2,876 products added recently
2nd Grade Games
Enhance your second-grade curriculum with games that encourage active participation and learning. This collection includes math puzzles, reading challenges, and cooperative games. By integrating these games into your lessons, you can support skill development while making learning enjoyable.
Final Consonants S Blends Ending Sounds Spelling Practice (SoR)
ELA, Language Development, Phonics, Kindergarten, Grade 1, 2, 3, Games, Activities
Give your students the support they need to confidently read and spell final S blends like st, sp, and sk with this Science of Reading-aligned Boom Deck! This interactive set is perfect for building decoding and encoding skills through engaging practice that feels more like play than work. With 23 self-checking Boom Cards , your students will strengthen their understanding of these common ending sounds while working independently at their own pace. What’s Inside: ✔️ 23 interactive Boom Cards focused on final S blends ✔️ Target blends: st, sp, sk ✔️ Picture cues to support word meaning ✔️ Built-in audio – words are automatically sounded out ✔️ Drag-and-drop letter tiles to complete each word ✔️ Optional sound icon to hear the word again Students look at a picture, listen to the word, and drag the correct ending blend to finish spelling it. The first card gives simple instructions, and the last card wraps up the deck—so students know exactly what to do. Why Teachers Love It: Aligned with Science of Reading instruction Reinforces phoneme-grapheme mapping and spelling accuracy Perfect for centers, small groups, intervention , or at-home learning No prep needed—just assign and go! Compatible with Boom Learning, Google Classroom, Seesaw, and more This deck is ideal for 1st and 2nd grade learners or any student needing focused support with final consonant S blends. What You’ll Receive: A PDF with a clickable link to the Boom Cards deck 23 self-checking, interactive cards with audio Easy-to-follow Boom Learning setup instructions Support your students’ spelling and phonics growth with a fun, research-based activity they’ll actually enjoy.
Author Teach2Tell
Rating
Tags S Ending Blends, Ending S Blends, S Blends, Kindergarten Phonics, First Grade Phonics, Second Grade Phonics, Early Literacy Skills, Grade 1 Phonics Activities, Grade 2 Phonics Centers, Phonics Intervention Activities
EA Phonic Worksheets for Early Years/Intervention/Special Needs
Special Resources, ELA, Language Development, Phonics, Reading, Spelling, Kindergarten, Preschool, Grade 1, 2, Activities, Games, Worksheets & Printables, Worksheets
This is a pack of 30 phonic worksheets for the Long Vowel EA (as in eat) specially designed for those with special needs, including those with dyslexia or who may be suspected of being dyslexic but will work equally well with young learners in Kindergarten/EYFS/Y1. A pack of 30 worksheets with a variety of exercises to help build phonemic awareness and reading fluency. These sheets are LETRS and UK GOV requirements aligned. These worksheets also align with the most popular phonic programmes, including RWI and Letters and Sounds. What is included? 30 worksheets for the sound EA taking pupils from hearing the sounds in words to reading and spelling them at word and sentence level. all following my special method devised as I privately tutor children of all ages with profound special needs. Your phonics lessons covered! Tracking, fluency triangles, spelling, reading, games, comprehension exercises....and more! 2 PDF games to send home for extra practice included! Who are these worksheets for? I have written them for pupils who struggle with processing information - especially sounds. This includes children who are DYSLEXIC or have ANY other kind of processing disorder. Such children may have failed with other methods of teaching phonics. Such pupils need activities that: ·are highly structured - one tiny step at a time building on the one before using only a limited number of words to start with and only using words that the child has already learnt to sound out, with no nasty surprises. ·Have only a little on each pageas these pupils tire easily. What makes these worksheets special? I have a powerful three-step process which I use with my special needs pupils, which is worked out over the course of the 30 worksheets: 1. See it!where we focus on becoming aware of the new sound in words. This involves first hearing the new sound in words and then seeing it in words (tracking). 2. Sound-it-out!Having learnt to see the new sound in words, we learn to sound out these words to read and write them. We begin by usingsound-it-out boxesfor reading and spelling which help the child to segment the word prior to blending the sounds together. Once the child can read and write individual words, we work on fluency by building familiarity with the common words in the new sound family. Once the child can sound the words out to read and spell confidently, we move on to recognising them/using them in longer reading and dictation passages, as soon as the child is able. I provide 2 reading passages with comprehension exercises and one dictation passage, with a page in the workbook dedicated to it, with room for a picture, which again cements understanding. 3. Write it! Incorporated into the above two steps, we constantly write the new sound. This adds a multi-sensory dimension to our work - we see with our eyes, we sound it with our mouth parts and voice, and then we move by writing. All three steps work together to help the child feel in control of his/her learning and to become a successful, confident learner. We finish each sound with a dictation which culminates our work before we move on to the next sound. I try to give the dictation a week after we finish the work on the EA sound to act as revision. The dictation: Read this passage to your pupil, who should write it. Have the child read his/her work and check for errors. Make sure the writing is completely accurate before saying the child has finished, including full stops and capital letters correctly used. Flashcards are included of some common EA words. What is included? 1 PDF with flashcards, 2 easy-prep games and 30 worksheets
Author Lilibette's Resources
Tags Phonic Worksheets, Special Needs, Phonic Games, Print N Play Phonic Game, Ea Worksheets, Dyslexia, Spelling EA Words, Learn To Read EA Words, Long E, Vowel Teams
Coping Skills Bingo Game Printable , Mindfulness, Stress Relief, SEL
Life Skills, Special Resources, Social Skills, Social Emotional Learning (SEL), Special Education Needs (SEN), Kindergarten, Preschool, Grade 1, 2, 3, Games, Activities
Make learning manners fun and engaging with this Good Manners Bingo Game Printable —a perfect tool for teaching young learners about kindness, respect, and positive behavior in a playful way! Whether used in the classroom, during group lessons, or at home, this bingo game helps reinforce social skills and everyday etiquette through visuals and interaction. With kid-friendly phrases and actions like “say please,” “wait your turn,” “share with others,” and “listen when someone is speaking,” children will enjoy recognizing and practicing the behaviors that build strong social-emotional skills. What’s Included In this Bingo Game Pack? 30 unique Good Manners Bingo cards Calling cards with clear visuals and polite behavior prompts Easy-to-follow instructions – just print and play Great for individual, small group, or whole-class activities This Bingo Game is Perfect For: SEL (Social Emotional Learning) lessons Teaching classroom rules and expectations Morning meetings or behavior review Counseling sessions or character education Homeschool or family manners games This Teaching Manners Bingo Game is a positive and proactive way to support respectful classroom culture, encourage kindness, and make learning good behavior an enjoyable experience for kids!
