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2nd Grade Games
Enhance your second-grade curriculum with games that encourage active participation and learning. This collection includes math puzzles, reading challenges, and cooperative games. By integrating these games into your lessons, you can support skill development while making learning enjoyable.
Final Consonants R Ending Blends For Phonics Centers Boom Cards Set 1
ELA, Language Development, Phonics, Kindergarten, Grade 1, 2, 3, Activities, Games
Looking for a no-prep phonics center that helps your students master those tricky R ending blends like rd, rf, rk, and rl ? This interactive Boom Deck is designed to do just that—while keeping learners engaged and building confidence in their spelling skills! With 24 self-checking Boom Cards , this set gives your students targeted practice that supports decoding, encoding, and phoneme-grapheme mapping—all key components of strong literacy instruction. What’s Inside: ✔️ 24 interactive Boom Cards ✔️ Focus on final R blends: rd, rf, rk, rl ✔️ Picture clues to support vocabulary and comprehension ✔️ Built-in audio that sounds out the word automatically ✔️ Drag-and-drop spelling tiles ✔️ Optional sound icon for replaying the word Students listen to the word, observe the matching image, and drag the correct blend to complete the spelling. The first card offers simple, student-friendly directions, and the last card closes the activity with a clear end point—making it ideal for independent practice! Why Teachers Love It: Perfect for phonics centers, small groups, and early finishers Supports Science of Reading-based instruction Reinforces spelling patterns and phoneme-grapheme correspondence Compatible with Boom Learning, Google Classroom, Seesaw, and more No prep needed —assign it in seconds! Great for 1st and 2nd grade classrooms , or for students who need focused support with final R blends in intervention settings. What You’ll Receive: A PDF download with a direct link to the Boom Deck 24 engaging, audio-supported task cards Easy-to-follow setup instructions for Boom Learning This Boom Deck is a simple, effective way to boost your students’ understanding of final R blends while keeping your phonics centers running smoothly.
Author Teach2Tell
Rating
Tags Ending Blends, Interactive Learning, R Blends Activities, R Ending Blends, Digital Phonics Centers, Boom Cards Phonics, SoR Phonics, Decodable Spelling Practice, Phonics Word Building, Ending Sound Blends
Final Consonant R Blends Phonics Ending Sounds Spelling Practice Set 2
ELA, Language Development, Phonics, Kindergarten, Grade 1, 2, 3, Activities, Games
Ready to give your students more practice with those final R blends? This Set 2 Boom Deck focuses on rn, rm, rp, and rt —helping students spell, read, and recognize these tricky consonant endings through engaging, interactive practice! With 26 self-checking Boom Cards , this resource provides hands-on phonics instruction that's aligned with the Science of Reading and perfect for your small groups, literacy centers, or independent practice stations. What’s Covered: ✔️ Final R blends: rn, rm, rp, rt ✔️ 26 drag-and-drop Boom Cards ✔️ Clear picture prompts to support vocabulary ✔️ Automatic audio playback to model correct pronunciation ✔️ Optional sound icon for repeated listening ✔️ Student-friendly instructions on the first card ✔️ A closing card to signal the end of the activity Students will listen to the word, view the image, and drag the correct R blend letters to complete the spelling. The activity is intuitive and self-guided—perfect for independent learning! Why Teachers Love It: Aligned with Science of Reading principles Builds phoneme-grapheme mapping and spelling fluency Great for targeted intervention, centers , or home learning Works on Boom Learning , Google Classroom, Seesaw, and more No prep needed —assign it and you’re done! Ideal for 1st and 2nd grade classrooms or any student who needs support with final consonant blends. 📥 What You’ll Receive: A PDF with a clickable link to access the Boom Deck 26 interactive, self-checking Boom Cards Step-by-step setup instructions This resource is part of a series of R blend spelling decks —check out the free Set 1 and build your students’ skills step by step!
Author Teach2Tell
Rating
Tags Final R Blends, Spelling Practice, Final Consonants R Blends, R Ending Consonant Blends, Phonics Word Work, Phonics Activities For Final R Blends, Word Building Activities, No Prep Phonics, Spelling Patterns, Science Of Reading
Mental Health Bingo, Self Care, Self-Esteem Bingo Game Printable
STEM, Mental Health, P.E. & Health, Mindfulness, Kindergarten, Preschool, Grade 1, 2, 3, Games, Activities
Support your students' emotional well-being with this thoughtful and engaging Mental Health Bingo Game —a printable resource designed to promote positive self-esteem, self-care habits, and healthy coping skills in a fun, age-appropriate way. Perfect for classrooms, counseling groups, SEL lessons, or mental health awareness days, this bingo game encourages meaningful conversations around emotions, self-awareness, and personal growth. With calming visuals and empowering prompts like “Take a deep breath,” “Talk to a friend,” “Get some rest,” and “Say something kind,” kids learn how to manage feelings and practice wellness in daily life. What’s Included In this Bingo Game Pack? 40 unique Mental Health Bingo cards 30 Calling cards with positive habits, coping tools, and self-esteem boosters Easy-to-use instructions – just print and play Great for individual, small group, or whole class use This Game Pack Is Perfect For: Social-Emotional Learning (SEL) lessons School counseling sessions Classroom wellness corners Mental health awareness events Self-care or mindfulness activities This Mental Health Bingo makes it easy to bring empathy, encouragement, and healthy habits into your classroom while helping students build lifelong emotional resilience. 💚🧠🌈
Author Perfect_Printables
Rating
Tags Mental Health Bingo, Self Care Bingo, Self Esteem Bingo, Coping Skills Bingo, Wellness Bingo Printable, Mindfulness Activity For Kids, Social Emotional Learning Game, Mental Health Activity, Coping Skills Worksheet, Self Care Classroom Game
AI Phonic Worksheets for Early Years/Intervention/Special Needs
Special Resources, ELA, Language Development, Phonics, Reading, Spelling, Kindergarten, Preschool, Grade 1, 2, Activities, Games, Worksheets & Printables, Worksheets
