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Page 12 - 7th Grade Games

Bring energy to your seventh-grade classroom with games that align with learning goals. This collection includes strategy challenges, language arts activities, and mathematical explorations. By incorporating these games into your lessons, you can make learning more engaging and effective.

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Free trade Game

Free trade Game
Social Studies, Economics, Grade 5, 6, 7, 8, Activities, Games

The idea of “Free Trade” can be difficult for students to grasp – it’s such a “way out there” idea that they may not think of much during their day to day lives. This game is very simple, but the concepts it reinforces are very important. It is designed to be used with a group of at least 8 or 10 students, and up to 30 or more. We spent about an hour when we played the game with my class of 24 students

Author Creative Learning Connection

Tags Economics, Trade, Game, Activity

Skeletal System Vocabulary Bingo

Skeletal System Vocabulary Bingo
Science, Life Sciences, Human Body, Grade 5, 6, 7, 8, Activities, Games

This resource is a Skeletal System Vocabulary Bingo. It comes with 6 different Bingo cards for you to print and cut out! You will also print out definition cards for the game. This is a fun way to review the skeletal system.

Author Maude in the Middle

Tags Science Vocabulary, Bingo Game, Anatomy, Skeletal System, Science Review, Skeletal System Review Games, Skelatal System Games, Skeletal System Vocabulary

5 Minute Game: The Four Letter Word Game

5 Minute Game: The Four Letter Word Game
ELA, Language Development, Vocabulary, Spelling, Preschool, Grade 1, 2, 3, 4, 5, 6, 7, Activities, Games

Here is a quick no-prep game for any elementary classroom: The Four-Letter Word Game ! (No, not that four letter word!) It helps teach vocabulary, spelling and rhyme skills. This product includes a one-page instruction sheet including the skills taught, different player configurations, rules, a sample round, and extension ideas. This game requires NO PREP and NO MATERIALS other than writing implements. I suggest whiteboards to save paper. Grades to Use With: This game can be used in any elementary classroom (grades K-8) or in a high school special education class. It is great for the following uses: · - Morning/home-room warm-up · - TOC back-up activity · - To fill the 5 minutes before lunch or the end of the day · - As a reward for small-group or one-to-one tutoring Four-Letter Word Game Rules: Start with a 4-letter word on the paper/whiteboard. Players/teams take turns changing one letter at a time to make a new English word. Play until you are stuck or time runs out. Are you able to change all of the initial letters at least once? Sample Round: TENT RENT RANT RANK RINK PINK PINE TINE TIME Easy Extensions: Ensure students know what each word means. Include a quick definition for less familiar words like TINE or RANT. If you like this 5-minute game , check out the other ones in my store: Grace Under Pressure: Guess My Number Game The Rhyme Game Categories I also have lots of intermediate math games too: Math Matching Games; 8 Sets of Math Fact Cards Perimeter of Complex Shapes: Math Strategy Game Credit Score Boardgame Grocery Game: Estimating, Adding, and Multiplying Decimals: Spring Edition Triangle Dice Game: Isosceles, Equilateral, Scalene, Right, Acute, Obtuse Decimal Place Value Game: Tenths to Millionths

Author Grace Under Pressure

Tags Spelling Game, Rhyme, Vocabulary, Fun, Quick Game, Fast Game, Scrabble, Spelling, Game, Whiteboard

Country Study on Chile Guess Who Game Cards on Famous Chileans

Country Study on Chile Guess Who Game Cards on Famous Chileans
Social Studies, Geography, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games

Country Study on Chile Guess Who Game Cards on Famous Chileans This Teaching Resource is a fun Guess Who Game PDF (1 slide, 15 cards) on Famous People from Chile. This Printable Resource can be great for Geography and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous Chileans (Country Study) aims to introduce learners to Chile (South America) and its most famous Chileans (leaders, film makers, politicians, writers etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Chilean People selected for this Geography + Social Studies Country Study on Chile are: Bernardo O' Higgins (Chilean Independence Leader) Pablo Neruda (Poet and Novel Literature Prize Laureate) Isabel Allende (Writer) Alejandro Jodorowsky (Film maker) Humberto Maturana (Biologist ang Philosopher) Michelle Bachelet (first Woman President of Chile) Pedro Pascal (Actor) Pablo Larrain (Film Maker) and many more! A very fun and engaging way to play this "Guess Who on Famous People from Chile" (country study on Chile, South America) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Chilean This Social Studies + Geography Country Study on Chile PDF Printable Teaching Resource (1 slide, 15 cards for 15 Famous People from Chile) can be great for learners from 6th grade to 12th grade to introduce Chile and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!

