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Page 10 - 7th Grade Games
Bring energy to your seventh-grade classroom with games that align with learning goals. This collection includes strategy challenges, language arts activities, and mathematical explorations. By incorporating these games into your lessons, you can make learning more engaging and effective.
Dolch Sight Word Cards - Level 1
ELA, Language Development, Phonics, Vocabulary, Grade 4, 5, 6, 7, Activities, Games
Teachers can use these Dolch Sight Word Cards - Level 1 to help beginning readers practice recognizing and reading common words. This printable 3-page resource features 41 frequently used sight words like "and", "the", and "to", plus a cover card. Educators can print, laminate, cut out, and organize the word cards on a ring for students to practice reading. They work well for individual, small group, or whole class review. Teachers may also print two sets to create a memory matching game. Having students find pairs reinforces word recognition and reading skills. These engaging Dolch cards allow flexible use for building early literacy abilities. Their primer reading level targets K-2 students, but they can help struggling readers in upper elementary too.
Author Virtually Montessori
Tags Memory Game, Phonics Game, Phonics Cards, Sight Word Cards, Dolch Sight Words, Pre-Primer Words, Primer Words, Vocabulary Cards
White Light, Dispersion and Colour Filters Dominoes Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Games, Activities
The White Light, Dispersion and Colour Filters Dominoes Game for Middle School The White Light, Dispersion and Colour Filters Dominoes Game for Middle School is an innovative teaching resource designed to enhance student understanding of complex scientific concepts. This enjoyable and engaging tool focuses on aiding middle school students (Grade 5, Grade 6, Grade 7, Grade 8, and Grade 9) in mastering the foundational concepts related to the dispersion of light. Instead of traditional numbers or dots, these dominoes feature statements and questions on key topics such as white light dispersion, the order of colours in the spectrum and how colour filters operate. Prior knowledge needed to grasp this game includes awareness about primary (red, green, blue ) and secondary colours (magenta cyan & yellow )of light. Likewise knowing that any two primary colours when mixed give a secondary colour strengthens the comprehension further. If all three primaries are mixed it gives white light. Cleverly integrating symbols or descriptions within sketches or circuit diagrams prompts playful matches during domino play sessions; thereby ushering in visual learning. The game also trains learners' observational skills by instilling that any object only reflects its own collinear while absorbing all other types. About Resource Content: The resource contains ninety dominos along with an animated PowerPoint presentation detailing gameplay rules ensuring teachers can quickly grasp this new pedagogical concept for their science classes. In gameplay, if players spot a wrong match, they have the opportunity to challenge it promoting critical thinking. This product creatively bridges learning gaps by turning typical class assignments into interactive group activities thereby making physics more approachable. Versatility: One could use this versatile tool individually for homework assignments as well as collectively within small specific learning groups inside classrooms catalyzing collaborative learning. They come in multiple file types providing ease across different digital formats ensuring convenience at every step. In conclusion, educators seeking fresh perspectives towards theoretical physics teachings would appreciate the White Light, Dispersion and Colour Filters Dominoes Game as it leads the way through scientific exploration in a non-traditional yet profoundly impactful manner.
Author Elf off the Shelf Resources
Tags White Light, Dispersion, Colour Filters, Dominoes Game, Middle School
Point of View (Fiction) Digital Game
ELA, Reading, Grade 6, 7, 8, Games, Activities
This is a Point of View (Fiction) Digital Game. Directions are included for how to prep and implement this game. All part of this game are self-checking.