This is a pack of 18 phonic worksheets for the Long Vowel AI (as in rain) specially designed for those with special needs, including those with dyslexia or who may be suspected of being dyslexic but will work equally well with young learners in Kindergarten/EYFS/Y1. A pack of 18 AI worksheets with a variety of exercises to help build phonemic awareness and reading fluency. These sheets are LETRS and UK GOV requirements aligned. These worksheets also align with the most popular phonic programmes, including RWI and Letters and Sounds. What is included? 30 worksheets for the sound AI taking pupils from hearing the sounds in words to reading and spelling them at word and sentence level. all following my special method devised as I privately tutor children of all ages with profound special needs. Your phonics lessons are covered! Tracking, fluency triangles, spelling, reading, games, comprehension exercises....and more! 2 PDF games to send home for extra practice included! Who are these worksheets for? I have written them for pupils who struggle with processing information - especially sounds. This includes children who are DYSLEXIC or have ANY other kind of processing disorder. Such children may have failed with other methods of teaching phonics. Such pupils need activities that: ·are highly structured - one tiny step at a time building on the one before using only a limited number of words to start with and only using words that the child has already learnt to sound out, with no nasty surprises. ·Have only a little on each pageas these pupils tire easily. What makes these worksheets special? I have a powerful three-step process which I use with my special needs pupils, which is worked out over the course of the 18 worksheets: 1. See it!where we focus on becoming aware of the new sound in words. This involves first hearing the new sound in words and then seeing it in words (tracking). 2. Sound-it-out!Having learnt to see the new sound in words, we learn to sound out these words to read and write them. We begin by usingsound-it-out boxesfor reading and spelling which help the child to segment the word prior to blending the sounds together. Once the child can read and write individual words, we work on fluency by building familiarity with the common words in the new sound family. Once the child can sound the words out to read and spell confidently, we move on to recognising them/using them in longer reading and dictation passages, as soon as the child is able. I provide 2 reading passages with comprehension exercises and one dictation passage, with a page in the workbook dedicated to it, with room for a picture, which again cements understanding. 3. Write it! Incorporated into the above two steps, we constantly write the new sound. This adds a multi-sensory dimension to our work - we see with our eyes, we sound it with our mouth parts and voice, and then we move by writing. All three steps work together to help the child feel in control of his/her learning and to become a successful, confident learner. We finish each sound with a dictation which culminates our work before we move on to the next sound. I try to give the dictation a week after we finish the work on the EA sound to act as revision. The dictation: Read this passage to your pupil, who should write it. Have the child read his/her work and check for errors. Make sure the writing is completely accurate before saying the child has finished, including full stops and capital letters correctly used. Flashcards are included of some common AI words. What is included? 1 PDF with flashcards, 2 easy-prep AI games and 30 worksheets
Author Lilibette's Resources
Tags Phonic Worksheets, Special Needs, Phonic Games, Print N Play Phonic Game, Dyslexia, Vowel Teams, Spelling Ai Words, Ai Worksheets, Learn To Read Ai Words, Long A
More Music Activities for the Whole Class: A Collection of Music Games and Activities
Creative Arts, Art, Music, Preschool, Grade 1, 2, 3, 4, 5, 6, Games, Activities
More Music Activities for the Whole Class: A Collection of Music Games and Activities An exquisite educational tool dedicated to enhancing music education, specifically designed for Kindergarten to Grade 6 educators. This resource bridges the knowledge gap, enabling teachers of all musical backgrounds to provide high-quality music education in the classroom. Main Features: Simplicity and versatility encased in a portable digital PDF format. Includes 14 printable pages chocked full of diverse games and activities focusing on key elements of music education. A brilliantly inclusive approach suitable for various learning environments: whole class instruction, small group work sessions or individual homework assignments. Educational Benefits: Sharpens auditory recall and memory skills through an array of focused listening exercises. Rhythm creating tasks offer hands-on experience while comparison exercises amplify understanding & appreciation for different musical instruments. Crafted ultimately to foster passion for melody while widening learners’ horizons.. The extraordinary cross-curricular elements blend together Art & Music reinforcing learning from disparate subjects—an exemplary method when integrating new study content. Crafted beyond just lesson plans—this teaching resource is built with adaptability; it can be customized based on varying needs across differing grade levels making it an indispensable addition to any educator’s toolkit—all aimed at fueling learners' creative capacities alongside vital introduction about general music theory. Enthrall your students with captivating explorations that transform ‘learning by doing’ into an exhilarating adventure instead of a tedious chore; upgrade your teaching game right now with More Music Activities For The Whole Class: A Collection Of Music Games And Activities.ready-to-download at TeachSimple.com!
Author Classroom Complete Press
Tags Art, Music, Music Games, Whole Class Games, Music Notes
Introduces The Ending CK: Play Fun Games
ELA, Language Development, Phonics, Preschool, Kindergarten, Grade 1, 2, Activities, Games
Play Fun Games To Introduce The Phonic Sound 'ck' (3 years +) Cut out the words and use the suggestions to make sentences with the child (children). Next, cut out the next set of words and sort them into sound sets by placing them into Top Cat's fat tummy. How To Use The Pre Reader Work Packs At Guinea Pig Education we believe children do not need to spend years learning reading skills; this innovative new scheme teaches children to read in just six months to a year. A non reader should start with our pre reading material. The Pre reader work packs use phonics or the sounds in words. The child can learn a series of phonic sounds, which give him or her a 'tool' to work out nearly 80% of words in the English language. The other 20% of words will be learnt by looking and saying the words. In these packs, the child (or group of children) will be taught to recognise initial sounds as in 'b', 'd' and vowel sounds as in 'a' - c...a...t. They will practise running sounds together to make words. The sentence maker will help him or her to organise the words into sentences. The packs are easy to use with clear instructions, for the adult to use with a child (or group of children). The structured material encourages the child to practise word building and sentence making using phonic sounds. To make learning a really fun experience, the material contains word games , like snap and bingo. The child (children) can move on when the adult is confident the sounds have been learnt. Learn To Read With Phonics Pre Reader packs are designed to start children reading who have not done any reading before. They are a starting point for learning to read with phonics. Children can start at three or four, if they are ready to concentrate. The Pre Reader packs introduce the 26 sounds of the alphabet, the skills of sounding out words with phonics and blending phonic sounds to make three and four letter words. The child (children) should practise the material each day and move on only when the child is familiar with the material. The course is structured. Each new sound builds on the one that went before. Tell the child (children) to personalise the drawings, adding to them, using their own ideas. Play the games . Repeat the exercises many times until they know the words. They should have fun learning to read.
