2,854 products added recently
2nd Grade Games
Enhance your second-grade curriculum with games that encourage active participation and learning. This collection includes math puzzles, reading challenges, and cooperative games. By integrating these games into your lessons, you can support skill development while making learning enjoyable.
Final Consonants L Ending Blends | Science of Reading (SoR) Aligned
ELA, Language Development, Phonics, Kindergarten, Grade 1, 2, 3, Activities, Games
Looking for an easy, no-prep way to help your students master those tricky final L blends like lb, ld, lt, lm, lp, lk, and lf ? This Science of Reading-aligned Boom Deck is just what you need to build spelling fluency through structured, engaging phonics practice. This set of 32 self-checking Boom Cards gives students meaningful hands-on experience identifying, spelling, and reading words with L ending blends—all in a fun, interactive format that reinforces phoneme-grapheme mapping. What’s Included: ✔️ 32 interactive Boom Cards ✔️ Final L blends: lb, ld, lt, lm, lp, lk, lf ✔️ Visual supports for each word (kid-friendly images) ✔️ Automatic audio playback for word pronunciation ✔️ Drag-and-drop spelling tiles ✔️ Clickable sound icons for repeated listening Students listen to a word, look at the image, then drag the correct L blend to complete the spelling. The first card includes clear instructions, and the last card marks the end of the activity—great for independent work! Why Teachers Love It: Aligned to Science of Reading research and methods Helps develop orthographic mapping and solid spelling habits Perfect for independent work, small group practice , or intervention Compatible with Boom Learning , Google Classroom, and Seesaw No prep required —just assign and let the learning begin! Great for early readers in 1st or 2nd grade or for students who need targeted support with final consonant blends. What You’ll Get: A PDF with a direct link to the Boom Cards deck 32 interactive cards with built-in audio Setup instructions for Boom Learning Support your students’ phonics growth with this fun and focused SoR-aligned resource. They'll love the interactivity, and you'll love how easy it is to implement!
Author Teach2Tell
Rating
Tags L Blends, Ending Blends, Final Blends, Blends, Final Consonant Blends, Ending Sound Blends, Final Blends Word Work, Phoneme-Grapheme Mapping, Orthographic Mapping, Phonics Word Building
U-E Activities Pack
Special Resources, ELA, Language Development, Pre-Reading, Phonics, Reading, Spelling, Kindergarten, Preschool, Grade 1, 2, Activities, Games
This U-E activities Pack is designed to help children learn to sound out words with the u-e sound and differentiate between u-e and ‘u’, a common cause of confusion amongst young learners. This pack will give children much practice, which will, in turn, help them become more confident at sounding out such words. Who is the U-E activities Pack suitable for? All phonics learners, including young children, SEN/special needs, ESL etc... Aims and Objectives Some children, when starting to learn about the long /u-e/ sound will start to make every /u/ into a long /u-e/ sound. While this is common among all children, some children need more help to overcome this difficulty. Therefore, this U-E activities Pack has two aims: 1.To help children to be able to hear the long vowel sound u-e in words 2.To help children understand that some words have a short /u/ and some have a long /u-e/; the child must listen to hear which word has which - not guess. What is included in the U-E activities Pack? 2 games of lottos, one with 6 pictures and one with 12 - differentiated to meet the needs of all children, supplied in both colour and black and white. Picture/Word cards to make a game of Snap! or to use for word sorting 'u' or 'u-e' in both colour and black and white. Word sorting activities - as above or words only. These cards can either be placed or written on the supplied recording page. Teaching tips: Help children to hear the vowel sound by emphasizing it and stretching it out. Help the child to do this as well. Have fun - as this eases children over those tricky spots! What is included? 1 PDF with 2 game sound boards, 2 picture boards, squares to cover up and a word (readers) card. See more fun phonic games in the Lilibette's Resources store! Find: AR Game A-E Game Games for initial/final sounds and much MORE!
Author Lilibette's Resources
Tags Print N Play Phonic Games, Split Digraph, Phonics, Phonics Games, Special Needs, ESL, Phonics For ESL, Phonics For Special Needs, U-e, Split Digraphs
North American Birds Bingo Backyard Bird Activities & Nature Education
Earth Sciences, Earth and Environmental Sciences, Science, Animals, Life Sciences, Kindergarten, Preschool, Grade 1, 2, 3, 4, 5, Games, Activities
Bring nature learning into your classroom or home with this North American Birds Bingo Game , a fun way to explore backyard birdwatching and nature education. Kids will enjoy recognizing common birds while building observation skills and learning more about the natural world. This activity makes bird study interactive, engaging, and perfect for students of all ages. What’s Included • 40 Bingo Unique Boards • 30 Calling cards with bird names and images • 1 bingo marker • How to guide for easy understand Why Teachers Love It • Encourages outdoor observation and nature awareness • Builds science and vocabulary skills in a playful way • Supports STEM, life science, and environmental education • No prep – just print and play • Versatile for group learning, centers, or homeschool activities Great For • Nature study and environmental lessons • Backyard birdwatching units • Science centers and STEM classrooms • Homeschool activities and family game nights • Celebrating spring, Earth Day, or outdoor education This bingo game is a perfect blend of fun and learning, helping kids connect with the amazing birds of North America while sparking curiosity about the natural world.