Author Perfect_Printables
Rating
Tags Coping Skills Bingo, Coping Strategies Game, Mindfulness Bingo, Emotional Regulation Game, Stress Relief Activity, Coping Skills Printable, Sel Bingo Game, Mental Health Activity, Social Emotional Learning Game, Anxiety Relief For Kids
Tally Marks Game – Learning to Count with a Soccer Twist
Montessori, Math, Numbers, Early Math, Counting, Algebra, Decimals, Science, STEM, Special Resources, Preschool, Grade 1, 2, 3, 4, 5, 6, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Quizzes, Projects, Flashcards
Tally Marks Game – Learning to Count with a Soccer Twist Similar to Dobble / Spot it! A hands-on matching game for grades 1–6 (PDF – Dobble / Spot It! style) ⚽📊 This resource is a playful way to help students practice tally marks while staying active and engaged. The game is based on the popular “Find the Twin” concept (similar to Dobble or Spot It!) and helps children recognize and count tally lines quickly and confidently. Each card shows six symbols – including different tally mark patterns – and players have to find the matching pair between any two cards. The game encourages concentration, quick visual comparison, and number recognition, all while reinforcing how tally marks work. What’s included: 93 cards total → 3 full sets with 31 cards each 3 versions: → round cards → cut-friendly square cards → hexagonal cards All with clear, child-friendly visuals Instructions for flexible classroom use How I’ve used it in class: I like to use this game in small math stations or as a warm-up activity. It’s also a favorite for early finishers or during quieter times when a bit of movement and interaction is helpful. You can laminate the cards for long-term use, or simply print them on heavier paper. The game works in pairs or small groups – and students pick up the rules quickly. Beyond basic counting, the game helps introduce how we group numbers for clarity, which is a useful step toward early data handling and bar graphs. And the sporty theme adds just the right amount of energy. Print, cut, and play – no prep needed, and lots of learning packed into a simple activity. Warm regards, Lernfitness Did You Know? I teach with a certified therapy dog, and together we focus on creating a positive and inspiring learning environment.
Author Lernfitness
Rating
Tags Math, Foreign Languages, Game, Spot It, Educational Card Games, Visual Math Activity, Find The Match, Tally Marks, Tally Charts
Mental Math Games: Number Sense Subitizing Flash Cards 5 Ways!
Math, Early Math, Counting, Numbers, Multiplication and Division, Multiplication, Kindergarten, Grade 1, 2, 3, Centers, Activities, Games
This unique set of 40 subitizing flashcards encourages your students to practice a vital mental math skill: subitizing, which is instantly recognizing how many there are in small groups of items and then using that knowledge for counting larger numbers! It’s a fun way to also practice early multiplication skills and learn math facts- by mentally counting equal groups in a visual display. Finally, it's an easy and simple routine to foster students' number sense. It makes a great math centre to use all year long in multiple ways! There are two unique cards for each number value from 1-20: 40 cards in all! Ways to Use: 1) Traditional Flashcards: Hold up a flashcard and ask your student to let you know how many items there are using their mental counting skills. 2) Memory Game: Spread mixed-up pairs of cards facedown on the table (you could use from 5-20 pairs, based on your students’ ages and abilities). Students will take turns, flip two cards over, and look for pairs of cards that have the same value. They continue playing as you would a standard memory matching game. 3) Line Them Up: Have your students work individually or in pairs to line up one set of cards with values from 1-20. 4) One More, One Less: One student shows a single card. Their partner can search through the rest of the cards to find one that is worth one more and a card that is worth one less. 5) Explain Your Counting: Have your students use the included worksheet to explain how they mentally count the items on one of the cards. For example, "I see 4 groups of 4 and one more." What's Included: 12 Page PDF- Ready to Print and Use! Teacher Instructions (for five different games and activities) Student Worksheet for "Explain Your Counting" 10 Pages of Flashcards
Author Grace Under Pressure
Tags Mental Math Game, Mental Math Games, Number Sense, Subitizing, Math Flash Cards, Counting, Math Center, Math Centre, Math Game, Math Facts
Self-Control SEL Game, SEL poster, and Mystery Mosaic Activity SEL Gam
Special Resources, Life Skills, Social Emotional Learning (SEL), Social Skills, Special Education Needs (SEN), Kindergarten, Grade 1, 2, Activities, Games, Worksheets, Worksheets & Printables
The Self-Control Game, Mini-poster, and Mystery Mosaic Activity This resource is designed specifically for kindergarten to second-grade students to introduce or reinforce concepts related to self-control and emotional regulation. Stop & Think Game Board The main component of the resource is an interactive game which includes: 12 STOP cards 12 THINK cards The game stimulates discussions about emotions while exploring strategies for maintaining self-control. Detailed instructions are provided for best practice in facilitating gameplay. This can be used for whole class instruction or student-led group activities. Mini-Poster: Stop, Breathe, & Think An accompanying mini-poster acts as a ready reminder of these essential skills. It is suitable both for classroom display and home use. Mystery Mosaic Activity A mystery mosaic activity further reinforces the lessons learnt from the Stop & Think game in a fun yet educational mode. Fits Special Education Resources and Life Skills Curriculum This resource aligns with many special education resources as well as broader life skills curriculum objectives. It pairs well with books about managing big feelings or self-control. Even some reading recommendations are included. Digital Download Convenience (PDF Format) The resource comes as an easy-to-print digital download so no sorting through physical products. In Summary: The Self-Control Game, Mini-Poster, and Mystery Mosaic Activity provides equitable access to vital social-emotional learning principles through relatable activities. Teaching self-control, understanding emotions or promoting calming breathing techniques have never been this engaging before. If you are interested in other SEL and social emotional resources, please check out my store at: https://teachsimple.com/contributor/jennifer-moyer-taylor I am a full-time school counselor who uses my own resources on the students I serve. If it is not "kid" approved, I change it! I am very willing to tweak a resource if the resource is not as engaging or relevant for the students, I alter the lesson and the activities.