Author Guinea Pig Education
Tags Phonics Games, Phonics Activities, Fast Phonics, Learn To Read, Letters And Sounds, Playfungames, Ending Sound Games, Word Endings Games
Coping Skills Bingo Game Printable , Mindfulness, Stress Relief, SEL
Life Skills, Special Resources, Social Skills, Social Emotional Learning (SEL), Special Education Needs (SEN), Kindergarten, Preschool, Grade 1, 2, 3, Games, Activities
Make learning manners fun and engaging with this Good Manners Bingo Game Printable —a perfect tool for teaching young learners about kindness, respect, and positive behavior in a playful way! Whether used in the classroom, during group lessons, or at home, this bingo game helps reinforce social skills and everyday etiquette through visuals and interaction. With kid-friendly phrases and actions like “say please,” “wait your turn,” “share with others,” and “listen when someone is speaking,” children will enjoy recognizing and practicing the behaviors that build strong social-emotional skills. What’s Included In this Bingo Game Pack? 30 unique Good Manners Bingo cards Calling cards with clear visuals and polite behavior prompts Easy-to-follow instructions – just print and play Great for individual, small group, or whole-class activities This Bingo Game is Perfect For: SEL (Social Emotional Learning) lessons Teaching classroom rules and expectations Morning meetings or behavior review Counseling sessions or character education Homeschool or family manners games This Teaching Manners Bingo Game is a positive and proactive way to support respectful classroom culture, encourage kindness, and make learning good behavior an enjoyable experience for kids!
Author Perfect_Printables
Rating
Tags Coping Skills Bingo, Coping Strategies Game, Mindfulness Bingo, Emotional Regulation Game, Stress Relief Activity, Coping Skills Printable, Sel Bingo Game, Mental Health Activity, Social Emotional Learning Game, Anxiety Relief For Kids
Color by Sight Word Game, High Frequency FRY Words, 8th 100 - SET 8
ELA, Reading, Language Development, Spelling, Vocabulary, Grade 2, 3, 4, Activities, Games
8th 100 Fry Sight Words, COLOR BY SIGHT WORDS WORKSHEETS, COLORING PAGES Looking for a fun and engaging way to reinforce Sight Words in your students? What can be a better way than fun Color By Sight Words Activity? This resource includes engaging Coloring sheets for 8th 100 Fry Sight Words. The words are in order of frequency. This NO PREP Easy to Use Worksheet Packet includes 20 pages in total with 100 sight words. Each page contains five different sight words written in different vibrant colors. There are different shapes like square, triangle, circles and stars on the sheet with sight words written inside of them. Students have to Color every shape with the color of Sight Word written in it. These worksheets are not only perfect for enhanced recognition of Sight Words but are also perfect for developing Fine motor skills while learning their sight words. Teachers can use these worksheets in different ways. Teachers can create fun ways to use these worksheets more efficiently like, ask the kid to pick their favorite shape on the worksheet and the ask them to read the sight word aloud, along with spelling it out. This will not only help in enhanced recognition but also will help to build vocabulary and spelling mastery. Then after that ask the student to look for that sight word on the top of the sheet and tell the name of the color that sight word is written in. Then ask the student to color that shape with the color of the sight word. This will motivate students to recognize and remember their High Frequency Words in more effective way and also have fun while coloring the worksheet. These worksheets are perfect for morning work, individual work, group work, working with partners, home work or class work. These Worksheets can also be used for Assessment . When children have already learnt their sight words, use these sheets to assess their knowledge with these engaging activity. These are also perfect to include in Sight Words Book, and teaching collection. These are perfect for End of the year and also Back To School Season. These are also perfect for Home Schoolers. These are very easy to use. Just Download, Print, Enjoy and save your time with these high quality Sight Word resource. Download your copy today to give your kids some fun activity with learning. You Will Receive: 1 PDF 20 Pages US Letter Size ( 8.5 x 11 )
Author TeacherYouWant
Tags Sight Words Practice, Color By Code, Coloring Game, Morning Work, Fry Sight Words, Eighth 100
Geometry: Board Game - MAC Software
Math, Geometry, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Geometry: Board Game - MAC Software Educators, engage your students in an enlightening educational journey. Watch them unravel the fascinating world of Geometry with the Geometry: Board Game - MAC software. This teaching tool is perfect for a wide range of young learners, from preschoolers to 2nd graders. Concentrating on mathematics and geometry, this resource encourages children to understand key concepts through play. A Fun Way to Learn Geometric Principles The appeal of this dynamic tool lies in its ability to transform abstract geometric principles into comprehendible content by using an engaging board game format. The game features: 16 geometry questions divided across two teams. Presents questions as multiple choice queries. Allows both team-based and individual play. Educators can swiftly integrate this activity into various learning environments such as during group instruction times or independent study sessions. Synchronized Learning Tool for Various Educational Setups In line with the Five Strands of Math concept that's prevalent across PK-2 grades; students will not only have fun but also increase their mental math agility. It's suitable both within traditional classroom parameters or for homeschooling setups. It serves to enhance not only comprehension but also spur interest in mathematics overall. User-friendly Zip File Download Compatible with Mac Systems A zip file containing Mac compatible software makes it easy-to-use on systems commonly utilized by educators and families alike. Aligns with Key Education Standards In-sync with significant education standards including STEM initiatives and Common Core State Standards, it delivers concise yet quality content that tallies well with globally recognized geometrical teaching methodologies.In fact, Each question is crafted according to these standards. Guidance derived from NCTM concepts enhances productive pedagogical frameworks in daily academic settings. Conclusion Innovate your teaching techniques with homework assignments or diversify classroom activities; enrich your endeavors by blending enjoyable gaming experiences onto ongoing educational programs like never before! Remember; it's not just about playing games, it’s about Learning Through Play with the Geometry: Board Game - MAC software.