Author Perfect_Printables
Rating
Tags North American Birds, Backyard Birds Game, Bird Bingo Printable, Nature Bingo Game, Bird Species Activity, Homeschool Bird Study, Birdwatching Activity, Bird Identification Game, Kids Nature Activity, Bird Bingo For Kids
Gamified Algebra Adventures - Mathematics
Math, Algebra, Early Math, Basic Operations, Numbers, Patterns, Place Value, Graphing, Measurements, Money, Grade 2, 3, 4, 5, 9, 10, 11, 12, Activities, Games, Projects, Centers, Teacher Tools, Assessments, Charts, Diagrams, Lesson Plans, Presentations
Embark on an adventure in the world of algebra with Gamified Algebra Adventures: Mathematics, an extensive and engaging high school algebra workbook that translates challenging mathematical concepts to adventurous and fun missions. Written by Syed Hammad Rizvi, this 466-page digital textbook for grade 9 to 12 encompasses fundamental concepts of algebra ranging from basic to advanced topics such as: • Variables • Expressions • Equations • Inequalities • Functions • Linear Systems • Polynomials • Factoring • Quadratics • Rational Expressions • Radicals With adventurous names for every chapter like "The Algebraic Quest Begins: Unveiling Variables," "The Great Math Treasure Hunt," and "Navigating the Mathematical Maze," Gamified Algebra Adventures: Mathematics is an engaging math textbook that combines the concepts of algebra with fun adventures that are apt for grade 9 to 12 in math. This textbook has been optimized with SEO keywords that enable viewers to easily access it while giving parents and teachers complete guidance on how to accomplish high school math for teenagers with its gamified algebra lessons that are perfect for making math fun and easy while improving grades in math. Why Parents/Schools Love It: Engaging Gamified Learning Platform: Chapters mapped as ‘adventure quests’ and case studies help transform boring sessions of learning Algebra into thrilling missions, encouraging students and overcoming math phobias. All-Rounded Coverage: This textbook covers 104 chapters with explanations on how to solve algebra problems starting from the basics of variables to the advanced topic of radicals. Applications: These models can include the behavior of the economy, physics, and other fields, where the use of mathematics can be demonstrated in applicatio Flexible and Inexpensive: The digital version is ideal for homeschooling or as a supplement for the classroom as well as for individual self-study with easy-to-understand text. Helps to Build Confidence and Skills: It is designed to emphasize the mastery of problem solving, visual models and representation, and generalization concepts in order to prepare the students for tests and college studies. Target Students : On the basis of an overall analysis of the Table of Contents and some sampled material from different chapters (starting off with basics, for example, variables and expressions in initial chapters, then moving on to more complex subjects in quadratic equations, rational expressions, and radical equations in Latter chapters), it can be said that this particular book has applications for grades 9 to 12, and it fits into an overall curriculum for Algebra I and Algebra II, starting off with basics for those who were beginners (beginning grade 9 or an initial course in algebra, appropriate for those at grades 10 to 12 or those pursuing an advanced course in algebra). Additionally, it can be used by Middle-grade kids switching to High school or by those heading off to college for pre-calculus prep. Copyright/Terms of Use : This Book was copyrighted by Syed Hammad Rizvi. The use of this resource shall be for non-commercial purposes only. You shall not copy and redistribute, or sell any portion of this resource. What this means, among other things, is that you cannot upload it on the Internet so it can be downloaded by anyone on the Internet. In case you need to share this resource with fellow teachers, you can purchase the license from Teachsimple. Thank you for abiding by the conditions. This product is, of course, brought to you by Syed Hammad Rizvi
Author Creative Book Store
Rating
Tags GamifiedAlgebraAdventures, AlgebraWorkbook, HighSchoolMath, GamifiedLearning, MathAdventures, Grades9to12Math, InteractiveAlgebraGuide, AlgebraForTeens, STEMEducationResources, HomeschoolAlgebra
First Aid Kit Bingo Game | First Aid & Emergency Safety Activity
STEM, Life Studies, Kindergarten, Preschool, Grade 1, 2, 3, Games, Activities
Teach kids about safety in a fun and memorable way with this First Aid Kit Bingo Game ! Designed especially for young learners, this interactive game introduces important first aid items and emergency safety vocabulary through play-based learning. With clear visuals and easy-to-understand terms like "bandage," "thermometer," "gloves," and "ice pack," children will become familiar with basic first aid tools while improving listening and matching skills. It’s a great resource to use during health and safety units, community helper lessons, or school safety week. What’s Included In this Bingo game pack? 40 unique First Aid Bingo cards 30 Calling cards featuring first aid kit items and safety tools Simple instructions for individual, group, or class play Printable format for easy prep—just print and go! This Game is Perfect For: Health and safety lessons Emergency preparedness activities Community helper units Classroom centers or homeschool learning Make safety education fun, interactive, and engaging with this First Aid Kit Bingo Game—a great way to start important conversations while keeping students involved and learning!
Author Perfect_Printables
Rating
Tags First Aid Kit Bingo, First Aid Bingo Game, Emergency Safety Activity, Safety Bingo For Kids, Health And Safety Game, First Aid Worksheet For Kids, Printable Safety Game, Emergency Kit Activity, Community Helpers Activity
Geometry: Board Game - PC Software
Math, Geometry, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Geometry: Board Game - PC Software An immersive, instructive tool designed for students from pre-kindergarten to Grade 2; tailored to simplify the complex subject of geometry, facilitating children's exploration of this mathematical discipline in a delightful and stimulating way. The software delivers a zip file format for effortless download. It features an ingenious board game supplemented with 16 variety of geometric expressions, apportioned between two teams. Packaged as multiple-choice inquiries, these questions cultivate young math aficionados' problem-solving capabilities while reinforcing their comprehension of fundamental concepts. The particular joy lies in discovering shapes and spatial relationships by intertwining education with amusement. In harmony with Common Core State Standards', this educational tool fosters thorough understanding of: Key geometric concepts contained in the Five Strands of Math. Ideal for preschoolers through Grade 2 learners. Furthermore, content is built on guidelines delineated by the National Council of Teachers Mathematics (NCTM), asserting efficiency and pertinence; thus providing a versatile platform catering to various teaching techniques! Suitable for whole group instruction in classrooms leveraging team-based approach. Efficacious likewise for small groups or individual learning at home or during tutorial sessions. Promoting STEM education due to its decisive contributions towards imparting critical thinking and problem-solving skills among early year students advancing towards high school graduation, Geometry: Board Game - PC Software considerably aids STEM initiatives too! Download Now . In essence,this ingenious visual tool facilitates intellectual growth while engaging them at their level - making learning both straightforward and enjoyable! Stimulate your class or your child(ren) now with Geometry: The Board Game – PC Software.
