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Page 4 - 7th Grade Games

Bring energy to your seventh-grade classroom with games that align with learning goals. This collection includes strategy challenges, language arts activities, and mathematical explorations. By incorporating these games into your lessons, you can make learning more engaging and effective.

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Kinetic Theory of Matter, Mixtures, Separating Mixtures Board Game for Middle School

Kinetic Theory of Matter, Mixtures, Separating Mixtures Board Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games

Kinetic Theory of Matter, Mixtures, Separating Mixtures Board Game for Middle School This teaching resource combines fun and education to provide an effective way of reinforcing curriculum on the kinetic theory of matter. It consists of 54 question cards tackling various levels of difficulty that probe topics like: Particle Arrangements in Solids, Liquids, Gases Changes in States including Sublimation Differences in Pressure among Gases Diffusion Process Pure Substances vs. Mixtures: A Detailed Examination into Elements and Compounds. This interactive board game benefits both large classes and smaller study groups by promoting proactive learning through challenging comprehension tests on subject matters. Additionally, it can serve as an alternative homework assignment encouraging practical applications. Quick Preparation Time & Easy Setup: To prepare the game, photocopy the provided game board onto A3 paper or card - color and greyscale versions are included! Photocopy question sheets onto another set of paper then cut them into cards. The process is very straightforward which makes this learning resource even more appealing from a teacher’s perspective. The Game Play Process: The game allows students to put their knowledge to test on matter topics as they roll dice moving along the board following square instructions(challenge phase). During this phase, if a student thinks their opponent made a mistake with an answer during their turn, the challenge resolution phase kicks in where books may be consulted for fact-checking . A Quick-Check Answer Sheet is supplied for teachers looking over these activities ensuring proper order while boosting learning potential. In order to maximise the benefits of this resource, students from Grade 5 up through Grade 9 should already have some background knowledge about properties of matter. Suitable for Any Learning Environment Whether you’re teaching in a public school or homeschooling, The Kinetic Theory of Matter Board Game presents an excellent approach towards reinforcing important scientific concepts while cultivating problem-solving skills - making lessons both educational and enjoyable. This game is specifically designed to benefit students learning Physics.

Author Elf off the Shelf Resources

Tags Kinetic Theory, Matter, Mixtures, Separating Mixtures, Board Game

Create A Candidate (Engaging Local Election Simulation)

Create A Candidate (Engaging Local Election Simulation)
Social Studies, History, History: USA, Government, Grade 7, 8, 9, 10, 11, 12, Activities, Games

Create A Candidate is an engaging civics simulation where students run for local office in the fictional town of Genericburg. Students review background information and statistics about issues facing the town. Then they create a candidate profile, choosing their background and political positions. Students decide what policies and changes their candidate will campaign on to address Genericburg's problems. They strategize how their candidate will appeal to voters and budget fundraising and spending. Create A Candidate builds critical thinking as students identify effective solutions for the town's issues. This activity covers key civics and government content in an interactive way. The resource includes a slideshow explaining the simulation, teacher's guide, and student workbook with print and digital versions. Create A Candidate transforms a civics lesson into an exciting political campaign where students roleplay candidates aiming to win an election and improve a community.

Author Ed Dynamic

Tags Civics, Government, Campaign, Election, Roleplay

Who Has the Lab Equipment? – Interactive Science + Chemistry Game

Who Has the Lab Equipment? – Interactive Science + Chemistry Game
STEM, Science, Chemistry, Physics, Life Sciences, Special Education Needs (SEN), Special Resources, Research, Biology, Homeschool Templates, Grade 6, 7, 8, 9, 10, 11, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Quizzes, Word Problems, Word Searches, Worksheets

Who Has the Lab Equipment? – A Fun & Engaging Science Game for the Classroom 🔬 Turn Science Learning into an Interactive Adventure! Helping students learn laboratory equipment doesn’t have to be tedious. With "Who Has the Lab Equipment?", you can bring hands-on engagement and excitement into your chemistry, physics, or biology classroom! This fast-paced call-and-response game is perfect for reinforcing lab tools and key scientific terminology while encouraging active participation and teamwork. 🎯 Why Teachers Love This Game ✅ Boosts Student Engagement – Keeps students actively involved instead of passively memorizing vocabulary. ✅ Encourages Collaboration – Supports teamwork, communication, and critical thinking. ✅ Differentiated Learning – Includes three levels to accommodate students of all abilities. ✅ Perfect for Science Lessons – A great addition to chemistry, physics, and biology classes. ✅ Low-Prep & Classroom-Friendly – Just print, cut, and play! 🧪 What’s Included? 🃏 90 Total Cards – 3 differentiated sets of 30 cards each: ✔ Level 1: Terms with visual aids – perfect for beginners. ✔ Level 2: A mix of terms and images – great for building recognition. ✔ Level 3: Visuals only – students must recall and name the equipment independently. 📌 How to Play 1️⃣ Distribute the Cards – Each student gets one or more cards. 2️⃣ Start the Game – The student with the first card reads aloud: "I have the test tube. Who has the test tube rack?" 3️⃣ Find the Answer – The student with the correct response answers and then reads the next prompt. 4️⃣ Keep Going! – Play continues until all cards have been matched. 💡 Bonus Challenge: Encourage students to use complete sentences when responding to reinforce scientific communication skills. 🌟 Why This Game is a Must-Have for Science Teachers ✔ Versatile Use – Works as a lesson starter, review activity, or quick filler for substitute plans. ✔ Supports Multiple Learning Styles – Helps visual, auditory, and kinesthetic learners grasp key concepts. ✔ Perfect for Science Centers – Ideal for small groups or whole-class activities. ✔ Durable & Reusable – Laminate the cards for long-lasting classroom use. 🔬 Make Science Learning Engaging and Memorable! If you're looking for a fun, effective, and interactive way to teach students about laboratory equipment, this game is the perfect resource for your science classroom. 🚀 Download now and bring interactive learning into your chemistry, physics, or biology lessons! 📍 Best wishes, Heike from Lernfitness Did You Know? I teach with a certified therapy dog, and together we create a positive and inspiring learning environment. 🐶✨

Author Lernfitness

Tags Game, Educational Card Games, Chemistry, Lab, Biology, Laboratory Equipment, Lab Tools, Physics, STEM Science Matching Game, Who Has It?