Author Jennifer Moyer Taylor
Tags Self-control Game, Emotional Regulation, Social-emotional Learning, Character Education, Mindfulness, SEL Games, SEL, Social Emotional Learning, SEL Poster
Science of Reading Aligned Boom Cards – Double Consonants Set 2
ELA, Language Development, Phonics, Kindergarten, Grade 1, 2, 3, Activities, Games
Looking for a Science of Reading-aligned resource to help your students confidently spell and read words with double consonants? This interactive Boom Deck is the perfect blend of research-based instruction and hands-on learning! With 17 self-checking digital task cards , this set targets essential phonics skills and reinforces phoneme-grapheme connections—key to orthographic mapping and fluent reading. How It Works: Each card features: ✔️ A picture clue ✔️ Audio support (automatically sounds out the word) ✔️ Drag-and-drop letter tiles to complete the word ✔️ Replayable sound icon for extra auditory support Students will listen, look, and spell double consonant words using engaging visuals and built-in audio. The first card walks them through the directions, and the final card signals the end of the activity—easy for students to follow independently! Why Teachers Love It: Aligned to Science of Reading principles Reinforces orthographic mapping and decoding Great for independent work, small groups, or intervention No prep – just assign and go! Compatible with Google Classroom, Seesaw, and more via Boom Learning Whether you’re supporting emerging readers or working with students who need targeted spelling practice, this Boom Deck makes it easy to deliver meaningful, skill-specific instruction in a fun and interactive way. 📥 What You’ll Get: PDF with clickable link to the Boom Deck 17 Boom Cards with built-in audio Access instructions for Boom Learning Set your students up for success with structured, Science of Reading-aligned phonics practice—perfect for K–3 classrooms, RTI groups, and homeschoolers alike.
Author Teach2Tell
Rating
Tags Phonics Practice, Interactive Learning, Digital Cards, Double Consonants, Reading Skills, Double Consonant, Science Of Reading Aligned, SOR, Phonics Activities, Boom Cards
A-E Phonic Game To Develop Phonemic Awareness
Special Resources, ELA, Language Development, Pre-Reading, Phonics, Reading, Spelling, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Here is a fun, print 'n play phonic game for the split digraph a-e! Help your pupils to grasp the tricky split digraph concept as they play! Who is the a-e game suitable for? All learners of phonics, including young children, SEN/special needs, ESL etc... Aims and Objectives Some children, when starting to learn about the long /a-e/ sound will start to make every /a/ into a long /a-e/ sound. While this is common among all children, some children need more help to overcome this difficulty. Therefore, this game has two aims: 1.To help children to be able to hear the long vowel sound a-e in words 2.To help children understand that some words have a short /a/ and some have a long /a-e/; the child must listen to hear which word has which - not guess. How to play: This is a game for two ore three players, one of which should be an adult. The game can be played with either pictures or sounds. Each player takes a game board (either pictures or sounds) which will indicate whether the player should listen for words with a short /a/ sound or a long /a-e/ sound. The adult reads a word on the word card, and the pupils must listen for 'e' or no 'e'? If the pupil has the sound/ picture on his/her board, she/he covers up a space. the winner fills hi/her board first. Teaching tips: Help children to hear the vowel sound by emphasizing it and stretching it out. Help the child to do this as well. Have fun - as this eases children over those tricky spots! What is included? 1 PDF with 2 game sound boards, 2 picture boards, squares to cover up and a word (readers) card. See more fun phonic games in the Lilibette's Resources store! Find: AR Game A-E Game Games for initial/final sounds and much MORE!
Author Lilibette's Resources
Tags A-e, Print N Play Phonic Games, Split Digraph, Split Digraph A-e, Phonics, Phonics Games, Special Needs, ESL, Phonics For ESL, Phonics For Special Needs
Ice Breakers: Games to Get them Going #1: Social Interaction Activities
, Grade 1, 2, Games, Activities
Ice Breakers: Games to Get Them Going #1: Social Interaction Activities Ice Breakers: Games to Get Them Going #1: Social Interaction Activities is a teaching tool specially formulated for enhancing communication skills, instilling respect, fostering tolerance, and promoting comprehension. It is particularly suitable for students of grade 1 and grade 2, making a valuable addition to any classroom or homeschooling curriculum . This product allows educators to assist students in exploring ways of interacting positively through lively activities. Containing ten straightforward, easy-to-arrange tasks that can get your learners enthusiastically moving around the room or engaging happily at their desks – this collection of ice breakers presents an invigorating method for stimulating social interaction among young learners. The Strength of The Game * The key strength lies in the games' capability to encourage cooperative learning while helping successful introductions and cooperation among peers. This eventually leads them toward accepting diversity and building friendships. The adaptability of this teaching material enhances its efficacy even further! It fits perfectly into the first few days of school when introductions are crucial but also seamlessly incorporated throughout the year whenever you anticipate increased energetic interaction or stronger bonding between your pupils. Versatility & Benefits A number of icebreakers within this set come with extension activities allowing easy integration into regular lessons. They may be used as refresher exercises during breaks or homework assignments involving parental engagement thus establishing continuous learning both inside and outside classrooms. This came in form single PDF file: Accessible across various devices without needing any specific software installations – offering simplicity yet efficiency for educators juggling multiple responsibilities. Finally, if dynamic classroom environments filled with keen participants and improved interpersonal communication are what you want, this comprehensive teaching resource might be just the tool you need. These specifically designed activities break down social awkwardness, allowing students to transition from solitary learners to being active contributors in their learning community.