Author Mrs. Spangler in the Middle
Tags Digital Game, Google Classroom, Point Of View, Fiction
English Weather & Landform Vocabulary Game 2+ Players
Life Studies, ELA, Language Development, Pre-Reading, ESL, Reading, Vocabulary, Kindergarten, Preschool, Grade 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, Teacher Tools, Presentations, Activities, Games
Vocabulary practice made fun! This English #vocabulary #game practices 16 high-frequency #weather and #landform words. Editable pages make it easy to add in extra words your learners are working on. Learners will practice reading the words saying "I have ____. Who has _____?". Then classmates will search their cards to see if they have the weather or landform in question! Repeated exposure is necessary for vocabulary retention. In addition, a QR code has been provided in the instructions. Simply point your phone or computer camera at the code to open a link to the Google Slides presentation. Pull up the corresponding photo for each vocabulary word to expose learners to 2+ photos of the object in question. It's common knowledge that while tangible objects are best, realistic photos are next-best when teaching vocabulary. No more clip art or cartoons here! Use the realia presentation to introduce the vocabulary words as well as to support learners during the game. Play multiple rounds, and shuffle well to give extended practice! With a minimum of 2 players, this game is perfect for pairs, small group, or whole-class practice with up to 16 players! Words included in this pack are: hot, cold, thunderstorm, windy, rainy, partially cloudy, cloudy, snowy, mountain, lake, ocean, river, hill, valley, cave, and desert. This PDF download includes game instructions, the easy to use QR code link to the realia presentation, two pages to print, as well as a blank page for you to add in additional vocabulary words and drawings! Be sure to check out additional "I Have, Who Has" vocabulary games in English, French, and Spanish: School and Classroom, Calendar: Days, Months, & Seasons, Food & Drink, Numbers 1-10, Colors, and Patterns, Weather & Landforms! Got questions or a request? Let me know! Get in touch on socials at @melissaisteaching.
Author Melissa Is Teaching
Tags ESL Vocabulary, Esl Vocab, Vocab Games, Weather Vocab, Landform Vocab, Accidentes Geologicos
History of Astronomy Time-Line Game
Science, Earth and Environmental Sciences, Space, Grade 7, 8, 9, 10, Activities, Games
The History of Astronomy Time-Line Game is a 17-page download that allows students to engage in a game about astronomy. Students will create their own timelines according to the history of astronomy. Everything you need to play this game, including rules and printables, are included.
Author Creative Learning Connection
Tags History Game, Timeline Game, Astronomy, Astronomy Activity, Astronomer Timeline, Astronomy History Timeline, Astronomy Timeline
Determining Theme Digital Game
ELA, Strategies, Grade 6, 7, 8, Activities, Games
This is a Determining Theme Digital Game. Directions are included for how to prep and implement this game. All part of this game are self-checking.
Author Mrs. Spangler in the Middle
Tags Theme, Reading Passage, Strategies, Literacy, Google Classroom
Country Study on Poland - Guess Who Cards Game on Famous Polish People
Social Studies, Geography, History, History: Europe, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games
Country Study on Poland - Guess Who Cards Game on Famous Polish People This Teaching Resource is a fun Guess Who Game PDF Presentation (1 slide, 30 cards) on Famous Polish People. This Printable Resource can be great for Geography, European History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from Poland (Country Study) aims to introduce learners to Poland and its most famous Poles (leaders, kings, scientists writers etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Polish People selected for this Geography + Social Studies + European History Country Study on Poland are: Nicolaus Copernicus (Scientist) Fryderyk Chopin (Composer) John Paul II (Pope) Jan III Sobieski (King) Lech Wałęsa (Founder of Solidarność and Polish President) Maria Skłodowska-Curie (Scientist and Nobel Prize Laureate for Physics and Chemistry) Andrzej Sapkowski (Author of "The Witcher") Stanisław Lem (Science Fiction Writer, author of Solaris) Adam Mickiewicz (Author of Pan Tadeusz) Irena Sendler (Humanitarian Worker, nurse who saved many Jews during World War 2) Joseph Conrad (English Literature Writer, Polish-speaking Pole born in Poland) Marian Rejewski (Mathematician) and many more! a very fun and engaging way to play this "Guess Who on Famous People from Poland" (country study on Poland) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Pole This Social Studies + Geography Country Study on Poland PDF Printable Teaching Resource (1 slide, 30 cards for 30 Famous People from Poland) can be great for learners from 6th grade to 12th grade to introduce Poland and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!
