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Page 21 - ELA Games
Support your ELA curriculum with games that make language learning exciting. This collection includes grammar challenges, vocabulary builders, reading comprehension activities, and more. By incorporating these ELA games into your teaching, you can improve students' reading and writing skills in an enjoyable way.
Bingo Game with Letters and Numbers
ELA, Language Development, Phonics, Preschool, Kindergarten, Grade 1, Activities, Games
The Bingo Game with Letters and Numbers is a critical teaching resource designed for preschoolers, kindergarten students, and grade 1 learners. Primarily focusing on developing language arts and phonics skills, the game employs an interactive method that encourages learning through recognition of uppercase & lowercase letters as well as numbers. Potential Uses Flashcards Floor alphabet tiles Number class decorations Wall tiles This multifunctional tool is perfect for molding young minds at home and in traditional classroom settings. It aids in phoneme recognition - something extremely essential during the early stages of learning. The game has been designed to cater to multiple ability levels simultaneously: emphasizing number cognition from 1-10 or extending it to 20; focusing on letter perception lower case letters – every aspect has received consideration. Bingo Set Contents Eighteen mats paired with seventy-eight alphabetic tiles (available in three distinct styles) A numeric set that includes eighteen mats bundled with sixty numerical pieces (offered once again across three different dynamic designs) The Bingo Game with Letters and Numbers can withstand repeated use, thanks to easy printing laminating ensuring durability counting among its top features. This makes it a go-to educational development milestone tool, especially when introducing uppercase & lowercase alphabets mere notional numerals transition into cognitive understanding preparation readies them! Note: This product has seen successful iterations during whole-group activities but seamlessly lends itself equally to small group instruction individual homework assignments subsequently in many diverse ways showing its versatility proven driving force reinforcing consolidation language arts beginnings sound phonics. Its flexibility allows customization according to different children's learning level/style, making it an ideal aid for every teacher or homeschooling parent!
Author Koodles Clubhouse
Tags Interactive Game, Language Arts, Phonics, Letter Recognition, Number Cognition
Let's Talk About Pets Board Game
ELA, Language Development, ESL, Preschool, Grade 1, 2, 3, Games, Activities
Let's Talk About Pets is a printable board game that builds English language skills. Students take turns rolling dice and moving spaces on the board. They read questions aloud about pets and answer verbally or in writing, either individually or with a partner. Educators can facilitate small groups for assessment. With multiple question types spanning beginner to advanced, this versatile resource suits diverse needs. From independent practice to friendly competition reaching the finish first, Let's Talk About Pets stimulates discussion through engaging game play. Implement individually, pairs, or groups up to 4 students. Questions encourage vocabulary growth and language mastery for both English speaking and ESL students in grades K-3. This board game has a colorful design or economical black and white option. Let’s Talk About Pets is an enjoyable way to build English fluency.
Author Better Teaching Resources
Tags Speaking Skills, Writing Skills, Writing Prompts, Literacy Center, Pets, ESL Activity, Small Group Work, Partner Activities, Communication
AR Phonic Game
ELA, Language Development, Phonics, Reading, Kindergarten, Preschool, Grade 1, Activities, Games
This is a phonic game to help children, especially those with special needs, to read words with the digraph 'ar'. Who can use this ar game ? Any who need to use the digraph ar! But it is especially for those with special needs: games can take the pressure out of learning to read, especially for those who have become despondent or are reluctant for any reason. They are fun and take the child's mind off of the tedium, and winning is not dependent on their ability to read - it is the 'way the game goes'. What can it be used for? Why not send it home for homework? It can be used as a discrete form of assessment: is the pupil using knowledge of letter sounds - or GUESSING which will lead to failure? What is included in the pack? Full instructions are given. The game comes in both black and white and colour versions. Children can be encouraged to colour the black-and-white version and this will help the words in the 'ar' family to be established firmly in the child's mind. There are 3 boards with matching picture/word cards in both black and white and colour. Aim of the game : To help children to be able to sound out, or recognise, words with ‘ar’ in them, quickly. How to prepare the game : Choose either black and white or coloured. The children can colour the black and white boards which will help to fix the words together in their minds as being in the same family. The game boards come in pairs: For each pair choose one to be a board and cut the other up into individual picture/word cards. If only two people are playing then they can choose which sets of pictures and cards they use. How to play: This is a game for two or three players. The teacher should watch if two children are playing together. Each player takes a game board. The matching letter/picture cards are scattered on the table face down. Players take it in turns to choose a card from the table. The child looks to see if s/he has the matching word or picture on his/her board. If so, the card is placed in position on the board. If not, it is returned to the pool on the table. The winner is the first person to complete his/her board. Teaching tips: Support children to sound words out/blend them as needed. Help children to see and use the ‘ar’ sound to read the words.