Author Classroom Complete Press
Tags Geometry, Geometry Game, Board Game, Math Games, Digital Math
Algebra: Spinner Game - PC Software
Math, Algebra, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Introducing the Algebra: Spinner Game - PC Software This comprehensive teaching resource transforms learning algebra into a fun, engaging experience for young learners from preschool up to grade 2 students. The game's concept embraces the ethos of making education interactive and appealing to ensure improved comprehension and retention of key algebra concepts. Key Features The Algebra: Spinner Game features six well-thought-out questions that appear randomly on the spinner. Each question has been designed with its foundational roots in the Five Strands of Math curriculum , a tried and tested guideline followed by educators across grades PK-2. Fully compatible with Common Core State Standards (CCSS) as well as STEM initiatives, preparing students for more advanced concepts they will encounter in later grades. Simple download process: Each copy of Algebra: Spinner Game comes as downloadable software that's compatible with PCs. Just download one zip file containing everything you need to set up an engaging lesson plan centered around this interactive math activity. This versatile tool can be flexibly implemented within various instructional frameworks such as whole group discussions where everyone plays together on a shared screen, or in small groups where each team gets their turn at spinning and answering questions. In terms of content areas covered by this software, while it's rooted firmly in mathematics instruction—with particular emphasis on algebra—there is value here even outside those narrower bounds due its inherent promotive nature towards logical thinking skills—and who knows? It may foster some burgeoning love for math along the way! Last but not least,, games are not merely about playing—they make learning more enjoyable while helping students get comfortable dealing with abstract ideas like those found in algebra thus making the "Algebra: Spinner Game - PC Software" a valuable addition to any ground-breaking educator's collection.
Author Classroom Complete Press
Tags Math Game, Spinner Game, Math Question, Algebra Questions, Classroom
Final Consonants R Ending Blends For Phonics Centers Boom Cards Set 1
ELA, Language Development, Phonics, Kindergarten, Grade 1, 2, 3, Activities, Games
Looking for a no-prep phonics center that helps your students master those tricky R ending blends like rd, rf, rk, and rl ? This interactive Boom Deck is designed to do just that—while keeping learners engaged and building confidence in their spelling skills! With 24 self-checking Boom Cards , this set gives your students targeted practice that supports decoding, encoding, and phoneme-grapheme mapping—all key components of strong literacy instruction. What’s Inside: ✔️ 24 interactive Boom Cards ✔️ Focus on final R blends: rd, rf, rk, rl ✔️ Picture clues to support vocabulary and comprehension ✔️ Built-in audio that sounds out the word automatically ✔️ Drag-and-drop spelling tiles ✔️ Optional sound icon for replaying the word Students listen to the word, observe the matching image, and drag the correct blend to complete the spelling. The first card offers simple, student-friendly directions, and the last card closes the activity with a clear end point—making it ideal for independent practice! Why Teachers Love It: Perfect for phonics centers, small groups, and early finishers Supports Science of Reading-based instruction Reinforces spelling patterns and phoneme-grapheme correspondence Compatible with Boom Learning, Google Classroom, Seesaw, and more No prep needed —assign it in seconds! Great for 1st and 2nd grade classrooms , or for students who need focused support with final R blends in intervention settings. What You’ll Receive: A PDF download with a direct link to the Boom Deck 24 engaging, audio-supported task cards Easy-to-follow setup instructions for Boom Learning This Boom Deck is a simple, effective way to boost your students’ understanding of final R blends while keeping your phonics centers running smoothly.
Author Teach2Tell
Rating
Tags Ending Blends, Interactive Learning, R Blends Activities, R Ending Blends, Digital Phonics Centers, Boom Cards Phonics, SoR Phonics, Decodable Spelling Practice, Phonics Word Building, Ending Sound Blends
Tally Marks Game – Learning to Count with a Soccer Twist
Montessori, Math, Numbers, Early Math, Counting, Algebra, Decimals, Science, STEM, Special Resources, Preschool, Grade 1, 2, 3, 4, 5, 6, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Quizzes, Projects, Flashcards
Tally Marks Game – Learning to Count with a Soccer Twist Similar to Dobble / Spot it! A hands-on matching game for grades 1–6 (PDF – Dobble / Spot It! style) ⚽📊 This resource is a playful way to help students practice tally marks while staying active and engaged. The game is based on the popular “Find the Twin” concept (similar to Dobble or Spot It!) and helps children recognize and count tally lines quickly and confidently. Each card shows six symbols – including different tally mark patterns – and players have to find the matching pair between any two cards. The game encourages concentration, quick visual comparison, and number recognition, all while reinforcing how tally marks work. What’s included: 93 cards total → 3 full sets with 31 cards each 3 versions: → round cards → cut-friendly square cards → hexagonal cards All with clear, child-friendly visuals Instructions for flexible classroom use How I’ve used it in class: I like to use this game in small math stations or as a warm-up activity. It’s also a favorite for early finishers or during quieter times when a bit of movement and interaction is helpful. You can laminate the cards for long-term use, or simply print them on heavier paper. The game works in pairs or small groups – and students pick up the rules quickly. Beyond basic counting, the game helps introduce how we group numbers for clarity, which is a useful step toward early data handling and bar graphs. And the sporty theme adds just the right amount of energy. Print, cut, and play – no prep needed, and lots of learning packed into a simple activity. Warm regards, Lernfitness Did You Know? I teach with a certified therapy dog, and together we focus on creating a positive and inspiring learning environment.
Author Lernfitness
Rating
Tags Math, Foreign Languages, Game, Spot It, Educational Card Games, Visual Math Activity, Find The Match, Tally Marks, Tally Charts
Animal Word Search 2nd, 3rd, 4th & 5th Grades Worksheet Activity
Spelling, Language Development, ELA, Vocabulary, Science, Animals, Life Sciences, Grade 2, 3, 4, 5, Worksheets & Printables, Word Searches, Worksheets, Games, Activities
This entertaining and interactive Animal Word Search is useful for 2nd, 3rd, 4th, and 5th Grades not only for students to practice animal vocabulary but also to help improve spelling and word recognition skills. 🦊🐼🐠 This is a perfect and quick, no-prep activity for classrooms or at home! 🎯 Objective: Students will: - Enhance their animal-related vocabulary 🐾 - Enhance their spelling and scanning skills 🔍 - Practice their attention to detail ✏️ - Gain confidence in their word recognition ✅ Order, Outline and Steps: - Provide students the puzzle (you can provide color or black & white). - Ask students to read the animal word list first. - Set the timer for 7–12 minutes and ask the students to complete the puzzle. - Have the students peer-check by switching papers. - Go over the answers together while referring to the answer key included. Grades or Ages: Ideal for 2nd – 5th Grade Grade (ages 7 - 11). There are differentiation options to help make it easier for you. Implementation Format: This can be used as beyond homework, or before or at the beginning of class, etc., for small groups or centers. Answer Keys: ✔️ Yes - included for easy grading / self-checking; most teachers just love them! How to Use / Variations: Speed challenge: Set a timer to see who can complete first. Partner check: Students take each other’s puzzle to check. Research extension: Pick one animal word and write one fact. Art connection: Draw your favorite animal from the puzzle. Game Version: Hide animal cards around the room to match the words. Standards: Aligned with CCSS.ELA-LITERACY.L.2–5 for vocabulary practice. Supports NGSS crosscutting concepts (patterns, observation). File Types: 📄 PDF (print ready) Number of Pages: 4 total pages, colored puzzle + answer key and black and white puzzle + answer key.