Author Learning with Alan
Tags Poland, Guess Who, Cards, Game, Printable, Famous People, Geography, Europe, European History, Social Studies
Map Wars: United States Edition | Interactive Geography Game
Social Studies, Geography, Grade 5, 6, 7, 8, Activities, Games
Map Wars: United States Edition is an engaging geography game that gets students excited about learning map skills. Designed for grades 5-8, this resource can be used in social studies classes in a variety of ways. Students work in two teams, using their knowledge of US geography to earn points locating states and answering questions. Rounds continue until one team wins. The competitive yet collaborative nature of Map Wars makes it an effective tool for building community within classrooms. Implementation ideas are provided, offering differentiated options for whole group, small group, partner, or individual work. Map Wars strengthens spatial awareness, location identification abilities, and geographic concepts in a lively format students love. This reproducible PDF includes complete instructions to start playing right away.
Author The Social Studies Doctor
Tags Map Wars, Team Games, United States, Geography, Battleship
Operations with Fractions Activity | Add Subtract Multiply Divide Pop Game
Math, Fractions, Common Core, Grade 5, 6, 7, Games, Activities
Operations with Fractions Activity | Add Subtract Multiply Divide Pop Game The Operations with Fractions Activity | Add Subtract Multiply Divide Pop Game is an exceptional educational resource specifically structured to fortify fraction operation skills in students. Centred around 20 strategically designed problems, it ensures robust practice in handling improper fractions. Covering all four fundamental mathematical operations – addition, subtraction, multiplication, and division – this activity encourages learners to utilize problem-solving strategies comfortably. A great alignment with Common Core Standards such as CCSS5.NF.A.1, CCSS 5.NF.B.4, and CCSS 6.NS.A.1, guarantees that the exercise remains within curriculum guidelines. This well-crafted resource could be employed for diverse instructional needs; from warm-ups and review sessions to homework assignments. Its utilitarian approach helps deliver math teaching effectively. By introducing students to different ways of calculating fractional values, this tool helps foster critical thinking abilities while boosting numerical proficiency - a useful aid for success in numerous fields! Made even more practical by the inclusion of printable versions; teachers will find delight at how engaging their fraction lessons transform into! The use of this teaching aid guarantees heightened student interest leading them towards mastery over basic arithmetic involving fractions. In conclusion, providing your students this sturdy foundation during their mathematical journey prepares them well for comprehending complex numerical concepts later on capitalizing significantly on their early fluency over foundational arithmetic skills like these!
Author Matemaths
Tags Fractions, Operations, Math Skills, Problem-solving, Common Core
English months, days, and seasons game - I have...Who has?
ELA, Language Development, ESL, Grade 1, 2, 3, 4, 5, 6, 7, 8, Games, Activities
The English months, days, and seasons game - I have...Who has? This is a unique educational resource aimed at enhancing students' understanding and recognition of the months, days, and seasons in the English language. It offers an easy-to-use learning tool ideal for students between 1st to 8th grade. What's Included? The resource includes a total of 27 cards that can either be handled by individual students or shared among pairs depending on your class size or group. To make them last longer, you could consider printing and laminating these cards for reuse. How Does It Work? The principle behind this game is simple but effective. The journey starts with a card marked 'I'll start the game'. A typical example would be something like 'I have May,' followed by 'Who has Autumn?' The student who has the 'Autumn' card responds appropriately by throwing in their own question like ‘Who has Thursday?’ This back-and-forth continues until all cards are used up, ending with the statement ‘The Game is over!’ Note: For more engaging sessions, divide your class under two teams each armed with a set of these cards. Make it competitive; whoever finishes first wins! Where Can It Be Used? This game isn't confined only to ESL (English as Second Language) classrooms; it fits right into any environment where English is the main spoken language – making it universal! Encourage discussions among learners both within diverse classroom settings or homeschooling environments. Life made simple with essential knowledge just one card away!.