Author Classroom Complete Press
Tags PDF
u-e Phonic Worksheets for Early Years/Intervention
Special Resources, ELA, Language Development, Phonics, Reading, Spelling, Kindergarten, Preschool, Grade 1, 2, Activities, Games, Worksheets & Printables, Worksheets
This is a pack of 23 phonic worksheets for the Split Vowel U-E (as in true and tune) specially designed for those with special needs, including those with dyslexia or who may be suspected of being dyslexic but will work equally well with young learners in Kindergarten/EYFS/Y1. A pack of 23 worksheets with a variety of exercises to help build phonemic awareness and reading fluency. These sheets are LETRS and UK GOV requirements aligned. These worksheets also align with the most popular phonic programmes, including RWI and Letters and Sounds. What is included? 30 worksheets for the sound EA taking pupils from hearing the sounds in words to reading and spelling them at word and sentence level. all following my special method devised as I privately tutor children of all ages with profound special needs. Your phonics lessons are covered! Tracking, fluency triangles, spelling, reading, games, comprehension exercises....and more! Who are these worksheets for? I have written them for pupils who struggle with processing information - especially sounds. This includes children who are DYSLEXIC or have ANY other kind of processing disorder. Such children may have failed with other methods of teaching phonics. Such pupils need activities that: ·are highly structured - one tiny step at a time building on the one before using only a limited number of words to start with and only using words that the child has already learnt to sound out, with no nasty surprises. ·Have only a little on each pageas these pupils tire easily. What makes these worksheets special? I have a powerful three-step process which I use with my special needs pupils, which is worked out over the course of the 23 worksheets: 1. See it!where we focus on becoming aware of the new sound in words. This involves first hearing the new sound in words and then seeing it in words (tracking). 2. Sound-it-out!Having learnt to see the new sound in words, we learn to sound out these words to read and write them. We begin by usingsound-it-out boxesfor reading and spelling which help the child to segment the word prior to blending the sounds together. Once the child can read and write individual words, we work on fluency by building familiarity with the common words in the new sound family. Once the child can sound the words out to read and spell confidently, we move on to recognising them/using them in longer reading and dictation passages, as soon as the child is able. I provide 2 reading passages with comprehension exercises and one dictation passage, with a page in the workbook dedicated to it, with room for a picture, which again cements understanding. 3. Write it! Incorporated into the above two steps, we constantly write the new sound. This adds a multi-sensory dimension to our work - we see with our eyes, we sound it with our mouth parts and voice, and then we move by writing. All three steps work together to help the child feel in control of his/her learning and to become a successful, confident learner. We finish each sound with a dictation which culminates our work before we move on to the next sound. I try to give the dictation a week after we finish the work on the EA sound to act as revision. The dictation: Read this passage to your pupil, who should write it. Have the child read his/her work and check for errors. Make sure the writing is completely accurate before saying the child has finished, including full stops and capital letters correctly used. Flashcards are included of some common EA words. What is included? 1 PDF with flashcards and 23 worksheets
Author Lilibette's Resources
Tags Magic E, Phonic Worksheets, Special Needs, Phonic Games, Print N Play Phonic Game, Split Digraph U-e, U-e , Long Vowels
More Music Activities for the Whole Class: A Collection of Music Games and Activities
Creative Arts, Art, Music, Preschool, Grade 1, 2, 3, 4, 5, 6, Games, Activities
More Music Activities for the Whole Class: A Collection of Music Games and Activities An exquisite educational tool dedicated to enhancing music education, specifically designed for Kindergarten to Grade 6 educators. This resource bridges the knowledge gap, enabling teachers of all musical backgrounds to provide high-quality music education in the classroom. Main Features: Simplicity and versatility encased in a portable digital PDF format. Includes 14 printable pages chocked full of diverse games and activities focusing on key elements of music education. A brilliantly inclusive approach suitable for various learning environments: whole class instruction, small group work sessions or individual homework assignments. Educational Benefits: Sharpens auditory recall and memory skills through an array of focused listening exercises. Rhythm creating tasks offer hands-on experience while comparison exercises amplify understanding & appreciation for different musical instruments. Crafted ultimately to foster passion for melody while widening learners’ horizons.. The extraordinary cross-curricular elements blend together Art & Music reinforcing learning from disparate subjects—an exemplary method when integrating new study content. Crafted beyond just lesson plans—this teaching resource is built with adaptability; it can be customized based on varying needs across differing grade levels making it an indispensable addition to any educator’s toolkit—all aimed at fueling learners' creative capacities alongside vital introduction about general music theory. Enthrall your students with captivating explorations that transform ‘learning by doing’ into an exhilarating adventure instead of a tedious chore; upgrade your teaching game right now with More Music Activities For The Whole Class: A Collection Of Music Games And Activities.ready-to-download at TeachSimple.com!
Author Classroom Complete Press
Tags Art, Music, Music Games, Whole Class Games, Music Notes
Color By Number - Abacus Challenge - 20 Pages
Math, Early Math, Numbers, Counting, Basic Operations, Place Value, Graphic Arts, Creative Arts, Kindergarten, Preschool, Grade 1, 2, 3, 4, 5, Worksheets & Printables, Worksheets, Coloring Pages, Centers, Activities, Games, Assessments, Teacher Tools, Lesson Plans
Need a genius way to sneak in some number recognition, fine motor practice, and peace and quiet? Enter the Color By Number – Abacus Challenge —20 pages of math-meets-art magic where kids match numbers to colors and end up with a masterpiece (or at least something proudly fridge-worthy). This isn’t your average color-by-number. These pages are inspired by the mighty abacus, giving students a fun visual connection to early math skills while keeping their hands and eyes busy, because if their hands are coloring, they’re not poking their neighbor or spinning in their chair. #Winning What’s Included: 20 Color-by-Number pages with an abacus theme Numbers, patterns, and colors galore Ways to Use It: ✔️ Morning Work – Start the day without a chorus of “What do I do now?” ✔️ Math Center – A sneaky way to reinforce number recognition ✔️ Early Finishers – Keep the fast finishers from redecorating your whiteboard ✔️ Sub Plans – Low prep, high engagement, instant hero status ✔️ Rainy Day Fun – Calm chaos with crayons Enjoy!
