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2nd Grade Games
Enhance your second-grade curriculum with games that encourage active participation and learning. This collection includes math puzzles, reading challenges, and cooperative games. By integrating these games into your lessons, you can support skill development while making learning enjoyable.
Virtual Reality World History Tours - History Book
Social Studies, History, History: African, History: Ancient, History: Asian, History: British, History: Canada, History: Europe, History: World, History: USA, Grade 2, 3, 4, 5, 9, 10, 11, 12, Activities, Games, Projects, Word Walls, Classroom Decor, Teacher Tools, Assessments, Diagrams, Graphic Organizers, Lesson Plans
Uncover the most exhilarating educational experience in “Virtual Reality World History Tours - History” by Syed Hammad Rizvi, a full-fledged worldwide history textbook created specifically for deeply submerging middle school and high school-level students in the most excitingly unfolding narrative of human history. Boasting a total of 360 pages in ebook version, this exciting global history educational ebook embarks on a dynamically interactive journey spanning all eras, from the emergence of hominids right up until the age of globalization, global ecology, and the computer age. Featuring all major global histories such as Mesopotamia, Ancient Egypt, Greece, Romans, Byzantine Empire, the Islamic Golden Age, the Medieval History of Europe, the Renaissance, the Industrial Revolution, both World Wars, the Cold War, and many more, this global history textbook for 6th-12th grade levels uniquely combines traditional educational narratives with their most attractive Virtual Reality-inspired alternatives, all uniquely intermixed for maximizing overall educational effectiveness. Perfectly suited for all homeschool, supplemental, as well as independent educational utilization, this fully Search Engine Optimization-optimized educational resource textbook consists of multiple editions including, but not limited to, chapters like histories on African Kingdoms, History on Major Asian Empires, History on Ancient, Medieval, or Present American Civilizations, or worldwide. Why Parents/Schools Love It: Global Coverage: It covers history from prehistory to current events with a total of 152 chapters, which helps to offer a complete curriculum through a single book rather than through various textbooks. Engaging Virtual Reality Theme: Frames history as immersion “tours,” exciting students and bringing concrete events alive for them so that they may be the best learning experience for visual learners or homeschoolers. Inclusive and Diverse Perspectives: Emphasizes the overlooked history of African empires, indigenous cultures, the role of women, and non-European empires, which enhances cultural knowledge. Adaptable For Every Learning Environment: Due to its easy-to-read format, the book is suited for the classroom or individual studies and is easily accessible online through SEO search capabilities. Educational Value at an Affordable Cost: Affordable ebook formats offer high-quality content that corresponds to Common Core Standards at an unbeatable price for time-sensitive parents and educators. Target Classes/Students : On the basis of a comprehensive analysis of the material presented in the book and the level at which the treatment is/DD: Introductory chapters about prehistoric mankind and the first civilizations through more sophisticated topics such as totalitarianism, decolonization, human rights, and future historical perspectives. Grade 6-8 (MS - Middle School Level) The first few chapters covering the early topics such as the Stone Age, the Neolithic Revolution, the early civilizations (Mesopotamia, Egypt, or the Indus Valley civilization), as well as the classical empires, can all be understood in simple terms. Grades 9-12 (High School): The later sections would encompass more complex topics like imperialism, world wars, the Cold War, globalization, and more recent matters like terrorism and sustainability, as would an AP World History course for seniors in high school. The progressive structure of the book constructs knowledge over time and by theme in a way that allows for differentiated instruction within these grades. Copyright/Terms of Use: This Book was copyrighted by Syed Hammad Rizvi. This resource is for personal and single classroom use only. You may not alter, redistribute, or sell any part of this resource. In other words, you may not put it on the Internet where it could be publicly found and downloaded. This resource is for personal use in one classroom only. If you want to share this resource with colleagues, please purchase additional licenses from Teachsimple. Thank you for respecting these terms of use. This product is brought to you happy by Syed Hammad Rizvi
Author Creative Book Store
Rating
Tags WorldHistory, HistoryBook, VirtualReality, VRHistory, HistoryTours, MiddleSchoolHistory, HighSchoolHistory, HistoryCurriculum, EducationalEbook, StudentHistory
Helping Verbs Worksheets: Use of is, am, & are - Lesson Plan
ELA, Language Development, Grammar, ESL, Grade 1, 2, 3, 4, 5, Centers, Activities, Games, Flashcards, Worksheets & Printables, Worksheets
Helping Verbs: is, am, & are Lesson Plan, Worksheets, Flashcards, and Fun Games Do your students mix up "is," "am," and "are"? It's a tricky spot for young students and English learners! This resource gives you everything you need to teach these 'Helping Verbs' easily. It makes learning hands-on and fun for kids in early grades or in ESL/EFL classrooms. Are you tired of correcting "He am going" or "They is sad"? This resource will help you a lot to fix this mistake and help your students learn a lot about the helping verbs. Your students will master the verb "to be" easily with the help of this resource. Teaching grammar is one of the biggest challenges in early elementary grades and ESL classes (Beginner level)! I designed this all in one lesson plan to make the confusing world of is, am, and are fun, hands-on, and memorable. This resource is perfect for early learners, ESL/EFL students, and anyone who needs to solidify their grammar foundations. This resource has everything you need to teach, practice, and assess this vital skill - all just a download away. What’s included in this resource? A clear and ready to use lesson plan that explains how to teach is, am, and are in both affirmative and negative forms (is not, am not, are not). Printable flashcards to support visual learners and make their practice more interactive. Anchor charts - you can hang these in your classroom, or pin them to a bulletin board, or add these to student binders for quick reminders. Example sentences related to these verbs. Worksheets with answer keys for guided work, independent practice, or review. Classroom game ideas that get students moving and learning at the same time. Homework and assessment suggestions to reinforce the lesson beyond class time. Resource features: A simple yet structured lesson plan with clear objectives and step by step teaching ideas. Bright and vibrant flashcards that help students remember the correct verb forms. A fun game idea that makes grammar practice feel like play instead of work. Answer keys for quick checking and stress-free grading. This pack is perfect for ESL/EFL lessons, ELA classrooms, tutoring sessions, and early literacy support. How to use this resource? Start the lesson with the anchor charts to introduce the helping verbs. Follow the lesson plan to model the concept and guide students through practice. Use flashcards for partner activities, whole class games, or warm-ups. Encourage students to talk, move, and build sentences using is, am, and are . Finish with the worksheets or assign them as homework for extra reinforcement. How it is useful for teachers and students? This pack will save their planning time while still giving learners a meaningful and hands-on experience. The visuals, examples, worksheets, and games will help students understand grammar naturally. This resource is well suited for early grades, ESL groups, intervention sessions, or quick grammar refreshers. Students will enjoy the mix of activities. Teachers may love seeing their confidence grow. English Grammar, Helping Verbs, Verb To Be, Is Am Are, Affirmative and Negative Sentences, Grammar Worksheets, Lesson Plan, Flashcards, Classroom Games, Anchor Charts, ESL, EFL, ELA, ELL, Interactive Learning, Visual Aids, Grammar Practice, Early Literacy, Printable Resources, Teacher Materials