Operations with Fractions Activity | Add Subtract Multiply Divide Pop Game

Operations with Fractions Activity | Add Subtract Multiply Divide Pop Game
Math, Fractions, Common Core, Grade 5, 6, 7, Games, Activities

Operations with Fractions Activity | Add Subtract Multiply Divide Pop Game The Operations with Fractions Activity | Add Subtract Multiply Divide Pop Game is an exceptional educational resource specifically structured to fortify fraction operation skills in students. Centred around 20 strategically designed problems, it ensures robust practice in handling improper fractions. Covering all four fundamental mathematical operations – addition, subtraction, multiplication, and division – this activity encourages learners to utilize problem-solving strategies comfortably. A great alignment with Common Core Standards such as CCSS5.NF.A.1, CCSS 5.NF.B.4, and CCSS 6.NS.A.1, guarantees that the exercise remains within curriculum guidelines. This well-crafted resource could be employed for diverse instructional needs; from warm-ups and review sessions to homework assignments. Its utilitarian approach helps deliver math teaching effectively. By introducing students to different ways of calculating fractional values, this tool helps foster critical thinking abilities while boosting numerical proficiency - a useful aid for success in numerous fields! Made even more practical by the inclusion of printable versions; teachers will find delight at how engaging their fraction lessons transform into! The use of this teaching aid guarantees heightened student interest leading them towards mastery over basic arithmetic involving fractions. In conclusion, providing your students this sturdy foundation during their mathematical journey prepares them well for comprehending complex numerical concepts later on capitalizing significantly on their early fluency over foundational arithmetic skills like these!

Author Matemaths

Tags Fractions, Operations, Math Skills, Problem-solving, Common Core

Acceleration – A Digital Scavenger Hunt Activity

Acceleration – A Digital Scavenger Hunt Activity
Science, Physics, Grade 7, 8, 9, 10, 11, 12, Activities, Games

Acceleration Digital Scavenger Hunt Engages Students This interactive digital scavenger hunt teaches key physics concepts related to acceleration. Ideal for middle and high school science classes, the self-paced activity gets students out of their seats collaborating to solve problems using their own devices. Small groups scan QR codes placed around the classroom to access the tasks. As they move from station to station, students analyze videos, take quizzes, solve calculations, read articles, and more. The hunt covers content including drag, gravity, Galileo, Newton, Einstein, and calculating acceleration. This engaging resource works for whole class instruction, center work, or independent practice. It's designed to combine learning with assessment in a paperless format students love. With multiple difficulty levels available, it allows teachers to differentiate easily. Extend the active learning by having students submit answers directly via integrated forms.

Author Teach With Fergy

Tags Physics Lesson, Physics Game, Physics Assessment, Scavenger Hunt, Science Scavenger Hunt, Acceleration Activity

5 Minute Game: Categories

5 Minute Game: Categories
ELA, Language Development, Vocabulary, Grade 1, 2, 3, 4, 5, 6, 7, Activities, Games

Here is a quick no-prep game for any elementary classroom: Categories! It helps teach vocabulary, parts of speech, geography, & critical and creative thinking. This product includes a one-page instruction sheet including the skills taught, different player configurations, rules, a sample round, and extension ideas. This game requires NO PREP and NO MATERIALS other than writing implements. I suggest whiteboards to save paper. Grades to Use With: This game can be used in any elementary classroom (grades K-8). It is great for the following uses: · - Morning/home-room warm-up · - TOC back-up activity · - To fill the 5 minutes before lunch or the end of the day · - As a reward for small-group or one-to-one tutoring Categories Rules: Start by writing 5 categories from the following options on the board: animals, cities, verbs, fruits, toys, pet names, countries, adjectives, beverages, colours, holidays, vehicles, movies, kitchen tools, flowers, books. Then choose one letter of the alphabet. Students get two minutes to think of a word for each category staring with that letter. Sample Round: Categories: -Cities -Pet names -Adjectives -Kitchen tools -Colors Letter: R Sample answers: Riga, Rover, Rosy, Rice Maker, Red If you want to make the game extra challenging for older students, you can award points ONLY for unique answers. For example, everyone who says "red" for a colour starting with R does not get a point, but the one person who saw "rose" does get a point. If you like this 5-minute game , check out the other ones in my store: Guess My Number Game The Rhyme Game The 4-Letter Word Game I also have lots of intermediate math games too: Math Matching Games; 8 Sets of Math Fact Cards Perimeter of Complex Shapes: Math Strategy Game Credit Score Boardgame

Author Grace Under Pressure

Tags Categories, Scattergories, Word Game, Vocabulary, Fun, Quick Game, Fast Game, TOC, Tutoring, Elementary Game

Measurement: Board Game - FLASH-MAC

Measurement: Board Game - FLASH-MAC
Math, Measurements, Common Core, Grade 6, 7, 8, Activities, Games

