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Page 3 - 8th Grade Games

Support your eighth-grade students with games that make complex concepts approachable. This collection includes critical thinking challenges, scientific investigations, and creative projects. By integrating these games into your teaching, you can prepare students for high school while keeping learning enjoyable.

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Algebra: Memory Match Game for 6th-8th | PC Software

Algebra: Memory Match Game for 6th-8th | PC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games

Algebra: Memory Match Game The Algebra: Memory Match Game is a teaching resource developed to stimulate a fun and interactive learning experience for 6th, 7th, and 8th-grade students. This PC software delves deep into the crux of algebra subjects in these grade levels. The software is supplied in a zip file format enabling easy installation on any PC. The game involves locating ten matching pairs of hidden algebraic puzzles. It's designed with the goal of facilitating understanding of important algebra concepts outlined in the following main components: Five Strands of Math curriculum for Grades 6-8. A versatile tool for use as either homework assignment or classroom activity. Educational Implementation Understanding that educators have different teaching styles, this memory match game can be employed in many unique ways to achieve maximum benefits. Some examples include using it as an educational interruption during break times or as an interesting kickoff exercise at the beginning lectures allowing students to enjoy while learning algebraic principles effectively. Certification and Standards Alignment This product aligns effectively with segregated pedagogical benchmarks such as: Common Core State Standards (CCSS) Tailored aligning its contents specifically towards enhancing STEM initiatives predominantly. Adheres fervently to NCTM standards safeguarding top-notch content delivery. In conclusion, this Algebra: Memory Match Game transcends traditional textbooks or lecture style thus inspiring admirable interest among students when studying complex topics like Algebra. The Future Potential - Education Through Tech Adaptation The PC game emphasizes the endless possibilities that technology adaptation holds for education by simplifying what is typically seen as complex and traditional, yet resulting in highly effective outcomes. This is achievable, all thanks to well-implemented tech-educative programs making learning a delightful experience across varying grades at the primary level.

Author Classroom Complete Press

Tags Algebra Game, Math Game, Algebra Questions, Matching Game, Memory Game

Valentine's Day Evaluating Algebraic Expressions Pixel Art

Valentine's Day Evaluating Algebraic Expressions Pixel Art
Math, Algebra, Grade 6, 7, 8, Activities, Games, Worksheets & Printables, Task Cards

Get students practicing evaluating algebraic expressions in a fun and engaging way this Valentine's Day. This no-prep, digital self-checking pixel art activity makes math practice a carefree, interactive experience. As students solve the problems, a hidden image of a Valentine's Day theme will be revealed-but only if they answer correctly! This resource includes digital pixel art, printable worksheets, and task cards to meet the needs of all learners, whether it be whole class instruction, independent practice, math centers, or homework. What Makes This Activity Stand Out? βœ” Self-Checking Pixel Art – Students get instant feedback; this keeps them accurate while still having fun. βœ” No Prep for Teachers – Just assign and let students work independently; no extra planning required! Fun and Thematic: The Valentine's Day design keeps students engaged as they practice key algebra skills. Multiple Formats for Differentiation Includes: Digital Pixel Art Activity - Great for independent practice in Google Sheets. Printable Worksheets - Ideal for extra practice or homework. Task Cards - Perfect for small groups or math centers. Answer Key - Saves time and simplifies grading. Assign the digital activity for tech-savvy learners and use the printables and task cards for hands-on reinforcement. What's Included? 20 Evaluating Algebraic Expressions Problems covering the following: Addition, subtraction, multiplication, and division of algebraic expressions. Self-Checking Pixel Art Activity – Students reveal a hidden Valentine's Day image as they solve! Printable Worksheets – Great for in-class practice, homework, or test prep. The set also includes task cards, which work beautifully for hands-on math center options, partner work, and small group opportunities. A time-saving feature of the resource is the included answer key; grading becomes a lot easier. How to Use This Resource Assign the independent practice as an engagingdigital activity in pixel art. More reinforcement or homework with theprintableworksheets. Set up a math center withTask Cardsto encourage collaborative learning. Ideal for 6th-grade classes that are to begin learning the process of evaluating algebraic expressions. Ready to Make Algebra Fun? This no-prep, engaging Valentine's Day activity makes solving algebraic expressions fun and low-stress. Whether as independent work, in small groups, or homework, it's a resource that provides immediate feedback with options to differentiate for all learners. Download now and bring the magic of Valentine's Day into your math classroom!