Author Lilibette's Resources
Tags Ar Game, Ar, Ar Phonics, Ar Digraph, Ar For Speicl Needs, Ar Reading, Reading Words With Ar
Game pichenette: junk food
ELA, Language Development, Vocabulary, Grade 2, 3, 4, 5, Games, Activities
Game Pichenette: Junk Food Game Pichenette: Junk Food is an interactive teaching resource designed to aid educators in teaching vocabulary related to junk food. This game is perfect for students in grades 2 through 5 and offers a fun and engaging twist on traditional Language Arts and Vocabulary instruction. How it Works The format of the Game Pichenette is similar to a race track. To progress, learners need to hit the tip of their pencil along the path. The goal? To be first at the finish line. But beware! If your pencil lands on a picture, you have to go back to where you were! Vocabulary Acquisition While this unique game element adds excitement for students, it also reinforces vocabulary acquisition skills. As the track is decorated with junk food-related terms and illustrations which generate familiarity through repeated gameplay. Educational Benefits & Adaptability: Diverse Setting Application: This game can be adaptably utilized within various classroom settings or homeschool environments. Fostering Healthy Competition: During group sessions, it incubates healthy competition between learners. Promoting Teamwork: In smaller groups, encourages teamwork while simultaneously refreshing vocabulary knowledge. Suitable Homework Assignment: It could also be assigned as homework for further practice outside school hours leading towards comprehensive mastery over learned vocabularies. Ease of Use & Practical Benefits: This resource comes in an easy-to-use PDF file type worksheet material ensuring quick setup giving teachers more quality time for instruction rather than preparation. The possible ways of utilizing "Game Pichenette: Junk Food" are not just limited to vocabulary reinforcement. Its dynamic nature could spark enlightening discussions about nutrition choices making learning thoroughly engaging and effective.
Author Learn it ANY way
Tags Interactive Teaching Resource, Vocabulary Acquisition, Junk Food, Language Arts, Educational Game
Short u Vowel Families Making Words Game
ELA, Language Development, Pre-Reading, Phonics, Reading, Literature, Poetry, Preschool, Grade 1, 2, 3, Activities, Games
Short u Vowel Families Making Words Game This interactive PowerPoint game helps young learners master foundational reading skills involving short u vowel families and CVC words. Kids will love playing this engaging whole class, small group, or individual activity designed to help them recognize and analyze short u word patterns, transform letter sounds into words, and build their own short u words. Emerging readers need strong phonological awareness to become fluent readers. This game focuses on short u families like -ug, -ut, -uck, -un, -ub, and -ump to develop abilities like isolating medial vowels, distinguishing long and short vowel sounds, and recognizing rhyme. Using vowel families and CVC words allows students to see the consonant-vowel-consonant word structure that is the basis for so many simple, familiar words. Mastering short vowel sounds paves the way for stronger overall reading skills. This game makes learning to read short u words interactive and entertaining!
Author Primary 206 Mix
Tags Powerpoint, Game, Vowel Families, Short U Sound, Making Words, Rhyming Words
Snowflake Flurries Sight Word Game
ELA, Language Development, Spelling, Preschool, Grade 1, 2, 3, Activities, Games
Snowflake Flurries Sight Word Game Snowflake Flurries Sight Word Game is an exceptional learning resource, merging education and play for students in a compelling way. Crafted specifically to assist educators in teaching spelling effectively, this product caters to students from Kindergarten up to Grade 3. Key Features: Inclusivity: The game includes words from pre-primer level up to 3rd grade levele, accommodating every student's learning pace. Different color snowflakes are used for each word set for easy recognition of differring levels. Versatility: Two distinct modes of play are provided with the game permitting teachers the flexibility in choosing an approach that harmonizes with their style and their students' leaning preference. Downloadability: Upon purchase, access instantly your product comprised of over 45 pages neatly arranged in a PDF format ready for immediate printing. Efficacy: Keeping economy into consideration, an option has been integrated offering a set of black-and-white cards designed especially for ink-saving prints. Purpose This one-of-a-kind resource aids educators aiming at enhancing Language Arts sessions dealing with spelling. With this tool at your disposal, make lessons interactive and establish vocabulary among young learners enticingly. Snowflake Fluries - The perfect edutainment tool designed keeping primary grade educators foremost!