Author Classsimple
Rating
Tags Animal Word Search Printable 2nd Grade, Animal Word Search 3rd Grade Worksheet, Animal Vocabulary Word Search 4th Grade, Animal Word Search 5th Grade Classroom Activity, No-prep Animal Word Search Printable, Animal Word Search Homework Pdf, Animal Word Search Center Activity Elementary, Colored Animal Word Search Printable, Black And White Animal Word Search Answer Key, Animal Word Search NGSS CCSS Literacy
Cognitive Processing Mental Function Boost Activities BUNDLE
Special Resources, ELA, Special Education Needs (SEN), Speech Therapy, Life Skills, Language Development, Vocabulary, Kindergarten, Preschool, Grade 1, 2, Worksheets & Printables, Flashcards, Activities, Games
Cognitive Processing Mental Function Boost Activities BUNDLE This resource is invaluable for educators focusing on cognitive development, accommodating preschool through grade 2. It involves a vast array of activities designed to boost cognitive processes such as perception, working memory, attention and planning among others. This extensive resource includes six books: Book One: Contains detailed boards and cards that focus on identifying shapes and colors. Can be employed as laminated cards or cut-out worksheets for individual or group activities. Book Two: Offers over 100 A4-sized visual aids suitable for those needing larger visuals to practice psychomotor skills. Particularly supportive for learners with low vision or fine motor difficulties. Book Three: Emphasizes matching different visual elements based on color, symbolism and signs thus developing spatial understanding as well as enhancing the ability to follow instructions effectively. Book Four (two versions): Concept-oriented boards containing common category images like fruits, vegetables etc., encouraging categorization skills while improving recognition of semantic context through colored and black & white illustrations. Book Five: Involves classification tasks across various categories to reinforce grouping skills presented in both colored illustrations and black & white ones based on preference. Book Six (Color edition): Houses 'what is different', 'what is missing' activities plus understanding 'part-to-whole' relationships spanning across 120 pages/activities. These exercises are fantastic tools for vocabulary expansion along with comprehension abilities strengthening. The Cognitive Processing Mental Function Boost Activities BUNDLE offers diverse flexibility - whether it's employing these resources in classroom sessions; breaking them into smaller subsets during workshop-style lessons; assigning certain exercises independently at home or tailoring assignments based on student needs – these materials offer unlimited learning potential! This bundle translates cognitive function enhancement into a playful learning experience for budding young minds. The themes incorporated in this compilation are in direct correlation with key elements of Special Education Need (SEN), Speech Therapy, Life Skills, and Vocabulary curriculum domains. 669 pdf pages of boards, mats and cards for cognitive and visual perception skills.
Author WORDS ASIDE
Tags Cognitive Processing, Perception, Attention, Memory, Mental Skills, Centers, Boards, Mats, Occupational Therapy, Words Aside
Long Vowel Worksheets: U_E
Special Resources, ELA, Language Development, Phonics, Reading, Spelling, Kindergarten, Preschool, Grade 1, 2, Activities, Games, Worksheets & Printables, Worksheets
Long vowel worksheets This is a pack of 23 phonic worksheets for the Long Vowel U-E (as in true and tune) specially designed for those with special needs, including those with dyslexia or who may be suspected of being dyslexic but will work equally well with young learners in Kindergarten/EYFS/Y1. A pack of 23 worksheets with a variety of exercises to help build phonemic awareness and reading fluency. These sheets are LETRS and UK GOV requirements aligned. These worksheets also align with the most popular phonic programmes, including RWI and Letters and Sounds. What is included? 30 worksheets for the sound EA taking pupils from hearing the sounds in words to reading and spelling them at word and sentence level. all following my special method devised as I privately tutor children of all ages with profound special needs. Your phonics lessons are covered! Tracking, fluency triangles, spelling, reading, games, comprehension exercises....and more! Who are these worksheets for? I have written them for pupils who struggle with processing information - especially sounds. This includes children who are DYSLEXIC or have ANY other kind of processing disorder. Such children may have failed with other methods of teaching phonics. Such pupils need activities that: ·are highly structured - one tiny step at a time building on the one before using only a limited number of words to start with and only using words that the child has already learnt to sound out, with no nasty surprises. ·Have only a little on each pageas these pupils tire easily. What makes these worksheets special? I have a powerful three-step process which I use with my special needs pupils, which is worked out over the course of the 23 worksheets: 1. See it!where we focus on becoming aware of the new sound in words. This involves first hearing the new sound in words and then seeing it in words (tracking). 2. Sound-it-out!Having learnt to see the new sound in words, we learn to sound out these words to read and write them. We begin by usingsound-it-out boxesfor reading and spelling which help the child to segment the word prior to blending the sounds together. Once the child can read and write individual words, we work on fluency by building familiarity with the common words in the new sound family. Once the child can sound the words out to read and spell confidently, we move on to recognising them/using them in longer reading and dictation passages, as soon as the child is able. I provide 2 reading passages with comprehension exercises and one dictation passage, with a page in the workbook dedicated to it, with room for a picture, which again cements understanding. 3. Write it! Incorporated into the above two steps, we constantly write the new sound. This adds a multi-sensory dimension to our work - we see with our eyes, we sound it with our mouth parts and voice, and then we move by writing. All three steps work together to help the child feel in control of his/her learning and to become a successful, confident learner. We finish each sound with a dictation which culminates our work before we move on to the next sound. I try to give the dictation a week after we finish the work on the EA sound to act as revision. The dictation: Read this passage to your pupil, who should write it. Have the child read his/her work and check for errors. Make sure the writing is completely accurate before saying the child has finished, including full stops and capital letters correctly used. Flashcards are included of some common EA words. What is included? 1 PDF with flashcards and 23 worksheets
Author Lilibette's Resources
Rating
Tags Magic E, Phonic Worksheets, Special Needs, Phonic Games, Print N Play Phonic Game, Split Digraph U-e, U-e , Long Vowels, Long Vowel Worksheets
art Word Search 2nd, 3rd, 4th & 5th Grades Worksheet Activity
Common Core, Art, Creative Arts, Fine Arts, Graphic Arts, Grade 2, 3, 4, 5, Games, Activities, Worksheets & Printables, Word Searches, Worksheets