Author Learning with Alan

Tags Country Study, Chile, South America, Guess Who, Game, Cards, Social Studies, Geography, Printable, Teaching Resource

Olympic Games Activity

Olympic Games Activity
P.E. & Health, Sports, Physical Education, Grade 2, 3, 4, 5, 6, 7, 8, Games, Activities

Activity Introduction An amazing activity designed for the students to learn more about sports in different countries. The Olympic Games What is your favorite sport? Tell us more about it. Who is your favorite athlete? Or what is your favorite team? Do you know who invented basketball? When basketball has been invented? Can you tell us where is the first time it has been played? Have you ever played soccer or football? If yes, tell us what was your position: A goal keeper, midfield player, or a defender? Do you like watching golf? If yes who is your favorite player? Can you name the differences between tennis and ping pong? Have you ever played volleyball on the beach? When it has been officially recognized by the Olympics? Do you like watching Formula 1 races? If yes, who is your favorite team or driver? Have you ever tried to play handball? If yes tell us more. Do you like watching people skiing or surfing? Olympic Games Activity The activity is perfect for encouraging the researching skills for the students, while learning more about this sport. Olympic Games This friendly designed worksheet is suitable for students at school, homeschooling, and as a group activity. Instructions How do these items relate to the Olympic games ? Do some research, then write it down. Format Available in a PDF format.

Author Educational Voice

Tags Olympic Games Activity, Olympic Games, Olympic Games Facts, Olympic Games Facts For Kids, Sport, Sports, Sports Facts, Sports Facts For Kids

Reputation SEL Scoot Game

Reputation SEL Scoot Game
Special Resources, Social Emotional Learning (SEL), Grade 5, 6, 7, 8, 9, 10, 11, 12, Games, Activities

Reputation Social Emotional Learning (SEL) Scoot Game: An Innovative Teaching Resource The Reputation Social Emotional Learning (SEL) Scoot Game is a highly engaging teaching resource designed for educators keen on introducing their students to the concept of reputation. Suitable for Grade 5 to Grade 12, it combines the charm of a scoot game with an impactful learning experience. This interactive tool deviates from traditional teaching methods, each task/question card being carefully crafted to guide learners in understanding reputation and its influence on relationships and opportunities. Educators can use this flexible resource for whole class instruction or small group activities, fostering an active learning environment beyond lectures. Included in the package: 24 question/task cards: These will stimulate thoughtful student responses within approximately one minute. The questions have been meticulously designed around situations related to reputation- building awareness and empathy towards others' perspectives. An introduction slide: It acts as an opening element providing initial guidance before students commence their questioning journey. A double-sided answer recording sheet where students can write down their responses, also promoting organization skills. The game is also compatible with Microsoft PowerPoint making it effortless and convenient for educators who wish to incorporate technology into classroom teaching or distance learning situations. All you need is basic equipment - timer & signal bell - allowing instant fun in your sessions! Possible Uses of this Immersive Education Tool: This resources may be used in religious education classes, by homeschooling parents or public school teachers as an interactive class activity or as homework assignment challenging individual thinking skills outside school premises. Remember: The Reputation SEL Scoot Game is not just an education resource; it nurtures deep critical thinking skills on vital topics while fostering a vibrant, interactive learning atmosphere. Bolster Your Teaching Toolbox Today Purchase this high-quality resource and add a new, exciting dimension to your teaching toolbox!