Author Literacy Life
Tags Spelling Game, Sight Words, Interactive Learning, Language Arts, Vocabulary Expansion
Syllable Division Phonics Game
ELA, Language Development, Phonics, Grade 1, 2, 3, Activities, Games
This resource is a Syllable Division Phonics Game. Students will learn six different ways for syllables to be divided. You'll be able to print these rules for student reference. This game can be played with or without the game board. Directions are included for the different ways to play.
Author Literacy Life
Tags Phonics, Syllables, Literacy Center, Task Cards, Game Board
English Weather & Landform Vocabulary Game 2+ Players
Life Studies, ELA, Language Development, Pre-Reading, ESL, Reading, Vocabulary, Kindergarten, Preschool, Grade 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, Teacher Tools, Presentations, Activities, Games
Vocabulary practice made fun! This English #vocabulary #game practices 16 high-frequency #weather and #landform words. Editable pages make it easy to add in extra words your learners are working on. Learners will practice reading the words saying "I have ____. Who has _____?". Then classmates will search their cards to see if they have the weather or landform in question! Repeated exposure is necessary for vocabulary retention. In addition, a QR code has been provided in the instructions. Simply point your phone or computer camera at the code to open a link to the Google Slides presentation. Pull up the corresponding photo for each vocabulary word to expose learners to 2+ photos of the object in question. It's common knowledge that while tangible objects are best, realistic photos are next-best when teaching vocabulary. No more clip art or cartoons here! Use the realia presentation to introduce the vocabulary words as well as to support learners during the game. Play multiple rounds, and shuffle well to give extended practice! With a minimum of 2 players, this game is perfect for pairs, small group, or whole-class practice with up to 16 players! Words included in this pack are: hot, cold, thunderstorm, windy, rainy, partially cloudy, cloudy, snowy, mountain, lake, ocean, river, hill, valley, cave, and desert. This PDF download includes game instructions, the easy to use QR code link to the realia presentation, two pages to print, as well as a blank page for you to add in additional vocabulary words and drawings! Be sure to check out additional "I Have, Who Has" vocabulary games in English, French, and Spanish: School and Classroom, Calendar: Days, Months, & Seasons, Food & Drink, Numbers 1-10, Colors, and Patterns, Weather & Landforms! Got questions or a request? Let me know! Get in touch on socials at @melissaisteaching.
Author Melissa Is Teaching
Tags ESL Vocabulary, Esl Vocab, Vocab Games, Weather Vocab, Landform Vocab, Accidentes Geologicos
Dominoes: Fruits
ELA, Language Development, Vocabulary, Grade 1, 2, 3, 4, 5, 6, Activities, Games
Dominoes: Fruits is an engaging vocabulary resource for elementary students to practice matching written words with images. This printable PDF game includes 28 domino tiles, each featuring a labeled color illustration of a fruit next to the corresponding printed name. Educators can utilize this versatile resource in small groups or whole class settings. Students will reinforce fruit vocabulary and spelling as they match the domino halves during engaging games. Teachers may also assign it as a independent or partner center activity to allow students to practice matching skills. With appealing images and clear text, this fruit domino game offers an entertaining way for children to expand their vocabulary.
Author Better Teaching Resources
Tags Domino, Dominoes, Fruit, Matching, Words
Alphabet Letter Recognition - Zap Put One Letter Back Game
ELA, Language Development, Phonics, Kindergarten, Preschool, Activities, Games
Alphabet Letter Recognition - Zap Put One Letter Back Game Alphabet Letter Recognition - Zap Put One Letter Back Game is an interactive teaching resource, carefully created for the precious preschool and kindergarten students. It provides an engaging platform for learning the alphabet as letter recognition is crucial to reading development. How this Resource Works: Kids draw a card from a bag and identify its letter. If correct, they keep the card. If they can't identify the note, it goes back into the bag with assistance from peers or teachers. The excitement spikes when drawing out 'Zap...Put one Letter Back', which means giving up one of their cards! The game continues until all cards are claimed or time runs out with victory to those with most . To make it even more fascinating, packing peanuts or rice can be added into the draw bag! This sensory layer amplifies both mental agility and sensory awareness as kids hunt for their next card. Bonus Features: In addition to being an exciting activity,this game also acts as an assessment tool during RTI (Response To Intervention) sessions. 'ABC's You Can Learn Your Letters & Sounds With Me' 'Reach For The Stars Dice Letter Game' 'Trace & Write Your Letters - Handwriting practise tool' Ice Cream Scoops Letters & Sounds Phonics Tool Mitten Letter Sound Match Up Phonics Tool Reading Readiness Skills Match Up Activity Sight Word & Alphabet Reinforcement Exercise. This resource is conveniently available in PDF format directly from the Teachers Pay Teachers online store. Click on the link below to get yours now: Alphabet Letter Recognition Game for Kindergarten We appreciate all feedback to ensure that the Alphabet Letter Recognition game continues to shine bright in your students' learning journey!