Invite your students on an artistic journey with this Art Word Search! 🌈🖼️ Your students will be practicing art vocabulary, working on their spelling skills, and developing visual scanning skills—in a fun way! This no prep printable word search activity couples creativity with learning in the comfort of a print ready worksheet! Purpose: This concept allows students to: Recognize and recall essential vocabulary words used in art 🖌️ Improve on spelling and retain vocabulary ✏️ Increase focus and attention to detail 👀 Promote enjoyment of creativity 🎨 Order of Events / Steps: 1️⃣ Hand out the Art Word Search Printable Worksheet to students. 2️⃣ Explain the word list and review any new terms of art. 3️⃣ Students look for words in the word puzzle, and highlight or circle them. 4️⃣ Discuss words they found and talk about meanings while encouraging a drawing or examples. 5️⃣ Use the answer key to check answers when finished ✅ Grades or Age: This activity is designed for 2nd–5th grade students (elementary level) 🌟 Way of Implementation: This is suitable for independent work, literacy centers, early finishers (while you work on other students), sub plans, or partner activity. It can be used in class or remote learning. Answers: ✅ Answers are included for easy correction and self checking How to Use and Variations: Timed challenge ⏳ - see who can find all of the words the fastest Partner Puzzle 👯 - students partner up and work together to complete the puzzle Vocabulary extension ✏️ - define or illustrate every vocab term Create your own 🥳 - students create a word search or puzzle with their favorite terms Standards: Provides support for CCSS/ELA vocabulary skills while introducing NGSS observation & categorizing practices 📝🌱 File types and pages: PDF format, ink friendly Color and b/w versions Answer keys are included for all puzzles Teachers We Hope This Helps You Bring Art and Contemporary Media Into Literacy – and your students explore, spell, and smile while they complete this active art word search printable! 🎨✨
Author Classsimple
Rating
Tags Art Word Search, Art Vocabulary, Elements Of Art, Visual Arts, Printable, Worksheet, No-prep, Elementary, Spelling, Classroom Activity
Final Consonants T Ending Blends Boom Cards | SOR Aligned.
ELA, Language Development, Phonics, Kindergarten, Grade 1, 2, 3, Activities, Games
Looking to give your students targeted practice with those tricky final consonant T blends —like ct, ft, pt, and xt ? This Science of Reading-aligned Boom Deck is just what you need to build confidence and support phoneme-grapheme mapping in a fun, interactive way! This 25-card digital deck gives your learners hands-on spelling practice that sticks—with automatic audio, visuals, and drag-and-drop support that makes learning feel like play. What’s Included: ✔️ 25 interactive Boom Cards ✔️ Focus on final T blends : ct, ft, pt, xt ✔️ Picture clues to support meaning ✔️ Audio prompts that sound out the word automatically ✔️ Drag-and-drop spelling with immediate feedback ✔️ Clickable sound icons for students to hear the word again Students will see an image, hear the word sounded out, and drag the correct T blend to complete the spelling. The first card gives easy directions, and the final card wraps it up—perfect for independent work! Why Teachers Love It: Aligned with Science of Reading best practices Reinforces phonics, decoding, and spelling patterns Ideal for independent practice, centers, or intervention groups Works seamlessly with Boom Learning , Google Classroom, and Seesaw No prep needed —just assign and go! This deck is perfect for 1st and 2nd grade readers or any students needing extra support with final consonant blends. 📥 What You’ll Receive: A PDF with a direct link to the Boom Deck 25 interactive, self-checking cards with audio Step-by-step setup instructions Give your students the tools they need to master final consonant T blends—one interactive card at a time. You’ll love the simplicity. They’ll love the success.
Author Teach2Tell
Rating
Tags Final Consonants, Boom Cards, Phonics Activities, Ending Blends, Ending Blends Ct, Blends With T, T Consonant Blends, Words With Ending Blends, SOR Aligned, Phonics Practice
Virtual Reality World History Tours - History Book
Social Studies, History, History: African, History: Ancient, History: Asian, History: British, History: Canada, History: Europe, History: World, History: USA, Grade 2, 3, 4, 5, 9, 10, 11, 12, Activities, Games, Projects, Word Walls, Classroom Decor, Teacher Tools, Assessments, Diagrams, Graphic Organizers, Lesson Plans
Uncover the most exhilarating educational experience in “Virtual Reality World History Tours - History” by Syed Hammad Rizvi, a full-fledged worldwide history textbook created specifically for deeply submerging middle school and high school-level students in the most excitingly unfolding narrative of human history. Boasting a total of 360 pages in ebook version, this exciting global history educational ebook embarks on a dynamically interactive journey spanning all eras, from the emergence of hominids right up until the age of globalization, global ecology, and the computer age. Featuring all major global histories such as Mesopotamia, Ancient Egypt, Greece, Romans, Byzantine Empire, the Islamic Golden Age, the Medieval History of Europe, the Renaissance, the Industrial Revolution, both World Wars, the Cold War, and many more, this global history textbook for 6th-12th grade levels uniquely combines traditional educational narratives with their most attractive Virtual Reality-inspired alternatives, all uniquely intermixed for maximizing overall educational effectiveness. Perfectly suited for all homeschool, supplemental, as well as independent educational utilization, this fully Search Engine Optimization-optimized educational resource textbook consists of multiple editions including, but not limited to, chapters like histories on African Kingdoms, History on Major Asian Empires, History on Ancient, Medieval, or Present American Civilizations, or worldwide. Why Parents/Schools Love It: Global Coverage: It covers history from prehistory to current events with a total of 152 chapters, which helps to offer a complete curriculum through a single book rather than through various textbooks. Engaging Virtual Reality Theme: Frames history as immersion “tours,” exciting students and bringing concrete events alive for them so that they may be the best learning experience for visual learners or homeschoolers. Inclusive and Diverse Perspectives: Emphasizes the overlooked history of African empires, indigenous cultures, the role of women, and non-European empires, which enhances cultural knowledge. Adaptable For Every Learning Environment: Due to its easy-to-read format, the book is suited for the classroom or individual studies and is easily accessible online through SEO search capabilities. Educational Value at an Affordable Cost: Affordable ebook formats offer high-quality content that corresponds to Common Core Standards at an unbeatable price for time-sensitive parents and educators. Target Classes/Students : On the basis of a comprehensive analysis of the material presented in the book and the level at which the treatment is/DD: Introductory chapters about prehistoric mankind and the first civilizations through more sophisticated topics such as totalitarianism, decolonization, human rights, and future historical perspectives. Grade 6-8 (MS - Middle School Level) The first few chapters covering the early topics such as the Stone Age, the Neolithic Revolution, the early civilizations (Mesopotamia, Egypt, or the Indus Valley civilization), as well as the classical empires, can all be understood in simple terms. Grades 9-12 (High School): The later sections would encompass more complex topics like imperialism, world wars, the Cold War, globalization, and more recent matters like terrorism and sustainability, as would an AP World History course for seniors in high school. The progressive structure of the book constructs knowledge over time and by theme in a way that allows for differentiated instruction within these grades. Copyright/Terms of Use: This Book was copyrighted by Syed Hammad Rizvi. This resource is for personal and single classroom use only. You may not alter, redistribute, or sell any part of this resource. In other words, you may not put it on the Internet where it could be publicly found and downloaded. This resource is for personal use in one classroom only. If you want to share this resource with colleagues, please purchase additional licenses from Teachsimple. Thank you for respecting these terms of use. This product is brought to you happy by Syed Hammad Rizvi