Author Classroom Complete Press
Tags Board Game, Math Board Game, Digital Math Game, Digital Math, Geometry Game
Data Analysis & Probability: Board Game - PC Software
Math, Graphing, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Data Analysis & Probability: Board Game - PC Software This is an innovative teaching resource tailored for educators teaching students from preschool to grade 2. This specialized PC software provides an exciting and interactive platform for mastering data analysis and probability concepts, which are both integral parts of the Five Strands of Math curriculum . The game supports classroom learning by aligning with: Common Core State Standards, STEM initiatives, NCTM principles. The students are engaged through a format of 16 multiple-choice questions split between two teams. The use of a board game format encourages collaborative learning in small groups or bigger class settings. Educators can seamlessly include this activity into their lesson plans to create a collective virtual adventure focusing on individual understanding. Game as Homework Assignment or Homeschooling Tool If technology access isn't a concern at home, teachers can consider assigning the game-time as homework assignments for mixed learning environments. Homeschooling parents would find this tool useful to introduce or reinforce math principles in a fun yet educationally packed manner. Efficiency and Record-Keeping Made Simple All required files come packaged conveniently in one zip file for effortless download and installation on any compatible PC device used for teaching purposes. The software not only introduces efficiency but also simplifies record-keeping as educators can track student's progress throughout gameplay—ensuring vital competencies are met effectively. Focusing on Graphing Within Math Framework The Data Analysis & Probability: Board Game specifically focuses on graphing within its mathematical framework. It illuminates abstract concepts through practical application and interaction—prioritizing factual understanding over rote memorization. A Versatile Resource for Math Education This unique resource fits perfectly into any preschool to grade 2 Maths curriculum featuring data analysis or probability topics. It ensures that math education is both impactful and enjoyable.
Author Classroom Complete Press
Tags Board Game, Math Game, Digital Board Game, Data Analysis, Probability
Data Analysis & Probability: Board Game - MAC Software
Math, Graphing, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Data Analysis & Probability: Board Game - MAC Software This is an exemplary teaching resource that's perfect for educators keen on enhancing the mathematical skills of their learners. It targets preschoolers all the way up to grade 2 level. Unique Features of Our Board Game Software: Fundamentally centers on improving knowledge in data analysis and probability. Interactive format that employs a board game with 16 multiple-choice questions for effective learning. Promotes active participation via friendly competition between two teams using the Eliza's board game method. The learning outcomes are designed to align with recognized educational standards. Specifically, they match up with the Five Strands of Math - meeting Common Core State Standards and NCTM guidelines. Versatility in Implementation: The software provides flexibility in how it's incorporated into classroom instruction, making it suitable for use during grouped activities or small study groups based on teacher preferences. It can also be set as an independent assignment or homework task allowing pupils to apply what they've learned at home. Ease of Installation: The software comes as a simple zip file, making installation onto MAC devices straightforward. This ensures its compatibility with modern tech-inclusive education methods used by teachers favoring MAC over other operating systems. In conclusion, our Data Analysis & Probability: Board Game Mac Software is not only interactive but also aligns well with recognized educational standards providing a versatile and user-friendly experience for both teachers and students alike.
Author Classroom Complete Press
Tags Digital Math, Data, Analysis, Probability, Graphs
Final Consonants S Blends Ending Sounds Spelling Practice (SoR)
ELA, Language Development, Phonics, Kindergarten, Grade 1, 2, 3, Games, Activities
Give your students the support they need to confidently read and spell final S blends like st, sp, and sk with this Science of Reading-aligned Boom Deck! This interactive set is perfect for building decoding and encoding skills through engaging practice that feels more like play than work. With 23 self-checking Boom Cards , your students will strengthen their understanding of these common ending sounds while working independently at their own pace. What’s Inside: ✔️ 23 interactive Boom Cards focused on final S blends ✔️ Target blends: st, sp, sk ✔️ Picture cues to support word meaning ✔️ Built-in audio – words are automatically sounded out ✔️ Drag-and-drop letter tiles to complete each word ✔️ Optional sound icon to hear the word again Students look at a picture, listen to the word, and drag the correct ending blend to finish spelling it. The first card gives simple instructions, and the last card wraps up the deck—so students know exactly what to do. Why Teachers Love It: Aligned with Science of Reading instruction Reinforces phoneme-grapheme mapping and spelling accuracy Perfect for centers, small groups, intervention , or at-home learning No prep needed—just assign and go! Compatible with Boom Learning, Google Classroom, Seesaw, and more This deck is ideal for 1st and 2nd grade learners or any student needing focused support with final consonant S blends. What You’ll Receive: A PDF with a clickable link to the Boom Cards deck 23 self-checking, interactive cards with audio Easy-to-follow Boom Learning setup instructions Support your students’ spelling and phonics growth with a fun, research-based activity they’ll actually enjoy.