Author FlashKart
Rating
Tags Grammar, Language Arts, Helping Verbs, Flashcards, Esl, Efl, Basic Grammar Skills, Games, Worksheets, Elementary
Powered Phonics Rule Detectives Gamified Micro-Quests for K-2
Reading, ELA, Literature, Children’s Literature, Mental Health, P.E. & Health, Mindfulness, Health, Research, STEM, Homeschool Curriculum, Grade 1, 2, 3, 4, 5, Activities, Games, Projects, Experiments, Assessments, Teacher Tools, Lesson Plans, Literacy Readers, Presentations, Rubrics
Unleash the Potential of Literacy with this Full, AI-Supported Phonics Learning Program for Grade K-2 Students! "AIPowered Phonics Rule Detectives: Gamified Micro-Quests for K-2 Word Building - Phonics Rules Buildable Grade K-2nd Edition" features 45 pages of interactive digital lesson material that can turn conventional phonics lesson delivery into an incredibly fun and fascinating detective hunt mystery series for kids. A full range of interactive elements, digital AI advisory tools for adaptive content delivery, worksheets for kids, teacher support material, images, and solution keys have been included in this resource tools package for teachers and home schooling parents for effective decoding, reading, and spelling skill development for kids in Grade K-2. Based on a strong systematic and explicit phonics and synthetic background, the "buildable" sequence in the curriculum includes the following skills for each grade level: Kindergarten—basic CVC words and letter sounds, Grade 1—digraphs, blends, CVCE (or "magic e"), and long vowels, Grade 2—vowel teams, r-controlled vowels, diphthongs, syllables, soft C/G, and silent letters. Use the power of Artificial Intelligence to generate unlimited differentiated scenarios, sentences, and activities for remediation, on-grade, or enrichment purposes, and add gamification components such as role-playing, stories, points, badges, and feedback. Why Parents/Schools Love It: Engage Gamification Increases Motivation: Converts phonics lessons into enjoyable 'detective missions' involving stories, badges, & micro-quests, keeping children eager & preventing burnout, underpinning theories such as Self-Determination Theory & Behaviorism. AI-Enabled Personalization: Saves Time “Teachers use prompt cards to create endless differentiated learning material instantly, serving all children, from struggling to advanced learners, without consuming teaching hours.” Established Effectiveness with Data-Driven Insights: Comes with personalized student data indicating an 60-85% proficiency rate for essential rules, as well as assessment and tracking for literacy gains. Complete Ready-to-Use Resources: The all-inclusive resources are available as a single PDF that includes theory lessons, activity sheets, and answer keys and ethics guidelines related to AI that are suitable according to literacy best practices. It Helps Develop Lifelong Reading Confidence: This scaffolding approach leads children to gain a strong conceptual foundation regarding phonics rules, which results in their fluent reading skills, ability to master spelling concepts, as well as developing their lifelong love Target Classes/Students : On the basis of a comprehensive analysis of the PDF document, which includes the flow of the document, developmental phases, categories of rules, worksheets, as well as examples, the following groups of students can be targeted by it: Kindergarten (Emergent Readers): Emphasis on basic components including letter/sound association, vowel concepts, CVC words, and initial/final sounds. This is to promote cognitive balance in the content. Grade 1: Focuses on mastery of CVC words, introduction to digraphs (sh, ch, th, wh), blends (bl, fr, st), CVCE, magic 'e', Long Vowel teams - ai, ee, oa. Grade 2 (Developing Readers) Focuses on complex long vowel combinations, complex pairs of vowels in a word or syllable (ou, oy, ie), r-controlled combinations of letters and vowels (ar, er, ir, or, ur), diphthongs, inflectional suffixes, syllables, and silent letters Its K-2 continuum is "buildable," in that the rules ramp up cumulatively, and it is therefore ideal for mixed-age, intervention, or enrichment settings in the early grades of schooling. Copyright/Terms of Use : «This Book was copyrighted by Syed Hammad Rizvi.» You cannot modify it or give it or any part of it away or resell it. That means you cannot put it on the Internet where it might be downloaded by anyone who wants it. However, if you need to share this resource with colleagues, just purchase more licenses from Teachsimple. Thanks for following the terms of use! This product has been very proudly presented to you by Syed Hammad Rizvi
Author Creative Book Store
Rating
Tags AIPoweredPhonics, PhonicsRuleDetectives, GamifiedMicroQuests, K2WordBuilding, PhonicsRulesK2, BuildablePhonicsCurriculum, KindergartenPhonics, Grade1Phonics, Grade2Phonics, EarlyLiteracyDevelopment
u-e Phonic Worksheets for Early Years/Intervention
Special Resources, ELA, Language Development, Phonics, Reading, Spelling, Kindergarten, Preschool, Grade 1, 2, Activities, Games, Worksheets & Printables, Worksheets
This is a pack of 23 phonic worksheets for the Split Vowel U-E (as in true and tune) specially designed for those with special needs, including those with dyslexia or who may be suspected of being dyslexic but will work equally well with young learners in Kindergarten/EYFS/Y1. A pack of 23 worksheets with a variety of exercises to help build phonemic awareness and reading fluency. These sheets are LETRS and UK GOV requirements aligned. These worksheets also align with the most popular phonic programmes, including RWI and Letters and Sounds. What is included? 30 worksheets for the sound EA taking pupils from hearing the sounds in words to reading and spelling them at word and sentence level. all following my special method devised as I privately tutor children of all ages with profound special needs. Your phonics lessons are covered! Tracking, fluency triangles, spelling, reading, games, comprehension exercises....and more! Who are these worksheets for? I have written them for pupils who struggle with processing information - especially sounds. This includes children who are DYSLEXIC or have ANY other kind of processing disorder. Such children may have failed with other methods of teaching phonics. Such pupils need activities that: ·are highly structured - one tiny step at a time building on the one before using only a limited number of words to start with and only using words that the child has already learnt to sound out, with no nasty surprises. ·Have only a little on each pageas these pupils tire easily. What makes these worksheets special? I have a powerful three-step process which I use with my special needs pupils, which is worked out over the course of the 23 worksheets: 1. See it!where we focus on becoming aware of the new sound in words. This involves first hearing the new sound in words and then seeing it in words (tracking). 2. Sound-it-out!Having learnt to see the new sound in words, we learn to sound out these words to read and write them. We begin by usingsound-it-out boxesfor reading and spelling which help the child to segment the word prior to blending the sounds together. Once the child can read and write individual words, we work on fluency by building familiarity with the common words in the new sound family. Once the child can sound the words out to read and spell confidently, we move on to recognising them/using them in longer reading and dictation passages, as soon as the child is able. I provide 2 reading passages with comprehension exercises and one dictation passage, with a page in the workbook dedicated to it, with room for a picture, which again cements understanding. 3. Write it! Incorporated into the above two steps, we constantly write the new sound. This adds a multi-sensory dimension to our work - we see with our eyes, we sound it with our mouth parts and voice, and then we move by writing. All three steps work together to help the child feel in control of his/her learning and to become a successful, confident learner. We finish each sound with a dictation which culminates our work before we move on to the next sound. I try to give the dictation a week after we finish the work on the EA sound to act as revision. The dictation: Read this passage to your pupil, who should write it. Have the child read his/her work and check for errors. Make sure the writing is completely accurate before saying the child has finished, including full stops and capital letters correctly used. Flashcards are included of some common EA words. What is included? 1 PDF with flashcards and 23 worksheets