Author Creative Book Store
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Tags WorldHistory, HistoryBook, VirtualReality, VRHistory, HistoryTours, MiddleSchoolHistory, HighSchoolHistory, HistoryCurriculum, EducationalEbook, StudentHistory
Final Consonants S Blends Ending Sounds Spelling Practice (SoR)
ELA, Language Development, Phonics, Kindergarten, Grade 1, 2, 3, Games, Activities
Give your students the support they need to confidently read and spell final S blends like st, sp, and sk with this Science of Reading-aligned Boom Deck! This interactive set is perfect for building decoding and encoding skills through engaging practice that feels more like play than work. With 23 self-checking Boom Cards , your students will strengthen their understanding of these common ending sounds while working independently at their own pace. What’s Inside: ✔️ 23 interactive Boom Cards focused on final S blends ✔️ Target blends: st, sp, sk ✔️ Picture cues to support word meaning ✔️ Built-in audio – words are automatically sounded out ✔️ Drag-and-drop letter tiles to complete each word ✔️ Optional sound icon to hear the word again Students look at a picture, listen to the word, and drag the correct ending blend to finish spelling it. The first card gives simple instructions, and the last card wraps up the deck—so students know exactly what to do. Why Teachers Love It: Aligned with Science of Reading instruction Reinforces phoneme-grapheme mapping and spelling accuracy Perfect for centers, small groups, intervention , or at-home learning No prep needed—just assign and go! Compatible with Boom Learning, Google Classroom, Seesaw, and more This deck is ideal for 1st and 2nd grade learners or any student needing focused support with final consonant S blends. What You’ll Receive: A PDF with a clickable link to the Boom Cards deck 23 self-checking, interactive cards with audio Easy-to-follow Boom Learning setup instructions Support your students’ spelling and phonics growth with a fun, research-based activity they’ll actually enjoy.
Author Teach2Tell
Rating
Tags S Ending Blends, Ending S Blends, S Blends, Kindergarten Phonics, First Grade Phonics, Second Grade Phonics, Early Literacy Skills, Grade 1 Phonics Activities, Grade 2 Phonics Centers, Phonics Intervention Activities
Number & Operations: Board Game - MAC Software
Math, Numbers, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Number & Operations: Board Game - MAC Software Review The Number & Operations: Board Game - MAC Software is a unique educational tool designed to enhance the teaching of numbers and basic operations for students in preschool through second-grade levels. Famed for its educational impact, this software smoothly integrates with the Five Strands of Math curriculum , positioning itself as an invaluable resource for both classroom and homeschooling educators. Software Features: Board Game Simulation: The software incorporates 16 numeracy and operational questions within an interactive board game simulation, enabling students to develop their foundational math skills in a fun-filled environment. Versatile Usage: This adaptive teaching tool can be used during group instruction sessions or smaller team-based activities. Moreover, it cal also function as a homework assignment for independent practice at home. Educational Standards Compliance: The software has been created keeping in mind established standards from the Common Core State Standards (CCSS) along with STEM initiatives making it relatable to most commonly referred teaching guidelines. Furthermore, its compliance with the guidelines set by National Council of Teachers of Mathematics (NCTM) assures comprehensive coverage extending beyond traditional methods paving way for impactful learning outcomes. Simplicity & Accessibility: The game comes inside easy-to-extract zip file format ensuring fuss-free implementation on all MAC systems without any specific games installation requirements – further affirming ease-of-use targeted mainly towards simplifying teachers’ lesson planning process. In Conclusion... Whether your goal is enriching regular classroom instruction or facilitating independent skill reinforcement exercises; striving toward meeting CCSS goals or NCTM standards; finding practical ways to introduce numbers and operations concepts or seeking opportunities that offer hands-on learning experience, the Number & Operations: Board Game - MAC Software is equipped to support your teaching efforts.
Author Classroom Complete Press
Tags Board Game, Numbers, Operations, Place Value, Math Game
Double Consonants Spelling Practice with Boom Cards SOR Aligned Set 3
ELA, Language Development, Phonics, Kindergarten, Grade 1, 2, 3, Activities, Games
Need a quick, engaging way to help your students lock in those tricky double consonant spellings? This interactive phonics deck is just the ticket! Designed with the Science of Reading in mind, this 17-card Boom Deck gives students hands-on practice with double consonant words—while keeping things fun and focused. Perfect for independent practice, literacy centers, or early finishers! What’s Inside: ✔️ 17 self-checking Boom Cards ✔️ Audio support on every card ✔️ Clear visuals to support word recognition ✔️ Drag-and-drop letter tiles to complete each word ✔️ Kid-friendly instructions right from the first slide Students will listen to a word (it's sounded out automatically), look at the matching picture, and drag the missing letters to complete the word. They can even replay the sound if they need to hear it again—perfect for reinforcing phoneme-grapheme connections! Why Teachers Love It: Aligned with Science of Reading best practices Builds fluency in spelling double consonant words Great for differentiated instruction Easy to assign in Google Classroom, Seesaw, or any LMS using Boom’s Fast Pin or Hyperplay link Whether you're working with early readers or need targeted intervention activities, this phonics deck offers meaningful practice without the prep. How to Use: When you download the PDF, you'll receive a clickable link that takes you directly to the Boom Learning platform. From there: Add the deck to your Boom library Assign to students via classroom setup or a shareable link Get your students excited about phonics—and confident with spelling double consonant words—with this interactive Boom Deck. Learning has never sounded so good!