Author Jennifer Moyer Taylor

Tags Reputation, Social Emotional Learning, Scoot Game, Interactive Teaching, Critical Thinking

Presidential Election Process Vocabulary Game

Presidential Election Process Vocabulary Game
Social Studies, Government, Grade 4, 5, 6, 7, 8, 9, 10, 11, 12, Activities, Games

Presidential Election Process Vocabulary Game : An Exhilarating Educational Resource This exciting teaching tool is catered towards students from Grade 4 to Grade 12 studying Social Studies. Pillars of The Game : Furthers the understanding of the presidential election process. Incorporates engaging key terms related to governance (Example: President, Democrat, Republican, etc.). 15-page long detailed instruction and game in PDF format. Versatile enough for a Games Notebook setup or as an independent activity. Set-Up Instruction: All you need to ready this game is a simple print-out of the pdf file followed by preparation based on outlined instructions in it. Versatility In Execution: This game is designed keeping individual pedagogical requirements in mind and thus facilitates execution through whole classroom engagements or small group-centric interactions. Additionally, it can be assigned as homework for more practice outside school surroundings. Beyond Just A ' Game ': The Presidential Election Process Vocabulary Game presents learning through stimulative engagement unlike traditional methods. Due its collaborative nature, it promotes interaction amongst peers making education a fun-filled experience while imbibing values beyond textbooks thereby culminating into holistic development.

Author Knowledge Box Central

Tags Presidential Election, Vocabulary Game, Social Studies, Government Education, Democracy

White Light, Dispersion and Colour Filters Wildcard and Snap Card Games for Middle School

White Light, Dispersion and Colour Filters Wildcard and Snap Card Games for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games

Product Overview The White Light, Dispersion and Colour Filters Wildcard and Snap Card Games product is an exceptional teaching resource targeted at middle school educators and homeschoolers. This comprehensive tool provides insights into lenses, human eye characteristics, pinhole cameras, alongside intricate details on full-spectrum camera dynamics. Skill Focus An understanding of the order of the seven colours of the spectrum. In-depth knowledge of white light dispersion. A grasp over variations in refraction among red light and violet light during dispersion. The laws governing primary and secondary light color formation. Usage Scope The games can be utilized across various group size settings – from whole class engagement to small study groups or individual play. Beyond classroom usage, they can also serve as excellent homework assignments or revision tools. Included Contents & Instructions The kit includes 66 playing cards designed to spur interaction while offering a thorough understanding of white light components.An easy-to-follow animated PowerPoint program is included for individuals new to wildcard or snap games ensuring improved learning retention. Grade Level Applicability & Curriculum Integration This resource is ideal for Grades 5 through 9 with its main application being in Science programs focusing on Physics curricula. Users are advised that this product comes as zip files requiring proper provision for downloading to fully harness its immense benefits. With relatable content that beautifully balances education with engagement, this learning kit acts as a dynamic teaching resource particularly useful within middle school instruction contexts around physics principles related subjects.

Author Elf off the Shelf Resources

Tags Lenses, Color Filters, White Light Dispersion, Refraction Variations, Interactive Learning

Dolch Sight Word Cards - Level 1

Dolch Sight Word Cards - Level 1
ELA, Language Development, Phonics, Vocabulary, Grade 4, 5, 6, 7, Activities, Games

Teachers can use these Dolch Sight Word Cards - Level 1 to help beginning readers practice recognizing and reading common words. This printable 3-page resource features 41 frequently used sight words like "and", "the", and "to", plus a cover card. Educators can print, laminate, cut out, and organize the word cards on a ring for students to practice reading. They work well for individual, small group, or whole class review. Teachers may also print two sets to create a memory matching game. Having students find pairs reinforces word recognition and reading skills. These engaging Dolch cards allow flexible use for building early literacy abilities. Their primer reading level targets K-2 students, but they can help struggling readers in upper elementary too.

Author Virtually Montessori

Tags Memory Game, Phonics Game, Phonics Cards, Sight Word Cards, Dolch Sight Words, Pre-Primer Words, Primer Words, Vocabulary Cards

Engaging Congressional Simulation (A fun, interactive way to teach Congress!)

Engaging Congressional Simulation (A fun, interactive way to teach Congress!)
Social Studies, History, History: USA, Government, Grade 7, 8, 9, 10, 11, 12, Activities, Games

The Engaging Congressional Simulation is an interactive activity that brings Congress to life in your classroom. Students take on the role of Senators, representing the voters of their state. They must pass or reject bills based on their voters' preferences, requiring thoughtful decision-making and political strategy. To get bills passed, students engage in lively deal-making and persuasion with their fellow Senators. This 16-page package includes everything needed to conduct the simulation: teacher directions, a guiding slideshow that explains key concepts, spreadsheets to track bill votes, and pointers for debriefing. The activity covers topics like bipartisanship, filibusters, party politics, and the legislative process. Students find it entertaining while gaining insight into how Congress really works. Use it to supplement instruction on government or hold an exciting Congressional simulation that your students will always remember.

