2,802 products added recently
2nd Grade Games
Enhance your second-grade curriculum with games that encourage active participation and learning. This collection includes math puzzles, reading challenges, and cooperative games. By integrating these games into your lessons, you can support skill development while making learning enjoyable.
Number & Operations: Spinner Game - PC Software
Math, Numbers, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Number & Operations: Spinner Game - PC Software Number & Operations: Spinner Game - PC Software is a resourceful teaching tool, designed to help children develop a deep understanding of the number and operations concepts. Based on the Five Strands of Math , this game is perfectly suitable for students from preschool to grade 2, making it an excellent choice for both public school teachers and homeschoolers. The software comes in a single zip file for easy download and use on any PC system. It incorporates real-world questions that align smoothly with Common Core State Standards. Moreover, it's crafted in accordance with STEM education. The Interesting Construct of The Game The software creatively reimagines the classic spinner game —each spin unravels six engaging numbers and operations queries. This approach enhances retention while keeping learners actively engaged throughout their practice session. Versatility in Implementation This resource could be used effectively across various settings, such as whole group activities or small group interactions that promote tailor-made learning experiences. The simplistic structure also lends itself well for assignment as fascinating homework tasks—a captivating method to reinforce crucial math principles at home! Prominently aligned with the NCTM (National Council Of Teachers Of Mathematics) guidelines, this software stands testament to quality content mindfully curated by qualified educators keeping in mind instructional best practices. A Fun Way To Learn Numbers This teaching aid masterly blends entertainment with academic substance–encourages self-guided exploration while ensuring learners remain captivated throughout. Say goodbye to monotonous math lessons! Allow your students to immerse themselves experientially through their number-learning journey—resulting always in meaningful and enjoyable sessions.
Author Classroom Complete Press
Tags Math Game, Math Spinner Game, Numbers Game, Numbers Activity, Digital Games
Number & Operations: Spinner Game - MAC Software
Math, Numbers, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Number & Operations: Spinner Game - MAC Software The Number & Operations: Spinner Game is an effective, fun, and interactive teaching resource, perfect for both public school teachers and homeschoolers. It has been specifically designed to cover key number and operations concepts within the Five Strands of Math curriculum for grades Pre-Kindergarten to grade 2. Moreover, it also successfully incorporates Common Core State Standards and aligns with the objectives laid out by the National Council of Teachers of Mathematics (NCTM). Diverse Educational Tool The game offers six dynamic questions on its digital spinner wheel. Educators can use them in classrooms or extend their usage to small study groups, homework assignments. This resource can serve as a learning tool even during unexpected downtimes. "Educators will find this product useful particularly for students who excel when learning through interactive activities." By fostering active participation in students' learning process they would be able to foster higher engagement while strengthening mathematical thinking skills. Tech-Centric Teaching Resource The software is available as a zip file making it easy to implement on any MAC devices across different educational setups. The software intends at injecting fun into math lessons making them more appealing thereby leaving students eagerly anticipating each session. Focused Target Audience: This web-based application is tailored exclusively for preschool through second-grade students studying math with particular emphasis on numbers-related concepts. It goes hand-in-hand with traditional instructional methods providing diversity in content delivery strategies which often leads towards enhanced understanding among pupils. In essence, this Number & Operations: Spinner Game - MAC software emerges as a reliable partner astronomically supporting educators diversify their toolkit aiming at nurturing math-savvy scholars thereby setting them up for success including and beyond the classroom environment!
Author Classroom Complete Press
Tags Numbers Activity, Spinner Game, Math Spinner Game, Math Activity, Digital Games
Measurement: Spinner Game - PC Software
Math, Measurements, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Measurement: Spinner Game - PC Software This is a dynamic teaching resource designed specifically for early learners in preschool, kindergarten, and grades 1 and 2, with the main focus on math concepts subtly highlighting measurements. Flexible Teaching Approach The software can be incorporated into various modes of teaching – large group settings to encourage cohesiveness; small groups or pair work activities to encourage problem-solving skills. It's also an effective outbound homework assignment tool that encourages independent learning outside the classroom. Motivating Gameplay Interface The Measurement Spinner Game consists of a spinning wheel with six measurement-specific queries. The goal is to engage young minds in competitive fun while instilling an understanding towards STEM-approved subjects. Standards Compatibility: Common Core State Standards (CCSS) Next Generation Science Standards (NGSS) correlates National Council for Teachers of Mathematics (NCTM) standards set Ease of Use: This education resource comes bundled as a zip file containing PC-compatible software files. Easy-to-follow installation instructions mean that it requires minimal setup time before students can start using it. Main Aim: To combine play and lesson time seamlessly aiding educators with hands-on applications for their mathematics curriculum effectively. This makes tackling complex math ideas such as measurements notably easier, especially at initial grade levels where such concepts pose challenges. In conclusion, this game-based teaching aid transforms conventional teachings into motivational cheerleading sessions that create a stronger comprehension towards math concepts among learners.