Author Ponder Palette Plazza
Rating
Tags Numbers, Math, Color By Number, Coloring, Coloring Numbers, Math Activities, Games, Math Games, Counting, Math Worksheets
Game for a Game?: Games, Trivia, Folklore and Fun
, Preschool, Grade 1, 2, 3, 4, Games, Activities
Game for a Game ?: Games, Trivia, Folklore and Fun Game for a Game ? is an indispensable teaching resource designed to inject fun into the learning process. Providing educators with an array of games suitable for various settings, it caters to the immediate needs of teachers striving to engage their learners in a more interactive manner. This exemplary resource is not just about games but also serves as a vault of trivia, folklore, hand signs and rhymes woven into the fun. It elaborately explains essential rules across various games suitable for different environments - from the schoolyard and street to playrooms and classrooms. The vast options range from old nostalgic materials in your memory bank that may require little or no equipment at all - such as jacks, marbles or hand-clapping games. To more contemporary ones that are just waiting for you to explore and introduce. Description: Game for a Game ? extends its usability across kindergarten through grade 4 effectively facilitating cognitive development while ensuring sustained engagement of learners through variety. Its compatibility extends beyond physical education - making it versatile - given that it supports lessons within any subject imaginable. Product format: The product comes as one manageable PDF file helping keep things organized while saving you valuable preparatory time. And despite being so comprehensive Game for a Game ? does not demand extensive set-up efforts; all you really need are some eager minds ready for recreation: perhaps with chalk or rubber bands at hand depending on your selection from this trove. Purpose : Beyond formal class instruction sessions, this utility can be adapted into small group activities Or even passed out as interesting homework assignments redefining how home-works’ traditionally approached by students! Are you looking forward to seamlessly blend learning with amusement? If yes then ask yourself: Are you game for a Game ? Utilize these exciting resources today!
Author Classroom Complete Press
Tags PDF
Data Analysis & Probability: Spinner Game - PC Software
Math, Patterns, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Data Analysis & Probability: Spinner Game - PC Software This is an engaging and instructional resource for educators. Aimed at students in pre-kindergarten through grade 2, the software focuses on solidifying understanding of data analysis and probability concepts. Perfectly suited to learners who respond well to interactive education, it translates complex concepts into enjoyable games. Interactive Spinner Game The core of this educational tool is a spinner game featuring six questions directly related to data analysis and probability. The spinner's sections bring up different interactive questions, allowing students to learn math concepts more efficiently. Alignment with STEM Initiatives This teaching resource aligns well with STEM initiatives. Designed around the Five Strands of Math: Number & Operations, Algebraic Thinking, Measurement & Data, Geometry and Models & Structures, The main focus is on the patterns subcategory under Data Analysis. Diverse Learning Approaches This software can be used in individual or group study sessions. It can engage whole-class instruction or small groups for differentiated learning activities. It also serves as a homework assignment for independent thought processing. Prompt Accessibility The software is accessible; downloadable as a zip file optimized for PC compatibility. Note:You will need basic extraction tools/file opener software already installed in your system to operate without any issues once extracted appropriately per instructions provided post-purchase via email link. In summary:, The tool’s gamified format permits real-time student assessment by teachers, enabling immediate feedback and necessary modifications where needed—reinforcing comprehension and forward progress in the curriculum mastering data analysis and probability while aligned with recognized educational growth measures. The structure of this digital tool aligns with common core state standards, allowing flexibility for real-time math scenarios repetition which fosters speed and accuracy, ultimately boosting learner confidence. The Data Analysis & Probability: Spinner Game - PC Software offers an enriched, multifaceted learning journey that significantly enhances students' mathematical proficiency.
Author Classroom Complete Press
Tags Spinner Game, Math Spinner Game, Probability, Data, Digital Math, Spinner Software
Virtual Reality World History Tours - History Book
Social Studies, History, History: African, History: Ancient, History: Asian, History: British, History: Canada, History: Europe, History: World, History: USA, Grade 2, 3, 4, 5, 9, 10, 11, 12, Activities, Games, Projects, Word Walls, Classroom Decor, Teacher Tools, Assessments, Diagrams, Graphic Organizers, Lesson Plans
Uncover the most exhilarating educational experience in “Virtual Reality World History Tours - History” by Syed Hammad Rizvi, a full-fledged worldwide history textbook created specifically for deeply submerging middle school and high school-level students in the most excitingly unfolding narrative of human history. Boasting a total of 360 pages in ebook version, this exciting global history educational ebook embarks on a dynamically interactive journey spanning all eras, from the emergence of hominids right up until the age of globalization, global ecology, and the computer age. Featuring all major global histories such as Mesopotamia, Ancient Egypt, Greece, Romans, Byzantine Empire, the Islamic Golden Age, the Medieval History of Europe, the Renaissance, the Industrial Revolution, both World Wars, the Cold War, and many more, this global history textbook for 6th-12th grade levels uniquely combines traditional educational narratives with their most attractive Virtual Reality-inspired alternatives, all uniquely intermixed for maximizing overall educational effectiveness. Perfectly suited for all homeschool, supplemental, as well as independent educational utilization, this fully Search Engine Optimization-optimized educational resource textbook consists of multiple editions including, but not limited to, chapters like histories on African Kingdoms, History on Major Asian Empires, History on Ancient, Medieval, or Present American Civilizations, or worldwide. Why Parents/Schools Love It: Global Coverage: It covers history from prehistory to current events with a total of 152 chapters, which helps to offer a complete curriculum through a single book rather than through various textbooks. Engaging Virtual Reality Theme: Frames history as immersion “tours,” exciting students and bringing concrete events alive for them so that they may be the best learning experience for visual learners or homeschoolers. Inclusive and Diverse Perspectives: Emphasizes the overlooked history of African empires, indigenous cultures, the role of women, and non-European empires, which enhances cultural knowledge. Adaptable For Every Learning Environment: Due to its easy-to-read format, the book is suited for the classroom or individual studies and is easily accessible online through SEO search capabilities. Educational Value at an Affordable Cost: Affordable ebook formats offer high-quality content that corresponds to Common Core Standards at an unbeatable price for time-sensitive parents and educators. Target