Author Lilibette's Resources
Tags Magic E, Phonic Worksheets, Special Needs, Phonic Games, Print N Play Phonic Game, Split Digraph U-e, U-e , Long Vowels
Healthy Habits Bingo Game, wellness & self care classroom game
STEM, Physical Education, P.E. & Health, Health, Kindergarten, Preschool, Grade 1, 2, 3, Games, Activities
Make learning about health and wellness fun with this engaging Healthy Habits Bingo Game ! Perfect for classrooms, homeschool, health units, or kids’ wellness parties, this no-prep printable game helps teach children the importance of self-care, hygiene, nutrition, and staying active—all in a playful and memorable way. With colorful, kid-friendly visuals and everyday wellness themes like brushing teeth, drinking water, washing hands, exercising, and eating fruits and veggies, this bingo game encourages positive daily routines while keeping kids excited and involved. What’s Included In this Bingo Game File? 40 unique Healthy Habits Bingo cards Calling cards featuring health and self-care images Easy-to-follow instructions – just print and play Suitable for group games, centers, or individual review This Game Pack Is Perfect For: Health & hygiene units Social-emotional learning (SEL) activities Wellness week or school health fair Morning meetings or classroom brain breaks This Healthy Habits Bingo is a fun and interactive way to support children's well-being, build life skills, and start important conversations about self-care in the classroom or at home!
Author Perfect_Printables
Rating
Tags Healthy Habits Bingo, Health Bingo For Kids, Wellness Classroom Game, Hygiene Bingo Game, Nutrition Bingo Printable, Self Care Bingo For Kids, Healthy Habits Activity, Wellness Worksheet For Students, Printable Health Game, Hygiene Classroom Activity
Number & Operations: Board Game - MAC Software
Math, Numbers, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Number & Operations: Board Game - MAC Software Review The Number & Operations: Board Game - MAC Software is a unique educational tool designed to enhance the teaching of numbers and basic operations for students in preschool through second-grade levels. Famed for its educational impact, this software smoothly integrates with the Five Strands of Math curriculum , positioning itself as an invaluable resource for both classroom and homeschooling educators. Software Features: Board Game Simulation: The software incorporates 16 numeracy and operational questions within an interactive board game simulation, enabling students to develop their foundational math skills in a fun-filled environment. Versatile Usage: This adaptive teaching tool can be used during group instruction sessions or smaller team-based activities. Moreover, it cal also function as a homework assignment for independent practice at home. Educational Standards Compliance: The software has been created keeping in mind established standards from the Common Core State Standards (CCSS) along with STEM initiatives making it relatable to most commonly referred teaching guidelines. Furthermore, its compliance with the guidelines set by National Council of Teachers of Mathematics (NCTM) assures comprehensive coverage extending beyond traditional methods paving way for impactful learning outcomes. Simplicity & Accessibility: The game comes inside easy-to-extract zip file format ensuring fuss-free implementation on all MAC systems without any specific games installation requirements – further affirming ease-of-use targeted mainly towards simplifying teachers’ lesson planning process. In Conclusion... Whether your goal is enriching regular classroom instruction or facilitating independent skill reinforcement exercises; striving toward meeting CCSS goals or NCTM standards; finding practical ways to introduce numbers and operations concepts or seeking opportunities that offer hands-on learning experience, the Number & Operations: Board Game - MAC Software is equipped to support your teaching efforts.
Author Classroom Complete Press
Tags Board Game, Numbers, Operations, Place Value, Math Game
Stop Think Choose- A Self-Control SEL Game
Special Resources, Social Emotional Learning (SEL), Social Skills, Special Education Needs (SEN), Grade 2, Games, Activities, Posters, Classroom Decor
In this resource, you will get a fun SEL game for students. This STOP THINK CHOOSE game is to help students practice slowing down when they are upset and thinking through their feelings and choices. There is a stop sign handout that all students receive and can take home. This can also be used as an SEL poster in the classroom to reference this strategy of Stopping (calming down and stopping what you are doing), Thinking (How do I and other feel right now?) and Choosing a safe and respectful choice. When students play the game, they will land on ice cream truck, car and stop spaces. The ice cream truck is for fun. The students will read the joke or "would you rather" question to the group and they will guess the answer or share their preferred choice of a "would you rather" question. The car spaces are for scenarios where students can walk it through the stop, think, and choose strategy. The stop sign spaces for for students to act out a motion, saying, or movement around the room activity and the person on their right will tell them to stop. Students will practice stopping right away. This is great practice for when teachers ask students to stop and they need to learn to stop right away in the moment. Lastly there is an extension handout for students to fill out that assesses if they understand the strategy. There are 24 car scenario cards and 24 ice cream truck cards for fun. There is an action needed for each space of the game. The game board is 8.5 by 11 inches but if you would like to enlarge the game board, this is possible using a copy machine and zooming to a larger size if needed. You just need game pieces and dice or an 8 sided die. For more SEL games, SEL lessons, SEL presentations, SEL worksheets, SEL posters, please visit my store here: https://teachsimple.com/contributor/jennifer-moyer-taylor
Author Jennifer Moyer Taylor
Rating
Tags SEL Game, Self-control, Game, Social Emotional Learning, Sel, School Counseling, Self-regulation, Sel Poster, Small Group, Social Skills
Data Analysis & Probability: Spinner Game - MAC Software
Math, Patterns, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Data Analysis & Probability: Spinner Game - MAC Software An innovative teaching tool designed specifically to help educators reinforce and evaluate students' understanding of data analysis and probability concepts. This resource adheres to the Five Strands of Math curriculum for grades Pre-Kindergarten through second grade, meeting Common Core State Standards along with STEM initiatives. Equipped with six unique questions in a vibrant, spinner-style format, this mini- game not only presents a fun learning experience but also fosters stronger comprehension of essential mathematics principles — all within a single click on your Macintosh computer. The software is delivered in a zip file format suitable for MAC users. The game introduces: A balance between learning and play. Effectiveness as an educational resource perfect for homeschooling or public classrooms. Promotion of active learning through interactive class participation. Solo navigation enabling students to learn at their pace. The above makes it ideal when dealing with abstract subjects like Math Patterns. Bonus features: Easily accessible digital tool that integrates seamlessly into lesson plans without requiring extensive prep-work from teachers. A reusable asset that saves valuable time while still providing quality engagement. This helps strengthen students' grasp over complex concepts like probability and data interpretation. Stay confident trusting Data Analysis & Probability: Spinner Game - MAC Software : It nurtures young minds towards becoming confident mathematicians who don't just memorize math formulas but understand the logic behind them too. Make mathematics fun so every child feels encouraged to explore further!
