & Essay Assignment: Bill Gates
Social Studies, History, History: USA, Science, Technology, Computer Science, Grade 8, 9, 10, 11, 12, Activities, Projects, Worksheets & Printables, Worksheets

It's hard to imagine modern life without the contributions of Microsoft and its founder, Bill Gates. This resource provides your students with the opportunity to independently learn about and summarize the life of the businessman and computer scientist with this engaging research planner and essay assignment. This carefully scaffolded and easy-to-assign-AND-assess resource has been designed to guide student learning from Bill Gates fact-collection to the careful development of a five-paragraph research essay. Teaching this resource could not be easier! Start by handing out the background research and note-taking worksheet (you could also ONLY hand this out if you want a shorter lesson!). Once students have found their facts and sources, provide them with the essay outline activity, which guides them step-by-step through the requirements of a short research essay. From there, drafting their essay, using the provided peer review checklist, and submitting their final draft will be no problem at all. And then you can assess their work with the provided Common Core rubric! Use this entire resource as a complete research lesson or just part of it as a short research activity or sub plan! This TeachSimple download includes: - A Bill Gates essay writing assignment with directions, requirements, research essay writing tips, a peer review checklist, and Common Core-tied grading rubric - An editable rubric, provided as a link, that lets you make adjustments to the grade values and guidelines. This link is provided as as Google Sheet specifically built for integration into Google Classroom, although you can also modify it for use in other Learning Management Systems (LMSs) - A Bill Gates biography and note-taking worksheet that will guide your students through information gathering. This straightforward two-page handout includes instructions for background research, a fun drawing section, and an area to cite quality sources and organize conducted research - A research essay outlining worksheet, so students build on their Bill Gates notes in a clear and simple manner as they build their work towards a draft and final paper - All 6-pages of this lesson are provided in full-color and B&W versions Although this resource can be fitted for any secondary Language Arts classroom, it has been carefully designed to work best in grades 8 through 11. The included rubric is subtly but specifically tied to Common Core ELA Standards for Language (3) and Writing (2 and 7). This resource is provided as a print-ready, bookmarked, and adjustable PDF file. The rubric is also included as an editable Google Sheet. This resource contains 6 pages and 1 Google Sheet.

Author The Language of Educational Art, LLC

Tags Research, Essay, Rubric, Notetaking, Outlining, Bill Gates

Coding with HTML: Famous Figure Social Media Project

Coding with HTML: Famous Figure Social Media Project
Science, Technology, Computer Science, Research, Grade 5, 6, 7, 8, 9, 10, 11, 12, Projects, Activities

Coding with HTML: Famous Figure Social Media Project The resource, Coding with HTML: Famous Figure Social Media Project , is a proficient teaching material adeptly designed to involve students in grades 5 through 12. This interactive tool excellently combines the principle of learning by doing, coupled with enticing student curiosity about infamous figures from history as well as the contemporary world. In this lesson plan, students are inspired to create a social media profile for a high-profile figure that piques their interest or whom they appreciate. Enforcing both research and creativity requirements allows them to hunt for authentic data regarding their selected personality and showcase it imaginatively on the constructed social media network. To ensure no critical information is overlooked while fabricating these profiles, a thorough social media research organizer helps organize student research - prompting experiential learning mirroring real-world like tasks. Merging Unique Education Disciplines Of particular note is the fusion of different educational disciplines; Computer Science meets History or Social Studies. As students dive into profiling significant figures they learn HTML coding – valuable in today's increasingly digital era. Versatility in Education Setups This resource effectively caters to diverse educational setups: Ideal for whole-group discussions where each student presents their coded profiles contributing towards collaborative learning, Tailored perfectly for small group projects, Suitable as individual homework assignments ensuring comprehensive understanding among students. In conclusion,: The tool delivers an approach providing structure wedded with creative freedom necessary in engaging younger minds while preparing them significantly for global digital challenges.