Author Classroom Complete Press
Tags Measurement Game, Spinner Game, Digital Math, Digital Activities, Digital Measurement
Data Analysis & Probability: Memory Match Game - MAC Software
Math, Patterns, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Data Analysis & Probability: Memory Match Game - MAC Software An engaging interactive teaching resource for early learners. This educational game fosters mastery of crucial math concepts in relation to data analysis and probability . It is explicitly designed keeping in mind The Five Strands of Math curriculum's requirements. Main Features: A creative mini- game featuring four matching pairs themed around data analysis and probability. Versatile application which fits into various learning methodologies - ideal for whole classes, smaller groups or independent home study. An excellent tool for enhancing cognitive abilities through pattern recognition and recall exercises within the memory match game . A carefully constructed educational resource that aligns with both CCSS (Common Core State Standards) values and STEM (Science, Technology, Engineering, Mathematics) approaches towards education—complying fully with NCTM guidelines. Fitting effortlessly into any math class focusing on patterns, this software offers a hands-on digital experience; sharpening computational skills while combining education with fun! In conclusion, educators seeking high-quality resources will find the Data Analysis & Probability: Memory Match Game - MAC Software an optimal choice—a perfect blend of playfulness and significant contributions towards understanding foundational math principles.
Author Classroom Complete Press
Tags Data, Probability, Patterns, Memory Match Game, Math Games
Measurement: Board Game - MAC Software
Math, Measurements, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Introducing Measurement: Board Game - MAC Software An engaging and interactive teaching resource specially designed for preschool through grade 2 educators. This software offers stimulating approach to teach measurement concepts to young learners while strengthening children's understanding of measurements by following Common Core State Standards and STEM initiatives. About the Software: This educational tool operates on a Mac and comes as a conveniently downloadable zip file. The software presents an exciting board game with 16 diverse multiple-choice questions on measurements , split between two teams equally. Educational Focus: This software not only makes Math lessons fun but also covers topics like Measurements. It gives children many opportunities to fully engage with the learning material while promoting critical thinking in terms of measurement principles. Ideal Usage Scenarios: In the context of whole group teaching situations, this tool can be used collaboratively where students compete as teams while reinforcing their understanding around core measurement ideas. In small group sessions or individual instruction periods, it functions remarkably well as a self-paced review instrument promoting healthy competition among peers. Beyond Classroom Application: You can even incorporate this game into homework assignments where students challenge their siblings or caregivers at home—expanding learning beyond the traditional classroom environment. To Summarize: Purchasing Measurement: Board Game - MAC Software guarantees that you are integrating purposeful play combined with serious learning into your math class—an approach that aligns perfectly well with today's educational demands keeping students excited throughout!
Author Classroom Complete Press
Tags Math Game, Digital Activities, Measurement Activity, Board Game, Measurement
COUNT AND CLIP - Addition Up to 20 - ANIMAL THEME
Math, Addition and Subtraction, Addition, Grade 1, 2, 3, 4, Activities, Games
Children need to learn mathematics in the most playful way possible so that they change their perception of it, which is why it is the task of educational agents to look for the most didactic ways or methods possible to make mathematics a fun subject. It is sometimes very tedious to give our children the classic worksheets to fill out the answers for addition and for them to simply spend minutes upon minutes filling out answers, so on this occasion I present another solution or different way of doing sums, and it is through from "COUNT AN CLIP". It is a fun and more educational activity, children will be able to manipulate the cards. 1. Title of the pedagogical resource: "Exercises to find the answers to addition exercises with results up to 20, with the theme of animals" 2. Topic to work on: "Additions with answers up to 20" 3. Area of knowledge where it should be applied: This pedagogical resource could be applied in the area of teaching mathematics for children. 4. Number of pages contained: This educational resource contains 24 fabulous and colorful pages, ready to be printed in A4 format. 5. Is it available in color or white/black? This educational sheet is available in colors, so that it is much more fun for children. 6. What version is it available in? This document is available in A4, PDF format. 7. Editable/Not Editable: It is not editable. 8. Age at which it can be applied: I suggest applying this document or game to children who already do more than simple additions that give results up to 10, because these additions will give results up to 20. 9.Tags or keywords that describe the content: math, additions, additions for children, additions up to 10, additions up to 20, count and clip sums, count and clip maths, count and clip. 10. Ways to print: I suggest you print this document and then laminate or laminate it so that they are more resistant and durable. They will also need clips or hooks to be placed on top of the correct answers. 11. Forms of application in class: This educational game can be applied in multiple ways, it all depends on the creativity of the teacher or educational agent.