Author Classroom Complete Press
Tags Math Games, Spinner Game, Probability, Digital Math, Patterns
Telling Time to the Hour Learning Games with Tom Turkey
Math, Time, Grade 1, 2, Games, Activities
Your grade 1 and grade 2 learners are going to have the time of their lives playing these fun turkey-themed learning games. What’s even better? They’ll be practicing their skills in telling time to the hour. Use these activities in conjunction with the Telling Time to the Hour with Tom Turkey Activities and Worksheets or as stand-alone learning games. Either way, your kiddos are going to be engaged and having fun while learning. When you purchase this product, you will add to your teacher toolbox 4 enjoyable activities. Three of the games focus on identifying both analog and digital times while matching each to their partner. If your learners are still working on identifying color words, they’ll get practice in one of the activities. The fourth game will take your learners outdoors or into the school gym to play a wild game of “What Time is it, Farmer Brown?”. Two of the activities include corresponding PowerPoint slides. These make for great whole class learning. This product is great for getting your learners excited about Fall. They’re perfect for the days leading up to the Thanksgiving holiday break when kids tend to be full of excitement for the upcoming vacation. You could send home a set of “Turkey Time Matching” cards for your learners to play with family members or friends during their time off. Each activity is available in a color version, as well as a black & white version. Use the color version for learning activities that can be used year-over-year. The black & white version allows you to save money on toner or ink. You’ll find an answer key for the worksheet that is part of activity #2. The details of each activity are listed below. PAGES 1-4: “TURKEY TIME MATCHING” – learners can use this card game to practice identifying analog time and digital time. They will match digital time cards to the analog turkey clock cards. Directions for two versions of this game are available. PAGES 5-9: “TELLING TIME WITH TOM” – learners can use this activity to practice identifying analog time and digital time, along with color words. They will use the cards with digital times as a key to color Tom’s feathers which include analog clocks. PowerPoint slides are also available with this game. PAGE 10: “WHAT’S THE TIME, TOM?” – learners will use this activity to identify analog time on turkey clocks and write, or verbally express, the corresponding digital time. PowerPoint slides are needed for this game. PAGE 10: “WHAT TIME IS IT, FARMER BROWN?” – learners will play this game while strengthening this listening and large motor skills. This activity is similar to the game, “What time is it, Mr. Fox?”. ANSWER KEY
Author Quail Trail Products
Tags Telling Time, Hour, Learning Games, Turkey, Thanksgiving, Fall, Analog Clocks, Digital Time, PowerPoint Slides, P.E. Game
EA Phonic Worksheets for Early Years/Intervention/Special Needs
Special Resources, ELA, Language Development, Phonics, Reading, Spelling, Kindergarten, Preschool, Grade 1, 2, Activities, Games, Worksheets & Printables, Worksheets
This is a pack of 30 phonic worksheets for the Long Vowel EA (as in eat) specially designed for those with special needs, including those with dyslexia or who may be suspected of being dyslexic but will work equally well with young learners in Kindergarten/EYFS/Y1. A pack of 30 worksheets with a variety of exercises to help build phonemic awareness and reading fluency. These sheets are LETRS and UK GOV requirements aligned. These worksheets also align with the most popular phonic programmes, including RWI and Letters and Sounds. What is included? 30 worksheets for the sound EA taking pupils from hearing the sounds in words to reading and spelling them at word and sentence level. all following my special method devised as I privately tutor children of all ages with profound special needs. Your phonics lessons covered! Tracking, fluency triangles, spelling, reading, games, comprehension exercises....and more! 2 PDF games to send home for extra practice included! Who are these worksheets for? I have written them for pupils who struggle with processing information - especially sounds. This includes children who are DYSLEXIC or have ANY other kind of processing disorder. Such children may have failed with other methods of teaching phonics. Such pupils need activities that: ·are highly structured - one tiny step at a time building on the one before using only a limited number of words to start with and only using words that the child has already learnt to sound out, with no nasty surprises. ·Have only a little on each pageas these pupils tire easily. What makes these worksheets special? I have a powerful three-step process which I use with my special needs pupils, which is worked out over the course of the 30 worksheets: 1. See it!where we focus on becoming aware of the new sound in words. This involves first hearing the new sound in words and then seeing it in words (tracking). 2. Sound-it-out!Having learnt to see the new sound in words, we learn to sound out these words to read and write them. We begin by usingsound-it-out boxesfor reading and spelling which help the child to segment the word prior to blending the sounds together. Once the child can read and write individual words, we work on fluency by building familiarity with the common words in the new sound family. Once the child can sound the words out to read and spell confidently, we move on to recognising them/using them in longer reading and dictation passages, as soon as the child is able. I provide 2 reading passages with comprehension exercises and one dictation passage, with a page in the workbook dedicated to it, with room for a picture, which again cements understanding. 3. Write it! Incorporated into the above two steps, we constantly write the new sound. This adds a multi-sensory dimension to our work - we see with our eyes, we sound it with our mouth parts and voice, and then we move by writing. All three steps work together to help the child feel in control of his/her learning and to become a successful, confident learner. We finish each sound with a dictation which culminates our work before we move on to the next sound. I try to give the dictation a week after we finish the work on the EA sound to act as revision. The dictation: Read this passage to your pupil, who should write it. Have the child read his/her work and check for errors. Make sure the writing is completely accurate before saying the child has finished, including full stops and capital letters correctly used. Flashcards are included of some common EA words. What is included? 1 PDF with flashcards, 2 easy-prep games and 30 worksheets
Author Lilibette's Resources
Tags Phonic Worksheets, Special Needs, Phonic Games, Print N Play Phonic Game, Ea Worksheets, Dyslexia, Spelling EA Words, Learn To Read EA Words, Long E, Vowel Teams
Music Activities for the Whole Class: A Collection of Music Games and Activities
Creative Arts, Art, Music, Preschool, Grade 1, 2, 3, 4, 5, 6, Games, Activities
Music Activities for the Whole Class: A Collection of Music Games and Activities Looking to incorporate music in your curriculum , even if you don't have formal training? Consider this resource as an integral part of your teaching toolbox. Suitable for Kindergarteners right through to Grade 6 pupils, the collection boasts an assortment of activities that cater to varying learning styles. This comprehensive collection encourages auditory development as students learn: To carefully listen to the details within sound clips To make astute comparisons between different stories and sounds Going beyond simply imparting knowledge about music, it fosters creativity by steering students to draw their interpretations of musical melodies. An exciting feature within this comprehensive package is a prompt for dance creation. This active, hands-on approach not only strengthens understanding of music basics but also invites learners to engage physically with rhythm and beat - a multi-sensory pathway towards musical grasp. Bespoke Nature: Designed with flexibility in mind, educators can easily modify these lesson plans according to their unique classroom needs. For instance, it can be tailored around individual learning pace when guiding small study groups or applied directly during whole-class sessions. Cross-Curricular Potential: Beyond just teaching fundamental aspects related specifically to the field itself - such as rhythm or pitch – these exercises offer tremendous cross-curricular potential too! You may align them with other subject lessons given their adaptive nature; consider integrating elements from current science or literature topics within the tasks for enhanced relevancy. Teachers would appreciate its straightforward layout – presented neatly in a PDF format which makes navigating through content hassle-free no matter where you are located (home-based educators included!). Welcome this resource into your academic ecosystem where both educator and student get an engaging exposure on music foundation while strengthening critical life skills such as creativity & attentive listening along side.