Classes/Students : On the basis of a comprehensive analysis of the material presented in the book and the level at which the treatment is/DD: Introductory chapters about prehistoric mankind and the first civilizations through more sophisticated topics such as totalitarianism, decolonization, human rights, and future historical perspectives. Grade 6-8 (MS - Middle School Level) The first few chapters covering the early topics such as the Stone Age, the Neolithic Revolution, the early civilizations (Mesopotamia, Egypt, or the Indus Valley civilization), as well as the classical empires, can all be understood in simple terms. Grades 9-12 (High School): The later sections would encompass more complex topics like imperialism, world wars, the Cold War, globalization, and more recent matters like terrorism and sustainability, as would an AP World History course for seniors in high school. The progressive structure of the book constructs knowledge over time and by theme in a way that allows for differentiated instruction within these grades. Copyright/Terms of Use: This Book was copyrighted by Syed Hammad Rizvi. This resource is for personal and single classroom use only. You may not alter, redistribute, or sell any part of this resource. In other words, you may not put it on the Internet where it could be publicly found and downloaded. This resource is for personal use in one classroom only. If you want to share this resource with colleagues, please purchase additional licenses from Teachsimple. Thank you for respecting these terms of use. This product is brought to you happy by Syed Hammad Rizvi
Author Creative Book Store
Rating
Tags WorldHistory, HistoryBook, VirtualReality, VRHistory, HistoryTours, MiddleSchoolHistory, HighSchoolHistory, HistoryCurriculum, EducationalEbook, StudentHistory
Measurement: Memory Match Game - PC Software
Math, Measurements, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
The Measurement: Memory Match Game - PC Software An engaging and effective teaching tool designed for preschoolers to Grade 2 students. This software introduces practical, age-appropriate measurement concepts, closely aligned with the Five Strands of Math for grades PK-2 catering to a multitude of learning needs. The tool comes as a downloadable software in a zip file format compatible with all PCs. The gameplay involves hiding eight measurement questions (four matching pairs) that are to be uncovered in memory match style gameplay. This aids the development of mental acuity while fostering understanding via practice. This fun game improves recognition skills which are crucial at this early learning stage. As kids enjoy the game, they learn without even realising they're being taught! Can be incorporated into whole class lessons for interactive teaching Promotes collaboration and problem solving within smaller groups An engaging homework resource that extends learning beyond school premises. Diverse Learning Subjects Covered: Beyond basic math, complete explorations of measurements are offered! Students need both; numerical values knowledge and spatial awareness comprehension plus object comparison abilities - aligned perfectly with Common Core State Standards (CCSS). This not only links nicely with STEM initiatives but also reinforces critical 21st-century skills imperative for future-ready students! Try Out Now: The Measurement Memory Match Game - PC Software. Remembered today... understood eternally!
Author Classroom Complete Press
Tags Memory Game, Matching Game, Memory Match, Digital Game, Measurement
Kids Yoga Stories: Yoga Card Games for Kids
P.E. & Health, Yoga, Kindergarten, Preschool, Grade 1, 2, 3, Games, Activities
Kids Yoga Stories: Yoga Card Games for Kids Yoga Card Games for Kids is a comprehensive teaching resource designed mainly for educators working with students from Preschool to Grade 3. This interactive package introduces yoga to young learners through gameplay. A Resource Beyond Classroom Instruction This resource extends beyond regular classroom instruction by integrating yoga into everyday school routines, promoting physical activity and mindfulness. It's ideal for use in Physical Education or Health classes and can be adapted to suit varying conditions – from whole group activities during class time to small group settings in after-school clubs or even as creative homework assignments. About The Package Contents The 24-page PDF encloses complete instructions for 15 interesting games tailor-made for use with a selection of yoga cards (available separately). These game-based learning tools foster kinesthetic learning whilst improving motor skills and flexibility among early grade children. The Games: Each game listed comes with explicit details including A list of necessary materials The number of players required Step-by-step instructions on how to play each individual game. This singular resource guarantees that teachers can efficiently plan their lessons and smoothly conduct them without any hassle. Educational Value: Not just entertaining but also educationally meaningful, 'Kids Yoga Stories: Yoga Card Games for Kids' stands out as an exceptional addition to any teacher's kit; inspiring fun-filled experiences while instilling health habits amongst kids. With this unique blend of enjoyable and fitness-oriented games at your disposal, you not only encourage children’s involvement but also foster healthier lifestyle choices that can potentially sustain throughout their lifetime. Accessibility: This teaching resource has been curated keeping accessibility in mind. It aims to reinforce collaboration skills amongst children during gameplay and boost physical development, all whilst being submerged in fun!
Author Kids Yoga Stories
Tags Yoga Games, Physical Activity, Mindfulness, Kinesthetic Learning, Wellness Habits
Data Analysis & Probability: Spinner Game - MAC Software
Math, Patterns, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Data Analysis & Probability: Spinner Game - MAC Software An innovative teaching tool designed specifically to help educators reinforce and evaluate students' understanding of data analysis and probability concepts. This resource adheres to the Five Strands of Math curriculum for grades Pre-Kindergarten through second grade, meeting Common Core State Standards along with STEM initiatives. Equipped with six unique questions in a vibrant, spinner-style format, this mini- game not only presents a fun learning experience but also fosters stronger comprehension of essential mathematics principles — all within a single click on your Macintosh computer. The software is delivered in a zip file format suitable for MAC users. The game introduces: A balance between learning and play. Effectiveness as an educational resource perfect for homeschooling or public classrooms. Promotion of active learning through interactive class participation. Solo navigation enabling students to learn at their pace. The above makes it ideal when dealing with abstract subjects like Math Patterns. Bonus features: Easily accessible digital tool that integrates seamlessly into lesson plans without requiring extensive prep-work from teachers. A reusable asset that saves valuable time while still providing quality engagement. This helps strengthen students' grasp over complex concepts like probability and data interpretation. Stay confident trusting Data Analysis & Probability: Spinner Game - MAC Software : It nurtures young minds towards becoming confident mathematicians who don't just memorize math formulas but understand the logic behind them too. Make mathematics fun so every child feels encouraged to explore further!