Author Matemaths

Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Winter , Task Cards, Printable, Digital, Lines, Equations

Construction Interactive Memory Game to Practice Vocabulary

Construction Interactive Memory Game to Practice Vocabulary
Life Studies, Career, Grade 7, 8, 9, 10, 11, 12, Games, Activities

Construction Vocabulary Words to Review and Reinforce Definitions of the CTE curriculum . Students will learn and practice Construction terms through definitions and characteristics. The engaging activity promotes collaboration and class discussion as students review terms of Construction tools, machinery, and more with multiple visuals and learning formats like multiple choice questions, memory games, hang-man, and others. This versatile resource can be used for whole-group instruction, small-group practice, or independent work, just practice the words and then review them by choosing the correct matching cards, until you flip all matching cards, exercising visual memory and concentration. If the cards don't match, they flip them back over and try again. Once all matches are made, press the "start again" button for more vocabulary practice. This self-checking activity can be played independently or as a whole class game projected on a smartboard. The vibrant slideshow stimulates engagement while building classification skills. Differentiate by allowing lower grades to match pictures only and upper grades to match vocabulary words. Practice Construction Vocabulary with this Free Interactive Game Introduce young learners to a variety of tools and machinery with this entertaining digital game. Students will see the names and images of different tools; exercising visual memory and concentration. This self-checking activity can be played independently or as a whole class game projected on a smartboard. The vibrant slideshow stimulates engagement while building construction classification skills. students will build their knowledge of important terms and definitions while having fun playing games. This activity stimulates intelligence, builds concentration, reinforces letter recognition, improves spelling and pronunciation, and engagingly expands vocabulary. It's a perfect supplement for any Construction lesson. Check our shop, material, and products for more interactive construction vocabulary reviews covering other topics like human microbiome, metabolism, and more grade levels in science and Spanish language arts. Download this versatile 14-slide PowerPoint today!

Author ShapeUp-N-Matematicas y Lenguaje

Tags Construction Vocabulary, Interactive Activity, Small Or Whole Group, Games, Construction

Pythagorean Theorem Word Problems Pixel Art

Pythagorean Theorem Word Problems Pixel Art
Math, Geometry, Grade 8, 9, 10, Activities, Games, Worksheets & Printables, Task Cards

Require an engaging, low-prep activity to help students learn the Pythagorean Theorem and its converse? This self-check digital activity makes it fun, convenient, and effective to practice word problems! While students complete 20 real-world problems, they gradually reveal a beautiful spring-themed pixel art imageβ€”keeping them engaged and encouraged to complete the activity. And with built-in self-checking, students are instantly informed if an answer is correct or not, allowing them to work independently without needing assistance every step of the way. Need flexibility? Don't worry! The printable task cards and worksheets provide you with a number of options for using this resource in your classroom. What's Included? βœ” Digital Pixel Art Activity – Interactive and self-checking for instant feedback. βœ” 20 Pythagorean Theorem & Converse Word Problems – Real-world applications to reinforce understanding. βœ” Printable Task Cards – Ideal for stations, partner work, or small groups. βœ” Answer Key & Worksheets – Perfect for homework, extra practice, or testing. βœ” No Prep – Assign & Go! – Save time and still engage. Why You'll Adore This Resource No-Prep, No-Stress Assign the online one or print the task cards, and you're ready to goβ€”no more planning required! ???? Self-Checking for Immediate Feedback Students get instant feedback, and they can make their own adjustments for mistakes. They are secure without teacher authorization. Pixel Art for Engaged Learning An accurate answer puts a puzzle piece in a hidden image of spring, turning mathematics drill into a gamey, fun activity. Ideal for Any Classroom Environment This product is suitable for individual practice, group teaching, math centers, test practice, or home practice and is a great addition to your curriculum because it is so versatile. Various Formats for Differentiation Not all students are created equal! That is why this product comes with both downloadable and printable options so that you can choose what will work best for your students. Who is This Resource for? βœ” Middle school math teachers teaching Pythagorean Theorem & converse. βœ” Students who need more practice with real-world applications of the theorem. βœ” Educators looking for a no-prep, self-check activity that saves time and increases engagement. βœ” Anyone who wants to make math practice more fun and exciting! Make the Pythagorean Theorem Simple & Fun! This dynamic, self-assessing activity allows students to become confident with the Pythagorean Theorem and its converse. With either the digital pixel art activity or the printable task cards, students will stay engaged while practicing essential math skills.

Author Matemaths

Tags Pixel Art, Interactive Activity, Digital Learning, Matemaths, Task Cards, Printable, Digital, Algebra, Geometry, Pythagorean Theorem

Do You Know Your States and Capitals?

Do You Know Your States and Capitals?
Social Studies, History, History: USA, Grade 6, 7, 8, Activities, Games

☺If you’re looking for somethingto use at the beginning of the school year, or anytime during the year, to see if your students know the states and capitals, this resource, β€œDo You Know Your States and Capitals?” will do the trick. ☺The activity is a crossword puzzle that will also help reinforce states and capitals for your United States History Classes. ☺There’s bonus question, they are to list 3 states and capitals that are not in the crossword puzzle. ☺Clues are given for the answers. An answer sheet is included. CopyrightΒ©2016 Deann Marin (Socrates Lantern) All rights reserved by author. This product is to be used by the original purchaser only. Copying for more than one teacher or classroom, or for an entire department, school, or school system is prohibited. This product may not be distributed or displayed digitally for public view, uploaded to school or district websites, distributed via email, or submitted to file sharing sites. Failure to comply is a copyright infringement and a violation of the Digital Millennium Copyright Act (DMCA). Intended for single classroom and personal use only.

