Vocabulary with Flash Cards | Crossword Wordsearch Anagram COMPUTER

Practice 15 computer vocabulary words through picture choices, anagrams, matching, word searches, and a crossword, then reuse the word and picture cards for review.
Grades
Grades 4–8, Adult Education
Pages
23
File type
PDF
Preparation
Print ready

Updated Feb 21, 2024

Subject
ELA, Vocabulary
Topic
Flash cards, Esl
Resource types
Games
Preparation
Print ready
Standards
L.6.6

Product description

From the author

Vocabulary with Flash Cards | Crossword Wordsearch Anagram COMPUTER This 23-page PDF teaching resource builds vocabulary and language skills using the theme of computers. Games like anagrams, crosswords, word searches, and more teach and reinforce computer terminology and technology concepts. Educators can use these materials in multiple ways - during morning work, centers, assignments, therapy sessions, or other times. The games allow students to have fun with language while expanding their knowledge. Teachers targeting vocabulary growth, language development, special education, ESL instruction, and more will find this resource valuable. With a variety of activities like matching, writing, wheel spins, and puzzles, students get repeated exposure to the vocabulary words. The materials work for a wide span of grade levels too. Teachers report students eagerly engaging with these entertaining games based around a topic they find intrinsically interesting - technology and computers.

In the classroom

Teaching tips & learning objectives

Learning objectives

  • Recognize and correctly spell 15 computer/technology vocabulary words across multiple activity formats.

  • Identify a target vocabulary word from a scrambled-letter anagram.

  • Match each vocabulary word to its corresponding pair or picture using process of elimination.

Teaching tips

  • Because no answer key is included, review the master word list (page 12 or 16) with students first, or keep it visible as a self-check reference during independent work.

  • The crossword's clues restate each answer directly (e.g., "mouse (5)"), so it functions more as a spelling/letter-count exercise than a true definitional crossword -- pair it with a separate vocabulary-definition discussion if deeper word knowledge is the goal.

  • Cut apart the flash card word labels (pages 20-23) and pair them with the picture pages (17-19) for a matching or memory-game center activity.

Skills covered

  • Anagram decoding — students unscramble letters to reconstruct each of the 15 target vocabulary words.

  • Word-to-word matching — two separate matching pages require connecting the same vocabulary set presented in different scrambled orders.

  • Crossword completion — students fill a 15-word crossword grid using letter-count-cued clues.

Good to know

Questions teachers ask about this resource

Does the crossword give definitional clues, or does it name the word directly?

It names the word directly. Each crossword clue simply restates the target word itself along with its letter count in parentheses (for example, "3. mouse (5)"), so the task is closer to a spelling/letter-placement exercise than a definition-based crossword.

Are there separate physical flash cards included, or only word lists?

The PDF includes picture-card pages and four pages pairing pictures with printed words (pages 20–23). Cut the picture and word areas apart for matching; blank card spaces are also supplied.

No reviews yet

Downloaded this resource? Tell other teachers how it went.

Curriculum

Standards, concepts & topics

Standards

  • L.6.6

Core concepts

  • Computer vocabulary

  • Technology terms

  • Vocabulary games

Explore more

Categories this resource belongs to

Explore related searches

More to explore

You may also like