Ghost Poop Making 10 Math Game

- Grades
- Grade 1, Elementary
- Pages
- 6
- File type
- Preparation
- Print ready
- Subject
- Math, Addition, Addition and Subtraction
- Topic
- Making ten, Number bonds
- Resource types
- Games, Activities
- Preparation
- Print ready
- Standards
- 1.OA.C.6
Product description
From the author
This resource is a Ghost Poop Making 10 Math Activity.
It is an extremely silly game for students to practice partners of 10 during the Halloween season.
Directions are included.
In the classroom
Teaching tips & learning objectives
Learning objectives
Identify the number that combines with a given number to make a sum of 10.
Practice partners-of-10 addition facts through repeated spin-and-match turns.
Teaching tips
Laminate the haunted-house mats before play, since the game's own instructions specifically call for this to make them reusable.
Set out mini-marshmallows as game markers, since the game is built around covering numbers with them (and letting students eat them at the end, per the included instructions).
Introduce the 'oops poops' spinner space ahead of time so students know a turn can pass without covering a number.
Skills covered
- Making ten: identify the number that completes a pair totaling ten.
- Number matching: find the partner on a haunted-house mat.
- Turn-taking: follow the spinner and cover-or-pass rules.
Good to know
Questions teachers ask about this resource
What happens if a student spins a number that doesn't have a match on their mat?
Play simply moves to the next student — nothing is covered that turn, and the same is true if the spinner lands on the game's 'oops poops' space.
Do all the mats have the same set of numbers?
No — the mats vary; the four included mat pages each show a different mix and arrangement of numbers for students to match against their spin.
No reviews yet
Downloaded this resource? Tell other teachers how it went.
Curriculum
Standards, concepts & topics
Standards
- 1.OA.C.6 — Add and subtract within 20, demonstrating fluency for addition and subtraction within 10. Use strategies such as counting on; making ten (e.g., 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14); decomposing a number leading to a ten (e.g., 13 – 4 = 13 – 3 – 1 = 10 – 1 = 9); using the relationship between addition and subtraction (e.g., knowing that 8 + 4 = 12, one knows 12 – 8 = 4); and creating equivalent but easier or known sums (e.g., adding 6 + 7 by creating the known equivalent 6 + 6 + 1 = 12 + 1 = 13).
Core concepts
Making 10
Partners of 10
Addition facts
Explore more
Categories this resource belongs to
Explore related searches
More to explore