Author Socrates Lantern

Tags US Map, Sttes And Capitals, Crossword Puzzle, Game, Answer Sheet

Country Study on the United Kingdom - Snakes and Ladders Game PDF

Country Study on the United Kingdom - Snakes and Ladders Game PDF
Social Studies, Geography, History, History: Europe, Grade 7, 8, 9, 10, 11, 12, Activities, Games

Country Study on the United Kingdom - Snakes and Ladders Game PDF This Teaching Resource is a PDF Board game (Snakes and Ladders; 3 slides) on the United Kingdom (Europe). This Printable Resource can be great for Geography, European History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 7th Grade to 12th Grade. This Geography + Social Studies game on the United Kingdom (country Study) aims to test learners on their knowledge on the UK and British Culture (naming cities in the UK, telling about history events, telling about your pawn's character, telling about Famous Britons or telling what you would like to visit in the United Kingdom). Some preparation on the UK, British Culture and History can be useful for this Social Studies Activity. Within this amazing Country Study on the United Kingdom (Europe) board game (snakes and ladders; 3 PDF Printable slides) it is offered: 1 board with questions and Speaking Prompts (ex. naming British Cities or telling about British history events such as the Roman Empire in Britain, Henry VIII or the Industrial Revolution etc) 1 Printable Craft Die with numbers written 1 Printable Craft cone to make Game Pawns to play 5 Famous People from the United Kingdom such as (Queen Elizabeth I, Queen Elizabeth II, Charles III, William Shakespeare etc.) to stick on the players' printable craft cone This amazing and fun Social Studies + Geography Country Study on the United Kingdom (Europe) PDF Digital Teaching Resource (3 PDF Printable Slides) can be great for learners from 7th grade to 12th grade to test the UK and its Culture. Learning with Alan is a Brand New Teaching Resource, Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan

Author Learning with Alan

Tags United Kingdom, British, Game, Snakes And Ladders, Printable, Geography, Social Studies, Country Study, Teaching Resource, Great Britain

Number & Operations: Spinner Game for 6th-8th | PC Software

Number & Operations: Spinner Game for 6th-8th | PC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games

Number & Operations: Spinner Game for 6th-8th | PC Software This resource-packed educational tool aims to strengthen the mathematical abilities of students from grades 6 through 8. Combining fun with core learning elements, this software provides a highly engaging resource. About The Game The game incorporates an array of selected number and operation problems corresponding with the Five Strands of Math, endorsed by Common Core State Standards, STEM initiatives, and NCTM guidelines. These serve to enhance student comprehension while offering extended practice opportunities. The software contains a spinner game, combining learning with enjoyment for a powerful educational experience. Enclosed within this format are 15 diverse and challenging questions promoting deeper understanding in learners. Versatility & Accessibility This product is available as PC software in zip file format for widespread accessibility across varied teaching environments. Fostering cooperative problem-solving abilities, it can be utilized effectively within whole group instruction or small group sessions due to its flexible design. Tutors can also assign it independently as homework tasks aiding self-guided learning instilling study independence in students at these key developmental stages. Making Learning Fun! Demystifying integral math concepts like algebra becomes increasingly simpler using this interactive spinner game-'asset'. It intensifies student involvement leading to better comprehension levels. Essentially, the Number & Operations: Spinner Game for 6th-8th | PC Software cultivates academic progression organically via bringing alive numerical concepts into digestible pieces adding vibrancy to routine curricula making it so much more than just another teaching aid.

Author Classroom Complete Press

Tags Decimals Games, Mixed Fractions Worksheet, Math Spinner Game, Algebra Spinner Games, PC Software

Measurement: Board Game - FLASH-MAC

Measurement: Board Game - FLASH-MAC
Math, Measurements, Common Core, Grade 6, 7, 8, Activities, Games

Measurement: Board Game - FLASH-MAC An interactive teaching resource specifically designed for students in grades 6-8. This unique learning tool perfectly merges education and entertainment and is focused on facilitating comprehension of fundamental measurement concepts within Math. Detailed Features: Delivers 16 divergent measurement questions that are shared between two teams. These questions are designed in a multiple-choice format, stimulating critical thinking skills while simplifying understanding for students. Firmly incorporates elements from the Five Strands of Math, affirming its comprehensive educational value. Rigidly complies with the expectations of Common Core State Standards, STEM initiatives, and NCTM guidelinesβ€”guaranteeing high-grade pedagogical standards for best learning outcomes. Versatility: The software can be used effectively across various settingsβ€”whole group sessions, small groups or pairs, or even as individual homework assignments. Regardless of how it's incorporated, it changes monotonous lessons into lively instructional mediums that foster active student engagement. Tech Specs: This product comes as a single file compatible exclusively with Mac systems ensuring ease-of-access to teachers using these platforms. In Conclusion: Whether you're a public school teacher who needs innovative ways to illustrate complex concepts, or you're a homeschooler wanting resources that combine fun with learningβ€”the Measurement: Board Game - FLASH-MAC not only guarantees content mastery but also inspires an overall love for math.