Author Classroom Complete Press
Tags PDF
Color By Number - Abacus Challenge - 20 Pages
Math, Early Math, Numbers, Counting, Basic Operations, Place Value, Graphic Arts, Creative Arts, Kindergarten, Preschool, Grade 1, 2, 3, 4, 5, Worksheets & Printables, Worksheets, Coloring Pages, Centers, Activities, Games, Assessments, Teacher Tools, Lesson Plans
Need a genius way to sneak in some number recognition, fine motor practice, and peace and quiet? Enter the Color By Number – Abacus Challenge —20 pages of math-meets-art magic where kids match numbers to colors and end up with a masterpiece (or at least something proudly fridge-worthy). This isn’t your average color-by-number. These pages are inspired by the mighty abacus, giving students a fun visual connection to early math skills while keeping their hands and eyes busy, because if their hands are coloring, they’re not poking their neighbor or spinning in their chair. #Winning What’s Included: 20 Color-by-Number pages with an abacus theme Numbers, patterns, and colors galore Ways to Use It: ✔️ Morning Work – Start the day without a chorus of “What do I do now?” ✔️ Math Center – A sneaky way to reinforce number recognition ✔️ Early Finishers – Keep the fast finishers from redecorating your whiteboard ✔️ Sub Plans – Low prep, high engagement, instant hero status ✔️ Rainy Day Fun – Calm chaos with crayons Enjoy!
Author Ponder Palette Plazza
Rating
Tags Numbers, Math, Color By Number, Coloring, Coloring Numbers, Math Activities, Games, Math Games, Counting, Math Worksheets
Algebra: Spinner Game - MAC Software
Math, Algebra, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Algebra: Spinner Game - MAC Software Mac Software is a pioneering educational resource designed with the primary objective of strengthening learnersÆ comprehension of basic algebraic concepts. This software, compatible with MAC systems, adopts the principles of Five Strands of Math, catering to students from Preschool to 2nd Grade. It seamlessly aligns with both Common Core State Standards and STEM initiatives. Diverse and Interactive Learning via A Game-Based Approach This all-inclusive teaching tool provides an exciting platform for interactive learning sessions through its game-based approach. The highlight is a 'Spinner Game', featuring a wheel containing six algebra-related queries; these challenges are designed to improve students' mathematical prowess while maintaining their interest throughout. Convenient & Flexible Setup - Ideal for Teachers & Parents Alike! Suitable for public school teachers and homeschooling parents alike. Aids in effortlessly integrating technological tools into the lessons. Versatile enough to be employed during whole group instruction as well as small group settings promoting student collaboration. Can also be used for independent study or given out as homework assignments strengthening foundational understanding at home! Incorporating New Horizons For Classroom Learning And Beyond The introduction of Algebra: Spinner Game - MAC software fosters an engaging setting where primary algebra principles are studied and practiced in intriguing ways that keep PK-2 aged pupils hooked. It's not just limited to classroom teaching but equally beneficial wherever learning takes place – showcasing its flexibility as an instrumental device aimed at enhancing conceptual understanding amongst youngsters. Despite being packed with features, this resource ensures a user-friendly experience during installation due it’s neatly packaged single zip file download along easy to follow setup instructions for your MAC system. Thus, making sure the software delivers on its promise without compromising instructional quality. Why Choose The Algebra: Spinner Game - MAC Software? By adding resources like Algebra: Spinner Game, you can offer a sophisticated interdisciplinary instruction for young math enthusiasts — inching one step closer towards nurturing mathematical thinkers from an early stage!