Measurement: Board Game - FLASH-MAC An interactive teaching resource specifically designed for students in grades 6-8. This unique learning tool perfectly merges education and entertainment and is focused on facilitating comprehension of fundamental measurement concepts within Math. Detailed Features: Delivers 16 divergent measurement questions that are shared between two teams. These questions are designed in a multiple-choice format, stimulating critical thinking skills while simplifying understanding for students. Firmly incorporates elements from the Five Strands of Math, affirming its comprehensive educational value. Rigidly complies with the expectations of Common Core State Standards, STEM initiatives, and NCTM guidelines—guaranteeing high-grade pedagogical standards for best learning outcomes. Versatility: The software can be used effectively across various settings—whole group sessions, small groups or pairs, or even as individual homework assignments. Regardless of how it's incorporated, it changes monotonous lessons into lively instructional mediums that foster active student engagement. Tech Specs: This product comes as a single file compatible exclusively with Mac systems ensuring ease-of-access to teachers using these platforms. In Conclusion: Whether you're a public school teacher who needs innovative ways to illustrate complex concepts, or you're a homeschooler wanting resources that combine fun with learning—the Measurement: Board Game - FLASH-MAC not only guarantees content mastery but also inspires an overall love for math.

Author Classroom Complete Press

Tags Software (Mac)

Roll & Respond-End Of The Year Reflection SEL Bingo Game

Roll & Respond-End Of The Year Reflection SEL Bingo Game
Special Resources, Social Emotional Learning (SEL), Grade 2, 3, 4, 5, 6, 7, 8, Activities, Games

In this Roll & Respond, students will reflect on the year in school. Students can play with a partner and one person can roll for the across rows and the other can roll for the down columns. They will reflect on memories, friendships, growths, etc. This is a simple and fun activity . Just add dice and play!

Author Jennifer Moyer Taylor

Tags End Of The Year, Bingo Game, Reflection, SEL, School Counseling, Social Emotional Learning, Special Education, Classroom Community, Year Bingo, Reflections Bingo, Sel Games, Sel Games For High School, Last Day Of School Bingo

Decimal Place Value Game: Tenths to Millionths

Decimal Place Value Game: Tenths to Millionths
Math, Decimals, Place Value, Grade 4, 5, 6, 7, Activities, Games

Here's an engaging way for your class to practice place value with decimal numbers from tenths to the millionths. All you need are a die, a counter, and the printed game pages! Students attempt to make the largest (or smallest) decimal number possible as digits are generated one at a time! • This lesson can work for many grades: you can play just tenths all the way to millionths! • It's a simple game, but it encourages strategy and critical thinking. • A super way to reinforce decimal concepts such as ordering and rounding. • Complete instructions and a sample round are included. How to Play: 1) Choose which place value you will practice with your class from tenths to millionths. 2) For the first round, choose if students are making the smallest or largest number they can. 3) Assign 1 side of the counter as zero and the other will indicated rolling the die. 4) Flip the coin or counter. Students must choose where to put the digit or the zero. 5) IMPORTANT: Numbers can not be moved after they are placed. 6) Continue this pattern until all the digits have been filled. Survey your class to see who made the largest or smallest number! 7)Now you can complete all sorts of math tasks: Order the numbers your students made. Round the numbers to the nearest one, tenth, or hundredth. Convert some decimals to fractions. Read the numbers accurately aloud. Once you have played around with the. numbers, play a second round. You can continue to try for the smallest number or change to trying to get the largest number. What's Included: 8 pages in PDF Format: Title Page Instructions 6 Different Printable Game Levels (Tenths to Millionths) If you enjoy this math game, check out others in my store: Grace Under Pressure.

Author Grace Under Pressure

Tags Decimals, Dice Game, Math Game, Place Value, Tenths, Hundredths, Thousandths, Millionths, Strategy, Intermediate Math

5 Minute Game: The Rhyme Game

5 Minute Game: The Rhyme Game
ELA, Grammar, Language Development, Vocabulary, Spelling, Preschool, Grade 1, 2, 3, 4, 5, 6, 7, Activities, Games

Here is a quick no-prep game for any elementary classroom: The Rhyme Game ! It helps teach vocabulary, syllables, rhyme, and prefixes. This product includes a one-page instruction sheet including the skills taught, different player configurations, rules, a sample round, and extension ideas. This game requires NO PREP and NO MATERIALS other than writing implements. I suggest whiteboards to save paper. Grades to Use With: This game can be used in any elementary classroom (grades K-8) or in a high school special education class. It is great for the following uses: · - Morning/home-room warm-up · - TOC back-up activity · - To fill the 5 minutes before lunch or the end of the day · - As a reward for small-group or one-to-one tutoring The Rhyme Game Rules: Start with a word that has many rhymes. (For example: tent, rant, king, see, you.) Do NOT choose duck for obvious reasons. Each student (or each team) has two minutes to make a list of as many rhyming words as they can. Points are counted based on syllables. The longer the word, the more points. After two minutes, tally the scores to find the winner. Sample Round: T: Think of as many words that rhyme with TENT as you can in two minutes. Team 1: bent (1), invent (2), went (1), content (2), meant (1) TOTAL: 7 Team 2: sent (1), bent (1), content (2), discontent (3), spent (1), unspent (2) TOTAL: 10 If you like this 5-minute game , check out the other ones in my store: Guess My Number Game Categories The 4-Letter Word Game I also have lots of intermediate math games too: Math Matching Games; 8 Sets of Math Fact Cards Perimeter of Complex Shapes: Math Strategy Game Credit Score Boardgame

Author Grace Under Pressure

Tags Rhyme, Syllables, Prefixes, Game, ELA, Quick Game, Fast Game, TOC, Tutoring, Phonics, Rhyme Games, Rhyme Out Game, Minute Rhyme, Rhyme Games For Kindergarten, Rhyme Game For Kindergarten, Ryme Game, Rhyme With Game

Mixtures - Solutions, Suspensions, Dissolving and Saturated Solutions - Dominoes Game for Middle School