Author Love Learning Languages
Tags Months, Days, Seasons, Interactive Learning, Vocabulary Acquisition
Construction Interactive Memory Game to Practice Vocabulary
Life Studies, Career, Grade 7, 8, 9, 10, 11, 12, Games, Activities
Construction Vocabulary Words to Review and Reinforce Definitions of the CTE curriculum . Students will learn and practice Construction terms through definitions and characteristics. The engaging activity promotes collaboration and class discussion as students review terms of Construction tools, machinery, and more with multiple visuals and learning formats like multiple choice questions, memory games, hang-man, and others. This versatile resource can be used for whole-group instruction, small-group practice, or independent work, just practice the words and then review them by choosing the correct matching cards, until you flip all matching cards, exercising visual memory and concentration. If the cards don't match, they flip them back over and try again. Once all matches are made, press the "start again" button for more vocabulary practice. This self-checking activity can be played independently or as a whole class game projected on a smartboard. The vibrant slideshow stimulates engagement while building classification skills. Differentiate by allowing lower grades to match pictures only and upper grades to match vocabulary words. Practice Construction Vocabulary with this Free Interactive Game Introduce young learners to a variety of tools and machinery with this entertaining digital game. Students will see the names and images of different tools; exercising visual memory and concentration. This self-checking activity can be played independently or as a whole class game projected on a smartboard. The vibrant slideshow stimulates engagement while building construction classification skills. students will build their knowledge of important terms and definitions while having fun playing games. This activity stimulates intelligence, builds concentration, reinforces letter recognition, improves spelling and pronunciation, and engagingly expands vocabulary. It's a perfect supplement for any Construction lesson. Check our shop, material, and products for more interactive construction vocabulary reviews covering other topics like human microbiome, metabolism, and more grade levels in science and Spanish language arts. Download this versatile 14-slide PowerPoint today!
Author ShapeUp-N-Matematicas y Lenguaje
Tags Construction Vocabulary, Interactive Activity, Small Or Whole Group, Games, Construction
End of the Year Jenga
, Grade 3, 4, 5, 6, 7, 8, 9, Activities, Games
End of the Year Jenga: An Interacting Learning Resource End of the Year Jenga is an educational tool with a clear objective—fostering healthy communication among students while engaging them in fun learning activities. It aids teachers in promoting interaction, thereby building friendly relationships. This resource contains seven pages filled with 48 interactive pieces, making it more than just an educational game. It's a unique platform where classmates could learn more about each other, and build lasting memories through shared experiences. With simple rules, this activity involves turn taking exercises that promote peer learning. Suitability and Flexibility Gauged perfect for grades 3 to 9, it provides flexibility across different classes and subjects as required. Its structure supports application within whole-group settings—a class could play collectively—for shared fun or can be split for focused small group interactions. Ideal for both classroom use and homeschooling setups. Eminently suited for homework assignments involving interactions outside school hours. The enjoyment extends beyond traditional learning environments. Convenient Ready-To-Print Format The resource is available as a ready-to-print PDF file type—just download, print out the jenga pieces on cardstock paper—and you're ready! A Refreshing Approach Toward Learning & Social Bonding: In summary-free terms: The true appeal of "End of The Year Jenga" lies not only in promoting delightful year-end activities but also cultivating connections among students—an essential factor when transitioning from one academic year to another or breaking up regular study periods with something less intense yet equally beneficial. Nothing engages children better than transforming lessons into games—they learn without realizing they're being taught—thanks to resources like "End of The Year Jenga". In conclusion, it's a refreshing twist on learning and forming social bonds through enjoyable activities.
Author Educate and Create
Tags Interactive Learning, Group Activity, Communication Skills, Peer Learning, End Of The Year Activity
Adding & Subtracting Integers Playing Cards (Games)
Math, Numbers, Grade 7, Activities, Games
Game Options: General Card Sort (for beginners); Go Fish, Spoons, War, etc. *NOTE: The expressions do NOT contain "double signs"; this is so that students can build fluency without slowing the pace of any game.
Author The Math Cafe
Tags Integers, Playing Cards, Games, Adding Intergers Game, Math Play Adding And Subtracting Integers
Scratch: Stick Figures (Game Mechanics #3)
Science, Technology, Computer Science, Grade 3, 4, 5, 6, 7, 8, 9, 10, Games, Activities
Scratch: Stick Figures (Game Mechanics #3) An invaluable teaching aid designed to enhance the computer science knowledge and skills of students from grades 3 to 10. It focuses primarily on developing character within a gaming context with stick figures serving as learnable starter characters. What Will You Learn Creating an animated stick figure Utilizing the figures within game mechanics Fundamental principles of computer science translated into practical application Suitable For This package is versatile enough for both public school teachers and homeschoolers teaching whole group instruction or smaller breakout sessions. Additionally, it works as an effective homework tool because of its step-by-step tutorial style layout. Prerequisites To fully benefit from Scratch: Stick Figures (Game Mechanics #3), a basic understanding of Scratch is necessary. Cross-Curricular Appeal This product, although classified under 'Computer Science', seamlessly integrates into interdisciplinary curricula focusing on technological literacy or even creative arts due to its suitability across different grade levels and learning stages. Delivery Format You'll receive the guide as a PDF file, containing detailed, easy-to-follow lesson plans accompanied by visual diagrams for extra support. It ensures that your students can smoothly begin their journey in game scripting regardless of your teaching experience level. In Summary: Lead your students towards mastery in creating simple characters crucial not only for games but other digital animations too with Scratch: Stick Figures (Game Mechanics #3)!
