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ScratchJr: 7 Project Challenges

ScratchJr: 7 Project Challenges preview
ScratchJr: 7 Project Challenges preview
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ScratchJr: 7 Project Challenges preview 3
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Look Inside · 8 pages

About ScratchJr: teacher notes on why it suits pre-readers over Scratch, its simple coding blocks and its disadvantages
Background reading for the teacher before introducing the app
Project 1 Walk Along: students use green flag, motion blocks and wait block to move a character halfway, pause and reset
First coding challenge: starting scripts and timing pauses
Project 2 Show and Hide: students make characters disappear and reappear using show, hide and wait blocks on repeat
Practice with looping actions and varied wait times
Project 3 Moving: students program a character to do a cartwheel with a turn block set to 12, jump, then go back to start
Builds on motion with two green-flag scripts
Project 4 Bump: students code the cat to walk across the screen and say hello when it bumps into another character
Introduces event triggers between two characters
Project 5 Size: students make one character grow and another shrink when tapped, then reset both with the green flag
Challenge on tap-to-start scripts and Looks blocks
Project 6 Message: students send a message so a second character starts its action after the first character finishes
Coordinating two characters with yellow Events blocks
Project 7 Maze: students shrink a character and use motion blocks to navigate a maze of shapes built by an adult
Final challenge pulling motion skills together
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About This Product

It isn't always necessary to remember syntax in programming, but it is extremely important to learn the concepts behind programming. This resource includes 7 project challenges for students working with Scratch Jr. They introduce the meanings of the different buttons through simple, interactive projects. All the project challenges are scaffold and build on each other, where the student learns different skills along the way. Each project consists of questions that you can ask the students, a challenge for them to complete and hints if they get stuck. Each project page includes a QR code that links the students to a animated gif showing what the final outcome of the project should look like.

Scratch Jr is great for the 5-7 age range however it works for all ages. Scratch Jr is a great way to introduce programming to anyone.

What's Included

This resource includes 7 project challenges for students working with Scratch Jr.

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