Author Classroom Complete Press
Tags Math Games, Spinner Game, Probability, Digital Math, Patterns
AI Phonic Worksheets for Early Years/Intervention/Special Needs
Special Resources, ELA, Language Development, Phonics, Reading, Spelling, Kindergarten, Preschool, Grade 1, 2, Activities, Games, Worksheets & Printables, Worksheets
This is a pack of 18 phonic worksheets for the Long Vowel AI (as in rain) specially designed for those with special needs, including those with dyslexia or who may be suspected of being dyslexic but will work equally well with young learners in Kindergarten/EYFS/Y1. A pack of 18 AI worksheets with a variety of exercises to help build phonemic awareness and reading fluency. These sheets are LETRS and UK GOV requirements aligned. These worksheets also align with the most popular phonic programmes, including RWI and Letters and Sounds. What is included? 30 worksheets for the sound AI taking pupils from hearing the sounds in words to reading and spelling them at word and sentence level. all following my special method devised as I privately tutor children of all ages with profound special needs. Your phonics lessons are covered! Tracking, fluency triangles, spelling, reading, games, comprehension exercises....and more! 2 PDF games to send home for extra practice included! Who are these worksheets for? I have written them for pupils who struggle with processing information - especially sounds. This includes children who are DYSLEXIC or have ANY other kind of processing disorder. Such children may have failed with other methods of teaching phonics. Such pupils need activities that: ·are highly structured - one tiny step at a time building on the one before using only a limited number of words to start with and only using words that the child has already learnt to sound out, with no nasty surprises. ·Have only a little on each pageas these pupils tire easily. What makes these worksheets special? I have a powerful three-step process which I use with my special needs pupils, which is worked out over the course of the 18 worksheets: 1. See it!where we focus on becoming aware of the new sound in words. This involves first hearing the new sound in words and then seeing it in words (tracking). 2. Sound-it-out!Having learnt to see the new sound in words, we learn to sound out these words to read and write them. We begin by usingsound-it-out boxesfor reading and spelling which help the child to segment the word prior to blending the sounds together. Once the child can read and write individual words, we work on fluency by building familiarity with the common words in the new sound family. Once the child can sound the words out to read and spell confidently, we move on to recognising them/using them in longer reading and dictation passages, as soon as the child is able. I provide 2 reading passages with comprehension exercises and one dictation passage, with a page in the workbook dedicated to it, with room for a picture, which again cements understanding. 3. Write it! Incorporated into the above two steps, we constantly write the new sound. This adds a multi-sensory dimension to our work - we see with our eyes, we sound it with our mouth parts and voice, and then we move by writing. All three steps work together to help the child feel in control of his/her learning and to become a successful, confident learner. We finish each sound with a dictation which culminates our work before we move on to the next sound. I try to give the dictation a week after we finish the work on the EA sound to act as revision. The dictation: Read this passage to your pupil, who should write it. Have the child read his/her work and check for errors. Make sure the writing is completely accurate before saying the child has finished, including full stops and capital letters correctly used. Flashcards are included of some common AI words. What is included? 1 PDF with flashcards, 2 easy-prep AI games and 30 worksheets
Author Lilibette's Resources
Tags Phonic Worksheets, Special Needs, Phonic Games, Print N Play Phonic Game, Dyslexia, Vowel Teams, Spelling Ai Words, Ai Worksheets, Learn To Read Ai Words, Long A
Number & Operations: Spinner Game - PC Software
Math, Numbers, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Number & Operations: Spinner Game - PC Software Number & Operations: Spinner Game - PC Software is a resourceful teaching tool, designed to help children develop a deep understanding of the number and operations concepts. Based on the Five Strands of Math, this game is perfectly suitable for students from preschool to grade 2, making it an excellent choice for both public school teachers and homeschoolers. The software comes in a single zip file for easy download and use on any PC system. It incorporates real-world questions that align smoothly with Common Core State Standards. Moreover, it's crafted in accordance with STEM education. The Interesting Construct of The Game The software creatively reimagines the classic spinner game —each spin unravels six engaging numbers and operations queries. This approach enhances retention while keeping learners actively engaged throughout their practice session. Versatility in Implementation This resource could be used effectively across various settings, such as whole group activities or small group interactions that promote tailor-made learning experiences. The simplistic structure also lends itself well for assignment as fascinating homework tasks—a captivating method to reinforce crucial math principles at home! Prominently aligned with the NCTM (National Council Of Teachers Of Mathematics) guidelines, this software stands testament to quality content mindfully curated by qualified educators keeping in mind instructional best practices. A Fun Way To Learn Numbers This teaching aid masterly blends entertainment with academic substance–encourages self-guided exploration while ensuring learners remain captivated throughout. Say goodbye to monotonous math lessons! Allow your students to immerse themselves experientially through their number-learning journey—resulting always in meaningful and enjoyable sessions.
Author Classroom Complete Press
Tags Math Game, Math Spinner Game, Numbers Game, Numbers Activity, Digital Games
North American Birds Bingo Backyard Bird Activities & Nature Education
Earth Sciences, Earth and Environmental Sciences, Science, Animals, Life Sciences, Kindergarten, Preschool, Grade 1, 2, 3, 4, 5, Games, Activities
Bring nature learning into your classroom or home with this North American Birds Bingo Game , a fun way to explore backyard birdwatching and nature education. Kids will enjoy recognizing common birds while building observation skills and learning more about the natural world. This activity makes bird study interactive, engaging, and perfect for students of all ages. What’s Included • 40 Bingo Unique Boards • 30 Calling cards with bird names and images • 1 bingo marker • How to guide for easy understand Why Teachers Love It • Encourages outdoor observation and nature awareness • Builds science and vocabulary skills in a playful way • Supports STEM, life science, and environmental education • No prep – just print and play • Versatile for group learning, centers, or homeschool activities Great For • Nature study and environmental lessons • Backyard birdwatching units • Science centers and STEM classrooms • Homeschool activities and family game nights • Celebrating spring, Earth Day, or outdoor education This bingo game is a perfect blend of fun and learning, helping kids connect with the amazing birds of North America while sparking curiosity about the natural world.