Author Roombop
Tags Game Development, Computer Science, Animation, Character Creation, Teaching Resource
Country Study on Jaoan - Guess Who Game on famous Japanese People
Social Studies, Geography, History, History: Asian, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games
Country Study on Jaoan - Guess Who Game on famous Japanese People This Teaching Resource is a fun Guess Who Game PDF (1 slide, 15 cards) on Famous Japanese People. This Printable Resource can be great for Geography, Asian History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from Japan (Country Study) aims to introduce learners to Japan (Asia) and its most famous Japanese People (leaders, writers, inventors, film makers, emperors etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Japanese People selected for this Geography + Social Studies Country Study on Japan are: Haruki Murakami (Writer) Hayao Miyazaki (Academy Award film maker and animator) Banana Yoshimoto (Writer) Naruhito (Emperor) Yoko Ono (artist) Naomi Osaka (Tennis Player) Yuko Shimizu (Hello Kitty Creator) Shigeru Miyamoto (Super Mario creator) Michio Suzuki (Inventor, industrialist and businessman) and many more! A very fun and engaging way to play this "Guess Who on Famous People from Japan" (country study on Japan) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Japanese person This Social Studies + Geography Country Study on Japan PDF Printable Teaching Resource (1 slide, 15 cards for 15 Famous People from Japan) can be great for learners from 6th grade to 12th grade to introduce Japan and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!
Author Learning with Alan
Tags Asia, Asian, Japan, Japanese, Country Study, Social Studies, Geography, Asian History, Guess Who, Game
6th Grade Math: Algebra Inequality Matching Game
Algebra, Math, Number Lines, Grade 6, 7, 8, Worksheets & Printables, Word Problems, Activities, Games
Teaching your students about how to write and evaluate inequalities in algebra can sometimes end up being a bit dry. Try adding this game to your algebra unit to bring a little movement and collaboration to your classroom. It's a super simple game : just print the cards and cut them out. There are 32 cards in 16 pairs. Deal one card to each student in your class. They should spend half a minute looking at their card and thinking of other ways it could be represented. For example, if they have a number line: what inequality does it show? If they have an inequality, could it be simplified? Then, all the students get up and move around the room (SILENTLY!). They can use gestures while looking at each others' cards and trying to find their match. Pairs move to the side of the room until everyone is matched up. It's that simple! Of course, you could also use these cards for a standard memory game where you flip two cards at a time and try to find matches. I have also included a second set of cards that have pairs of fractions and decimals (for example 1/20 and 0.05). Grades to Use With: These cards are designed to target the standard 6EE.B.8 in grade six classrooms, but they could also be an excellent quick review in grades 7 and 8! What's Included: 9 Page PDF: Title/Instruction Page 4 Pages of Inequality Cards 4 Pages of Fractions and Decimal Cards If you enjoy this product, check out other 6th Grade Algebra Activities in my store: Pre-Algebra Problem: The Wave Pool with Expressions, Tables, and Graphs Algebra: Modelling Equations: Visual Balance Scale Worksheet Exponent Board Game Independent and Dependent Variables in 6th Grade Math: Hockey Math Middle School Math Stations: Early Algebra
Author Grace Under Pressure
Tags 6th Grade Math, Grade 6 Math, Grade 7 Math, 7th Grade Math, Inequalities, Math Game, Equations, Algebra, Solving Equations, Variables
5 Minute Game: Guess My Number
Math, Early Math, Place Value, Preschool, Grade 1, 2, 3, 4, 5, 6, 7, Activities, Games