Author EDITORIAL ARENAS EDUCATIVAS
Tags ADDITION, ADDITION UP TO 20, COUNT AND CLIP, COUNT AND CLIP GAMES, ADDITION GAMES
EA Phonic Worksheets for Early Years/Intervention/Special Needs
Special Resources, ELA, Language Development, Phonics, Reading, Spelling, Kindergarten, Preschool, Grade 1, 2, Activities, Games, Worksheets & Printables, Worksheets
This is a pack of 30 phonic worksheets for the Long Vowel EA (as in eat) specially designed for those with special needs, including those with dyslexia or who may be suspected of being dyslexic but will work equally well with young learners in Kindergarten/EYFS/Y1. A pack of 30 worksheets with a variety of exercises to help build phonemic awareness and reading fluency. These sheets are LETRS and UK GOV requirements aligned. These worksheets also align with the most popular phonic programmes, including RWI and Letters and Sounds. What is included? 30 worksheets for the sound EA taking pupils from hearing the sounds in words to reading and spelling them at word and sentence level. all following my special method devised as I privately tutor children of all ages with profound special needs. Your phonics lessons covered! Tracking, fluency triangles, spelling, reading, games, comprehension exercises....and more! 2 PDF games to send home for extra practice included! Who are these worksheets for? I have written them for pupils who struggle with processing information - especially sounds. This includes children who are DYSLEXIC or have ANY other kind of processing disorder. Such children may have failed with other methods of teaching phonics. Such pupils need activities that: ·are highly structured - one tiny step at a time building on the one before using only a limited number of words to start with and only using words that the child has already learnt to sound out, with no nasty surprises. · Have only a little on each page as these pupils tire easily. What makes these worksheets special? I have a powerful three-step process which I use with my special needs pupils, which is worked out over the course of the 30 worksheets: 1. See it! where we focus on becoming aware of the new sound in words. This involves first hearing the new sound in words and then seeing it in words (tracking). 2. Sound-it-out! Having learnt to see the new sound in words, we learn to sound out these words to read and write them. We begin by using sound-it-out boxes for reading and spelling which help the child to segment the word prior to blending the sounds together. Once the child can read and write individual words, we work on fluency by building familiarity with the common words in the new sound family. Once the child can sound the words out to read and spell confidently, we move on to recognising them/using them in longer reading and dictation passages, as soon as the child is able. I provide 2 reading passages with comprehension exercises and one dictation passage, with a page in the workbook dedicated to it, with room for a picture, which again cements understanding. 3. Write it! Incorporated into the above two steps, we constantly write the new sound. This adds a multi-sensory dimension to our work - we see with our eyes, we sound it with our mouth parts and voice, and then we move by writing. All three steps work together to help the child feel in control of his/her learning and to become a successful, confident learner. We finish each sound with a dictation which culminates our work before we move on to the next sound. I try to give the dictation a week after we finish the work on the EA sound to act as revision. The dictation: Read this passage to your pupil, who should write it. Have the child read his/her work and check for errors. Make sure the writing is completely accurate before saying the child has finished, including full stops and capital letters correctly used. Flashcards are included of some common EA words. What is included? 1 PDF with flashcards, 2 easy-prep games and 30 worksheets
Author Lilibette's Resources
Tags Phonic Worksheets, Special Needs, Phonic Games, Print N Play Phonic Game, Ea Worksheets, Dyslexia, Spelling EA Words, Learn To Read EA Words, Long E, Vowel Teams
Kids Yoga Stories: DIY Yoga Games for Small Groups
P.E. & Health, Yoga, Grade 1, 2, 3, Activities, Games
This resources of DIY Yoga Games for Small Groups will have your kids play common games at the same time as doing yoga! It includes: -8 yoga games - List of materials needed - Instructions for each game - Worksheet for each game This DIY Yoga Games for Small Groups is designed for children ages4 to8 (preschool to 3rdgrade, but could be adapted. Time needed: 5-20 minutes
Author Kids Yoga Stories
Tags Kids Yoga Stories, DIY Yoga Games, Small Groups Yoga, Kids Yoga, Yoga Cards
Responding To Others BINGO | Positive & Negative Scenarios
Life Studies, Special Resources, Life Skills, Grade 1, 2, 3, 4, 5, Activities, Games
Responding To Others BINGO - An Exciting Educational Tool Responding To Others BINGO paves an innovative path to teaching essential social skills in students. Using a fun approach, it aids students in the art of perspective taking, enabling them to make apt responses during both positive and negative scenarios. Differentiated Instruction Compatible with varying levels of understanding among grades 1 through 5. Caters to readers and non-readers with multiple board designs. Versatile Usage Teachers can use this resource: In whole group instruction or small group activities. To assign engaging homework extending learning beyond classrooms. Hence practically useful for public school educators and homeschoolers alike! Focused Scenarios & Editable Variations This game introduces independent boards for: Positive situations, Negative situations, Combined scenarios, Editorial versions to suit unique classroom needs. . The multiplicity of options fosters emotional intelligence by letting students critically think about their reactions in diverse situations. + Game Features:> Repeatable Use: You could reuse thanks to laminatable black & white boards or use them once which will let children color shielded picture-boards after each use. Adapting towards Reusability Reusability is based on playable creativity, it provides students pleasure of mastering skills useful for interpersonal settings. Testimonials: Multiple endorsements from teachers acknowledge the ability of this game to not just captivate but successfully impart wisdom onto their students in an exciting environment.