Author Classroom Complete Press
Tags Algebra, Math Questions, Comprehension, Spinner Game, Classroom
World Diabetes Day Word Search 2nd 3rd 4th 5th Grade Worksheet
Vocabulary, Language Development, ELA, Spelling, Health, P.E. & Health, Grade 2, 3, 4, 5, Games, Activities, Word Searches, Worksheets, Worksheets & Printables
Make learning fun with a no-prep, printable vocabulary word search that builds vocabulary, reinforces literacy, and sparks curiosity! Students can explore the new vocabulary words while practicing spelling, scanning for letters, and identifying keywords. A word search can be a perfect and easy-to-use activity to liven up a lesson by combining learning with fun! It is an excellent way to reinforce concepts within a lesson and engage students' hands-on learning. Purpose: This activity allows students to learn new vocabulary words and contextualized vocabulary related to a topic ✏️, improve spelling, reading, and attention to detail 📚, increase awareness of concepts and knowledge about the world at large 🌍, and encourage curiosity and engagement about the topic 🐾. Word searches are a hands-on way to make learning memorable and fun for students - it engages them at all vocabulary levels! How to Do It: 1️⃣ Hand out the word search worksheet. 2️⃣ Introduce any important vocabulary or concepts that fit with the topic. 3️⃣ The students search for the words and circle or highlight each one. 4️⃣ Discuss the importance of the topic or the words that the student found. 5️⃣ Review the answers using the answer key that is included for each product ✅ Perfect For: Grades 2-5 🌟, independent practice, partner work, students who finish early, science or social studies centers, or for substitute plans 🤝 Way of Implementation: Great for independent practice early finishers, partner work, or substitute plans 🤝. Answer Keys: (these will be pencils under your three files: Given for simple checking and self-assessing. Fun Variations: Timed Challenge ⏳ - record how many words students can find in a set time. Partner Puzzle 🤝 - work together to find all of the words. Vocabulary Extension ✏️ - write sentences or a few short paragraphs using the words. Create-Your-Own Word Search 🧩 - have students make their own word search puzzles using the vocabulary. Standards Alignment: Supports CCSS/ELA vocabulary development, and can also connect to NGSS or other relevant standards, depending on the topic. File & Print Info: PDF includes both a color and black and white version, and is ink-friendly to make printing easy. Teacher Tip! Have students learn by being hands-on, engaged, and active while helping them build awareness, vocabulary, and literacy skills around any topic! 🌟
Author Classsimple
Rating
Tags World, Diabetes, Day , Word Search , 2nd 3rd 4th 5th Grade , Worksheet, Activity, World Diabetes Day, World Diabetes Day Word Search 2nd 3rd 4th 5th Grade , World Diabetes Day Word Search 2nd 3rd 4th 5th Grade Worksheet Activity
Alphabet Snowman Letter Match Uppercase and Lowercase Matching Game
Creative Arts, Art, Fine Arts, Grade 1, 2, 3, 4, 5, Activities, Games, Centers
Alphabet Snowman Letter Match Uppercase and Lowercase Winter Matching Game Letter Recognition This Snowman-Themed ABC Matching Game is an engaging and hands-on way for young students to practice uppercase and lowercase letter recognition. Use it as a matching game, center activity, or early finisher task! Included are blank cards for differentiated learning or for students to create their very own cards, while practicing handwriting. Use the black and white version as a coloring activity as well. This letter match game is perfect for letter of the week activities, alphabet practice and review, literacy centers, letter recognition practice, and winter-themed activities. Just print, cut, and play! As a suggestion, print on cardstock (thicker paper) and laminate for durability. Great for individual, small group, or center use. Benefits of playing letter matching games: Boosts letter recognition Enhances phonemic awareness Improves focus and attention Builds fine motor skills Strengthens memory Develops problem-solving skills Encourages independent learning Promotes social skills Supports early literacy Makes learning fun. Included in this download: 9 Pages of Large Matching Cards (Uppercase & Lowercase Letters) 3 Pages of Blank Large Matching Cards (Uppercase & Lowercase Letters) 5 Pages of Small Matching Cards 3 Pages of Blank Small Matching Cards Printer-Friendly Black/White Versions Thank you for supporting Doodle Thinks and have fun learning!
Author Doodle Thinks
Rating
Tags Alphabet, Letter Match, Matching Games, Early Literacy, Letter Recognition, Learning Centers, Letter Of The Week, Independent Learning, Fine Motor Skills, Snowman
More Music Activities for Small Groups: A Collection of Music Games and Activities
Creative Arts, Art, Music, Preschool, Grade 1, 2, 3, 4, 5, 6, Games, Activities
More Music Activities for Small Groups: A Collection of Music Games and Activities This resource is perfect for educators seeking to integrate music into their teaching. The collection caters to a wide range from kindergarten through grade six, catering to diverse academic requirements. It is ideal for educators with or without formal music training, simplifying the process of teaching basic musical concepts. The resource contains innovative activities such as: Music Sudoku: This activity blends logical reasoning with melodies and sounds. Interactive tasks: These tasks allow pupils to describe or interpret musical objects, making learning experiential. Small group activities The material is suitable for small group activities in both classroom settings and homeschool environments. Smaller gatherings ensure individual attention from the educator while promoting hands-on guidance. Cross-curricular elements This collection has been designed keeping cross-curricular elements in mind, allowing teachers to seamlessly integrate lessons from other subjects using these activity -based methods which nurture interdisciplinary thought processes among students. Digitally friendly format In terms of practicality, this resource's format as a PDF file type makes it easily accessible for educators on-the-go or at home school settings - an eco-friendly approach towards resources that aligns with digitising education trends worldwide. Holistic student development In essence More Music Activities for Small Groups: A Collection of Music Games and Activities underscores holistic student development not only fostering cognitive growth but also emotional intelligence through rhythm patterns thus liberating human expression needed across ages particularly during transitional phases at school levels.
Author Classroom Complete Press
Tags PDF
20 BRAIN GAMES | Copy the Model
Life Studies, Special Resources, Coaching, Life Skills, Speech Therapy, Kindergarten, Preschool, Grade 1, 2, 3, Activities, Games
BRAIN GAME FOR CHILDREN "COPY THE MODEL" Number of pages: 20 working pages For children from: 6 to 12 years old in general who are interested in developing their brain skills 1. Product name: This educational product is called "20 brain exercises for children to develop their memory and attention by copying a model" 2. Number of pages: This game is made up of 20 pages. 3. Is it editable or not? This document is not editable because it will be much easier for you to use it this way. 4. Theme: The topic to be developed with this game is brain memory and attention, as well as the development of multiple cognitive processes. 5. Document version: This document is available in PDF version, A4 size. 6. Color or white/black: This game is made in color and it is essential that it be printed in color so that children can correctly visualize the patterns and copy them. 7. Aimed at children of ages: This game is aimed at anyone in general who wants to develop their brain skills through this fun game . 8. Keywords: memory, memory games, attention games, attention and memory, brain games, games for children, games to pass the time, hobbies for children, sudoku, word search 9. How do I print it? I suggest that you print this game as it is because the children must have enough space to copy the strokes just as the children must visualize the cards correctly and it is necessary that they be visually large. 10. How to apply it in class? You can apply this in reasoning class or also as a hobby or at a time when the children are free from activities. 11. Will you need extra elements to use this sheet? Yes, your children will need a black pencil or black marker to make the lines. It is suggested to apply this individually or in groups of 2 students so that both can help each other with the resolution.