Mixtures - Solutions, Suspensions, Dissolving and Saturated Solutions - Dominoes Game for Middle School
Science, Chemistry, Grade 5, 6, 7, 8, 9, Activities, Games

A dominoes game for middle school with questions and statements on mixtures including solutions, suspensions, solubility and saturated solutions. Prior Knowledge > Elements and compounds are pure substance and mixtures are not. > Meaning of the terms solute, solvent, solution, soluble and insoluble. > Particle theory to explain why stirring, temperature and particle size affect the rate of dissolving. > Particle theory to explain dissolving, suspensions and saturated solutions. > Extracting information from solubility curves What You Get > 80 dominos > Animated PowerPoint explaining the rules and how to play. Rules of the Game > Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. > The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. > Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. > If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. > If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. See more Elf Off the Shelf resources on this topic and many others

Author Elf off the Shelf Resources

Tags Mixtures, Saturated Solution, Dissolving, Solvent, Solute, Saturated Mixtures

Nonfiction Terms Review: I Have, Who Has?

Nonfiction Terms Review: I Have, Who Has?
ELA, Literature, Grade 4, 5, 6, 7, 8, Activities, Games

Nonfiction Terms Review: I Have, Who Has? If you're an educator looking for innovative ways to engage your students in learning and reviewing nonfiction terms related to Reading Information standards, the I Have, Who Has? game cards may be beneficial. This unique teaching resource is proved especially useful for teachers working with students from grade 4 through grade 8. The set comes with a total of 16 completed game cards that address a range of nonfiction terms such as: 'Caption' 'Central idea' 'Description' 'Direct quote' All fundamental components in understanding text structure and developing skills in literature analysis. Based on both Common Core Standards (CCS) Reading Information and Georgia Standards of Excellence RI standards, these game cards provide an interactive method to grasp necessary comprehension skills. Additionally, the resource offers extra blank cards enabling educators to customize their review sessions further by including any additional terms they wish students to focus on. This diverse feature ensures adaptability across various curriculum needs or specific lesson goals. A detailed set of instructions accompanies this teaching tool outlining how best to utilize these resources. Beyond just employing them within a typical classroom review activity setting, educators can employ this tool effectively during small group discussions or even as homework assignments enhancing constant engagement with the subject matter at hand. The potential uses are many; the benefits are universal – improved knowledge recall, active learning environment creation and engaging reinforcement of essential language arts concepts! About This PDF-based educational aid stands out due to its emphasis on interaction combined with comprehensive content coverage facilitating effective literature education for middle-grade learners. It's not merely about remembering definitions but fostering an understanding that empowers students' reading capacities- making sense from text evidence through direct quotes to inferring central ideas using supporting evidence. In Summary I Have, Who Has? is straightforward yet versatile, interactive yet informative, an essential tool for educators striving to bring the best reviewing strategy into their classrooms. It's a game-changing resource in your teaching toolkit!

Author Class with Mrs B

Tags Nonfiction Terms, Reading Comprehension, Interactive Learning, Literature Analysis, Educational Aid

Dog-Themed Scattergories – A Fun & Educational Game About Dogs! 🐶🎲

Dog-Themed Scattergories – A Fun & Educational Game About Dogs! 🐶🎲
Social Emotional Learning (SEL), Special Resources, Social Skills, Life Skills, Animals, Life Sciences, Science, Common Core, Biology, STEM, Grade 5, 6, 7, 8, 9, 10, Projects, Activities, Drawing Templates & Outlines, Worksheets & Printables, Worksheets, Task Cards, Games, Word Searches, Templates, Teacher Tools

Dog-Themed Scattergories – A Fun & Educational Game About Dogs! 🐶🎲 A Fun Way to Learn, Laugh, and Think – All About Dogs! Whether you’re teaching animal education, therapy dog awareness, or just looking for a creative classroom activity, this Dog-Themed Scattergories Game is a perfect choice! Students will think fast, get creative, and expand their vocabulary while playing this classic word game—now with a fun, dog-inspired twist. It’s a great way to spark discussions about responsible pet ownership, dog behavior, and working dogs while encouraging teamwork and critical thinking. 🐾 Why This Game is a Must-Have for Your Classroom ✔ Engaging & Fun – Students love the challenge of coming up with unique answers before time runs out! ✔ Encourages Quick Thinking – Builds vocabulary, critical thinking, and problem-solving skills. ✔ Great for Therapy Dog Programs – Perfect for discussing therapy dogs, service dogs, and how animals help people. ✔ No Prep Needed – Just print and play! Ideal for busy teachers and last-minute lesson plans. ✔ Versatile & Adaptable – Works for elementary, middle, and high school students, plus ESL learners. 📌 What’s Inside? 📜 Printable Dog-Themed Scattergories Game (PDF) ✔ Multiple game sheets with different dog-related categories ✔ Simple instructions for classroom or small-group play ✔ Ready-to-print format for easy use 💡 How to Play This Game in Class 📍 Step 1: Pick a Letter. Randomly choose a letter of the alphabet. 📍 Step 2: Set the Timer. Give students a set time (e.g., 1-2 minutes). 📍 Step 3: Brainstorm Dog-Themed Words! Students write down words that match the category AND start with the chosen letter. 📍 Step 4: Score Points. Unique answers earn points—if multiple students write the same word, they don’t get points! 📍 Step 5: Celebrate the Winner. The student with the most unique answers at the end wins! Bonus Idea: Use this game as an icebreaker, brain warm-up, or substitution lesson—it’s a fantastic way to keep students engaged! 🌟 Why Teachers Love This Game ✔ “A fantastic way to get students thinking fast while learning about dogs!” ✔ “Perfect for therapy dog discussions and a great addition to my classroom activities.” ✔ “Simple, fun, and no prep—I just printed it and played with my students.” 🐶 A Fun, Educational Game That’s All About Dogs! This Dog-Themed Scattergories Game isn’t just fun—it helps students develop language skills, think critically, and learn more about dogs in an interactive way. Whether you use it in an animal studies unit, therapy dog discussion, or as a creative brain break, your students will love it! 📥 Print it today and bring dog-themed fun into your classroom! 🐾✨ 📍 Best wishes, Heike from Lernfitness Did You Know? I teach with a certified therapy dog, and together we create a positive and inspiring learning environment. 🐶✨