Author Socially Skilled Kids
Tags Social Skills, Perspective Taking, Responding Appropriately, Positive Scenarios, Negative Scenarios
Geometry: Memory Match Game - PC Software
Math, Geometry, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
The Geometry: Memory Match Game - PC Software An interactive and educational teaching tool designed to help learn geometry concepts covered in the Five Strands of Math. Specifically tailored for the Preschool through Grade 2 age group, it serves as a resource for public school teachers and homeschooling parents alike. How It Works In this memory match game , four pairs of geometric questions are concealed within a puzzle-format that engages young learners. The interactive platform encourages further exploration into math subjects while bolstering problem-solving skills. The game begins with all cards hidden encouraging students to use their memory skills. The engagement is increased by reinforcing familiarity with shapes and spatial relationships - essential in early grade geometry. Distinguishing Features A key feature of the Geometry: Memory Match Game is its compliance with Common Core State Standards run by NCTM — ensuring learners meet necessary benchmarks as they play. Further adherence includes STEM initiatives considerations for comprehensive and practical math education. Compatibility & Usage This software is compatible with PC platforms; conveniently packaged in one zip file, accessible either for whole class instruction or smaller study groups. Ideal also for individual home usage and homework assignments – perfectly merging learning with playtime activity. Note: The Geometry: Memory Match Game_PC Software is key to linking academics and entertainment in a way that cultivates interest towards math among young learners; linking fun with education simplifies understanding complex shapes while enhancing cognitive skills like memory retention. Add this engaging digital tool to your teaching resources today! Leverage not just its capacity to satisfy classroom requirements but also kindle excitement about learning geometry in students.
Author Classroom Complete Press
Tags Symmetry, Shapes, Digital Math, Digital Games, Geometry
Data Analysis & Probability: Board Game - MAC Software
Math, Graphing, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Data Analysis & Probability: Board Game - MAC Software This is an exemplary teaching resource that's perfect for educators keen on enhancing the mathematical skills of their learners. It targets preschoolers all the way up to grade 2 level. Unique Features of Our Board Game Software: Fundamentally centers on improving knowledge in data analysis and probability. Interactive format that employs a board game with 16 multiple-choice questions for effective learning. Promotes active participation via friendly competition between two teams using the Eliza's board game method. The learning outcomes are designed to align with recognized educational standards. Specifically, they match up with the Five Strands of Math - meeting Common Core State Standards and NCTM guidelines . Versatility in Implementation: The software provides flexibility in how it's incorporated into classroom instruction, making it suitable for use during grouped activities or small study groups based on teacher preferences. It can also be set as an independent assignment or homework task allowing pupils to apply what they've learned at home. Ease of Installation: The software comes as a simple zip file, making installation onto MAC devices straightforward. This ensures its compatibility with modern tech-inclusive education methods used by teachers favoring MAC over other operating systems. In conclusion, our Data Analysis & Probability: Board Game Mac Software is not only interactive but also aligns well with recognized educational standards providing a versatile and user-friendly experience for both teachers and students alike.
Author Classroom Complete Press
Tags Digital Math, Data, Analysis, Probability, Graphs
Grade 2 Dolch Sight Word Bingo
ELA, Language Development, Phonics, Spelling, Grade 2, Activities, Games
Grade 2 Dolch Sight Word Bingo: An Engaging Teaching Resource The Grade 2 Dolch Sight Word Bingo is a dynamic teaching tool designed to boost sight word recognition and vocabulary building for second-grade students. This interactive language arts supplement provides an educational yet entertaining alternative to traditional classroom learning. How the Game Works? This bingo game features 45 selected words from the second-grade level Dolch word list. Each round challenges learners to identify these sight words, which are primarily frequently used English words that often do not follow ordinary phonics rules. That's why these are best recognized by sight rather than by sounding them out, hence termed as 'sight' words. Navigating through this wide-ranging word list helps students familiarize themselves with key parts of speech like pronouns, adjectives, adverbs, prepositions, conjunctions, and verbs . In-Class Usage Guidance To start with the activity in your classroom or at home, print out a set number of game cards and laminate them for repeated use. You would also need to separately print and laminate teacher call-out cards. The gameplay is simple - draw a card from your stack, call out the presented word; your pupils have to locate that exact sight word on their own cards. Their goal here is getting five-in-a-row (Bingo!). You can conduct this activity in both whole-group or small group sessions--and it even makes an interesting homework assignment! Inclusive Learning Aid Resources: Our Grade 2 Dolch Sight Word Bingo kit also carries: A handy article answering ‘What Are Dolch Sight Words?’ Grade-specific sight-word lists Student record sheets for keeping track of progress. The kit—spanning across 44 pages —primarily revolves around helping grade 2 students with the language arts curriculum , focusing on phonics and spelling. With diverse resources like over two dozen unique bingo cards and nearly four dozen teacher call-out cards, transforming your learners into sight-word experts becomes a smoother journey!
Author Simply Schoolgirl
Tags Dolch Sight Words, Vocabulary Building, Language Arts, Phonics Practice, Bingo Game
10 PUZZLES OF NUMBERS 1 TO 5 | FRUITS THEMED
Math, Numbers, Kindergarten, Preschool, Grade 1, 2, Activities, Games
HELLO AND WELCOME TO THE EDITORIAL ARENAS EDUCATIVAS RESOURCE STORE! Today I bring you this fantastic worksheet that contains 10 puzzles with which you can work on numbers from 1 to 5. SO TAKE ADVANTAGE OF THIS OPPORTUNITY BECAUSE THIS RESOURCE IS NOW AVAILABLE FOR FREE. INFORMATION REGARDING THIS PRODUCT: 1. Why should teachers use educational material in the classroom? As is known, the use of educational material in class is extremely useful because this way students can actively build their knowledge. For this reason, we encourage teachers to continue acquiring educational material so that we can motivate the learning of mathematics in a highly didactic way. 2. What is the name of this document? The name of this document is "10 puzzles with numbers from 1 to 5" 3. What topic will they address in this resource? Thanks to this resource, children will address the topic of numbers from 1 to 5. 4. For what ages is it recommended? Its use is recommended for children from 3 to 5 years old who are learning numbers. 5. Who is the author of this document? The author of this document is EDITORIAL ARENAS EDUCATIVAS. 6. In what area of knowledge can it be applied? You can apply this in the area of mathematics learning. 7. Should I apply it individually or as a group in my class? You can apply it individually or in groups of 2 to 3 children. 8. In what size and format is this resource? This document is available in PDF format, A4 size. 9. Do I need any extra elements to apply it? Yes, you will need scissors and glue to solve these puzzles. COMPLEMENTARY INFORMATION: 10. Version in which this resource is found: This document is available in PDF version. 11. How to print: Print as is or by making reductions of 2 sheets in 1. 12. Standards on which this resource was developed: It was not developed based on any specific standard. 13. Author and credit: The author of this document is EDITORIAL ARENAS EDUCATIVAS. 14. Free or paid? This resource is available for free, so take the opportunity to download it now.