Author Teach2Tell
Rating
Tags Digital Learning, Phonemic Awareness, Reading Fluency, Double Consonants, Spelling Words
Data Analysis & Probability: Board Game - MAC Software
Math, Graphing, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Data Analysis & Probability: Board Game - MAC Software This is an exemplary teaching resource that's perfect for educators keen on enhancing the mathematical skills of their learners. It targets preschoolers all the way up to grade 2 level. Unique Features of Our Board Game Software: Fundamentally centers on improving knowledge in data analysis and probability. Interactive format that employs a board game with 16 multiple-choice questions for effective learning. Promotes active participation via friendly competition between two teams using the Eliza's board game method. The learning outcomes are designed to align with recognized educational standards. Specifically, they match up with the Five Strands of Math - meeting Common Core State Standards and NCTM guidelines. Versatility in Implementation: The software provides flexibility in how it's incorporated into classroom instruction, making it suitable for use during grouped activities or small study groups based on teacher preferences. It can also be set as an independent assignment or homework task allowing pupils to apply what they've learned at home. Ease of Installation: The software comes as a simple zip file, making installation onto MAC devices straightforward. This ensures its compatibility with modern tech-inclusive education methods used by teachers favoring MAC over other operating systems. In conclusion, our Data Analysis & Probability: Board Game Mac Software is not only interactive but also aligns well with recognized educational standards providing a versatile and user-friendly experience for both teachers and students alike.
Author Classroom Complete Press
Tags Digital Math, Data, Analysis, Probability, Graphs
Data Analysis & Probability: Memory Match Game - PC Software
Math, Patterns, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Data Analysis & Probability: Memory Match Game - PC Software This teaching resource, the Data Analysis & Probability: Memory Match Game, is a dynamic PC software application designed to equip preschoolers, kindergarteners and first, and second graders with early fundamental data analysis and probability concepts. The game features four pairs of questions based on data analysis and probability intricately concealed within an appealing puzzle layout. This design strategy encourages learners to unlock their problem-solving skills while simultaneously assimilating critical math concepts. The gameplay introduces a subtle yet potent means of teaching students without compromising the fun learning session. Benefits for Educators Easy implementation in various teaching scenarios. Promotes engagement in group activities or during individual student play-time. Transforms ‘boring’ subjects into exciting quests for knowledge! This Memory Match Game aligns perfectly with the Five Strands of Math curriculum for grades PK-2, making it suitable for instructional use across different stages of early learning in schools or homeschooling settings. Aids Transitioning Into Advanced Math Concepts This tool is especially useful as a practical transition from basic mathematical concepts into more advanced calculations through visual representation of patterns. Supporting STEM Initiatives: Teachers aiming at promoting STEM initiatives in their classrooms will find this game particularly useful because its content meets Common Core State Standards (CCSS) requirements as well as those outlined by NCTM guidelines - providing them with assurance that they are offering students top-notch quality education. In terms of technicalities, the Data Analysis & Probability: Memory Match Game is available as a single zip file containing the complete setup required to run the software on PC platforms without restrictions. Conclusion This software serves not only as an effective method for learning but also acts like a cool break from traditional textbook practice problems. Any teacher looking to inject variations into their pedagogical methods would appreciate having this resourceful software at hand.
Author Classroom Complete Press
Tags Math Game, Pattern Game, Probability, Memory Match, Data
Algebra: Board Game - PC Software
Math, Algebra, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Algebra: Board Game - PC Software This software is a riveting and interactive teaching resource designed for educators. It's an ingenious tool that supports the comprehension of algebra concepts within the Five Strands of Math, targeting learners from preschool up to grade 2. The uniqueness of this software lies in its game approach. Multiple algebra concept are woven into a fun-filled board game design instead of the usual textbook format, making it highly engaging and motivating for youngsters learning math. Common Core State Standards (CCSS) compliant Craftily aligns with STEM initiatives Meticulously follows guidelines by NCTM Taking these points into account, teachers can ensure that students have access to curriculum -aligned material without compromising enjoyment or engagement levels. The resource is provided as one zip file containing PC software which implies its versatility in various educational scenarios: Implementations as part of whole class instruction on projectors or smart whiteboards Incorporation during small group activities on individual computers Potential usage individually by students at home for homework assignments Suitable reinforcement activities during homeschooling sessions In conclusion, this innovative synergy of fun and high-quality education renders Algebra: Board Game-PC Software an invaluable asset among educational tools dedicated to making complex mathematical concepts more accessible and comprehensible to early learners embarking on their journey into Algebra’s world.