Author Lernfitness

Tags Therapy Dog, Animal-assisted Learning, Inclusive Education Tools, Therapy Dog In School, Social-emotional Learning, SEL, Dog, Scattergories, Game, Substitution Lesson

Area of Composite Shapes Pixel Art

Area of Composite Shapes Pixel Art
Math, Geometry, Grade 6, 7, 8, Activities, Games, Worksheets & Printables, Task Cards

Looking for a fun way of learning about area of composite figures? This printable task card and pixel art worksheet offer a fun and engaging way of studying triangles and quadrilaterals. Homeschool or classroom instruction, this no-prep, self-checking resource will keep your students occupied as they develop their math confidence. What's Included? ✔ Digital Pixel Art Activity – 20 problem-solving exercises on the topic of composite figures with a hidden picture that reveals itself as they complete them. ✔ Printable Task Cards – Great for independent practice or math centers. ✔ Self-Checking Feature – Instant feedback for independent student practice. ✔ Answer Key – Simple grading for teachers. What Makes This Resource so loved by teachers? Interactive & Fun Pixel art makes math practice a game! As the student successfully completes the problems, they uncover a concealed image, and learning is rewarding and enjoyable. No Prep, No Fuss Simply share the interactive link with your students—no account sign-up, lock settings, or concealment of clues necessary. A plug-and-play activity that simply works! Ideal for Self-Paced Learning Students can work at their own pace, making it ideal for differentiation. The self-checking feature ensures instant feedback and reduces grading time for teachers. Flexible & Versatile Use it as: ✅ Independent practice ✅ Math centers or stations ✅ Homework or extra practice ✅ A fun review activity before a test Why You’ll Love It ✅ Boost Student Confidence – Immediate feedback helps students self-correct mistakes and stay motivated. ✅ Time-Saves You – No prep required! Just print or share the link. ✅ Works on Any Device – No Google Classroom or Microsoft Teams accounts. Just use any browser! Transform Your Math Lessons Today! Get students engaged with interactive, fun, and stress-free math with this Area of Composite Figures Pixel Art Activity & Task Cards.

Author Matemaths

Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Task Cards, Printable, Digital, Area, Geometry

Citing Evidence Digital Game

Citing Evidence Digital Game
ELA, Strategies, Grade 6, 7, 8, Activities, Games

This is a Citing Evidence Digital Game. Students will cite evidence, answer questions and build a paragraph with this interactive game. Directions are included for how to prep and implement this game. All part of this game are self-checking.

Author Mrs. Spangler in the Middle

Tags Citing Evidence, Digital Game, Reading Strategies, Interactive, Reading Stations

Spot It! – Laboratory Equipment 3 Fun & Engaging Game for Science Lab

Spot It! – Laboratory Equipment 3 Fun & Engaging Game for Science Lab
STEM, Science, Chemistry, Physics, Life Sciences, Special Education Needs (SEN), Special Resources, Research, Biology, Homeschool Templates, Grade 6, 7, 8, 9, 10, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Quizzes, Word Problems, Word Searches, Worksheets

Spot It! Laboratory Equipment 3 A Fun & Engaging Game for Science Classrooms 🔬 Make Learning Lab Equipment Fun and Interactive! Teaching students about laboratory equipment doesn’t have to be dull or overwhelming. With Spot It! – Laboratory Equipment, you can turn learning into a fun and engaging experience! This fast-paced matching game is perfect for chemistry, physics, and biology teachers who want to reinforce lab tool recognition in a way that students will love. 🎲 Why This Game Works for Science Teachers ✅ Boosts Visual Memory – Matching images of lab equipment helps students quickly recognize and remember key tools used in science labs. ✅ Encourages Active Participation – Gets students involved instead of passively memorizing lists. ✅ Improves Classroom Engagement – The fast-paced nature of the game keeps students motivated and focused. ✅ Perfect for Any Science Class – Whether you're teaching chemistry, physics, or biology, this game makes learning lab equipment easy and fun. ✅ Promotes Social Interaction – Encourages teamwork, communication, and collaborative learning. 🧪 What’s Included? 🃏 93 Total Cards – You’ll receive three different versions of the game, each with 31 cards: ✔ Round cards – Traditional Spot It! design. ✔ Square cards – Easy to cut and prepare. ✔ Hexagonal cards – Unique design for an extra challenge. 📖 Game Instructions: 1️⃣ Print the cards. 2️⃣ Laminate them for durability (optional). 3️⃣ Cut out the cards in your preferred shape: round, square, or hexagonal. 🎯 How to Play 🃏 Each player receives one card. 🔬 Turn over a card from the stack in the middle. 👀 Find a matching image between your card and the revealed card as quickly as possible. 🏆 If you find a match first, you win the revealed card. 🎉 The player with the most cards at the end wins! This game turns science learning into a competitive, fast-paced, and enjoyable classroom activity that will keep students engaged while reinforcing important lab vocabulary. 📌 Why Teachers Love It ✔ Saves Prep Time – Ready-to-print, simple setup, and no extra materials required. ✔ Great for Small Groups & Whole Class – Use it in science centers, team challenges, or as a warm-up activity. ✔ Adaptable for Different Learning Levels – Suitable for middle school, high school, and even introductory university-level science classes. 🔬 Make Science Learning More Engaging! If you’re looking for a fun, effective, and interactive way to help students learn and remember laboratory equipment, this Spot It! game is the perfect addition to your science classroom. 🚀 Download now and bring hands-on science learning into your classroom today! 📍 Best wishes, Heike from Lernfitness Did You Know? I teach with a certified therapy dog, and together we focus on creating a positive and inspiring learning environment. 🐶✨