Author EDITORIAL ARENAS EDUCATIVAS
Tags NUMBERS, NUMBERS 1 TO 5, NUMBERS 1 TO 10, PUZZLES, PUZZLE
NUMBER PUZZLES 1 TO 5 - Vegetable Theme
Math, Numbers, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Puzzles are very educational tools for children, due to the multiple benefits they provide us. Among them we can name the following: A. They are a source of mental exercise, because they exercise both the right and left hemispheres. Additionally, when you do a puzzle, you activate both sides of the brain, thus increasing your cognitive function. This in turn will help prevent long-term cognitive decline. B. Improving visual-spatial reasoning: By placing the pieces within a larger image, students develop their spatial reasoning. C. Increased IQ: Researchers have found that solving puzzles or riddles helps raise IQ by up to 4 points. D. Improving problem-solving skills: When solving these puzzles, children take different options or solution approaches, generally carrying out the trial-error process. Thus they learn to formulate theories, test hypotheses and even change perspectives, although they do all this in microseconds. All of this will help them have or encourage more critical thinking and improve their ability to adapt. 1. Product name: "Puzzle of numbers from 1 to 5, with a vegetable theme" 2. Page number: This document contains 10 pages. 3. Is it editable or not? It is not editable, it is ready to be printed. 4. Theme: The topic to be developed is the numbers from 1 to 5 and vegetables. 5. Document version: This document is in PDF. 6. Color or white/black: This educational document is in color. 7. Aimed at children of ages: For children 3,4,5, 6 years old. 8. Area: Mathematics and arts. 9. Keywords: puzzles, puzzles for children, puzzles of numbers from 1 to 5, numbers from 1 to 5, games with numbers. 10. How do I print it? I recommend you print it in colors and in the size that is found. 11. How to apply it in class? I recommend you apply it individually because these games are easy and quick to solve. 12. Will you need extra elements to use this sheet? Yes, your children will need scissors and rubber.
Author EDITORIAL ARENAS EDUCATIVAS
Tags Vegetables, Puzzles, Puzzles For Kids, Numbers 1 To 5, Numbers 1 To 10
Data Analysis & Probability: Spinner Game - PC Software
Math, Patterns, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Data Analysis & Probability: Spinner Game - PC Software This is an engaging and instructional resource for educators. Aimed at students in pre-kindergarten through grade 2, the software focuses on solidifying understanding of data analysis and probability concepts. Perfectly suited to learners who respond well to interactive education, it translates complex concepts into enjoyable games. Interactive Spinner Game The core of this educational tool is a spinner game featuring six questions directly related to data analysis and probability. The spinner's sections bring up different interactive questions, allowing students to learn math concepts more efficiently. Alignment with STEM Initiatives This teaching resource aligns well with STEM initiatives . Designed around the Five Strands of Math: Number & Operations, Algebraic Thinking, Measurement & Data, Geometry and Models & Structures, The main focus is on the patterns subcategory under Data Analysis. Diverse Learning Approaches This software can be used in individual or group study sessions. It can engage whole-class instruction or small groups for differentiated learning activities. It also serves as a homework assignment for independent thought processing. Prompt Accessibility The software is accessible; downloadable as a zip file optimized for PC compatibility. Note: You will need basic extraction tools/file opener software already installed in your system to operate without any issues once extracted appropriately per instructions provided post-purchase via email link. In summary: , The tool’s gamified format permits real-time student assessment by teachers, enabling immediate feedback and necessary modifications where needed—reinforcing comprehension and forward progress in the curriculum mastering data analysis and probability while aligned with recognized educational growth measures. The structure of this digital tool aligns with common core state standards, allowing flexibility for real-time math scenarios repetition which fosters speed and accuracy, ultimately boosting learner confidence. The Data Analysis & Probability: Spinner Game - PC Software offers an enriched, multifaceted learning journey that significantly enhances students' mathematical proficiency.