Author Sunshine and Lollipops
Tags Letter Recognition, Alphabet Game, Interactive Learning, Preschool Resource, RTI Tool, Alphabet Recognition Game
This is & These are Boom Cards Activity
ELA, Language Development, Pre-Reading, ESL, Grammar, Reading, Vocabulary, Grade 1, 2, 3, Activities, Games
This is & These are Boom Cards Activity : A Premier Language Arts Educational Resource Presenting interactive learning immersion, the This is & These are Boom Cards Activity is an edifying toolkit for students from Grades 1-3 engaged in studying Language Arts. The activity embraces adaptability being usable during whole group instruction or small group sessions and even serving as a fruitful after-class assignment or homework. The prime focus of this multi-functional resource lies in fostering skills pertaining to vocabulary recognition, reading competency and novice level grammar. Using attractive online interfaces, the activity introduces students to distinguishing between singular and plural nouns employing This is and These are constructs via the related context of stationery items. Covering 46 pages overall of dynamic linguistic activities further segregated into three segments, 'This is & These are - Stationery Vocab' having 15 pages where new relating vocabulary gets introduced, 'Rearrange the Sentence' encompassing ten pages helps learners formulate meaningful sentences using their newly acquired vocabulary, In 'Read and Match', another set of ten pages unfolds where young minds read sentences highlighting stationery vocabularies before corresponding them accurately assuring thorough object-context association comprehension. The interactivity quotient holds strong with every page housing clicking-and-dragging activities on boom cards to develop digital literacy skills alongside linguistic adeptness. Lessons become visual delights thanks to colorful clipart images adorning every task! The package also includes a PDF download complete with instructions about setting up free accounts needed for playing Boom Cards games across devices like Androids, iPads, iPhones, Kindle Fires making this resource available across geographical boundaries under its flexible license provisions. In conclusion, education and fun harmoniously blend within these intriguing activities, promoting linguistic capabilities subtly yet consistently. A remarkable companion aiding language development for young learners!
Author Koodles Clubhouse
Tags Boom Cards, Vocabulary Acquisition, Reading Skills, Grammar Concepts, Language Arts
Assessments and Games with Literary Terms
ELA, Reading, Reading Comprehension, Literature, Language Development, Vocabulary, Writing, Grade 9, 10, 11, 12, Activities, Games, Teacher Tools, Assessments
Assessments and Games with Literary Terms: A Comprehensive Teaching Resource Assessments and Games with Literary Terms is specifically designed for high school students from grades 9 to 12. It offers a concrete foundation in Literature, Vocabulary, Comprehension, and Writing. Included Material Two different quizzes on literary terms relevant to American literature. A unique game for enhancing retention skills amongst students. A comprehensive Word Document containing all necessary information. Flexibility of Quizzes The quizzes are not carbon copies of each other. Quiz One focuses on definitions specific to American literature whereas Quiz Two uses more examples within its definitions. Teachers have the freedom to modify the quizzes according to the need of their class or individual students. The Role of The Game In Learning Process: The included game aims at making learning a fun process while strengthening memory recall amongst the learners. Educational Value: This package aligns not only with state-mandated tests but also encourages active engagement in classrooms making it an effective learning tool while preparing students proficiently for potential exams. Type & Format Of Content: The document totalling 13 pages includes answer keys and can be used both as whole group exercises or small group activities even homework assignments. In conclusion, Assessments and Games with Literary Terms serves as an effective aid for educators while ensuring an immersive education experience filled with substantial knowledge intake along wit enjoyable interaction.