Author Lernfitness

Tags Game, Spot It, Educational Card Games, Picture Match, Chemistry, Lab, Biology, Laboratory Equipment, Lab Tools, Physics

Spin To Win - Break 1 Addend Apart Whole Number Mental Math Game (+)

Spin To Win - Break 1 Addend Apart Whole Number Mental Math Game (+)
Math, Addition and Subtraction, Addition, Grade 3, 4, 5, 6, 7, Activities, Games

Do you integrate daily Number Talks into your math lessons? In search of a dynamic, zero-prep way to refine your students' mental math prowess? Introduce them to the Spin To Win - Break 1 Addend Apart Whole Number Mental Math Game through this interactive game. This PowerPoint-based game is suitable for up to four players on a single device, or can be showcased for the whole class from a teacher's PC. With 25 diverse questions, it's an effective platform for mastering the Break One Addend Apart Strategy. The game not only sharpens mental math abilities but also promotes teamwork and mutual encouragement among peers. An unpredictable twist awaits as players spin to unveil their points for a correct answer, making the outcome thrillingly unpredictable! HOW TO PLAY: Students choose their question then solve it mentally. When done, they say the answer out loud, then check it by clicking the “check answer” button. If their answer is correct they then get to spin the wheel to be awarded their points! Some questions actually give a reward or a punishment! Where are they hidden? Who know!? Winner is the player with the most points when your time is up! More Addition Strategies with Whole Number SPIN TO WIN Games : · Round & Adjust · Take & Give · Start From the Left · Break One Addend Apart · Add Up

Author Made 4 The Middle

Tags Math, Mental Math, Basic Skiils, Centers, Activities, Addition, No Prep, Self Checking, Games, Engaging

Current Electricity Smart Board Bingo

Current Electricity Smart Board Bingo
Science, Physics, Grade 6, 7, 8, 9, Activities, Games

Current Electricity Smart Board Bingo An innovative and interactive teaching resource for students of grade 6 to 9, focusing on the fundamentals of current electricity. In addition to boosting understanding, it fosters engagement through interactive gameplay on a smart board. How does it Work? Each round poses questions onto the smart board that correspond with numbers on individual bingo cards. The questions cover essential aspects as detailed below: Voltage and Resistance. Conductors and Insulators. Different types of circuits - series and parallel - including their symbols. The function of lamps in such circuits. The relationship between number of batteries and current or voltage. Inclusion of lamps in a circuitry configuration. Switches in series and parallel circuits. An interesting angle is introduced through Ohm's law providing a well-rounded learning experience for those enthusiastic about electricity! Included Resources: A set of 48 unique bingo cards along with a randomized question generator containing over 50 interactions designed for your smart board (interactive whiteboard ). , .

Author Elf off the Shelf Resources

Tags Electricity Fundamentals, Current Electricity, Circuits, Smart Board, Interactive Learning

Kinetic Theory of Matter, States of Matter, Change of State - Find the Pair Game for Middle School

Kinetic Theory of Matter, States of Matter, Change of State - Find the Pair Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games

This is an engaging and enjoyable memory game on the kinetic theory of matter which uses the particle model to explain change of state, gas pressure and diffusion. Pupils work in teams of three or four. Each team lays out their 42 cards face down in a square and take it in turn to turn over two cards. If the cards are a question and its correct answer, the pupil keeps the pair. If they are not a match they are turned face down and the next pupil gets a turn. This process continues until all cards are matched and the winner is the pupil with the most pairs. If a team member thinks that the selectors pair is not a correct match, they can challenge. Pupils are encouraged to check their books for the correct answer but the teacher also has a quick-check answer sheet. If the challenge is correct, the challenger keeps the pair. Included in this Pack. > 42 question and answer cards > Teacher’s answer sheet. > Instruction sheet Preparation > Use double-sided printing to copy 1 set per group of 4 pupils. > Sheets could be laminated to enable year-on-year use. > Cut sheets into cards. Prior Knowledge Required > Three states of matter are solid, liquid and gas. > Arrangement of particles in solids, liquids and gases. > Properties of solids, liquids and gases in terms of the arrangement of their particles. > Change of state including sublimation. > Pressure in gases and the effect of increasing the number of particles and temperature and decreasing volume. > Diffusion. See more Elf Off the Shelf resources on this topic and many others

Author Elf off the Shelf Resources

Tags Solids Liquids And Gases, Melting, Boiling, Condensing, Freezing, States Of Matter Interactive Game, Kinetic Energy Games

Free Construction Interactive Hangman Game to Practice Vocabulary
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Free Construction Interactive Hangman Game to Practice Vocabulary
Life Studies, Career, Grade 7, 8, 9, 10, 11, 12, Games, Activities