Author Teach2Tell
Rating
Tags S Ending Blends, Ending S Blends, S Blends, Kindergarten Phonics, First Grade Phonics, Second Grade Phonics, Early Literacy Skills, Grade 1 Phonics Activities, Grade 2 Phonics Centers, Phonics Intervention Activities
Telling Time to the Hour Learning Games with Tom Turkey
Math, Time, Grade 1, 2, Games, Activities
Your grade 1 and grade 2 learners are going to have the time of their lives playing these fun turkey-themed learning games. What’s even better? They’ll be practicing their skills in telling time to the hour. Use these activities in conjunction with the Telling Time to the Hour with Tom Turkey Activities and Worksheets or as stand-alone learning games. Either way, your kiddos are going to be engaged and having fun while learning. When you purchase this product, you will add to your teacher toolbox 4 enjoyable activities. Three of the games focus on identifying both analog and digital times while matching each to their partner. If your learners are still working on identifying color words, they’ll get practice in one of the activities. The fourth game will take your learners outdoors or into the school gym to play a wild game of “What Time is it, Farmer Brown?”. Two of the activities include corresponding PowerPoint slides. These make for great whole class learning. This product is great for getting your learners excited about Fall. They’re perfect for the days leading up to the Thanksgiving holiday break when kids tend to be full of excitement for the upcoming vacation. You could send home a set of “Turkey Time Matching” cards for your learners to play with family members or friends during their time off. Each activity is available in a color version, as well as a black & white version. Use the color version for learning activities that can be used year-over-year. The black & white version allows you to save money on toner or ink. You’ll find an answer key for the worksheet that is part of activity #2. The details of each activity are listed below. PAGES 1-4: “TURKEY TIME MATCHING” – learners can use this card game to practice identifying analog time and digital time. They will match digital time cards to the analog turkey clock cards. Directions for two versions of this game are available. PAGES 5-9: “TELLING TIME WITH TOM” – learners can use this activity to practice identifying analog time and digital time, along with color words. They will use the cards with digital times as a key to color Tom’s feathers which include analog clocks. PowerPoint slides are also available with this game. PAGE 10: “WHAT’S THE TIME, TOM?” – learners will use this activity to identify analog time on turkey clocks and write, or verbally express, the corresponding digital time. PowerPoint slides are needed for this game. PAGE 10: “WHAT TIME IS IT, FARMER BROWN?” – learners will play this game while strengthening this listening and large motor skills. This activity is similar to the game, “What time is it, Mr. Fox?”. ANSWER KEY
Author Quail Trail Products
Tags Telling Time, Hour, Learning Games, Turkey, Thanksgiving, Fall, Analog Clocks, Digital Time, PowerPoint Slides, P.E. Game
Algebra: Simple Patterns - MAC Software
Math, Patterns, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Algebra: Simple Patterns - MAC Software This is a comprehensive teaching resource specifically designed for educators of Preschool, Kindergarten, Grade 1 and Grade 2 students. It provides an extensive range of curriculum-aligned content to make teaching and learning about simple patterns in algebra more efficient and enjoyable. The challenges of teaching algebraic patterns: Understanding simple algebraic patterns can often be a daunting task for young learners. Our software simplifies this process by presenting the learning material in an easily understandable format that piques both understanding and interest. Features: Pre- assessment tools: These aid in gauging your student's current level before initiating the lessons. Included lesson plan: The provided structured lesson plan guides teachers effectively through all required concepts. Real-world word problems & timed practice activities:We also include practical applications with challenging problems related to algebraic patterns suitable for each grade level which helps apply their theoretical knowledge practically. Further, timed exercises provide extra practice opportunities thus reinforcing what they have learned. Creative reinforcements such as memory match game & board game included :This allows for full group interaction during math sessions or independent worktimes while enhancing pattern recognition skills making learning enjoyable. Plus an additional spinner game that fosters a sense of competition among learners whilst increasing their mathematical comprehension about simple number sequences. Dual-language compatibility:An exceptional feature offering English text & voiceovers along with Spanish translation options ensures broader appeal across different classroom setups based on linguistic needs. User-friendly installation: Designed exclusively for Mac users the MAC software comes packed into a single zip file ensuring seamless installation without any complicated steps. The user-friendly interface of these comprehensive tools makes them a versatile resource that is applicable in varied educational settings, be it group learning, one-on-one teaching, or even as exciting homework assignments.
Author Classroom Complete Press
Tags Digital Math, Simple Patterns, Algebra Lesson, Patterns Lesson, Algebra Worksheet
Phonic Worksheets for Early Years/Intervention - Growing Bundle
Special Resources, ELA, Special Education Needs (SEN), Language Development, Pre-Reading, Phonics, Reading, Spelling, Kindergarten, Preschool, Grade 1, 2, Teacher Tools, Lesson Plans, Worksheets & Printables, Worksheets, Activities, Games