Author Ed Dynamic

Tags Congress, Simulation, Government, Politics, Civics

Map Wars: Europe Edition | Interactive Geography Game

Map Wars: Europe Edition | Interactive Geography Game
Social Studies, Geography, Grade 5, 6, 7, 8, Activities, Games

Map Wars: Europe Edition is an exciting interactive geography game for students to apply their mapping skills in a fun team environment. Two teams go head-to-head in multiple rounds to dominate the map of Europe. Educators can implement this game in various ways - as a whole class activity, in small groups, as a group competition, or even assigned as interactive homework. The game directions outline everything needed to play. Students will be engaged and love this unique way to reinforce European geography. Map Wars: Europe Edition allows students to collaborate, problem-solve, think critically about maps and locations, and have fun with social studies. This game is perfect for grades 5-8 and adaptable for other grade levels or class sizes with slight modifications. Map Wars brings geography to life and makes learning memorable.

Author The Social Studies Doctor

Tags Europe, Map Wars, Social Studies, Geography Game, Battleship

Current Electricity - Circuit and Symbols Dominoes for Middle School Science

Current Electricity - Circuit and Symbols Dominoes for Middle School Science
Science, Physics, Grade 5, 6, 7, 8, Activities, Games

A dominoes game with circuit symbols and descriptions, sketches and circuit diagrams of series and parallel circuits instead of numbers. Prior Knowledge · Be able to recognise the symbols for a lamp, switch, voltmeter, ammeter, buzzer, motor and resistor. · Be able to match the description, sketch or circuit diagram for the same series circuit. · Be able to match the description, sketch or circuit diagram for the same parallel circuit. Rules of the Game · Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. · The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. · Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. · If a player thinks a match is wrong they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. · If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. See more Elf Off the Shelf resources on this topic and many others

Author Elf off the Shelf Resources

Tags Science Games, Science Activities, Current Electricity, Circuits Printable, Dominoes Game

Text Structure Digital Game

Text Structure Digital Game
ELA, Reading, Grade 6, 7, 8, Games, Activities

This is a Text Structure Digital Game. Directions are included for how to prep and implement this game. All part of this game are self-checking.

Author Mrs. Spangler in the Middle

Tags Digital Game, Text Structure, Point Of View, Reading Strategies, Google Classroom, Text Structure Online Activities

Determining Theme Digital Game

Determining Theme Digital Game
ELA, Strategies, Grade 6, 7, 8, Activities, Games

This is a Determining Theme Digital Game. Directions are included for how to prep and implement this game. All part of this game are self-checking.

Author Mrs. Spangler in the Middle

Tags Theme, Reading Passage, Strategies, Literacy, Google Classroom

English months, days, and seasons game - I have...Who has?

English months, days, and seasons game - I have...Who has?
ELA, Language Development, ESL, Grade 1, 2, 3, 4, 5, 6, 7, 8, Games, Activities

The English months, days, and seasons game - I have...Who has? This is a unique educational resource aimed at enhancing students' understanding and recognition of the months, days, and seasons in the English language. It offers an easy-to-use learning tool ideal for students between 1st to 8th grade. What's Included? The resource includes a total of 27 cards that can either be handled by individual students or shared among pairs depending on your class size or group. To make them last longer, you could consider printing and laminating these cards for reuse. How Does It Work? The principle behind this game is simple but effective. The journey starts with a card marked 'I'll start the game'. A typical example would be something like 'I have May,' followed by 'Who has Autumn?' The student who has the 'Autumn' card responds appropriately by throwing in their own question like ‘Who has Thursday?’ This back-and-forth continues until all cards are used up, ending with the statement ‘The Game is over!’ Note: For more engaging sessions, divide your class under two teams each armed with a set of these cards. Make it competitive; whoever finishes first wins! Where Can It Be Used? This game isn't confined only to ESL (English as Second Language) classrooms; it fits right into any environment where English is the main spoken language – making it universal! Encourage discussions among learners both within diverse classroom settings or homeschooling environments. Life made simple with essential knowledge just one card away!.