Here is a quick no-prep game for any elementary classroom: Guess My Number! It helps teach place value, fractions, greater than/less than, logic and working memory skills. This product includes a one-page instruction sheet including the skills taught, different player configurations, rules, a sample round, and extension ideas. This game requires NO PREP and NO MATERIALS at all. Grades to Use With: This game can be used in any elementary classroom (grades K-8). It is great for the following uses: · - Morning/home-room warm-up · - TOC back-up activity · - To fill the 5 minutes before lunch or the end of the day · - As a reward for small-group or one-to-one tutoring Guess My Number Rules: Start with a range based on your students (ex: 1-20 for K, 1-100 for Gr 1-4, 1-200 for Gr 5-7). The teacher (or student if playing in pairs) thinks of a number in that range. The other student (or whole class) has exactly 5 questions of greater than or less than to narrow it down. After 5 questions, they must guess the number. Sample Round: T: I’m thinking of a number between 1-100. S1: Is it greater than 50? T: Yes. S2: Is it greater than 75? T: No. S3: Is it less than 60? T: No. S4: Is it less than 70? T: Yes. S5: Is it greater than 65? T: No This class has narrowed it down to between 60-65. Now they guess. (The number was 62.) If you like this 5-minute game , check out the other ones in my store: Categories The Rhyme Game The 4-Letter Word Game I also have lots of intermediate math games too: Math Matching Games; 8 Sets of Math Fact Cards Perimeter of Complex Shapes: Math Strategy Game Credit Score Boardgame
Author Grace Under Pressure
Tags Place Value, Math Game, Fun, Greater Than, Less Than, TOC, Tutoring, Quick Game, Fast Game, No Prep, Guessmynumber.com
Spin To Win Start From The Left Whole Number Addition Mental Math Game
Math, Addition and Subtraction, Addition, Grade 3, 4, 5, 6, 7, Activities, Games
Spin To Win Start From The Left Whole Number Addition Mental Math Game Searching for dynamic and interactive methods to enhance your students' mental math capabilities with zero setup on your end? Offer your students more opportunities to master the 'Start From The Left' Mental Math Addition Strategy through this interactive game. This PowerPoint game facilitates group play for up to four players on a single device, or can be projected for the entire class using a teacher's computer. With 25 diverse questions, students can hone their skills using the 'Start From The Left' method. The game encourages teamwork, allowing students to collaborate and assist one another. Moreover, a sprinkle of unpredictability is thrown into the mix as players spin to ascertain their score for correct answers, ensuring the outcome is always in suspense! HOW TO PLAY: Students choose their question then solve it mentally. When done, they say the answer out loud, then check it by clicking the “check answer” button. If their answer is correct they then get to spin the wheel to be awarded their points! Some questions actually give a reward or a punishment! Where are they hidden? Who know!? Winner is the player with the most points when your time is up! More Addition Strategies with Whole Number SPIN TO WIN Games : · Round & Adjust · Take & Give · Start From the Left · Break One Addend Apart · Add Up
Author Made 4 The Middle
Tags Math, Mental Math, Basic Skills, Number Talks, Engaging, Games, Digital, Centers, Self-checking , No Prep
Current Electricity - Circuit and Symbols Dominoes for Middle School Science
Science, Physics, Grade 5, 6, 7, 8, Activities, Games
A dominoes game with circuit symbols and descriptions, sketches and circuit diagrams of series and parallel circuits instead of numbers. Prior Knowledge · Be able to recognise the symbols for a lamp, switch, voltmeter, ammeter, buzzer, motor and resistor. · Be able to match the description, sketch or circuit diagram for the same series circuit. · Be able to match the description, sketch or circuit diagram for the same parallel circuit. Rules of the Game · Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. · The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. · Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. · If a player thinks a match is wrong they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. · If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. See more Elf Off the Shelf resources on this topic and many others
Author Elf off the Shelf Resources
Tags Science Games, Science Activities, Current Electricity, Circuits Printable, Dominoes Game
Separating Mixtures and Solutions - Wildcard and Snap Card Games for Middle School
Science, Chemistry, Grade 5, 6, 7, 8, 9, Activities, Games