Author WhyMaker

Tags Coding, HTML, Famous Figures, Social Media Project, Research

TinkerCAD step-by-step instructions for Rocket

TinkerCAD step-by-step instructions for Rocket
Special Resources, Science, Technology, Engineering, Computer Science, Grade 5, 6, 7, 8, 9, 10, 11, 12, Activities, Projects

TinkerCAD step-by-step instructions for Rocket. Students only need to know the bare basics to complete this. I tested this with a fifth-grade class and most could complete it with no help. Designed to print with no supports for easy printing. Include TinkerCAD tool guide! Has a content page. Great beginners’ tool for learning to make 3D models and learn TinkerCAD. TinkerCAD is a free online program that makes 3D model that work on 3D printers, laser etching machines, water jets, plasma cutters and many more!! Tinkercad is an easy-to-use, browser-based computer-aided design (CAD) software developed by Autodesk. It is primarily used for creating and designing 3D models, particularly in the field of 3D printing. Tinkercad is popular among beginners and hobbyists due to its intuitive interface and simplified tools. Here are some key features and uses of Tinkercad: 1) 3D Modeling: Tinkercad allows users to create 3D models by combining basic shapes and manipulating them using tools such as scaling, rotating, and moving. It provides a wide range of primitive shapes like cubes, spheres, cylinders, and more, which can be customized to create complex designs. 2) Design Customization: Users can apply various modifications to their designs, including resizing, rounding edges, adding text, creating holes, and aligning objects. These tools help in refining the models and making them suitable for specific purposes or fitting them with other components. 3)Import and Export: Tinkercad supports the import of existing 3D models in STL and OBJ formats, allowing users to modify and incorporate them into their designs. It also offers export options to save the designs as STL files, which are widely used in 3D printing. 4) Collaboration and Sharing: Tinkercad provides features for collaboration, allowing multiple users to work on the same project simultaneously. It enables real-time sharing and editing, making it convenient for team projects or educational purposes. 5) Electronics Integration: One notable aspect of Tinkercad is its integration with electronics. It offers a range of electronic components, including resistors, LEDs, motors, and microcontrollers, which can be used to create interactive models and prototypes. Users can simulate circuit connections and test their designs before implementation. 6) Educational Tool: Tinkercad is widely used in educational settings, particularly for teaching students about 3D design, modeling, and prototyping. Its simple interface and beginner-friendly tools make it accessible to users of all ages and skill levels. Overall, Tinkercad is a versatile and user-friendly CAD software that allows individuals to create and customize 3D models. Whether you're a hobbyist, student, or professional, Tinkercad provides a valuable platform for designing, prototyping, and exploring the world of 3D printing and modeling. Total pages: 101 pages Commands to be learned: Group Ungroup Align Mirror Duplicate Holes Solids Rotate Move Drop Subjects: Geometry Engineering Career and technical education Types: Projects Handouts Printables

Author MontyWorks

Tags TinkerCAD, 3D Printing, 3D Printer, Projects

ScratchJr: 7 Project Challenges

ScratchJr: 7 Project Challenges
Science, Technology, Computer Science, Preschool, Kindergarten, Grade 1, 2, 3, 4, 5, Projects, Activities

It isn't always necessary to remember syntax in programming, but it is extremely important to learn the concepts behind programming. This resource includes 7 project challenges for students working with Scratch Jr. They introduce the meanings of the different buttons through simple, interactive projects . All the project challenges are scaffold and build on each other, where the student learns different skills along the way. Each project consists of questions that you can ask the students, a challenge for them to complete and hints if they get stuck. Each project page includes a QR code that links the students to a animated gif showing what the final outcome of the project should look like. Scratch Jr is great for the 5-7 age range however it works for all ages. Scratch Jr is a great way to introduce programming to anyone.

Author Roombop

Tags Scratchjr, Scratch Jr Projects, Scratch Jr Work, Scratch Challanges