Author Love Learning Languages

Tags Months, Days, Seasons, Interactive Learning, Vocabulary Acquisition

4 Corner Beanbag Tag! PE Game

4 Corner Beanbag Tag! PE Game
P.E. & Health, Physical Education, Grade 1, 2, 3, 4, 5, 6, 7, 8, Activities, Games

This competitive game teaches students to work together as a team to strategically collect the most beanbags from other teams in a limited amount of time while. Help students develop agility and speed while having a blast in your PE class! FUN ENGAGING Activities Student Friendly Visual Aids Set-Up Instructions Included Detailed Graphics, Illustrations, and Instructions Efficient and Organized Materials for ease of use and implementation Great for All Grade Levels of Elementary and Middle school Use for Multiple Years. Large group physical education games to use in your PE classes, summer camp or for your church youth group program. These quality products were designed to be engaging, student friendly and highly educational. They provide MVPA (Max Volume of Physical Activity ) and high energy to provide an outlet for students to develop their cardiovascular fitness. Your students will love them! You can incorporate them with multiple classes at the same time or a single class at a time. Products are geared towards elementary and middle school students but can also be used with high school students successfully! The games can be modified for skill levels and to fit your gym size. The equipment suggested in the plan can be substituted for other items in your equipment closet. Games - multi-skill games are designed for students having a wide range of abilities. These games can be used by PE teachers as a full unit or an extension of their unit. Combined with other numerous activities to be creative during a single class period. The individual products and activities can also be utilized by classroom teachers to organize recess activities keeping students active and focused during recess play. In addition, many of the products can be used to make great small-group activity for school events such as Field Days or as a seasonal rewards days. For games - Plan includes a number of text boxes with headings and subheadings that correspond to the unique PE planning and structural procedures. It incorporates a wide variety of critical lesson plan components that are important for teaching large group games. games provide opportunities for students to improve their catching, throwing, kicking, striking, running, goal keeping, tracking, dodging, tagging, reaction time, cardiovascular endurance, teamwork, sportsmanship, hand-eye coordination, accuracy & agility. One great thing about these games is that students can be placed in ability groups that consider developmental skill and fitness factors to help keep the games fair, even and safe for all. Detailed Instructions in an Easy-to-Understand Lesson Plan Format FUN and ENGAGING Set-Up Diagrams Included Use Year After Year Great for Developing a Variety of PE Skills

Author Gems from the Gym

Tags PE Games, Physical Education, Warm-up Games, Beanbag Tag, Corner Beanbag, Bean Bag Tag

Roll & Respond Digital Drama, Cyberbullying and Social Media SEL Bingo Game

Roll & Respond Digital Drama, Cyberbullying and Social Media SEL Bingo Game
Life Studies, Grade 5, 6, 7, 8, 9, Activities, Games

Roll & Respond Digital Drama, Cyberbullying and Social Media SEL Bingo Game In this Roll & Respond game , students in grades 5th-9th will have fun discussing digital drama, cyberbullying and social media and trying to earn a BINGO with a partner. The students need 2 dice to play. One student will roll for the "down" side and the other student will roll for the "across" side. Each time they land on a question, they read it out loud and discuss it together. Each question relates to either cyberbullying, digital drama, or social media. This is a great reinforcement activity after reviewing these topics with older elementary/middle school students. This is a one page resource and students will need to have at least 1 dice to play!

Author Jennifer Moyer Taylor

Tags Cyberbullying, Social Media, Digital Citizenship, Social-emotional Learning, School Counseling, Sel, Bullying Bingo, Social Bingo Game, Social Studies Bingo

Storytelling Cards Game: Travelling around South America for ESL EFL

Storytelling Cards Game: Travelling around South America for ESL EFL
Social Studies, ELA, Language Development, ESL, Writing, Creative Writing, Grade 7, 8, 9, 10, 11, 12, Worksheets & Printables, Flashcards, Activities, Games