Separating Mixtures and Solutions - Wildcard and Snap Card Games for Middle School: An Exciting Academic Resource This teaching resource aims to help students in grades 5 through 9 master crucial scientific concepts interactively. Spanning topics such as mixtures, solutions, suspensions, solubility, and saturated solutions. The Card Game Package The package features 84 playing cards, ingeniously blending academics with fun gameplay. The main aim of this approach is to reinforce the learned concepts while fostering their joy for learning. Suitable For Whom? Ideal for middle school learners specializing in science, specifically chemistry. Before implementing this resource effectively as part of your teaching strategy, students should have basic knowledge in subjects such as: Composition and physical properties of mixtures, Evaporation to dryness and crystallisation, Fractional distillation along with distillation, Filtration tactics together with Chromatography. Versatility of the Resource This multi-faceted tool can be used during whole group review sessions or assigned as homework tasks after covering thematic units-instructional flexibility is key here. Included Materials: The package includes an Animated PowerPoint providing comprehensive instructions on how-to-play both wildcard and snap games included within. This easy-to-follow instruction guide ensures that both teachers and students find the learning process pleasing; not a chore! Downloading should be seamless due to its adaptability across various devices – PCs or tablets. This encourages flexible mobility during game time. Why Should You Choose This Resource? Turn education into an engaging experience with the Separating Mixtures and Solutions - Wildcard and Snap Card Games for Middle School. Embed fun into your teaching approach while retaining the academic essence. Remember, learning should always be exciting!
Author Elf off the Shelf Resources
Tags Mixtures, Solutions, Suspensions, Solubility, Card Games
Multiplication Squares (1-12) Game
Math, Multiplication and Division, Division, Grade 4, 5, 6, 7, Activities, Games
You students will love practicing their 1-12 multiplication facts with this 2-4 player game. All they need is two standard dice and a crayon for each player! Looking to practice 1-6 multiplication? Try the Multiplication Squares (1-6) Game
Author Breeze Through Math
Tags Multiplication, Multiplication Game, Review, Multiplication Review, Practice, Multiplication Dice Game Free Printable
Mixtures - Solutions, Suspensions and Solubility - Find the Pair Game for Middle School
Science, Chemistry, Grade 5, 6, 7, 8, 9, Activities, Games
Mixtures - Solutions, Suspensions, and Solubility Find the Pair Game for Middle School This is an innovative teaching resource designed to make learning chemistry fun, targeting students in grades 5 through 9. The game focuses on various concepts including solutions, suspensions, dissolving processes, saturated solutions and solubility etc. Each team of students is given 42 cards which are laid out face down and they then turn over two cards at a time in order to match questions with corresponding answers. Additionally an interesting twist to this game includes a challenge option if a team member believes that chosen pairs are not correctly matched. Included in the Game Set 42 question/answer cards An instruction sheet guiding you on effective gameplay. A teacher's answer sheet for quick reference during gameplay disputes. To prepare these games , we offer multiple file types for different printing preferences such as double-sided copies or laminated sheets for increased durability over time. However it should be noted that this game does require basic knowledge of elements and compounds as well as understanding what constitutes mixtures. Bonus: One significant highlight of using this resource is the combination of fun gameplay with educational content. It makes homework more engaging as kids would be excited about grasping these educational concepts if it means scoring more points in their next game!
Author Elf off the Shelf Resources
Tags Chemistry Education, Mixtures And Solutions, Hands-on Learning, Middle School Science, Interactive Game
Essay Writing Skills Game Show
ELA, Writing, Grade 6, 7, 8, Activities, Games
This Essay Writing Skills Game Show is a Jeopardy style review game. This game can be played in whole group, small group, in person and distance learning. Implementation tips are included for best use.
Author Mrs. Spangler in the Middle
Tags Game Show, Essay Writing, Text-based Activity, Jeopardy, Review Game
"The Giver" Reading Comprehension Games
ELA, Reading, Reading Comprehension, Grade 6, 7, 8, Activities, Games
This "The Giver" Reading Comprehension Games is a Jeopardy style review game. This game can be played in whole group, small group, in person and distance learning. Implementation tips are included for best use.
Author Mrs. Spangler in the Middle
Tags Jeopardy, Reading, Comprehension, Whole Group, The Giver