Author Classroom Complete Press

Tags Software (Mac)

Geometry: Board Game - FLASH-MAC

Geometry: Board Game - FLASH-MAC
Math, Geometry, Common Core, Grade 6, 7, 8, Activities, Games

Geometry: Board Game - FLASH-MAC A dynamic teaching resource that engages students in the fundamental concepts of geometry, specially designed for grades 6 through 8. This interactive board game combines geometry with fun, fostering learning while entertaining the students. It facilitates an instructional approach around Five Strands of Math which is both exhaustive and easily understandable. In-Game Details: Features 16 challenging multiple-choice questions, distributed among two teams. Ideal platform for cooperative learning, enhancing teamwork as well as individual problem-solving skills. Suitable for- school teachers during regular math classes or tutoring sessions, homeschoolers who can either use it as a dedicated study tool or a casual review aid. Versatile Utility: Tailored to various teaching modalitiesβ€”whether used for whole group instruction or small group setting- The Geometry: Board Game offers customization based on classroom dynamics. Serves effectively as a homework assignment tool; enabling educators to assign these intriguing questions for continued practice at home. Educational Alignment: This product has been developed strictly adhering to the Common Core State Standards and aligned with STEM initiatives, thereby boasting high-quality content framed around NCTM standards ensuring compatibility with standard school curricula across various state education systems. Note:This software is compatible only with Mac operating systems making it easily accessible for Apple device users in the teaching environment. To summarize, Geometry: Board Game - FLASH-MAC isn't just an ordinary resourceβ€”it's a powerful blend of education and entertainment designed delicately to transform traditional classroom norms into more engaging learning experiences.

Author Classroom Complete Press

Tags Software (Mac), Geometry Board Games, Geometry Match Game

Number & Operations: Spinner Game for 6th-8th | MAC Software

Number & Operations: Spinner Game for 6th-8th | MAC Software
Math, Algebra, Common Core, Grade 6, 7, 8, Activities, Games

Number & Operations: Spinner Game for 6th-8th Grade on MAC Software This interactive, versatile and educational tool comes in a zip file containing a stimulating game designed to enhance mathematical comprehension within students of grades 6 to 8. Key Features: Fifteen number operation questions creatively placed on a virtual spinner wheel. Focuses predominantly on algebra and other crucial math curriculum topics. Versatile design suitable for whole group instruction, differentiated groups or individual learning at home. Benefits: Promotes an entertaining manner of elevating understanding of number operations. Serves as homework assignments without extra prep work for the teacher. In conclusion, The Number & Operations: Spinner Game not only makes learning maths fun but also reinforces knowledge acquired in classrooms. It creates an interactive platform which enhances cognitive skill development within foundational algebraic principles through student participation. This user-friendly Mac software tool requires no time-consuming set-up process - just download it and see your math instructional unit come alive whether face-to-face or virtually! Note:The game ’s alignment with common core standards coupled with its appealing format makes studying middle-grade mathematics truly enjoyable!</em

Author Classroom Complete Press

Tags Algebra Games, Spinner Games, Math Spinner Games, Number Games, Digital Math

Scratch: Walking, Running, Jumping and Ground (Game Mechanics #2)

Scratch: Walking, Running, Jumping and Ground (Game Mechanics #2)
Science, Technology, Computer Science, Grade 3, 4, 5, 6, 7, 8, 9, 10, Games, Activities

Scratch: Walking, Running, Jumping and Ground (Game Mechanics #2) This educational resource is primarily designed for educators seeking to instruct their students about the fundamentals of sprite movement in game development. Teachers can delve into the realms of computer science by demonstrating how to animate characters that can walk, run and jump realistically within a digital environment. The guide acquaints learners with not only movement but also showcases how they can implement a basic 'ground' guide ensuring that any jumps made by a character are met with a tangible surface governed by gravitational principles. Note that it's crucial for students to familiarize themselves with Scratch before diving into this product. This ensures maximum benefit from these comprehensive lesson plans while successfully expanding their knowledge base about Scratch game mechanics. Ideal Teaching Tool This product serves as an ideal teaching tool for both public school teachers and homeschoolers alike. It could be integrated within: Whole group sessions Sessions within smaller classroom clusters focused on more individualized learning Homework assignments About The Product: 'Scratch: Walking, Running, Jumping & Ground – Game Mechanics #2' is packed full of useful insights guaranteed to captivate young technophiles engaging in Computer Science studies. It shines due its diverse applicability across multiple education settings making it a remarkable addition to any modern-day educator's toolkit.

Author Roombop

Tags Sprite Movement, Game Mechanics, Animation, Computer Science, Educational Resource

Spin Zone Media Literacy Simulation (Press Secretary and News Anchor Game)

Spin Zone Media Literacy Simulation (Press Secretary and News Anchor Game)
Social Studies, Government, Grade 7, 8, 9, 10, 11, 12, Activities, Games

Spin Zone Media Literacy Simulation introduces key media literacy concepts to students before guiding them through an engaging role-playing activity. Students take on the roles of either a press secretary trying to "spin" the news or a news anchor reporting the latest developments. The simulation covers important topics like media bias, information credibility, and news framing. By participating in this memorable game , students gain firsthand experience with how the modern media landscape operates. The activity is light-hearted and non-partisan, making it a student favorite. This media literacy resource can be implemented in a variety of ways, including whole class participation or small group work. The 37 slides walk students through the concepts and provide clear direction to make the simulation accessible for learners.