Author Classroom Complete Press
Tags Spinner Game, Math Spinner Game, Probability, Data, Digital Math, Spinner Software
Algebra: Spinner Game - PC Software
Math, Algebra, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Introducing the Algebra: Spinner Game - PC Software This comprehensive teaching resource transforms learning algebra into a fun, engaging experience for young learners from preschool up to grade 2 students. The game's concept embraces the ethos of making education interactive and appealing to ensure improved comprehension and retention of key algebra concepts. Key Features The Algebra: Spinner Game features six well-thought-out questions that appear randomly on the spinner. Each question has been designed with its foundational roots in the Five Strands of Math curriculum , a tried and tested guideline followed by educators across grades PK-2. Fully compatible with Common Core State Standards (CCSS) as well as STEM initiatives, preparing students for more advanced concepts they will encounter in later grades. Simple download process: Each copy of Algebra: Spinner Game comes as downloadable software that's compatible with PCs. Just download one zip file containing everything you need to set up an engaging lesson plan centered around this interactive math activity. This versatile tool can be flexibly implemented within various instructional frameworks such as whole group discussions where everyone plays together on a shared screen, or in small groups where each team gets their turn at spinning and answering questions. In terms of content areas covered by this software, while it's rooted firmly in mathematics instruction—with particular emphasis on algebra—there is value here even outside those narrower bounds due its inherent promotive nature towards logical thinking skills—and who knows? It may foster some burgeoning love for math along the way! Last but not least, , games are not merely about playing—they make learning more enjoyable while helping students get comfortable dealing with abstract ideas like those found in algebra thus making the "Algebra: Spinner Game - PC Software" a valuable addition to any ground-breaking educator's collection.
Author Classroom Complete Press
Tags Math Game, Spinner Game, Math Question, Algebra Questions, Classroom
Measurement: Spinner Game - MAC Software
Math, Measurements, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Measurement: Spinner Game - MAC Software An effective teaching tool expertly designed for educators of preschool, kindergarten, grade 1-2 students interested in fortifying their curriculum with interactive learning. This clever measurement-based game blends education and entertainment into a potent teaching resource tailored to make lessons about measurements both fun and impactful. Utilizing this tool, six measurement questions appear on the virtual spinner wheel. Teachers can use this software as an engaging way to consolidate previously taught concepts during regular classroom instruction or as a refreshing break from traditional lecturing methods. Also perfectly suited for small group work, children can be organized into teams forming friendly competition that propels learning forward while fostering team spirit. Homeschooling In homes that have embraced homeschooling trends; parents will find the Measurement: Spinner Game an invaluable asset in taking their child through the foundational steps of mathematics. The joy it brings lifts home-based teaching from potentially tedious to something thoroughly exciting like a board game night with loved ones! Educational Value This careful blend of challenge and fun caters effortlessly for young learners within grades PK-2, capturing their interest while stimulating intellectual development at this crucial stage. Concepts explored within align seamlessly with Five Strands of Math helping young learners weave closer towards mathematical proficiency under Common Core State Standards (CCSS). Note: Engaging content written to meet National Council of Teachers of Mathematics (NCTM) standards guarantees comprehensive coverage within measurability which forms integral part of STEM education initiatives around the globe. The Measurement: Spinner Game - MAC Software comes as a zipped file only operable on MAC systems; easy download ensures quick access anytime whenever your class is ready for some spinning math magic! So prepare to watch how excitement fills your classroom or homeschooling setup every math session when you introduce the Measurement: Spinner Game - MAC Software into your educational repertoire!
Author Classroom Complete Press
Tags Spinner Game, Digital Math, Digital Math Games, Measurement Activity, Digital Measurement
COUNT AND CLIP - Numbers 1 to 10 - DINOSAUR THEME
Math, Numbers, Preschool, Kindergarten, Grade 1, 2, Activities, Games
1. Introduction It is known by teachers, managers and all educational entities, even ordinary citizens, that mathematics is fundamental in daily life, because it provides multiple benefits at an academic and cultural level as well as in solving problems of daily life. 2.Objective The objective of this game is to promote the development of mathematics and also: -Develop logical and analytical thinking, which implies the ability to think logically, and approach problems in a structured way, whose skills are transferable to many aspects of daily life. -Encourage problem-solving skills, because mathematics will teach students to approach problems in a more systemic way by finding effective solutions. -Encourage abstract thinking, because students will often see that mathematics involves many symbolic and abstract concepts, and working with these concepts from the time they are in school will help them to better understand complex phenomena when they are adults and be able to solve problems in various areas. -It will promote their preparation for technical and scientific careers: as is known, many careers that our students will choose in the future, such as science, technology, engineering, require solid mathematical knowledge to carry out research, solve problems and for the development of new technologies. 3.Order, scheme and stages - Introduce your math class with a relaxing song. Then tell your students that today they will do a fun activity using dinosaurs. Perhaps you can do a dynamic alluding to dinosaurs to motivate the students. 4.Grades or ages This game is designed for children ages 5 to 7. Lower primary school children. 5. Form of application It is suggested to print this product for 2 students. It is necessary and would look better if you printed it in color and on sturdy cardstock. Then you must ask your students to cut out each card. You should also ask them to bring at least 40 colored clothes hangers to the classroom if possible so that the activity is more fun. 6. Answer keys This game does not require answers. 7.Use text labels math, math games, numbers, first numbers 8.Rules Specified above. 9.File types The archive is in PDF format. 10.Number of pages This document contains 10 pages.