Author The Education Lab
Tags Assessments, Games, Literary Terms, American Literature, Interactive Learning
Dominoes: Pets
ELA, Language Development, Vocabulary, Grade 1, 2, 3, 4, 5, 6, Activities, Games
Dominoes: Pets is an engaging vocabulary game that educators can utilize in various instructional settings. Students match dominoes with words and pictures to build their knowledge of common household pets. This versatile resource works well for whole group instruction, small group practice, partner games, or even independent work. Learners of all ages enjoy playing dominoes while simultaneously reinforcing their understanding of new vocabulary words and pet names. With just 28 domino tiles to manipulate, the game integrates seamlessly into multiple classroom arrangements. From primary to intermediate elementary grades, Dominoes: Pets stimulates student engagement with vocabulary in a multisensory, interactive way. This game is an excellent addition to any language arts curriculum seeking to build students' vocabulary knowledge.
Author Better Teaching Resources
Tags Domino, Dominoes, Pets, Animals, Matching
Storytelling Cards Game: Travelling around South America for ESL EFL
Social Studies, ELA, Language Development, ESL, Writing, Creative Writing, Grade 7, 8, 9, 10, 11, 12, Worksheets & Printables, Flashcards, Activities, Games
ESL EFL Storytelling Cards Game - Travelling around South America This Printable Teaching Material is great for ESL, EFL Students, mainly High Schoolers/ Middle Schoolers (Teens), Homeschooling Classes or ANY English Second Language School Around the world! This ESL, EFL Game is great to improve English as a Second Language Vocabulary and Speaking skills. This Teaching Resources can be employed by ESL, EFL Centers Abroad and TESOL TEFL Tutors or independent teachers, educators around the globe (online or offline). This ESL, EFL, TESOL Resource offers 80 Flashcards with South America and Travelling Vocabulary + Sights + Famous people and local characters (an airport, Machu Picchu, Rio de Janeiro, Ushuaia, a backpack, Leo Messi etc. …). These English as a Second or Foreign Language Storytelling Flashcards can be shuffled so students can pick their Flashcards to tell their own unique story. Teachers and Students can use storytelling cards in various ways. My personal advice is to do the following spreads: the MINI STORY: every Learner picks 3 Storytelling Flashcards and tries to create their Europe-themed story the "NEVER ENDING STORY": every student picks by turn a card and given the outcome of the previous fished flashcards, he tries to continue the story's narration These are only TWO of the many spreads ESL Teachers and Learners can come up with! Don't be Shy and use your creativity to teach/learn English! This ESL, EFL, TESOL, TEFL Teaching Resource (80 storytelling Cards on South America; 10 pages) can be great for Intermediate Advanced English as a second or foreign language learners. Its aim is to make students exercise and/or improve their speaking, storytelling English as a second language Skills. ESL with Alan is a Brand New ESL, EFL, TESOL Store whose aim is to help English as a Second or foreign Language Teachers, Educators and Tutors (be it online or offline) to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! Learning is fun, So should English! Always If you want to browse more of my PDF ESL, EFL, TESOL Teaching Resources, click here ESL with Alan!
Author Learning with Alan
Tags ESL, EFL, English, Teens, Game, Activity, Storytelling, Flashcards, South America
A-E Phonic Game Print 'n Play!
Special Resources, ELA, Language Development, Pre-Reading, Phonics, Reading, Spelling, Kindergarten, Grade 1, 2, Activities, Games
Here is a fun, print 'n play phonic game for the split digraph a-e! Help your pupils to grasp the tricky split digraph concept as they play! Who is the a-e game suitable for? All learners of phonics, including young children, SEN/special needs, ESL etc... Aims and Objectives Some children, when starting to learn about the long /a-e/ sound will start to make every /a/ into a long /a-e/ sound. While this is common among all children, some children need more help to overcome this difficulty. Therefore, this game has two aims: 1.To help children to be able to hear the long vowel sound a-e in words 2.To help children understand that some words have a short /a/ and some have a long /a-e/; the child must listen to hear which word has which - not guess. How to play: This is a game for two players. The teacher should watch if two children are playing together. Each player takes a game board which will indicate whether the player should listen for words with a short /a/ sound or a long /a-e/ sound. The selected picture cards are scattered on the table face down. Players take it in turns to choose a picture card. The player says the word and listens to the vowel sound. Is it short /a/, or long /a-e/? If it belongs on the player’s board, it is placed on one of the oblongs. If not, it is returned to the table, face down. The winner is the player who completes his/her board first. Teaching tips: Support children to sound words out/blend them as needed. Help children to hear the vowel sound by emphasizing it and stretching it out. Help the child to do this as well. Have fun - as this eases children over those tricky spots! What is included? 1 PDF with 2 game boards and 20 pictures all in colour and ink saving black and white. See more fun phonic games in the Lilibette's Resources store! Find: AR Game A-E Game Games for initial/final sounds and much MORE!