This is a pack of Bumper Pack of 14 (to date) books of phonic worksheets for the digraphs: L blends, CK, SH, CH, TH, OO, EE, OR, AR, A-E, I-E, O-E, U-E, AI and EA especially designed for those with special needs, including those with dyslexia or who may be suspected of being dyslexic but will work equally well with young learners in Kindergarten/EYFS/Y1. These sheets are LETRS and UK GOV requirements aligned. These worksheets also align with the most popular phonic programmes, including RWI and Letters and Sounds. What is included? PDF's of worksheets each covering the sounds: L Blends. CK, SH, CH, TH, OO, EE, OR, AR, A-E, I-E, O-E, U-E, AI and EA, all following my special method devised as I privately tutor children of all ages with profound special needs. Over 180+ Worksheets: Your phonics lessons covered! Tracking, fluency triangles, spelling, reading, games, comprehension exercises....and more! Some sounds contain print-and-go games to make learning fun. AR and A-E each contain a board game. Who are these worksheets for? I have written them for pupils who struggle with processing information - especially sounds. This includes children who are DYSLEXIC or have ANY other kind of processing disorder. Such children may have failed with other methods of teaching phonics. Such pupils need activities that: ·are highly structured - one tiny step at a time building on the one before using only a limited number of words to start with and only using words that the child has already learnt to sound out, with no nasty surprises. ·Have only a little on each pageas these pupils tire easily. What makes these worksheets special? I have a powerful three-step process which I use with my special needs pupils, which is worked out over the course of the 12 worksheets: 1. See it!where we focus on becoming aware of the new sound in words. This involves first hearing the new sound in words and then seeing it in words (tracking). 2. Sound-it-out!Having learnt to see the new sound in words, we learn to sound out these words to read and write them. We begin by usingsound-it-out boxesfor reading and spelling which help the child to segment the word prior to blending the sounds together. Once the child can read and write individual words, we work on fluency by building familiarity with the common words in the new sound family. Once the child can sound the words out to read and spell confidently, we move on to recognising them/using them in longer reading and dictation passages, as soon as the child is able. I provide 2 reading passages with comprehension exercises and one dictation passage, with a page in the workbook dedicated to it, with room for a picture, which again cements understanding. 3. Write it! Incorporated into the above two steps, we constantly write the new sound. This adds a multi-sensory dimension to our work - we see with our eyes, we sound it with our mouth parts and voice, and then we move by writing. All three steps work together to help the child feel in control of his/her learning and to become a successful, confident learner. We finish each sound (except the Consonant L-Blends) with a dictation which culminates our work before we move on to the next sound. I try to give this a week after we finish the book, to act as revision. The dictation: Read this passage to your pupil, who should write it. Have the child read his/her work and check for errors. Make sure the writing is completely accurate before saying the child has finished, including full stops and capital letters correctly used. Flashcards are included in most books. Phonic Games are also included for AR and A-E to make learning more fun! What is included? 10 PDFs totalling 150 + worksheets each covering the sounds: CK, SH, CH, TH, OO, EE, OR, AR, A-E, I-E, O-E, U-E, AI and EA, 2 PDF games for AR and A-E in full colour and black and white
Author Lilibette's Resources
Tags Phonic Worksheets, Phonic Games, Speical Needs, Special Needs, Ee Phonics, Or Phonics, Ar Phonics, A-e Phonics, Split Digraph Phonics
Final Consonants M & N Ending Blends Science of Reading Aligned (SoR)
ELA, Language Development, Phonics, Kindergarten, Grade 1, 2, 3, Activities, Games
Ready to help your students confidently tackle final consonant blends like mp, nd, nt, and nk ? This Science of Reading-aligned Boom Deck is just what you need to reinforce these tricky spelling patterns in an engaging, interactive way. With 30 self-checking Boom Cards , this deck gives students meaningful practice with M & N ending blends—perfect for strengthening decoding and encoding skills through orthographic mapping. What’s Inside: ✔️ 30 interactive digital task cards ✔️ Focused practice on final blends: mp, nd, nt, nk ✔️ Clear picture clues to support vocabulary and comprehension ✔️ Built-in audio that automatically sounds out each word ✔️ Drag-and-drop letter tiles to complete the correct spelling ✔️ Optional sound icon to replay the word for extra support Students will listen to the word, look at the image, and drag the correct ending blend to complete the spelling. The first card gives easy-to-follow instructions, and the final card lets students know they’re done—making this deck great for independent use! Why Teachers Love It: Based on Science of Reading research Supports phoneme-grapheme mapping and spelling fluency Ideal for literacy centers, small groups, independent work , or home learning Works seamlessly with Boom Learning , Google Classroom, and Seesaw Completely no prep —just download and assign! Great for 1st and 2nd grade readers or any student needing extra phonics support. What You’ll Receive: A PDF file with a clickable link to the Boom Cards deck 30 audio-supported, self-checking task cards Step-by-step directions for Boom Learning setup This interactive phonics deck turns final consonant blend practice into a hands-on, SoR-aligned learning experience.
Author Teach2Tell
Rating
Tags Final Consonants, M & N Ending Blends, Boom Cards, Phonics, Ending Blends, M Blends, Blends, N Blends, Phonics Activities, Science Of Reading
Final Consonants T Ending Blends Boom Cards | SOR Aligned.
ELA, Language Development, Phonics, Kindergarten, Grade 1, 2, 3, Activities, Games
Looking to give your students targeted practice with those tricky final consonant T blends —like ct, ft, pt, and xt ? This Science of Reading-aligned Boom Deck is just what you need to build confidence and support phoneme-grapheme mapping in a fun, interactive way! This 25-card digital deck gives your learners hands-on spelling practice that sticks—with automatic audio, visuals, and drag-and-drop support that makes learning feel like play. What’s Included: ✔️ 25 interactive Boom Cards ✔️ Focus on final T blends : ct, ft, pt, xt ✔️ Picture clues to support meaning ✔️ Audio prompts that sound out the word automatically ✔️ Drag-and-drop spelling with immediate feedback ✔️ Clickable sound icons for students to hear the word again Students will see an image, hear the word sounded out, and drag the correct T blend to complete the spelling. The first card gives easy directions, and the final card wraps it up—perfect for independent work! Why Teachers Love It: Aligned with Science of Reading best practices Reinforces phonics, decoding, and spelling patterns Ideal for independent practice, centers, or intervention groups Works seamlessly with Boom Learning , Google Classroom, and Seesaw No prep needed —just assign and go! This deck is perfect for 1st and 2nd grade readers or any students needing extra support with final consonant blends. 📥 What You’ll Receive: A PDF with a direct link to the Boom Deck 25 interactive, self-checking cards with audio Step-by-step setup instructions Give your students the tools they need to master final consonant T blends—one interactive card at a time. You’ll love the simplicity. They’ll love the success.