Author EDITORIAL ARENAS EDUCATIVAS
Tags Numbers, Maths, Math Games, First Numbers, Count And Clip, Count, Counting
5 Minute Games Bundle: Super Simple No-Prep Games for Elementary Students (ELA & Math)
ELA, Math, Early Math, Place Value, Grammar, Language Development, Vocabulary, Spelling, Preschool, Grade 1, 2, 3, 4, 5, 6, 7, Activities, Games
Here are four quick no-prep games for any elementary classroom. They address topics including math, spelling, syllables, rhyme, vocabulary, parts of speech, geography, & critical and creative thinking. Each of the 4 games has its own page of instructions including the skills taught, different player configurations, rules, a sample round, and extension ideas. These games require NO PREP and NO MATERIALS other than writing implements. I suggest whiteboards to save paper. Grades to Use With : These games can be used in any elementary classroom (grades K-8). They are great for the following uses: - Morning/home-room warm-up - TOC back-up activities - To fill the 5 minutes before lunch or the end of the day - As a reward for small-group or one-to-one tutoring The four games are: - 4 Letter Word Game : Start with a 4-letter word on the paper/whiteboard. Players/teams take turns changing one letter at a time to make a new English word. Play until you are stuck or time runs out. - Guess My Number Game : Start with a range based on your students (ex: 1-20 for K, 1-100 for Gr 1-4, 1-200 for Gr 5-7). The teacher (or student if playing in pairs) thinks of a number in that range. The other student (or whole class) has exactly 5 questions of greater than or less than to narrow it down. After 5 questions, they must guess the number. - The Rhyme Game : Start with a word that has many rhymes. (For example: tent, rant, king, see, you.) Do NOT choose duck for obvious reasons. Each student (or each team) has two minutes to make a list of as many rhyming words as they can. Points are counted based on syllables. The longer the word, the more points. After two minutes, tally the scores to find the winner. - Categories : Start by writing 5 categories from the following options on the board: animals, cities, verbs, fruits, toys, pet names, countries, adjectives, beverages, colours, holidays, vehicles, movies, kitchen tools, flowers, books. Then choose one letter of the alphabet. Students get two minutes to think of a word for each category staring with that letter.
Author Grace Under Pressure
Tags Games, Vocabulary, Fun Stuff, Spelling, Math, Fast Game, Quick Game, Scattergories, TOC, Substitute
Color by Sight Word Game, High Frequency FRY Words, 6th 100 - SET 8
ELA, Reading, Language Development, Spelling, Vocabulary, Grade 1, 2, 3, Activities, Games
6th 100 Fry Sight Words, COLOR BY SIGHT WORDS WORKSHEETS, COLORING PAGES Looking for a fun and engaging way to reinforce Sight Words in your students? What can be a better way than fun Color By Sight Words Activity? This resource includes engaging Coloring sheets for 6th 100 Fry Sight Words. The words are in order of frequency. This NO PREP Easy to Use Worksheet Packet includes 20 pages in total with 100 sight words. Each page contains five different sight words written in different vibrant colors. There are different shapes like square, triangle, circles and stars on the sheet with sight words written inside of them. Students have to Color every shape with the color of Sight Word written in it. These worksheets are not only perfect for enhanced recognition of Sight Words but are also perfect for developing Fine motor skills while learning their sight words. Teachers can use these worksheets in different ways. Teachers can create fun ways to use these worksheets more efficiently like, ask the kid to pick their favorite shape on the worksheet and the ask them to read the sight word aloud, along with spelling it out. This will not only help in enhanced recognition but also will help to build vocabulary and spelling mastery. Then after that ask the student to look for that sight word on the top of the sheet and tell the name of the color that sight word is written in. Then ask the student to color that shape with the color of the sight word. This will motivate students to recognize and remember their High Frequency Words in more effective way and also have fun while coloring the worksheet. These worksheets are perfect for morning work, individual work, group work, working with partners, home work or class work. These Worksheets can also be used for Assessment . When children have already learnt their sight words, use these sheets to assess their knowledge with these engaging activity. These are also perfect to include in Sight Words Book, and teaching collection. These are perfect for End of the year and also Back To School Season. These are also perfect for Home Schoolers. These are very easy to use. Just Download, Print, Enjoy and save your time with these high quality Sight Word resource. Download your copy today to give your kids some fun activity with learning. You Will Receive: 1 PDF 20 Pages US Letter Size ( 8.5 x 11 )
Author TeacherYouWant
Tags Sight Words Practice, Fry Sight Words, Sixth 100, Fry Words, Sight Words Worksheets
Number & Operations: Board Game - PC Software
Math, Numbers, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Number & Operations: Board Game - PC Software A dynamic, skill-focused teaching resource that facilitates math comprehension and engagement. About: This interactive board game centres on the critical subject of numbers and operations, a foundational pillar in mathematics recognized in the Five Strands of Math for grades PK-2. Educational Benefits: Whole group instruction: Offers educators an engaging platform to teach number concepts while fostering team collaboration. Small group sessions or rotational activities: Serves as an exciting tool for students to apply their learning and explain strategies with peers all while playing a fun game. Homework assignment: Adapting the questions to practice sheets related to the topics taught. A Broad Learning Objective Catering learners from preschool through second grade, this digital resource supports a broad learning objective focusing on number recognition and conceptual understanding of operations—a key area under math studies. The provision of 16 multiple-choice questions provokes thoughtful discussion and critical thinking among learners. Educational Standards Alignment: Focused on meeting Common Core State Standards,NCTM standards,STEM initiatives, this PC software promotes high-quality content that complements curriculum requirements providing effective teaching experience. In terms of utility, this easy-access software is provided within just one zip file, ensuring usability whether you're conducting face-to-face instructions or running virtual classrooms. To Sum it Up! The Number & Operations: Board Game - PC Software offers not only valuable teaching aid but also contributes towards creating enjoyable yet beneficial educational moments where students can learn numbers playfully but effectively nurturing apt numeracy skills.