ESL EFL Storytelling Cards Game - Travelling around South America This Printable Teaching Material is great for ESL, EFL Students, mainly High Schoolers/ Middle Schoolers (Teens), Homeschooling Classes or ANY English Second Language School Around the world! This ESL, EFL Game is great to improve English as a Second Language Vocabulary and Speaking skills. This Teaching Resources can be employed by ESL, EFL Centers Abroad and TESOL TEFL Tutors or independent teachers, educators around the globe (online or offline). This ESL, EFL, TESOL Resource offers 80 Flashcards with South America and Travelling Vocabulary + Sights + Famous people and local characters (an airport, Machu Picchu, Rio de Janeiro, Ushuaia, a backpack, Leo Messi etc. …). These English as a Second or Foreign Language Storytelling Flashcards can be shuffled so students can pick their Flashcards to tell their own unique story. Teachers and Students can use storytelling cards in various ways. My personal advice is to do the following spreads: the MINI STORY: every Learner picks 3 Storytelling Flashcards and tries to create their Europe-themed story the "NEVER ENDING STORY": every student picks by turn a card and given the outcome of the previous fished flashcards, he tries to continue the story's narration These are only TWO of the many spreads ESL Teachers and Learners can come up with! Don't be Shy and use your creativity to teach/learn English! This ESL, EFL, TESOL, TEFL Teaching Resource (80 storytelling Cards on South America; 10 pages) can be great for Intermediate Advanced English as a second or foreign language learners. Its aim is to make students exercise and/or improve their speaking, storytelling English as a second language Skills. ESL with Alan is a Brand New ESL, EFL, TESOL Store whose aim is to help English as a Second or foreign Language Teachers, Educators and Tutors (be it online or offline) to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! Learning is fun, So should English! Always If you want to browse more of my PDF ESL, EFL, TESOL Teaching Resources, click here ESL with Alan!

Author Learning with Alan

Tags ESL, EFL, English, Teens, Game, Activity, Storytelling, Flashcards, South America

Point of View (Fiction) Digital Game

Point of View (Fiction) Digital Game
ELA, Reading, Grade 6, 7, 8, Games, Activities

This is a Point of View (Fiction) Digital Game. Directions are included for how to prep and implement this game. All part of this game are self-checking.

Author Mrs. Spangler in the Middle

Tags Digital Game, Google Classroom, Point Of View, Fiction

Point of View (Nonfiction) Digital Game

Point of View (Nonfiction) Digital Game
ELA, Strategies, Grade 6, 7, 8, Games, Activities

This is a Point of View (Nonfiction) Digital Game. Directions are included for how to prep and implement this game. All part of this game are self-checking.

Author Mrs. Spangler in the Middle

Tags Point Of View, Nonfiction, Reading Passages, Google Classroom, Digital Game

Mixtures - Solutions, Suspensions, Dissolving and Saturated Solutions - Wildcard and Snap Card Games for Middle School

Mixtures - Solutions, Suspensions, Dissolving and Saturated Solutions - Wildcard and Snap Card Games for Middle School
Science, Chemistry, Grade 5, 6, 7, 8, 9, Activities, Games

A great way to consolidate learning on mixtures including solutions, suspensions, dissolving, solubility and saturated solutions with this pack of cards which can be used to play two games – wildcard and snap. So much fun, students don’t even realise they are learning! Prior Knowledge Required > Elements and compounds are pure substance and mixtures are not. > Meaning of the terms solute, solvent, solution, soluble and insoluble. > Particle theory to explain why stirring, temperature and particle size affect the rate of dissolving. > Particle theory to explain dissolving, suspensions and saturated solutions. > Extracting information from solubility curves; What You Get > 661 Zip file playing cards > Animated PowerPoint with instructions for playing wildcard and snap See more Elf Off the Shelf resources on this topic and many others

Author Elf off the Shelf Resources

Tags Saturated Solution, Dissolving, Solute, Solvent, Mixtures

Oregon Trail Game: Simulation Travel Guide

Oregon Trail Game: Simulation Travel Guide
Social Studies, History, History: USA, Grade 4, 5, 6, 7, 8, Games, Activities

Enjoy taking your middle school and upper elementary students on an adventure of a lifetime known as the Oregon Trail! Students will form wagon teams and race each other to the Oregon Territory while learning about this important era in United States history. It’s a fantastic activity for any early American History class or to even use as a westward expansion simulation!

