Classic French Taboo Speaking Game - Version 3 - Jeu de Tabou en Français

Students describe French words for teammates to guess, avoiding listed clues in the advanced game. Bilingual cards, beginner rules and a vocabulary log support different levels of speaking practice.
Grades
Grades 6–8, High School
Pages
33
File type
Multiple File Types

Updated Oct 13, 2021

Subject
Foreign Languages, French
Topic
French Taboo, Speaking game
Resource types
Games

Product description

From the author

CLASSIC VERSION #3: Playing French TABOO is a fun way to get your students speaking French and learning a lot of new vocabulary. This game is simple to modify and use both with beginners and advanced students. In this classic version of the game there is no particular vocabulary theme. 100 French-English cards are included. There are 2 fun ways to play this fun vocabulary game and both are explained in the instructions (see classic game play in the preview).

Most entries on the cards have French and English text; review the occasional missing or incorrect gloss before play. This is a very useful and empowering feature as many of the words will be new to students.

This French Taboo game includes the following:

☞ How to play classic Taboo (beginner and advanced levels)

☞ 100 Taboo game cards to print, laminate, and cut out

☞ How to play 15 MINUTES MAX - an alternative version of the game

☞ 15 MINUTES MAX game board

☞ Sheet for recording new words in French and English (nouveaux mots)

In the classroom

Teaching tips & learning objectives

Learning objectives

  • Describe a French word without using the five most obvious words associated with it

  • Understand spoken French clues under time pressure and produce the target word

  • Record and revisit new words using the FRANÇAIS and ANGLAIS columns of the nouveaux mots sheet

Teaching tips

  • Start with the beginner rules: allowing the five listed words as clues turns each card into a guided vocabulary set rather than a constraint, which is what makes the game workable before students can build sentences at speed

  • The instruction sheet calls for one complete stack per group of four, so print multiple sets before a whole-class session rather than rotating one deck

Skills covered

  • French clue giving — describe a target using permissible words; an unlisted synonym can be a valid clue.

  • Timed speaking — use an optional one-minute round or another agreed time.

  • Vocabulary recording — note new French and English words on the twenty-row log.

Good to know

Questions teachers ask about this resource

What kind of vocabulary does the deck cover?

General vocabulary rather than a single unit theme. The cards mix everyday objects (une cuillère, une éponge, un bouton), abstractions (sincère, exactement, presque), places (New York, la Sorbonne, Loch Ness), actions (accélérer, s'étirer, renverser) and named people and brands, which makes the deck usable at any point in a course.

How does the beginner version change the game?

It reverses the constraint. Instead of avoiding the five listed words, students may use them in their descriptions to help a teammate reach the target. The instructions describe this as a vocabulary builder for students who cannot yet produce full sentences under a timer.

Do students need English to use the cards?

Most targets and clues include English glosses, but some entries lack a separate gloss and proper names may be shared between languages. Review unfamiliar terms before play; learners working entirely in French can cover the English text.

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Resource details

Concepts & topics

Core concepts

  • French vocabulary

  • Speaking practice

  • Circumlocution

  • Language game

  • Listening comprehension

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