Author Lilibette's Resources
Tags A-e, Print N Play Phonic Games, Split Digraph, Split Digraph A-e, Phonics, Phonics Games, Special Needs, ESL, Phonics For ESL, Phonics For Special Needs
Let's Talk About Personal Care Board Game
ELA, Language Development, ESL, Preschool, Grade 1, 2, Games, Activities
Let's Talk About Personal Care Board Game is a printable game that teaches students personal hygiene vocabulary and conversation skills. Students take turns rolling dice and moving game pieces, then read and respond to questions about health and self-care. This versatile resource works for whole groups, small groups, pairs, or individual assignments. Use it to build English language, assess student progress, or make learning fun with a competition to reach the final space first. With simple rules and a variety of question topics, it engages learners of all levels - from early elementary ESL to middle school. Print in color or black and white, and modify activities to fit your students' needs. This board game promotes discussion about an essential real-life topic.
Author Better Teaching Resources
Tags Personal Care, Hygiene, Healthy Habits, Board Game, Speaking Game, Communication, Dialogue, Conversation Starters, Writing Prompts
Animated Game: Beat the Clock Word Game VI
ELA, Language Development, Spelling, Preschool, Grade 1, 2, Activities, Games
The Animated Game : Beat the Clock Word Game VI This is a meticulously designed educational resource that invigorates language arts learning for Kindergarten, Grade 1, and Grade 2 students. Engaging for both small group activities and whole class interaction. Game Features: A step-by-step game where students practice with letters while trying to determine a mystery word. An exciting learning experience as children compete against time - an element of thrill and competition added to their study time. Potentially revolutionary for home-based studies without straining young learners making it an enjoyable homework assignment. Highly Interactive: This game serves as a PowerPoint presentation with embedded animations following each point being read out loud offering "Interactive Visual Aids". This greatly enhances the comprehension level of learners’ reading and writing skills. It can be displayed on large screens such as interactive whiteboards or TVs using Apple TV or smaller platforms like computer monitors or tablets via Microsoft PowerPoint apps - making education accessible no matter what technology you have available at hand. Inclusive For All Learners: Sensitivity towards children with Visual Impairment (VI) is taken into account in this unique tool by including high contrast graphics using white or yellow text on black backgrounds, targeted animations promoting movement focusing on target objects, adopted melodies supporting shared concepts, integrating sound effects – promoting < inclusive education > . This game was developed keeping educators' daily challenges in mind; serving not merely as another academic chore but rather enacting an enlightening educational journey that enhances spelling skills amongst other aspects- transforming education into uniquely memorable experiences!
Author Bloom Resources
Tags Educational Resource, Language Arts, Interactive Game, Visual Aids, Inclusivity
Race to the Top Interactive Game
Social Studies, ELA, Not Grade Specific, Activities, Games
This is a Race to the Top PowerPoint Activity. This allows you to turn any worksheet into a game ! This is for any subject and any grade level. The goal of this game for students is to be the first to reach the top of the mountain. To do this, students must advance their team up the mountain by working sections of problems correctly. Once each team finishes a section of questions, they can check in with the teacher. If everyone is correct, that team will roll to find out which rule to play by. If incorrect, they will need to find and fix their mistakes before they check in again. Directions to Teacher Before Game : On “Race to the Top” slide, edit the box in top left corner to show the problems you want students to complete. The vertical gray bars in the textbook group problems into sections. Edit textboxes next to each rule to suit your preferences (or use the default rules). Edit “ Game Rules” slide to suit your preferences. Show this to students before starting the game . To Run the Game : Put PowerPoint in presentation mode. After a team finishes a section correctly, have them roll a dice to see which rule they get. Then follow the directions for that rule (if the rule involves a dice roll, have them roll again). To make a rule show up, click on the Rule textbox. Click on it again to make the rule disappear. Sometimes it’s advantageous for the teacher to select which Rule teams play by for a