Halloween Escape Room | 7 Mystery Codes and Halloween Puzzles

About This Product
It's going to get much more fascinating in your Halloween classroom.
Students are given seven puzzling objectives to complete in this escape room; simply print the PDF, distribute it, and be done.
Other than choosing how to gather your children, there is no assembly, no technology, and no preparation.
Every task improves on the previous one.
Students match shadow silhouettes to characters, complete simple addition problems where the solutions become codes, decode Halloween words, find hidden letters in a maze, and solve riddles by counting the letters in each solution.
It intensifies just enough to keep them in suspense.
They will have one last lock after completing all seven.
Second and third graders actually care about the "YOU ESCAPED!" page when they crack it.
A teacher guide, the opening Halloween story, all seven missions, clue cards, the last lock challenge, and the answer key are all included in the 15-page PDF.
Nothing to construct.
Small groups, center rotations, companion work, a class Halloween party, and early finishers who would otherwise be disturbing everyone else can all use it.
Spelling, word identification, basic addition, visual matching, and logical reasoning are among the skills taught; nonetheless, pupils mistakenly believe they are engaging in Halloween-themed activities.
grades two through four.
Children must be able to comprehend brief instructions and perform simple addition.
While some will succeed on their alone, the majority will perform better in a team or with a partner.
Format: pictures or PDF