Author Mister Harms

Tags Oregon Trail, History Game, Travel Guide, History Lesson, History Activity, Oregon Trail Activity, Oregon Trail Game Visit Oregon, Oregon Trail Game Guide, Oregon Trail Worksheet, Oregon Trail Lesson, Oregon Trail Worksheet Pdf, Oregon Trail Activities, Travel Oregon The Game, Oregon Trail School Game, Oregon Trail Lesson Plans Elementary, Organ Trail Webquest, Oregon Trail Activities For Kids, Organ Trail Walkthrough

NO PRINT Gamer-ticulation Digital Dots and Boxes Articulation

NO PRINT Gamer-ticulation Digital Dots and Boxes Articulation
Special Resources, Speech Therapy, Grade 4, 5, 6, 7, 8, 9, 10, 11, 12, Activities, Games

NO PRINT Gamer-ticulation Digital Dots and Boxes Articulation The NO PRINT Gamer-ticulation Digital Dots and Boxes Articulation excels as a teaching tool for educators eager to engage older students in intensive speech therapy sessions. This interactive PDF game relies on an appealing video-gamer theme and the all familiar dots-and-boxes format adored by students, ensuring high-intensity, fun-filled articulation practices. In spite of being a digital product, it emanates the charm of navigating an old-fashioned pencil-and-paper game. Players employ annotation tools for drawing lines between the dots while simultaneously speaking targeted words as per their individual phonemes. The outcome is an enthralling synergy of learning and play that can easily pull off 100+ trials in one session. This resource allows for 51 target words for initial, medial, and final positions with 13 different phoneme options offered per board—ensuring huge variety! Perfect for whole classrooms or individualized speech therapy sessions on small groups or even single individuals; its digital form factor ensures easy integration within homework assignments as well. Beyond the basic interaction aspects via annotation tools, it also offers customizability elements: Facilitators can personalize this interactive experience by typing in winner’s names at endgame or incorporating focus-target words on blank board games using fillable blanks within each file—thus providing flexibility according to learner requirements. Suitable from Fourth Grade onwards till Twelfth Grade Adequate range from fourth grade onwards till twelfth grade makes this tool effective across broader academic spectrum particularly focusing on higher grades where engagement compounded with productivity is critical towards effective learning outcomes not only in Speech Therapy but other Special Learning Resources requirements as well, thus offering substantial utility via game-type learning resources accessible through simple PDF files. Indispensable for Progressive Education All these benefits consolidated render the NO PRINT Gamer-ticulation Digital Dots and Boxes Articulation resource to be not only useful but indispensable for every progressive educator who desires to diversify their teaching toolbox.

Author Intrepid Speech Therapy Materials

Tags Interactive Game, Speech Therapy, Digital Resource, Articulation Practice, Engagement

Light - Lenses, the Eye, the Pinhole camera and the Camera - Wildcard and Snap Card Games for Middle School

Light - Lenses, the Eye, the Pinhole camera and the Camera - Wildcard and Snap Card Games for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Games, Activities

Light - Lenses, the Eye, the Pinhole camera and the Camera - Wildcard and Snap Card Games for Middle School: A Must-Have Educational Resource Designed for students in grades 5-9, this engaging teaching resource offers a unique approach to hands-on learning about optics. This comprehensive card deck covers topics that range from Lenses to Eye Anatomy, from Pinhole Cameras to Camera Technology. The pack includes: 66 Educative Playing Cards with scientific facts and diagrams related predominantly to physics. A systematic covering of facts around convex lenses used in various optical devices; how concave lenses work; visual perception through image formation by the eye lens; light regulation by iris-pupil dynamics etc.; this set is a versatile teaching aid. An exploration into interrelated topics such as how glasses correct sight abnormalities using various types of lenses based on individual need and ray diagrams ' working mechanism as it pertains specifically to distant & close object view recognition. The game set has been designed with a 'Wildcard' game apart from basic 'Snap' cards providing an interactive learning experience. The inclusion of an Animated PowerPoint that guides participants through game rules ensures smooth gameplay. Additionale Features: In-depth comparison between a camera’s functioning mechanism versus human vision enables learners to understand real-world applications. Suitable for cooperative education modules such as group activities as well is useful for individual self-study too! Homeschooling parents will find this multi-subject resource highly beneficial. In conclusion:, "Light - Lenses, the Eye, the Pinhole camera and the Camera" effectively makes abstract scientific theories tangible via gamified education while promoting holistic science learning.

Author Elf off the Shelf Resources

Tags Optics, Lenses, Eye Anatomy, Pinhole Camera, Camera Technology