given amount of time (5-10 minutes). To speed the game up, use Rules 6. To slow the game down, use Rule 5. To catch last place teams up, use Rules 2 or 3. To advance a team up the mountain, click on their dots (starting at the bottom and working your way up). If you make a mistake and click too many dots, simply click the dot again and it will revert to white. Essentially, clicking once adds color; clicking on the same dot again removes the color. Beware: once you exit presentation mode, all PowerPoint animations will be reset. I hope you enjoy! You can find more resources at my storefront here: https://teachsimple.com/contributor/smith-math Here are other similar resources for you to enjoy: https://teachsimple.com/product/intro-to-calculus-word-wall https://teachsimple.com/product/laws-of-exponents-lessons-intro-lesson-exponents-basics https://teachsimple.com/product/sequences-and-series-graphic-organizer https://teachsimple.com/product/arkansas-river-float-activity https://teachsimple.com/product/systems-of-equations-graphic-organizer-packet https://teachsimple.com/product/algebra-2-word-wall
Author Smith Math
Tags Race To The Top, Interactive Math Game, Cross Curricular Games, Team Games, Social Studies, Mapping Skills, Language Arts Skills, Smith Math
M or N Game Black/White and Colour version
Special Resources, ELA, Special Education Needs (SEN), Language Development, Pre-Reading, Phonics, Kindergarten, Preschool, Activities, Games
Here are two simple phonic games to help children hear the difference between the initial (or beginning) sounds 'm' and 'n', two sounds children may struggle to learn. Objectives: ·to help the child to distinguish between the sounds ‘m’ and ‘n’. ·To help the child to hear the sounds ‘n’ and ‘m’ in the initial position in words. Who can use the 'm' or 'n' Game? Any who have a child needing extra practice learning the initial sounds 'm' and 'n'. Teachers Parents Home educators Private tutors It is highly suitable for special educational needs pupils It can be used with ESL pupils What is included? 12 picture cards (6 of each initial sounds 'm' and 'n') - or 2 baseboards 12 letter cards (6 of each initial sounds 'm' and 'n') - or 2 baseboards 2 star cards All components come in either full colour of black and white. The eco print, black and white version is ideal for sending home for homework. The game can be played in two ways using either the letters or pictures as baseboards. Simple to make 1.Print out one copy of each chosen board, either letters or pictures. 2. Cut out the chosen individual cards. To Play: 1. Each player takes a baseboard. Vary it each time so that the players get a turn with both sounds. 2. Take it in turns to choose a picture card. Say the word. What sound does it start with? Help the child to emphasise the initial sound if necessary. Let him/her look in a mirror to see whether the lips start together for ‘m’ or apart for ‘n’. If the picture belongs on the player’s board it is placed in position. If not it is returned face down. Encourage the other player to try and remember where it is for his/her next turn. This helps in the training of the memory. 3. Play passes to the other player who does the same - until one player completes his/her board. Play then ends and that player is the winner. 4. Add excitement to the game with the use of the star card, which if selected means the player misses a turn.
Author Lilibette's Resources
Tags Beginning Sounds, Phonics M, Phonics N, Intial Sounds, Initial Sounds Game, Phonic Games, Beginning Sounds Games, Homelearning, Home Education, Homework
Toss An Ending Interactive Game
ELA, Language Development, Spelling, Preschool, Grade 1, 2, Activities, Games
This resource is a Toss An Ending Interactive Game . It contains 9 pages in PDF format that can be used for fun in class or as a literacy center. It is a simple game that can be played in small groups. Players toss a ball or chip onto the mats and use the word and ending to make a word. One mat has a base word and the other mat has the endings. A recording sheet is included to make the game perfect for a center. Students can use their newly formed words to use in a sentence and share with others. This Toss An Ending Interactive Game includes: 2 endings mats (-s/-ed/-ing) 2 base words mats with no change in letters when adding an ending 4 base words mats with changes (adding letters, taking off letters) Directions Recording sheet This Toss An Ending Interactive Game is best used with students in grades 2-4. This can be perfect for word study, grammar, or phonics lessons. It is easy prep - just print, laminate, and play! Each page is colorful and fun for the entire class. Students will enjoy the fun game that will help them remember how to form words with different endings.