Author Ed Dynamic

Tags Media Literacy, Simulation Game, Role Playing, News Spin, Media Bias

Country Study on South Korea - Guess Who Game Cards on Famous Koreans

Country Study on South Korea - Guess Who Game Cards on Famous Koreans
Social Studies, Geography, History, History: Asian, Grade 6, 7, 8, 9, 10, 11, 12, Activities, Games

Country Study on South Korea - Guess Who Game Cards on Famous Koreans This Teaching Resource is a fun Guess Who Game PDF (1 slide, 15 cards) on Famous Korean People. This Printable Resource can be great for Geography, Asian History and Social Studies Classes. Suitable Learners for this kind of lesson are students from 6th Grade to 12th Grade. This Geography + Social Studies Guess Who Game on Famous People from South Korea (Country Study) aims to introduce learners to South Korea and its most famous Koreans (leaders, film makers, politicians, music groups, singers etc.). Little Preparation is needed for this Social Studies + Geography Activity. Some of the Korean People selected for this Geography + Social Studies + Asian History Country Study on South Korea are: Sejong the Great (Monarch and creator of Korean Writing System Hangul) Kim Dae-jun (President of South Korea) BTS (K-Pop Boy Band) Blackpink (K-Pop Band) BoA (Singer) June Huh (Mathematician) Bong Joon-ho (Academy Award Film Maker; "Parasite") Ban Ki-moon (UN Secretary-General and Politician) Queen Min (Korean Monarch) and many more! A very fun and engaging way to play this "Guess Who on Famous People from South Korea" (country study on South Korea) game can be the following: all Learners sit on the floor in a circle every Learner has a Flash Card on their face every Learner/player asks a question about their Flash Card 's famous Korean This Social Studies + Geography Country Study on South Korea PDF Printable Teaching Resource (1 slide, 15 cards for 15 Famous People from Korea) can be great for learners from 6th grade to 12th grade to introduce South Korea and its Culture through its most important and celebrated people. Learning with Alan is a Brand New Teaching Resource/Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan!

Author Learning with Alan

Tags South Korea, Asia, Famous People, Geography, Social Studies, Country Study, Guess Who, Cards, Game, Printable

Kinetic Theory of Matter, States of Matter, Change of State Dominoes Game for Middle School

Kinetic Theory of Matter, States of Matter, Change of State Dominoes Game for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Activities, Games

A dominoes game with questions and statements on the kinetic theory of matter including change of state, gas pressure and diffusion. Prior Knowledge &gt; Three states of matter are solid, liquid and gas. &gt; Arrangement of particles in solids, liquids and gases. &gt; Properties of solids, liquids and gases in terms of the arrangement of their particles. &gt; Change of state including sublimation. &gt; Pressure in gases and the effect of increasing the number of particles and temperature and decreasing volume. &gt; Diffusion What You Get &gt; 90 dominos &gt; Animated PowerPoint explaining the rules and how to play. Rules of the Game &gt; Each player selects seven dominos from the top of the face-down pile and holds them in their hand like playing cards. &gt; The player whose surname begins with a letter closest to the letter A starts and play proceed in a clockwise direction. &gt; Dominos can be matched exactly, or a name can be matched with a symbol or descriptions, sketches and circuit diagrams can be matched. &gt; If a player thinks a match is wrong, they can challenge. If the challenger is correct, they give a card from their own hand to the challenged player. If the challenged player is correct, they give a card from &gt; their hand to the challenger. Pupils are encouraged to check their books for the correct answer and consult their teacher if a consensus is not reached. &gt; If a player cannot play a domino, they pick up from the face down pile and can play if possible or add it to their hand. See more Elf Off the Shelf resources on this topic and many others

Author Elf off the Shelf Resources

Tags Solids Liquids And Gases, Melting, Boiling, Diffusion, Pressure In Gases, States Of Matter Interactive Games

Scratch: Pausing (Game Mechanics #5)

Scratch: Pausing (Game Mechanics #5)
Science, Technology, Computer Science, Grade 3, 4, 5, 6, 7, 8, 9, 10, Games, Activities

This guide will show you how to implement a play and pause button in Scratch. This resource will take your students through setting up an example play &amp; pause moving basketball. It teaches the students the step by step process and logic behind the blocks. This package is a great resource to have your students follow. These game mechanic guides are great to teach specific techniques and skills that can be used to create a game. They allow the students to expand their knowledge of Scratch. It is recommended that your students have an understanding of Scratch before using this resource.