Author Teach2Tell
Rating
Tags Final Consonants, Boom Cards, Phonics Activities, Ending Blends, Ending Blends Ct, Blends With T, T Consonant Blends, Words With Ending Blends, SOR Aligned, Phonics Practice
World Pneumonia Day Word Search 2nd 3rd 4th 5th Grade Worksheet
Vocabulary, Language Development, ELA, Spelling, Health, P.E. & Health, Grade 2, 3, 4, 5, Games, Activities, Word Searches, Worksheets, Worksheets & Printables
Make learning fun with a no-prep, printable vocabulary word search that builds vocabulary, reinforces literacy, and sparks curiosity! Students can explore the new vocabulary words while practicing spelling, scanning for letters, and identifying keywords. A word search can be a perfect and easy-to-use activity to liven up a lesson by combining learning with fun! It is an excellent way to reinforce concepts within a lesson and engage students' hands-on learning. Purpose: This activity allows students to learn new vocabulary words and contextualized vocabulary related to a topic ✏️, improve spelling, reading, and attention to detail 📚, increase awareness of concepts and knowledge about the world at large 🌍, and encourage curiosity and engagement about the topic 🐾. Word searches are a hands-on way to make learning memorable and fun for students - it engages them at all vocabulary levels! How to Do It: 1️⃣ Hand out the word search worksheet. 2️⃣ Introduce any important vocabulary or concepts that fit with the topic. 3️⃣ The students search for the words and circle or highlight each one. 4️⃣ Discuss the importance of the topic or the words that the student found. 5️⃣ Review the answers using the answer key that is included for each product ✅ Perfect For: Grades 2-5 🌟, independent practice, partner work, students who finish early, science or social studies centers, or for substitute plans 🤝 Way of Implementation: Great for independent practice early finishers, partner work, or substitute plans 🤝. Answer Keys: (these will be pencils under your three files: Given for simple checking and self-assessing. Fun Variations: Timed Challenge ⏳ - record how many words students can find in a set time. Partner Puzzle 🤝 - work together to find all of the words. Vocabulary Extension ✏️ - write sentences or a few short paragraphs using the words. Create-Your-Own Word Search 🧩 - have students make their own word search puzzles using the vocabulary. Standards Alignment: Supports CCSS/ELA vocabulary development, and can also connect to NGSS or other relevant standards, depending on the topic. File & Print Info: PDF includes both a color and black and white version, and is ink-friendly to make printing easy. Teacher Tip! Have students learn by being hands-on, engaged, and active while helping them build awareness, vocabulary, and literacy skills around any topic! 🌟
Author Classsimple
Rating
Tags World, Pneumonia , Day , Word Search, 2nd 3rd 4th 5th Grade , Worksheet , Activity, World Pneumonia Day , World Pneumonia Day Word Search 2nd 3rd 4th 5th Grade, World Pneumonia Day Word Search 2nd 3rd 4th 5th Grade Worksheet
Ice Breakers: Games to Get them Going #2: Social Interaction Activities
, Grade 1, 2, Games, Activities
Ice Breakers: Games to Get them Going #2: Social Interaction Activities This is a highly valuable teaching resource specifically designed for educators. Whether you're based in public school or directing a homeschool program, these activities are applicable and effective. Activity Set Overview The resource features a series of interactive games aimed at strengthening communication skills among students. These have been projected for back-to-school initiations and regular classroom practices too. Engaging Activities: The set carries both physical movement and desk-bound tasks promoting diverse and inclusive participation from all learner types. Holistic Integration: The extension activities further enable daily lesson integration ensuring that the resource goes well beyond mere student engagement. Ease of Usage:The Ice Breakers come enclosed within an easy to use format with just 13 readily printable pages off of a singular PDF file. Versatile Approach:All the games are neatly tiered for elementary level learners spanning Grade 1 to Grade 2 - applicable across virtually any subject area owing to their trans-disciplinary nature. Ideal For Multiple Teaching Scenarios No matter if it's group-based tasks or individual assignments you've in mind, this resource has it all covered. It adds a compelling element towards improving student social interactions while focusing on key educational objectives effectively.
Author Classroom Complete Press
Tags Ice Breakers, Class Games, Small Group Work, Scavenger Hunt, Alphabet Games
Kids Yoga Stories: Yoga Card Games for Kids
P.E. & Health, Yoga, Kindergarten, Preschool, Grade 1, 2, 3, Games, Activities
Kids Yoga Stories: Yoga Card Games for Kids Yoga Card Games for Kids is a comprehensive teaching resource designed mainly for educators working with students from Preschool to Grade 3. This interactive package introduces yoga to young learners through gameplay. A Resource Beyond Classroom Instruction This resource extends beyond regular classroom instruction by integrating yoga into everyday school routines, promoting physical activity and mindfulness. It's ideal for use in Physical Education or Health classes and can be adapted to suit varying conditions – from whole group activities during class time to small group settings in after-school clubs or even as creative homework assignments. About The Package Contents The 24-page PDF encloses complete instructions for 15 interesting games tailor-made for use with a selection of yoga cards (available separately). These game-based learning tools foster kinesthetic learning whilst improving motor skills and flexibility among early grade children. The Games: Each game listed comes with explicit details including A list of necessary materials The number of players required Step-by-step instructions on how to play each individual game. This singular resource guarantees that teachers can efficiently plan their lessons and smoothly conduct them without any hassle. Educational Value: Not just entertaining but also educationally meaningful, 'Kids Yoga Stories: Yoga Card Games for Kids' stands out as an exceptional addition to any teacher's kit; inspiring fun-filled experiences while instilling health habits amongst kids. With this unique blend of enjoyable and fitness-oriented games at your disposal, you not only encourage children’s involvement but also foster healthier lifestyle choices that can potentially sustain throughout their lifetime. Accessibility: This teaching resource has been curated keeping accessibility in mind. It aims to reinforce collaboration skills amongst children during gameplay and boost physical development, all whilst being submerged in fun!
Author Kids Yoga Stories
Tags Yoga Games, Physical Activity, Mindfulness, Kinesthetic Learning, Wellness Habits
Number & Operations: Spinner Game - PC Software
Math, Numbers, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Number & Operations: Spinner Game - PC Software Number & Operations: Spinner Game - PC Software is a resourceful teaching tool, designed to help children develop a deep understanding of the number and operations concepts. Based on the Five Strands of Math, this game is perfectly suitable for students from preschool to grade 2, making it an excellent choice for both public school teachers and homeschoolers. The software comes in a single zip file for easy download and use on any PC system. It incorporates real-world questions that align smoothly with Common Core State Standards. Moreover, it's crafted in accordance with STEM education. The Interesting Construct of The Game The software creatively reimagines the classic spinner game —each spin unravels six engaging numbers and operations queries. This approach enhances retention while keeping learners actively engaged throughout their practice session. Versatility in Implementation This resource could be used effectively across various settings, such as whole group activities or small group interactions that promote tailor-made learning experiences. The simplistic structure also lends itself well for assignment as fascinating homework tasks—a captivating method to reinforce crucial math principles at home! Prominently aligned with the NCTM (National Council Of Teachers Of Mathematics) guidelines, this software stands testament to quality content mindfully curated by qualified educators keeping in mind instructional best practices. A Fun Way To Learn Numbers This teaching aid masterly blends entertainment with academic substance–encourages self-guided exploration while ensuring learners remain captivated throughout. Say goodbye to monotonous math lessons! Allow your students to immerse themselves experientially through their number-learning journey—resulting always in meaningful and enjoyable sessions.