Author Classroom Complete Press
Tags Board Game, Math Board Game, Digital Math, Numbers, Operations
NUMERICAL PINGUINS - Numbers 1 to 10 GAME
Math, Numbers, Kindergarten, Preschool, Grade 1, 2, Games, Activities
1. Introduction As the vast majority of parents and teachers know, it is very important and at the same time empowering for your students that you use didactic methods and games during math class. Therefore, this time I have dedicated myself to creating this beautiful and fun math activity for your children to learn the numbers from 1 to 10, by associating it with an activity about penguins and fish. I invite you to review this material and try it in your mathematics class, you will see the happy faces of your students as well as the great learning results you will see. 2.Objective - Get your students or children involved actively, because you will encourage the constant practice of mathematical problems in a playful way. - Make children or your children see that mathematics is very fun. - Stimulate logical thinking, problem solving and mathematical reasoning, thus contributing to the development of their cognitive skills. - Apply mathematical concepts in a practical and playful way, thus facilitating understanding and long-term retention of knowledge. 3.Order, scheme and stages - Introduce your math class in a relaxing way, through classical music or something fun. -After teaching your class on the numbers from 1 to 10, invite your students to put away all their things that are on the table and take out their scissors and glue sticks. 4.Grades or ages This game is designed for children ages 3 to 7, who are learning their first numbers from 1 to 10. How to apply It is suggested to print 1 copy per student or child you have, I suggest that this activity be done individually. 6. Answer keys This game does not require answers. 7.Use text labels mathematics games, mathematics, educational mathematics games, mathematical games, numbers from 1 to 10, first numbers. Rules Specified above. File types The archive is in PDF format. Number of pages This document contains 9 pages.
Author EDITORIAL ARENAS EDUCATIVAS
Tags Numbers, Math Games, Numbers 1 To 10
High Frequency Picture Words: Memory Match Game - FLASH-MAC
ELA, Language Development, Vocabulary, Grade 1, 2, Activities, Games
High Frequency Picture Words: Memory Match Game - FLASH-MAC Designed for educators and homeschoolers alike, the High Frequency Picture Words: Memory Match Game - FLASH-MAC assists Grade 1 and Grade 2 students in mastering their vocabulary skills. This memory match game is a potent teaching tool for enhancing both language comprehension and recognition of high frequency picture words. This game presents a compilation of 4 matching pairs of picture-words within it, each pair carefully selected from commonly used high frequency words. Its effective approach serves to reinforce word-image associations learned during lessons. Versatility of Usage Serves in whole group settings to small group activities. Fits into an entertaining homework assignment module. Allows flexibility according to each learning environment's dynamics. The product takes on an innovative approach towards teaching vocabulary by combining learning with fun—a strategy proven conducive for memory retention in young learners. It employs visuals and interaction to create a captivating learning atmosphere that encourages student participation while simultaneously reinforcing their linguistic skills. Note: The product file comes as software compatible with Mac devices—facilitating easy set-up across prevalent technology platforms today, addressing accessibility issues current pedagogical needs demand—especially at times like these when remote schooling appears more common than ever before. In Summary... This innovative tool transforms routine vocabulary lessons into engrossing games stimulating children’s curiosity about acquiring linguistic competence—an asset invaluable for education facilitators looking to provide students with an enjoyable journey towards proficiency.
Author Classroom Complete Press
Tags Software (Mac)
Ice Breakers: Games to Get them Going #2: Social Interaction Activities
, Grade 1, 2, Games, Activities
Ice Breakers: Games to Get them Going #2: Social Interaction Activities This is a highly valuable teaching resource specifically designed for educators . Whether you're based in public school or directing a homeschool program, these activities are applicable and effective. Activity Set Overview The resource features a series of interactive games aimed at strengthening communication skills among students. These have been projected for back-to-school initiations and regular classroom practices too. Engaging Activities: The set carries both physical movement and desk-bound tasks promoting diverse and inclusive participation from all learner types. Holistic Integration: The extension activities further enable daily lesson integration ensuring that the resource goes well beyond mere student engagement. Ease of Usage: The Ice Breakers come enclosed within an easy to use format with just 13 readily printable pages off of a singular PDF file. Versatile Approach: All the games are neatly tiered for elementary level learners spanning Grade 1 to Grade 2 - applicable across virtually any subject area owing to their trans-disciplinary nature. Ideal For Multiple Teaching Scenarios No matter if it's group-based tasks or individual assignments you've in mind, this resource has it all covered. It adds a compelling element towards improving student social interactions while focusing on key educational objectives effectively.
Author Classroom Complete Press
Tags Ice Breakers, Class Games, Small Group Work, Scavenger Hunt, Alphabet Games