Author Roombop

Tags Scratch Game, Scratch Game Programming, Scratch, Gaming

Country Study on Japan - Snakes and Ladders Board Game PDF

Country Study on Japan - Snakes and Ladders Board Game PDF
Social Studies, Geography, Grade 7, 8, 9, 10, 11, 12, Activities, Games

Country Study on Japan - Snakes and Ladders Board Game PDF This Teaching Resource is a PDF Board game (Snakes and Ladders; 3 slides) on Japan (Asia). This Printable Resource can be great for Geography and Social Studies Classes. Suitable Learners for this kind of lesson are students from 7th Grade to 12th Grade. This Geography + Social Studies game on Japan (Asia Country Study) aims to test learners on their knowledge on Japan and Japanese Culture (naming Japanese cities, telling about history events, telling about your pawn's character, telling about Famous Japanese People or telling what you would like to visit in Japan). Some preparation on Japan (East Asia) can be useful for this Social Studies Activity. Within this amazing Country Study on Japan (East Asia Country Study) board game (snakes and ladders; 3 PDF Printable slides) it is offered: 1 board with questions and Speaking Prompts (ex. naming Cities in Japan or telling about Japanese history events, Naming Japanese Cuisine's dishes, telling where you would like to go if you had to go to Japan etc) 1 Printable Craft Die with numbers written 1 Printable Craft cone to make Game Pawns to play 5 Famous People from Japan (Hayao Miyazaki, Yoko Ono, Naruhito, Meiji etc.) to stick on the printable craft cone This amazing Social Studies + Geography Country Study on Japan (East Asia) PDF Digital Teaching Resource (3 PDF Printable Slides) can be great for learners from 7th grade to 12th grade to test Japan and its Culture. Learning with Alan is a Brand New Teaching Resource, Educational Material Store whose aim is to help Teachers, Educators and Tutors to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! If you want to browse more of my Teaching Resources, click here Learning with Alan

Author Learning with Alan

Tags Asia, Japan, Japanes, Country Study, Social Studies, Geography, Snakes And Ladders, Game, Printable, Culture

Map Wars: South America Edition | Interactive Geography Game

Map Wars: South America Edition | Interactive Geography Game
Social Studies, Geography, Grade 5, 6, 7, 8, Activities, Games

Map Wars: South America Edition is an exciting geography game that engages students while building essential map skills. This interactive team game pits two groups against each other to locate countries, capitals, rivers, and more on a map of the South American continent. Educators can implement Map Wars as a whole class activity, in small groups, or even assign it as enriching homework. The game comes with clear directions that allow students to learn as they play in multiple high-energy rounds. Map Wars: South America Edition takes middle schoolers on a fun adventure through geography as they strengthen their spatial reasoning, map reading, region identification, and collaboration talents. This comprehensive pdf resource gives teachers a unique way to reinforce social studies standards and next generation geography abilities for grades 5 to 8.

Author The Social Studies Doctor

Tags Social Studies, Map Wars, South America, Geography, Team Games

Who Has It? – Chemical Elements Game (1–118) – 3 Levels of Differentia

Who Has It? – Chemical Elements Game (1–118) – 3 Levels of Differentia
STEM, Science, Chemistry, Physics, Life Sciences, Earth and Environmental Sciences, Basic Science, Special Resources, Social Emotional Learning (SEL), Special Education Needs (SEN), Homeschool Templates, Grade 6, 7, 8, 9, 10, 11, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Quizzes, Worksheets, Projects, Flashcards

Who Has It? – Chemical Elements Game (1–118) – 3 Levels of Differentiation A cooperative chemistry card game for grades 7–10 to review atomic numbers, element names, and symbols πŸ§ͺ🎯 This resource is a classroom game that helps students become more confident with the chemical elements – from hydrogen to oganesson. The game follows the well-known β€œI have… who has?” format and is designed to reinforce students’ understanding of element names, symbols, and atomic numbers in a playful and interactive way. To support different learning levels, the material includes three differentiated versions of the full game, each with 118 element cards: With element names for both question and answer (beginner level) Only the β€œI have…” part includes the name , the question uses the symbol/number (intermediate level) Without element names – players must match based on symbol and atomic number alone (advanced level) Each version builds on the last and can be used flexibly depending on students' prior knowledge. The game works best with medium to large groups and encourages students to listen carefully, stay engaged, and support one another. What’s included: 3 full card sets (118 cards per set = 354 total) Differentiated by content and level of language support Clear instructions for printing, laminating, and use Ideal for individual, pair, or group work How I use it in class: I’ve played this game both at the end of a chemistry unit and as a fun opener when starting the periodic table. It’s also perfect for substitute lessons or for classes with mixed ability levels. Since each student needs to be ready when their card comes up, it fosters attention and collaboration. This is one of those games where learning happens almost by accident – students are so focused on playing that they internalize atomic numbers and symbols without even noticing. A simple, engaging way to bring structure, repetition, and movement into chemistry class – no extra prep needed. If you're looking for an easy way to help students become more confident with the periodic table, this might be worth trying in your classroom. Best, Heike from Lernfitness Did You Know? I teach with a certified therapy dog, and together we create a positive and welcoming learning environment. 🐢

Author Lernfitness

Rating

Tags Game, Educational Card Games, Chemistry, Physics, STEM Science Matching Game, Chemical Elements, Periodic Table Matching Game, Who Has It, STEM, Who Has It?