Author Literacy Life
Tags Word Endings, Spelling Game, Literacy Center, Spelling Patterns
SAMPLE Grade 3 Vocabulary (McGraw-Hill Wonders) Week 1 of Units 1-6
ELA, Language Development, ESL, Spelling, Vocabulary, Writing, Grade 3, Activities, Teacher Tools, Assessments, Worksheets & Printables, Worksheets, Games
Check out this complete set designed to help introduce, practice, and test the "Words to Know" from the first week of each unit (1-6) from the McGraw-Hill Reading Wonders curriculum for Grade 3. If you like what you see, you can grab the full Grade 3 practice set right HERE! What's included in the file: - Vocabulary Lists These lists have each word, its meaning, its part of speech, and a sample sentence using the word. - Vocabulary Tests These tests have two parts: Part 1: Vocabulary Words. There are blank spaces where students can write the vocabulary words based on either the definitions provided or the words themselves. Part 2: Complete the Sentences. In this part, students fill in the missing word(s) to finish the sentence. - Word Searches Here's a fun way to practice all the vocabulary words. Simply print out the worksheets and let your students have a good time while learning these words on their own! - Answer Keys The answers to both parts of the vocabulary test are provided on this page. Just remember to print only pages 1-3 to avoid including the answer keys. THIS RESOURCE INCLUDES THE FOLLOWING WORDS Unit 1, Week 1 ached concentrate discovery educated effort improved inspired satisfied Unit 2, Week 1 attempt awkward cooperation created furiously interfere involve timid Unit 3, Week 1 disbelief dismay fabulous features offered splendid unique watchful Unit 4, Week 1 aroma expect flavorful graceful healthful interrupted luscious variety Unit 5, Week 1 admit barter considered creation humble magnificent payment reluctantly Unit 6, Week 1 alarmed anguish necessary obsessed possess reward treasure wealth For any questions, comments, or suggestions feel free to email us at: toms.talk.resources@gmail.com . Click HERE to visit my store page if you are interested in other resources on the topics of vocabulary, sight words, phonics, and grammar. Wishing you lots of fun with this resource!
Author Tom's Talk
Tags Wonders, McGraw-Hill, Reading Wonders, Vocabulary, PDF, Printable, Handout, Word Search, Test, Vocab
Dominoes: Weather
ELA, Language Development, Vocabulary, Grade 1, 2, 3, 4, 5, 6, Activities, Games
Dominoes: Weather is an engaging vocabulary resource for elementary students to practice weather-related terms. Students will match dominoes with both the printed word and a representative picture to build critical vocabulary connections. With 28 domino tiles, this self-checking game can be played individually, in small groups, or as a whole class activity. Students will match terms like rain, snow, thunderstorm, tornado, and more to their corresponding images. This domino game is perfect for reinforcing weather vocabulary across language arts, science, and social studies curricula for 1st through 6th grade. Playing this educational game gives students repeated exposure to key weather words for better comprehension and retention. The engaging format helps students of all ability levels engage with and talk about new weather terms in a fun, self-directed way.
Author Better Teaching Resources
Tags Domino, Dominoes, Weather, Matching, Words
Snakes and Ladders Game with Basic Code
ELA, Language Development, Spelling, Preschool, Grade 1, 2, 3, Activities, Games
This resource is a Snakes and Ladders Game with Basic Code. This game is a great way to practice segmenting and blending sounds. This card game works well as a whole group or small group game. There are 16 sets of sounds included.
Author Top Notch Teaching
Tags Basic Code, Spelling Games, Snakes And Ladders, Sounds, Literacy Center
AD Word Family Dice Games
ELA, Language Development, Phonics, Preschool, Grade 1, Activities, Games
AD Word Family Dice Games AD Word Family Dice Games provide an innovative tool for educators to engage students in reading, writing, and spelling CVC words. Primarily designed for kindergarten and grade 1 learners, these games are optimal for enhancing language arts instruction, contributing to phonics skills acquisition. Game Features The games provide varying levels of difficulty, supporting learners requiring additional reinforcement with AD word family words. A dice roll determines the target word that students will color, cover, trace or write. This method balances education and interest. The games are ideal for use in literacy centers or phonics stations as tools where students can nurture their onset and rime blending ability. The tracing pages allow student to trace individual rolled words systemically. Or grid pages let them color or cover those words engagingly. In addition to this impressive list of features is a game called "Three in a Row". Pupils alternate rolling dice followed by coloring corresponding grid words; it's quite engaging for kids when they align three consecutive colored entries! Maintainance And Reusability The maintenance aspect is simple - once printed (preferably on card stock) and assembled dice require no subsequent preparation. For environmentally-conscious educators – mats can be laminated making them reusable by way of dry erase markers. Skill Assessment Concerns: Skill assessments cater efficient aspects: ▪ Blending onset and rime aiding effective oral fluency improvement, ▪ Reading CVC Words, facilitating vocabulary enhancement, ▪ Tracing/writing CVC Words, refining fine motor skills, ▪ Spelling that taps into cognitive processing mechanisms fostering long-term memory retention. Without hesitation we can conclude - AD Word Family Dice Games indeed make a productive addition to any educational toolkit, promising fruitful outcomes while making learning joyous!
Author The Connett Connection
Tags Phonics, CVC Words, Literacy Centers, Dice Games, Fine Motor Skills