Author EDITORIAL LAURA EDUCA
Tags Brain Games, Games For Kids
canada Map Geography Word Search 2rd 3th 4th 5th Grade worksheet
Writing, ELA, Reading, Geography, Social Studies, Grade 2, 3, 4, 5, Games, Activities, Word Searches, Worksheets, Worksheets & Printables
Students can explore the new vocabulary words while practicing spelling, scanning for letters, and identifying keywords. A word search can be a perfect and easy-to-use activity to liven up a lesson by combining learning with fun! It is an excellent way to reinforce concepts within a lesson and engage students' hands-on learning. Purpose: This activity allows students to learn new vocabulary words and contextualized vocabulary related to a topic ✏️, improve spelling, reading, and attention to detail 📚, increase awareness of concepts and knowledge about the world at large 🌍, and encourage curiosity and engagement about the topic 🐾. Word searches are a hands-on way to make learning memorable and fun for students - it engages them at all vocabulary levels! How to Do It: 1️⃣ Hand out the word search worksheet. 2️⃣ Introduce any important vocabulary or concepts that fit with the topic. 3️⃣ The students search for the words and circle or highlight each one. 4️⃣ Discuss the importance of the topic or the words that the student found. 5️⃣ Review the answers using the answer key that is included for each product ✅ Perfect For: Grades 2-5 🌟, independent practice, partner work, students who finish early, science or social studies centers, or for substitute plans 🤝 Way of Implementation: Great for independent practice early finishers, partner work, or substitute plans 🤝. Answer Keys: (these will be pencils under your three files: Given for simple checking and self-assessing. Fun Variations: Timed Challenge ⏳ - record how many words students can find in a set time. Partner Puzzle 🤝 - work together to find all of the words. Vocabulary Extension ✏️ - write sentences or a few short paragraphs using the words. Create-Your-Own Word Search 🧩 - have students make their own word search puzzles using the vocabulary. Standards Alignment: Supports CCSS/ELA vocabulary development, and can also connect to NGSS or other relevant standards, depending on the topic. File & Print Info: PDF includes both a color and black and white version, and is ink-friendly to make printing easy. Teacher Tip! Have students learn by being hands-on, engaged, and active while helping them build awareness, vocabulary, and literacy skills around any topic! 🌟
Author Classsimple
Rating
Tags Canada, Map, Geography, Word Search , 2rd 3th 4th 5th Grade, Worksheet , Activity, Canada Map , Canada Map Geography Word Search 2rd 3th 4th 5th Grade , Canada Map Geography Word Search 2rd 3th 4th 5th Grade Worksheet Activity
Data Analysis & Probability: Board Game - MAC Software
Math, Graphing, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Data Analysis & Probability: Board Game - MAC Software This is an exemplary teaching resource that's perfect for educators keen on enhancing the mathematical skills of their learners. It targets preschoolers all the way up to grade 2 level. Unique Features of Our Board Game Software: Fundamentally centers on improving knowledge in data analysis and probability. Interactive format that employs a board game with 16 multiple-choice questions for effective learning. Promotes active participation via friendly competition between two teams using the Eliza's board game method. The learning outcomes are designed to align with recognized educational standards. Specifically, they match up with the Five Strands of Math - meeting Common Core State Standards and NCTM guidelines. Versatility in Implementation: The software provides flexibility in how it's incorporated into classroom instruction, making it suitable for use during grouped activities or small study groups based on teacher preferences. It can also be set as an independent assignment or homework task allowing pupils to apply what they've learned at home. Ease of Installation: The software comes as a simple zip file, making installation onto MAC devices straightforward. This ensures its compatibility with modern tech-inclusive education methods used by teachers favoring MAC over other operating systems. In conclusion, our Data Analysis & Probability: Board Game Mac Software is not only interactive but also aligns well with recognized educational standards providing a versatile and user-friendly experience for both teachers and students alike.
Author Classroom Complete Press
Tags Digital Math, Data, Analysis, Probability, Graphs
Measurement: Memory Match Game - MAC Software
Math, Measurements, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Measurement: Memory Match Game - MAC Software A teaching resource tailored for the digital age. This innovative tool turns learning into an exciting game, promoting understanding of measurement concepts from an early age. Primarily designed for students in preschool through second grade, this memory match game deals with key measurement questions reinforced by the Five Strands of Math curriculum . This interactive approach encourages students to engage directly with each task, reinforcing their ability to comprehend and recall core math principles. Features: An alignment with common Core State Standards and STEM initiatives solidifies its place as a valuable asset in boosting learners mathematical competence Written to NCTM standards; assuring educators that it meets top-tier pedagogical guidelines Note: From counting blocks in preschool to understanding lengthier units of measurements in second grade levels-- every component contributes towards creating a robust mathematical foundation for young learners. Ease of use: The software is compatible with MAC systems -- embedded within a downloadable zip file -- hence implementing this resource can be achieved effortlessly across different learning formulations. Deploy it using individual computer stations during study time or incorporate it into small group activities for collaborative educational experiences. Incorporate as fun homework assignments, this tool guarantees informative learning away from traditional textbook translations. Ode Relating Game theory & Maths: "Think beyond classic memory card matches; let your students explore the world of measurements through an engaging digital puzzle that combines fun gameplay and impactful education together!" Motivating Quote for Teachers : "Remember: The magic behind successful teaching is always centered around dynamic resources that infuse enthusiasm into substantive knowledge gains – with Measurement: Memory Match Game - MAC Software certainly setting itself apart as one such supplementary educational enhancer!"
Author Classroom Complete Press
Tags Math Games, Digital Games, Measurement Game, Memory Game, Matching Game
Measurement: Board Game - MAC Software
Math, Measurements, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Introducing Measurement: Board Game - MAC Software An engaging and interactive teaching resource specially designed for preschool through grade 2 educators. This software offers stimulating approach to teach measurement concepts to young learners while strengthening children's understanding of measurements by following Common Core State Standards and STEM initiatives. About the Software: This educational tool operates on a Mac and comes as a conveniently downloadable zip file. The software presents an exciting board game with 16 diverse multiple-choice questions on measurements, split between two teams equally. Educational Focus: This software not only makes Math lessons fun but also covers topics like Measurements. It gives children many opportunities to fully engage with the learning material while promoting critical thinking in terms of measurement principles. Ideal Usage Scenarios: In the context of whole group teaching situations, this tool can be used collaboratively where students compete as teams while reinforcing their understanding around core measurement ideas. In small group sessions or individual instruction periods, it functions remarkably well as a self-paced review instrument promoting healthy competition among peers. Beyond Classroom Application: You can even incorporate this game into homework assignments where students challenge their siblings or caregivers at home—expanding learning beyond the traditional classroom environment. To Summarize: Purchasing Measurement: Board Game - MAC Software guarantees that you are integrating purposeful play combined with serious learning into your math class—an approach that aligns perfectly well with today's educational demands keeping students excited throughout!