Author Perfect_Printables
Rating
Tags North American Birds, Backyard Birds Game, Bird Bingo Printable, Nature Bingo Game, Bird Species Activity, Homeschool Bird Study, Birdwatching Activity, Bird Identification Game, Kids Nature Activity, Bird Bingo For Kids
Bigger & Better Speaking Debate Extension Activity ELL SPED Gate
Special Resources, ELA, Social Skills, Reading, Reading Comprehension, Language Development, ESL, Vocabulary, Grade 1, 2, 3, 4, 5, Activities, Games
Bigger & Better Speaking Debate Extension Activity ELL SPED Gate An exceptionally engaging tool, designed for students to practice creating meaningful and coherent sentences. This resource is versatile in its application - making it suitable for both traditional classrooms and homeschool settings. Interactive Learning The activity adds an enjoyable dimension to speaking & debate practice by motivating learners to critically think about objects' value, monetary or intrinsic. It is specifically crafted keeping diverse learning needs in mind - proving effective for ELL, GATE, SPED students as well as typical learners. Resource Components 44 slides neatly organized into four levels of difficulty that ensure continuous learning growth through escalating challenges. Suitable for students from grades 1-5 (approximately ages 5-11) but can be effectively adjusted up to high school level. Combines fun with competition through game elements facilitating high engagement among learners. Includes thought-provoking reflection questions that also make great writing prompts at the end of each level within a game setting. Main Objectives: Nurture precise language usage when describing people or objects. Promote clear communication of comparative measurements during debates or discussions. This can also serve as an effective warm-up or wrap-up element during teaching hours owing to its dual utility nature. Versatile Teaching Resource - Differentiated Instruction: With ample room allowing differentiation concerning response length and complexity; gifted Learners (GATE), English Language Learners (ELL) along with individuals requiring special education will benefit greatly from the linguistic support provided via built-in sentence frames included across all levels involved. - File Type: The downloadable Microsoft PowerPoint File type ensures easy access and also allows simple conversion into Google Slides activities if desired based on individual teaching preferences. Overall In essence, the Bigger & Better Speaking Debate Extension Activity is a comprehensive linguistic resource aimed at enhancing speaking, debate abilities as well as critical thinking among learners. Its multi-level organization along with adaptable structure promises intriguing and productive learning experiences that can be effortlessly integrated into any curriculum .
Author Melissa Is Teaching
Tags Speaking Skills, Debate Practice, Communication Skills, Critical Thinking, Differentiation
Real-World Alphabet Learning Bundle – Posters, Cards, and Quizzes
Language Development, ELA, Kindergarten, Preschool, Grade 1, 2, Posters, Classroom Decor, Games, Activities, Centers, Quizzes and Tests, Teacher Tools
Real-World Alphabet Learning Bundle – Posters, Cards, and Quizzes Make alphabet learning engaging:) and hands-on with this comprehensive resource, featuring real-world images to help children connect letters with familiar objects. Designed to support letter recognition and early literacy skills, this bundle is perfect for young learners and offers a variety of activities for classrooms or at-home learning;) What’s Included: Alphabet (ABC) Posters: Each poster features both uppercase and lowercase letters along with three real-life images. Each image is clearly labeled to reinforce sound-letter connections, making it easier for kids to link letters with everyday items. Alphabet Cards in Two Sizes: Large Cards (2 per page): Each letter has four cards—one showing the uppercase and lowercase letter and three with individual pictures that start with that letter sound. Small Cards (12 per page): These cards are great for games or sorting activities. Choose from two versions: Version 1: Each page displays three images that start with the same letter (e.g., three images for A and three for B), with the corresponding letter placed next to the set of images. Version 2: The same sets of three images are shown without the letter next to them, making these cards ideal for sorting, matching, and flexible activities. Interactive Quizzes: Cut and Paste Quiz: Students trace the letter, then cut and paste the picture that begins with the matching letter sound. Available in both alphabetical and random order. Write the Starting Letter Quiz: Children write the beginning letter for each image. This quiz also includes two versions for alphabetical and random image orders. Blank Quiz Templates: Personalize with your own letters or images in the PDF version! The PowerPoint file lets you adjust instructions while keeping writing lines and image boxes consistent. Bonus Tracing and Writing Worksheets: Tracing sheets for uppercase and lowercase letters, with lines to trace and write each letter. Each sheet includes images related to the letter, giving students extra motivation to practice their handwriting skills... Whether you’re focusing on letter recognition, sound association, or writing practice, this bundle has everything to support your students' learning. It’s perfect for independent work, centers, and small group activities!!! Notes: Designed for US Letter size. You can adjust the size in printer settings if needed. Digital download available immediately after purchase. Requires a PowerPoint program and PDF reader like Adobe Acrobat for access.
Author 1 Teaches 2 Learn
Rating
Tags Alphabet, Real-world Images, Posters, Cards, Quizzes, Tracing, Writing, Worksheets, ABC, Kindergarten
Old MacDonald's Farm Game
Math, Numbers, Preschool, Kindergarten, Grade 1, 2, 3, Activities, Games
How the game works: Each player chooses a different colored pencil. On your turn roll the dice and color the animal that lives at the matching number. If you have already colored that animal miss-a-go. The first player to color one of each animal is the winner. All the illustrations included in my products are lovingly hand-drawn and painted by myself.
Author Fiddleticks Education
Tags Farm, Game, Numbers, Animals, Mcdonalds Farm Game, Simple Farm Games, Old Mcdonalds Farm Games