Author Classroom Complete Press
Tags Board Game, Math Board Game, Algebra Activity, Addition Game, Digital Math
World Diabetes Day Word Search 2nd 3rd 4th 5th Grade Worksheet
Vocabulary, Language Development, ELA, Spelling, Health, P.E. & Health, Grade 2, 3, 4, 5, Games, Activities, Word Searches, Worksheets, Worksheets & Printables
Make learning fun with a no-prep, printable vocabulary word search that builds vocabulary, reinforces literacy, and sparks curiosity! Students can explore the new vocabulary words while practicing spelling, scanning for letters, and identifying keywords. A word search can be a perfect and easy-to-use activity to liven up a lesson by combining learning with fun! It is an excellent way to reinforce concepts within a lesson and engage students' hands-on learning. Purpose: This activity allows students to learn new vocabulary words and contextualized vocabulary related to a topic ✏️, improve spelling, reading, and attention to detail 📚, increase awareness of concepts and knowledge about the world at large 🌍, and encourage curiosity and engagement about the topic 🐾. Word searches are a hands-on way to make learning memorable and fun for students - it engages them at all vocabulary levels! How to Do It: 1️⃣ Hand out the word search worksheet. 2️⃣ Introduce any important vocabulary or concepts that fit with the topic. 3️⃣ The students search for the words and circle or highlight each one. 4️⃣ Discuss the importance of the topic or the words that the student found. 5️⃣ Review the answers using the answer key that is included for each product ✅ Perfect For: Grades 2-5 🌟, independent practice, partner work, students who finish early, science or social studies centers, or for substitute plans 🤝 Way of Implementation: Great for independent practice early finishers, partner work, or substitute plans 🤝. Answer Keys: (these will be pencils under your three files: Given for simple checking and self-assessing. Fun Variations: Timed Challenge ⏳ - record how many words students can find in a set time. Partner Puzzle 🤝 - work together to find all of the words. Vocabulary Extension ✏️ - write sentences or a few short paragraphs using the words. Create-Your-Own Word Search 🧩 - have students make their own word search puzzles using the vocabulary. Standards Alignment: Supports CCSS/ELA vocabulary development, and can also connect to NGSS or other relevant standards, depending on the topic. File & Print Info: PDF includes both a color and black and white version, and is ink-friendly to make printing easy. Teacher Tip! Have students learn by being hands-on, engaged, and active while helping them build awareness, vocabulary, and literacy skills around any topic! 🌟
Author Classsimple
Rating
Tags World, Diabetes, Day , Word Search , 2nd 3rd 4th 5th Grade , Worksheet, Activity, World Diabetes Day, World Diabetes Day Word Search 2nd 3rd 4th 5th Grade , World Diabetes Day Word Search 2nd 3rd 4th 5th Grade Worksheet Activity
Food Day word search 2rd 3th 4th 5th Grade worksheet activity
Vocabulary, Language Development, ELA, Spelling, Science, Health, P.E. & Health, Grade 2, 3, 4, 5, Games, Activities, Word Searches, Worksheets, Worksheets & Printables
Celebrate nutrition and healthy eating with this Food Day Word Search! 🥕🍎 Your students will search for food vocabulary, practice spelling and scanning, and increase awareness about healthy choices. Did I mention NO PREP? This download is a fun, meaningful, and interactive activity for Food Day in the classroom! Purpose: This activity will help students: - Acquire and remember nutrition and food vocabulary 🥦 - Build spelling and word identification skills ✏️ - Develop concentration and attention to detail 👀 - Initiate healthy habits and understanding of balanced eating 🥗 Order of Events/Steps: 1️⃣ Hand out the Food Day Word Search printable worksheet. 2️⃣ Review the word list, talking about each food group or item. 3️⃣ Students find the words and either circle them or highlight them. 4️⃣ Connect the vocabulary to healthy eating habits and Food Day focus. 5️⃣ Use the answer key I provided for easy checking/checking to writing/correcting ✔️ Grades or Ages : This activity was created for 2nd-5th graders. 🌟 Way of Implementation: It is appropriate for independent practice, centers, early finishers, sub plans and partner activities 🤝. It is also appropriate for science, health and other themed celebrations Answer Keys: ✅ Answer keys are provided for ease of checking and students’ self-assessment. How to Use and Variations: Timed challenge ⏳ – see who can do it the fastest Partner puzzle 🤝 – work in pairs Vocabulary extension ✏️ – students categorize foods (fruits, vegetables, grains, etc.) Create-your-own 🧩 – students create their own food-themed word search Standards: Support CCSS/ELA vocabulary practice & health education standards promoting awareness of nutrition 📝🥕 File Types & Pages: PDF format, ink-friendly Colored + black & white versions Answer keys are provided Teacher Encouragement: Make Food Day fun and educational; this Food Day Word Search helps your students practice literacy.
Author Classsimple
Rating
Tags Food , Day , Word Search, 2rd 3th 4th 5th Grade , Worksheet , Activity, Food Day , Food Day Word Search , Food Day Word Search 2rd 3th 4th 5th Grade
Final or Ending Sounds Phonic Game Phonemic Awareness Activity
Special Resources, ELA, Special Education Needs (SEN), Speech Therapy, Language Development, Phonics, Spelling, Kindergarten, Grade 1, 2, Activities, Games
Final or Ending Sounds Phonic Game Phonemic Awareness Activity A fun pack of two games to help children develop the important phonic skill of hearing the final (or ending) sound of a word. It covers the final sounds: t, d, k, g, p, b, m, s, n. Choose from: Build A Castle or Win the Race. The games are the same whichever you choose and use the same picture cards, but the choice of the game board means that children will not get bored playing the game again and again, plus the fact that you can increase the fun level to keep the children playing! (see below). Objectives This game pack has been designed to give children practice hearing the final sound of a word, something many children struggle with, especially those with a speech delay. It is hoped that, as the child has fun playing the game that the child's phonemic awareness can be developed. The game can also be used within speech therapy to help children distinguish between sounds which are produced in a like manner: k/g; p/b; t/d. Many children have difficulty with sounds that are produced using the same part of the mouth/voice/tongue. If this is true of your pupil, then I suggest that you start by playing the game with two sounds which are not at all similar. Once the child can confidently hear the final sound of a word, then the game can be played with sounds which are similar to help the child’s speech development and the ability to carefully discriminate between like sounds. Grade/ages These games are suitable for children of any age who need to learn to hear the final sound of a word. Games make learning easy, and children learn without knowing they are! Pre-K to teens with special needs will all love these games . The fact that the games allow for an increased challenge level is an added factor, making them games that children and young people will want to play again and again—all good practice for securing the skill of hearing that final sound! How many players? It is suggested that at first, each child plays alone with an adult until they hear the final sound. Then, up to 4 children can be invited to play together. Simply print out the number of game boards you need. Increase the fun level! Begin by playing the game simply. Once the child gains confidence and you wish to play again with sounds that are produced in a similar way or to give further practice, then add in some fun. Flag or wheel cards can be scattered amongst the pictures, and the teacher can choose what these mean - either extra turns or 'miss a go'. I made this game for a ten-year-old reluctant pupil. It worked, and now he can hear the final sound! Win Win!! What is included? 1 PDF File 2 versions of a game 63 picture cards Full instructions Picture Key
Author Lilibette's Resources
Rating
Tags Final Sounds, Fianl Sounds Game, Phonic Final Sound, Hearing The Final Sound Of Words, Phonics Final Sound Activities, Final Sound D, Final Sound T, Ending Sounds, Phonemic Awareness Activity