Author Classroom Complete Press
Tags Math Game, Math Spinner Game, Numbers Game, Numbers Activity, Digital Games
Mental Math Games: Number Sense Subitizing Flash Cards 5 Ways!
Math, Early Math, Counting, Numbers, Multiplication and Division, Multiplication, Kindergarten, Grade 1, 2, 3, Centers, Activities, Games
This unique set of 40 subitizing flashcards encourages your students to practice a vital mental math skill: subitizing, which is instantly recognizing how many there are in small groups of items and then using that knowledge for counting larger numbers! It’s a fun way to also practice early multiplication skills and learn math facts- by mentally counting equal groups in a visual display. Finally, it's an easy and simple routine to foster students' number sense. It makes a great math centre to use all year long in multiple ways! There are two unique cards for each number value from 1-20: 40 cards in all! Ways to Use: 1) Traditional Flashcards: Hold up a flashcard and ask your student to let you know how many items there are using their mental counting skills. 2) Memory Game: Spread mixed-up pairs of cards facedown on the table (you could use from 5-20 pairs, based on your students’ ages and abilities). Students will take turns, flip two cards over, and look for pairs of cards that have the same value. They continue playing as you would a standard memory matching game. 3) Line Them Up: Have your students work individually or in pairs to line up one set of cards with values from 1-20. 4) One More, One Less: One student shows a single card. Their partner can search through the rest of the cards to find one that is worth one more and a card that is worth one less. 5) Explain Your Counting: Have your students use the included worksheet to explain how they mentally count the items on one of the cards. For example, "I see 4 groups of 4 and one more." What's Included: 12 Page PDF- Ready to Print and Use! Teacher Instructions (for five different games and activities) Student Worksheet for "Explain Your Counting" 10 Pages of Flashcards
Author Grace Under Pressure
Tags Mental Math Game, Mental Math Games, Number Sense, Subitizing, Math Flash Cards, Counting, Math Center, Math Centre, Math Game, Math Facts
Real-World Alphabet Learning Bundle – Posters, Cards, and Quizzes
Language Development, ELA, Kindergarten, Preschool, Grade 1, 2, Posters, Classroom Decor, Games, Activities, Centers, Quizzes and Tests, Teacher Tools
Real-World Alphabet Learning Bundle – Posters, Cards, and Quizzes Make alphabet learning engaging:) and hands-on with this comprehensive resource, featuring real-world images to help children connect letters with familiar objects. Designed to support letter recognition and early literacy skills, this bundle is perfect for young learners and offers a variety of activities for classrooms or at-home learning;) What’s Included: Alphabet (ABC) Posters: Each poster features both uppercase and lowercase letters along with three real-life images. Each image is clearly labeled to reinforce sound-letter connections, making it easier for kids to link letters with everyday items. Alphabet Cards in Two Sizes: Large Cards (2 per page): Each letter has four cards—one showing the uppercase and lowercase letter and three with individual pictures that start with that letter sound. Small Cards (12 per page): These cards are great for games or sorting activities. Choose from two versions: Version 1: Each page displays three images that start with the same letter (e.g., three images for A and three for B), with the corresponding letter placed next to the set of images. Version 2: The same sets of three images are shown without the letter next to them, making these cards ideal for sorting, matching, and flexible activities. Interactive Quizzes: Cut and Paste Quiz: Students trace the letter, then cut and paste the picture that begins with the matching letter sound. Available in both alphabetical and random order. Write the Starting Letter Quiz: Children write the beginning letter for each image. This quiz also includes two versions for alphabetical and random image orders. Blank Quiz Templates: Personalize with your own letters or images in the PDF version! The PowerPoint file lets you adjust instructions while keeping writing lines and image boxes consistent. Bonus Tracing and Writing Worksheets: Tracing sheets for uppercase and lowercase letters, with lines to trace and write each letter. Each sheet includes images related to the letter, giving students extra motivation to practice their handwriting skills... Whether you’re focusing on letter recognition, sound association, or writing practice, this bundle has everything to support your students' learning. It’s perfect for independent work, centers, and small group activities!!! Notes: Designed for US Letter size. You can adjust the size in printer settings if needed. Digital download available immediately after purchase. Requires a PowerPoint program and PDF reader like Adobe Acrobat for access.
Author 1 Teaches 2 Learn
Rating
Tags Alphabet, Real-world Images, Posters, Cards, Quizzes, Tracing, Writing, Worksheets, ABC, Kindergarten
Kids Yoga Stories: “Yogi Says …” and Other Easy Yoga Games eBook
P.E. & Health, Yoga, Kindergarten, Preschool, Grade 1, 2, 3, Games, Activities
Use easy games to introduce yoga poses! This set of “Yogi Says …” and Other Easy Yoga Games will help your students learn yoga poses through games either at home, in the classroom, or in a studio. Included in this deck of “Yogi Says …” and Other Easy Yoga Games - An index - Tips to teach yoga -12 Yoga Games which includes the following for each game: -The classic game it was adapted from - List of materials needed - Instructions for playing the game Each game could last between 5-20 minutes depending on the children's interest. Recommended for ages 4-9 Ways in which you can use these cards as homeschoolers or in the classroom include: -For transition times -Morning routines or circle times -Brain breaks to calm their minds and bodies -Physical education -Occupational and/or physical therapy -With one child, small, or large groups Benefits of Yoga for kids include: -Increased strength -Increased flexibility -Improves sleep -Promotes positive interactions amongst adults and children -Develops self-confidence -Improves self-expression -Improves body awareness -Promotes a lifestyle that is active and healthy.
Author Kids Yoga Stories
Tags Kids Yoga Stories, Yogi Says, Yoga Games, Kids Yoga