Current Electricity Smart Board Bingo

Current Electricity Smart Board Bingo
Science, Physics, Grade 6, 7, 8, 9, Activities, Games

Current Electricity Smart Board Bingo An innovative and interactive teaching resource for students of grade 6 to 9, focusing on the fundamentals of current electricity. In addition to boosting understanding, it fosters engagement through interactive gameplay on a smart board. How does it Work? Each round poses questions onto the smart board that correspond with numbers on individual bingo cards. The questions cover essential aspects as detailed below: Voltage and Resistance. Conductors and Insulators. Different types of circuits - series and parallel - including their symbols. The function of lamps in such circuits. The relationship between number of batteries and current or voltage. Inclusion of lamps in a circuitry configuration. Switches in series and parallel circuits. An interesting angle is introduced through Ohm's law providing a well-rounded learning experience for those enthusiastic about electricity! Included Resources: A set of 48 unique bingo cards along with a randomized question generator containing over 50 interactions designed for your smart board (interactive whiteboard ). , .

Author Elf off the Shelf Resources

Tags Electricity Fundamentals, Current Electricity, Circuits, Smart Board, Interactive Learning

Zombie Government! (An engaging government simulation on the role of government)

Zombie Government! (An engaging government simulation on the role of government)
Social Studies, History, History: USA, Government, Grade 7, 8, 9, 10, 11, 12, Activities, Games

Zombie Government! is an engaging government simulation that puts students in charge of a quarantine zone (QZ) facing a zombie apocalypse. Students must make difficult decisions about how to govern the QZ, keep citizens safe, and distribute limited resources. This interactive game allows students to explore the roles and responsibilities of government through simulated scenarios involving potential rebellions, food shortages, corruption, and more. The simulation encourages collaboration, critical thinking, and problem solving as students navigate complex situations. This bundle from experienced educators includes detailed teacher guides, slides, and both digital and printable student workbooks to support implementation. Zombie Government helps students gain firsthand experience with the real-world challenges of leadership and governance.

Author Ed Dynamic

Tags Government Simulation, Social Studies Games, Leadership Activities, Critical Thinking

Nettrix Originals Game Packet

Nettrix Originals Game Packet
P.E. & Health, Physical Education, Grade 8, 9, 10, 11, Games, Activities

Nettrix Originals Game Packet A valuable teaching tool, this game packet is a preferred choice for public school educators and homeschoolers. The focus is mainly on promoting Physical Education (PE) & Health. Tailored specifically for Grade 8 to Grade 11. The BucketBall Game This fast-paced throwing game seeks to provide an enjoyable workout while allowing students to improve their throws in a friendly yet competitive environment. Not merely targeting singular skills, the game places emphasis on multiple skill arenas such as: Catching, Throwing, Kicking, and Goalkeeping. Beyond the Fun: Health and Wellbeing Gains The activities involved improve cardiovascular endurance, boost reaction time, encourage hand-eye coordination skills, and nurture sportsmanship attitudes - all encompassed within our holistic development approach. Ease of Integration with Existing Curriculum Purchasers are assured of graphically detailed materials complete with clear instructions aimed at smooth integration into existing curriculum - regardless of grade level within elementary or middle school years. We dispense student-friendly visual aids along with practical setup guidelines. Versatility Across Various Settings: Incorporation in large group physical education exercises during PE classes, Suitable for youth group activities throughout summer camps or church programs, Apt fit for small-group activities during school events like reward days or sports field meets. The Bottom Line: The Nettrix Originals Game Packet provides active components that promote Physical Education & Mental Health (PEMH) awareness in a uniquely engaging and interactive manner. Boost the liveliness of your regular PE classes by adopting this fun-filled overhaul.

Author Gems from the Gym

Tags Physical Education, Health Promotion, BucketBall, Cardiovascular Fitness, Hand-eye Coordination

Free Science Interactive Memory Game / Magnetic Field Vocabulary
Free Download

Free Science Interactive Memory Game / Magnetic Field Vocabulary
Science, Basic Science, Earth and Environmental Sciences, Earth Sciences, Environmental Science, Grade 8, Games, Activities

Magnetic Field Vocabulary Memory Game (Grade 8) Reinforce key science concepts related to magnetic fields with this interactive 8th grade vocabulary review game . Students will learn and practice 10 essential magnetic field terms by matching pairs of words and definitions. Engaging visuals, reviews, and a digital "memory game " format promote memorization, recognition, identification, and classification of key information. Use this flexible learning tool for whole group instruction, small group practice, or at-home review. Includes a ready-to-go editable 10 slide PowerPoint presentation to play in class or assign digitally. Aligned to grade 8 science curriculum.