Learn and Practice Construction Vocabulary with Interactive Games; in this case, “The Hanged Man'” is a popular game that tests student's ingenuity, their knowledge of vocabulary and their use of letters. This simple game of guessing the name of a character, the name of a movie or whatever the word is. The hangman game has the mission of finding the correct word or phrase by indicating the letters that make it up. For each failed word, the game draws a person's body part. If the user does not guess the sentence or the word to be searched for before the game character has a head, arms and legs, he loses the game. The hangman game therefore becomes a different and fun way of learning and an activity that offers the following advantages: - Stimulates intelligence - Increases concentration and attention - Teaches students to handle and practice the letters of the alphabet - Teaches students to write - Helps in student's pronunciation - Increase student's vocabulary - Helps them learn new words First, Practice the words following the slides Then, Play the game as a PPT and use your mouse. Just press on the square letter your students suggest, if the letter is correct, they will bounce down to its place, if the letter does not come down, it was incorrect you should pressthe red Xcirclein order to add a body part. Keep playing until your students guess all the letter or you hang the Teacher.If the students guess a word and they miss, add body parts as incorrect. Press the arrow for the next word. Finally, and after the last word enter to end the game. Follow our Store ShapeUp-N-Matematicas y Lenguaje for other activities like: ST SPANISH MATH HANGMAN GAME FIGURAS GEOMETRICAS.PPTX ST SPANISH HANGMAN GAME PRACTICA TRADICIONES Y CELEBRACIONES ST SPANISH HANGMAN GAME ESTACIONES DEL ANO Y SU ROPA ST SPANISH HANGMAN GAME PRACTICA DIAS DE LA SEMANA ST SPANISH HANGMAN GAME OCUPACIONES ST SPANISH HANGMAN GAME MESES DEL ANO ST SPANISH HANGMAN GAME MEDIOS DE TRANSPORTE ST SPANISH HANGMAN GAME FRUTAS ST SPANISH HANGMAN GAME EN LA COCINA ST SPANISH MEMORY GAME PRACTICA DEPORTES ST SPANISH MEMORY GAME PRACTICA COMIDAS Y BEBIDAS ST SPANISH MEMORY GAME PRACTICA COLORES Y SABORES ST SPANISH MEMORY GAME PRACTICA EN LA COCINA ST SPANISH MEMORY GAME PRACTICA EL CLIMA ST SPANISH MEMORY GAME PRACTICA CORTESIA Y MODALES ST SPANISH MEMORY GAME PRACTICA ACERCA DE LA ESCUELA ST SPANISH GAME ATRIBUTOS ST SPANISH MATH GAME PLACE VALUE ST SPANISH CLASSROM LABELING CARTELES SALON DE CLASES ST SPANISH MATH CENTERS WORD PROBLEMS ST SPANISH KINDER ACTIVIDADES LENGUAJE ST SPANISH 1ST GRADE ACTIVIDADES LENGUAJE ST SPANISH 2ND GRADE ACTIVIDADES LENGUAJE ST SPANISH 3RD GRADE ACTIVIDADES LENGUAJE ST SPANISH 4TH GRADE ACTIVIDADES LENGUAJE ST SPANISH 5TH GRADE ACTIVIDADES LENGUAJE and many others… This file includes: Power Point Presentation Interactive Game to play virtually or as a whole classroom practice activity . Contains 17 slides.

Author ShapeUp-N-Matematicas y Lenguaje

Tags Construction Vocabulary, Interactive Activity, Small Or Whole Group, Games, Construction

Separating Mixtures and Solutions - Wildcard and Snap Card Games for Middle School

Separating Mixtures and Solutions - Wildcard and Snap Card Games for Middle School
Science, Chemistry, Grade 5, 6, 7, 8, 9, Activities, Games

Separating Mixtures and Solutions - Wildcard and Snap Card Games for Middle School: An Exciting Academic Resource This teaching resource aims to help students in grades 5 through 9 master crucial scientific concepts interactively. Spanning topics such as mixtures, solutions, suspensions, solubility, and saturated solutions. The Card Game Package The package features 84 playing cards, ingeniously blending academics with fun gameplay. The main aim of this approach is to reinforce the learned concepts while fostering their joy for learning. Suitable For Whom? Ideal for middle school learners specializing in science, specifically chemistry. Before implementing this resource effectively as part of your teaching strategy, students should have basic knowledge in subjects such as: Composition and physical properties of mixtures, Evaporation to dryness and crystallisation, Fractional distillation along with distillation, Filtration tactics together with Chromatography. Versatility of the Resource This multi-faceted tool can be used during whole group review sessions or assigned as homework tasks after covering thematic units-instructional flexibility is key here. Included Materials: The package includes an Animated PowerPoint providing comprehensive instructions on how-to-play both wildcard and snap games included within. This easy-to-follow instruction guide ensures that both teachers and students find the learning process pleasing; not a chore! Downloading should be seamless due to its adaptability across various devices – PCs or tablets. This encourages flexible mobility during game time. Why Should You Choose This Resource? Turn education into an engaging experience with the Separating Mixtures and Solutions - Wildcard and Snap Card Games for Middle School. Embed fun into your teaching approach while retaining the academic essence. Remember, learning should always be exciting!

Author Elf off the Shelf Resources

Tags Mixtures, Solutions, Suspensions, Solubility, Card Games

Ultimate Christmas Activity Bundle: ESL & ELL-Friendly Games, Puzzles, and Worksheets for Festive Fun & Learning

Ultimate Christmas Activity Bundle: ESL & ELL-Friendly Games, Puzzles, and Worksheets for Festive Fun & Learning
ELA, Language Development, ESL, Grade 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, Activities, Games