Author Classroom Complete Press
Tags Math Game, Digital Activities, Measurement Activity, Board Game, Measurement
Alphabet Spider Letter Match Uppercase & Lowercase Matching Game
Creative Arts, Art, Fine Arts, Grade 1, 2, 3, 4, 5, Activities, Games, Centers
Alphabet Spider Letter Match Uppercase and Lowercase Matching Game Letter Recognition This Spider-Themed ABC Matching Game is an engaging and hands-on way for young students to practice uppercase and lowercase letter recognition. Use it as a matching game, center activity, or early finisher task! Included are blank cards for differentiated learning or for students to create their very own cards, while practicing handwriting. Use the black and white version as a coloring activity as well. This letter match game is perfect for letter of the week activities, alphabet practice and review, literacy centers, letter recognition practice, and insect-themed activities. Just print, cut, and play! As a suggestion, print on cardstock (thicker paper) and laminate for durability. Great for individual, small group, or center use. Benefits of playing letter matching games: Boosts letter recognition Enhances phonemic awareness Improves focus and attention Builds fine motor skills Strengthens memory Develops problem-solving skills Encourages independent learning Promotes social skills Supports early literacy Makes learning fun. Included in this download: 9 Pages of Large Matching Cards (Uppercase & Lowercase Letters) 3 Pages of Blank Large Matching Cards (Uppercase & Lowercase Letters) 5 Pages of Small Matching Cards 3 Pages of Blank Small Matching Cards Printer-Friendly Black/White Versions Thank you for supporting Doodle Thinks and have fun learning!
Author Doodle Thinks
Rating
Tags Alphabet, Letter Match, Matching Games, Early Literacy, Letter Recognition, Learning Centers, Letter Of The Week, Independent Learning, Fine Motor Skills, Spider
Gamified Algebra Adventures - Mathematics
Math, Algebra, Early Math, Basic Operations, Numbers, Patterns, Place Value, Graphing, Measurements, Money, Grade 2, 3, 4, 5, 9, 10, 11, 12, Activities, Games, Projects, Centers, Teacher Tools, Assessments, Charts, Diagrams, Lesson Plans, Presentations
Embark on an adventure in the world of algebra with Gamified Algebra Adventures: Mathematics, an extensive and engaging high school algebra workbook that translates challenging mathematical concepts to adventurous and fun missions. Written by Syed Hammad Rizvi, this 466-page digital textbook for grade 9 to 12 encompasses fundamental concepts of algebra ranging from basic to advanced topics such as: • Variables • Expressions • Equations • Inequalities • Functions • Linear Systems • Polynomials • Factoring • Quadratics • Rational Expressions • Radicals With adventurous names for every chapter like "The Algebraic Quest Begins: Unveiling Variables," "The Great Math Treasure Hunt," and "Navigating the Mathematical Maze," Gamified Algebra Adventures: Mathematics is an engaging math textbook that combines the concepts of algebra with fun adventures that are apt for grade 9 to 12 in math. This textbook has been optimized with SEO keywords that enable viewers to easily access it while giving parents and teachers complete guidance on how to accomplish high school math for teenagers with its gamified algebra lessons that are perfect for making math fun and easy while improving grades in math. Why Parents/Schools Love It: Engaging Gamified Learning Platform: Chapters mapped as ‘adventure quests’ and case studies help transform boring sessions of learning Algebra into thrilling missions, encouraging students and overcoming math phobias. All-Rounded Coverage: This textbook covers 104 chapters with explanations on how to solve algebra problems starting from the basics of variables to the advanced topic of radicals. Applications: These models can include the behavior of the economy, physics, and other fields, where the use of mathematics can be demonstrated in applicatio Flexible and Inexpensive: The digital version is ideal for homeschooling or as a supplement for the classroom as well as for individual self-study with easy-to-understand text. Helps to Build Confidence and Skills: It is designed to emphasize the mastery of problem solving, visual models and representation, and generalization concepts in order to prepare the students for tests and college studies. Target Students : On the basis of an overall analysis of the Table of Contents and some sampled material from different chapters (starting off with basics, for example, variables and expressions in initial chapters, then moving on to more complex subjects in quadratic equations, rational expressions, and radical equations in Latter chapters), it can be said that this particular book has applications for grades 9 to 12, and it fits into an overall curriculum for Algebra I and Algebra II, starting off with basics for those who were beginners (beginning grade 9 or an initial course in algebra, appropriate for those at grades 10 to 12 or those pursuing an advanced course in algebra). Additionally, it can be used by Middle-grade kids switching to High school or by those heading off to college for pre-calculus prep. Copyright/Terms of Use : This Book was copyrighted by Syed Hammad Rizvi. The use of this resource shall be for non-commercial purposes only. You shall not copy and redistribute, or sell any portion of this resource. What this means, among other things, is that you cannot upload it on the Internet so it can be downloaded by anyone on the Internet. In case you need to share this resource with fellow teachers, you can purchase the license from Teachsimple. Thank you for abiding by the conditions. This product is, of course, brought to you by Syed Hammad Rizvi
Author Creative Book Store
Rating
Tags GamifiedAlgebraAdventures, AlgebraWorkbook, HighSchoolMath, GamifiedLearning, MathAdventures, Grades9to12Math, InteractiveAlgebraGuide, AlgebraForTeens, STEMEducationResources, HomeschoolAlgebra
Geometry: Board Game - PC Software
Math, Geometry, Common Core, Kindergarten, Preschool, Grade 1, 2, Activities, Games
Geometry: Board Game - PC Software An immersive, instructive tool designed for students from pre-kindergarten to Grade 2; tailored to simplify the complex subject of geometry, facilitating children's exploration of this mathematical discipline in a delightful and stimulating way. The software delivers a zip file format for effortless download. It features an ingenious board game supplemented with 16 variety of geometric expressions, apportioned between two teams. Packaged as multiple-choice inquiries, these questions cultivate young math aficionados' problem-solving capabilities while reinforcing their comprehension of fundamental concepts. The particular joy lies in discovering shapes and spatial relationships by intertwining education with amusement. In harmony with Common Core State Standards', this educational tool fosters thorough understanding of: Key geometric concepts contained in the Five Strands of Math. Ideal for preschoolers through Grade 2 learners. Furthermore, content is built on guidelines delineated by the National Council of Teachers Mathematics (NCTM), asserting efficiency and pertinence; thus providing a versatile platform catering to various teaching techniques! Suitable for whole group instruction in classrooms leveraging team-based approach. Efficacious likewise for small groups or individual learning at home or during tutorial sessions. Promoting STEM education due to its decisive contributions towards imparting critical thinking and problem-solving skills among early year students advancing towards high school graduation, Geometry: Board Game - PC Software considerably aids STEM initiatives too! Download Now . In essence,this ingenious visual tool facilitates intellectual growth while engaging them at their level - making learning both straightforward and enjoyable! Stimulate your class or your child(ren) now with Geometry: The Board Game – PC Software.
Author Classroom Complete Press
Tags Geometry, Geometry Game, Board Game, Math Games, Digital Math