Author ShapeUp-N-Matematicas y Lenguaje

Tags Magnetic Field, Compass, Transfer, Energy, Potential Energy, Kinetic Energy, Poles, Small Or Whole Group, Interactive Activity, Games

Spot It! – Laboratory Equipment 1 Fun & Engaging Game for Science Lab

Spot It! – Laboratory Equipment 1 Fun & Engaging Game for Science Lab
STEM, Science, Chemistry, Physics, Life Sciences, Special Education Needs (SEN), Special Resources, Research, Biology, Homeschool Templates, Grade 6, 7, 8, 9, 10, Activities, Games, Worksheets & Printables, Task Cards, Quizzes and Tests, Teacher Tools, Quizzes, Word Problems, Word Searches, Worksheets

Spot It! Laboratory Equipment A Fun &amp; Engaging Game for Science Classrooms πŸ”¬ Make Learning Lab Equipment Fun and Interactive! Teaching students about laboratory equipment doesn’t have to be dull or overwhelming. With Spot It! – Laboratory Equipment, you can turn learning into a fun and engaging experience! This fast-paced matching game is perfect for chemistry, physics, and biology teachers who want to reinforce lab tool recognition in a way that students will love. 🎲 Why This Game Works for Science Teachers βœ… Boosts Visual Memory – Matching images of lab equipment helps students quickly recognize and remember key tools used in science labs. βœ… Encourages Active Participation – Gets students involved instead of passively memorizing lists. βœ… Improves Classroom Engagement – The fast-paced nature of the game keeps students motivated and focused. βœ… Perfect for Any Science Class – Whether you're teaching chemistry, physics, or biology, this game makes learning lab equipment easy and fun. βœ… Promotes Social Interaction – Encourages teamwork, communication, and collaborative learning. πŸ§ͺ What’s Included? πŸƒ 93 Total Cards – You’ll receive three different versions of the game, each with 31 cards: βœ” Round cards – Traditional Spot It! design. βœ” Square cards – Easy to cut and prepare. βœ” Hexagonal cards – Unique design for an extra challenge. πŸ“– Game Instructions: 1️⃣ Print the cards. 2️⃣ Laminate them for durability (optional). 3️⃣ Cut out the cards in your preferred shape: round, square, or hexagonal. 🎯 How to Play πŸƒ Each player receives one card. πŸ”¬ Turn over a card from the stack in the middle. πŸ‘€ Find a matching image between your card and the revealed card as quickly as possible. πŸ† If you find a match first, you win the revealed card. πŸŽ‰ The player with the most cards at the end wins! This game turns science learning into a competitive, fast-paced, and enjoyable classroom activity that will keep students engaged while reinforcing important lab vocabulary. πŸ“Œ Why Teachers Love It βœ” Saves Prep Time – Ready-to-print, simple setup, and no extra materials required. βœ” Great for Small Groups &amp; Whole Class – Use it in science centers, team challenges, or as a warm-up activity. βœ” Adaptable for Different Learning Levels – Suitable for middle school, high school, and even introductory university-level science classes. πŸ”¬ Make Science Learning More Engaging! If you’re looking for a fun, effective, and interactive way to help students learn and remember laboratory equipment, this Spot It! game is the perfect addition to your science classroom. πŸš€ Download now and bring hands-on science learning into your classroom today! πŸ“ Best wishes, Heike from Lernfitness Did You Know? I teach with a certified therapy dog, and together we focus on creating a positive and inspiring learning environment. 🐢✨

Author Lernfitness

Tags Game, Spot It, Educational Card Games, Picture Match, Chemistry, Lab, Biology, Laboratory Equipment, Lab Tools, Physics

Exponent Board Game: Fun and Engaging Math Game for 6th Grade

Exponent Board Game: Fun and Engaging Math Game for 6th Grade
Math, Algebra, Order Of Operations, Grade 6, 7, 8, Activities, Games

Do you need a new idea for your 6th Grade Expressions and Equations unit? Do you want to get your students engaged and working together while practicing lots of math skills? Try this fun and NO PREP Exponent Board Game ! It is designed to target Common Core Standards 6EE.A.1 and 6EE.A.2 so it is perfect for 6th grade classes who are starting to learn about whole number exponents. It could also be a great review in grades 7 and 8 or could even be a useful tool in high school special education classrooms. What's Included: 5 Page PDF Title Page Handout: This introduces students to the basic vocabulary surrounding exponents: base, exponent, squared, cubed. It shows them how exponents can be used with whole numbers and also with variables. There are even a few practice problems as a quick warm-up. Recording sheet: Print one of these for each student so they can record their answers as they play the game . Board Game : You need to print one of these for each group of 2-4 students. You will also need to provide dice. Students can use any small object as their counter on the board. Answer Key: You could provide this to students if you want them to be able to check their own work, or you can keep it for yourself. If you enjoy this product, check out other 6th grade math activities in my store: Pre-Algebra Problem: The Wave Pool with Expressions, Tables, and Graphs Algebra: Modelling Equations: Visual Balance Scale Worksheet Or if you want more math games, check out some others in my store: Credit Score Board Game: Credit Cards, Loans, Mortgages and More: Personal Financial Literacy Bank Account Board Game: A Fun Financial Literacy Lesson for Addition, Subtraction or Integer Practice

Author Grace Under Pressure

Tags Exponents, 6th Grade Math, Math Games, Expressions, Algebra, Algebra Game, Variables, Board Game, Grade 6 Math, Order Of Operations