Delight your ESL or ELL students this festive season with our fun-filled Christmas Reading Activity and Game Bundle! Packed with an array of engaging, no-prep, and low-prep activities, these printable resources will help you and your students dive into the holiday spirit while enhancing their language skills. Bundle features: • Printable Christmas Cards - ready-to-use cards for students to write heartfelt messages and share with family, friends, or classmates. Also serves as charming wall art or personalized cards from you to your students. • Christmas Flashcards - 15 themed flashcards in large, medium, and small sizes for versatile flashcard games and activities. • Differentiated Christmas Crosswords - three-level crossword puzzles that reveal a hidden Christmas idiom upon completion. • Christmas-themed Conversation Starters - printable prompts to boost students' speaking confidence, fluency, and communication skills. • Xmas Grammar & Vocab Worksheets - a double-sided worksheet packed with activities to improve all 4 key language skills, vocabulary, and grammar. • Print & Cut-out Christmas Wall Art - a festive 'Merry Christmas' banner to brighten your classroom. • Maze Games - entertaining Christmas maze activities for younger learners. • Print & Cut-out Christmas Card Activity - creative cut-outs for students to design unique and beautiful Christmas cards. • Christmas Spot the Difference - five worksheets with accompanying writing activities. • Walk & Talk Quote Activity - thought-provoking quotes for paired discussions around the classroom, perfect for older students. • Listen & Draw - a speaking and listening activity that fosters clear communication and collaboration between students. You can find a Christmas reading worksheet here: Santa Claus Reading Comprehension Worksheet Or, discover my full store here: The Laughing Linguist Homepage

Author The Laughing Linguist

Tags Christmas, Xmas, Games, Activities, ESL, Puzzles, Worksheets, Fun Christmas, Christmas Games, Christmas Bundle

Biochemistry - Macromolecules – Device-Based Scavenger Hunt Activity

Biochemistry - Macromolecules – Device-Based Scavenger Hunt Activity
Science, Life Sciences, Biology, Grade 7, 8, 9, 10, 11, Activities, Games

Biochemistry - Macromolecules - Device-Based Scavenger Hunt Activity. This activity is the coolest thing I've created and your kids are going to love it, mine do. Think of a scavenger hunt, then add devices (Smartphones, Chromebooks, Laptops, or Tablets), engaged students, and learning through assessment and you have this resource. Quick Disclaimer. In order to use this activity, your classroom must have at least 1 device per 3 students. Smartphones, Chromebooks, Laptops, and Tablets will all work perfectly. The Content Includes: • Carbohydrates • Lipids • Proteins and Enzymes • Nucleic Acids • Cell Membrane • Saturated vs. Unsaturated fats ****************************************************** Here's how you implement them: • Print the QR codes and place them around the room • Place your students into groups • Let them loose! They move from Location to Location as they complete their tasks. Each Task is assigned by scanning the QR code and there are 5 Tasks per Scavenger Hunt Activity. • Have them submit their answers directly to your email via a form on my website. ********************************************************************** I've created a video that walks you through the entire activity. I did it using screen capture software on my phone so you can see exactly what your students will see. CLICK HERE to have a look . ********************************************************************** This activity: • Lets your students utilize their devices • Cuts down on wasted paper • Combines learning with assessment • Is a lot of fun • Comes in both Word and PDF formats Each Hunt is different and offers a unique way for your students to explore the topic. From Hunt-to-Hunt, possible tasks your students will face include: • Video analysis • Simulations • Fully automated and marked Quiz • Finish the story • Start the story • Calculations • News article • Opinion • Word scramble • Short answer • Web research --------------------------------------------------------------------------------------------- There are other Hunts as well and I'm continually adding more. Currently, the Hunts I have available include: Biology: • Cell Organelles • The Digestive System • The Circulatory System • Biochemistry - Macromolecules • Photosynthesis and Cellular Respiration • Mitosis and Cell Division • Cells and the Cell Theory – A Device-Based Scavenger Hunt Activity Ecology: • Energy Flow in Ecosystems • Invasive Species • Photosynthesis and Cellular Respiration • Cycling of Matter in Ecosystems • Ecosystems and Ecological Succession Space and Earth Science: • The Seasons • Our Solar System • The Moon • The International Space Station - Meeting Our Needs • Climate Change Electricity: • Static Electricity • Electricity Generation Chemistry: • Atoms: Atomic Theory and Structure • Physical and Chemical Changes • Elements and the Periodic Table • Chemical Reactions • Types of Chemical Reactions and Balancing • Acids, Bases and pH Physics: • Friction • Energy Transfer --------------------------------------------------------------------------------------------- Also, please visit my website Teach With Fergy for my thoughts on teaching, learning and everything in between.

Author Teach With Fergy

Tags Biochemistry Printable, Macromolecules Game, Macromolecules Printable, Science Activity, Scavenger Hunt, Macromolecules Word Search, Biochemistry Macromolecules, Macromolecules Activity Biology, Macromolecule Activities

Catch Me When You Can | A "Whodunnit" mystery about Jack the Ripper

Catch Me When You Can | A "Whodunnit" mystery about Jack the Ripper
Social Studies, Biographies, Grade 6, 7, 8, Activities, Games

I created this simulation to give my middle school students the opportunity to experience the Jack the Ripper phenomena. This simulation does not focus so much on the gory nature of the crime. Instead, the students become the detectives of the Whitechapel district of the London Metropolitan police. It becomes a race to catch Jack. The students get to make decisions and experience the consequences of their decisions as well. The whole class is involved and they are soon very engaged in the investigation. Here is what is included in this simulation: - A Lesson Plan/Procedure to help you organize and run the simulation - A Teacher Part for when you act as the Chief Inspector of District H - Whitechapel - Situation Reports for you to read each round - All the materials for Round #1 - "It Begins" - All the materials for Round #2 - "It Escalates" - All the materials for Round #3 - "The Double Event" - All the materials for Round #4 - "The Murders End?" - A Power Point to help introduce and ask important questions to debrief at the end - Maps of the Whitechapel district I designed the simulation to be completed in a one hour classroom setting. However, you can easily adapt this to whatever time frame or classroom setting you have. I hope you enjoy running the simulation.

Author BCM Creations

Tags Jack The Ripper, Mystery Games, Simulation, Whole Group, World History