Living & Non-living Terrarium Packet
A science unit teaching the characteristics that distinguish living from non-living things through vocabulary work, critical-thinking activities, and a hands-on terrarium-building and observation project.
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A science unit teaching the characteristics that distinguish living from non-living things through vocabulary work, critical-thinking activities, and a hands-on terrarium-building and observation project.
Provide a subject-agnostic, reusable graphic-organizer packet for planning and tracking an independent research project from brainstorming through source-gathering.
Teacher instructions for guiding students to build two Scratch coding games (a Goalie Game and a Catch It Game) that teach computational thinking concepts.
Science/literacy activity packet teaching students about bridges and bridge engineering, combining informational reading with reading-response and matching activities; catalog also describes an included popsicle-stick bridge-building project not present in the captured evidence.
Teach basic Microsoft Excel navigation and cell referencing (Shift, Tab, Enter, arrow keys, cell addresses) through an interactive 'detective' mystery story.
A 372-page reading/course book that teaches statistics and data-science fundamentals to young learners, moving from what data is through data organization, graphing, central tendency, spread, probability, sampling, correlation, and data storytelling.
A comprehensive science fair resource guide walking students step-by-step from choosing a science fair project topic through research, planning, execution, display, and self/judge evaluation, including a list of 150+ project ideas across seven science areas.
A science-and-writing project where students research animal habitats, ecosystems, and survival adaptations, then invent and write about their own new creature that has transformed from the student.
A middle-grades science research project where students research an animal's current biome and adaptations, then imagine how that animal would need to adapt if moved to a new biome, culminating in a written report and illustrated diagram.
Deliver a full-year (36-week, 10-unit) NGSS-aligned Grade 6 science curriculum covering life science (cells, human body systems), physical science (matter, energy), Earth science (Earth's interior, plate tectonics, weather, climate), and engineering design.
A published earth-science unit book teaching the causes, characteristics, and effects of hurricanes and tornadoes through informational readings, diagrams, hands-on experiments, and vocabulary/research activities.
A teacher-facing activity guide for organizing small-group student-led review presentations on a chosen subject (math, science, or social studies) for the last week of school.
A cross-curricular S.T.E.A.M. activity packet inspired by the novel 'A Night Divided', pairing hands-on science/engineering/art projects (mural art, structural design, tunneling, simple machines, rocket building) with the book's historical themes (Berlin Wall, Cold War, Space Race, Keith Haring's art).
A full-year, NGSS-aligned Grade 5 science curriculum (Bright Classroom Ideas) covering 10 units across 36 weeks, built around the 5E instructional model (Engage, Explore, Explain, Elaborate, Evaluate).
Teach basic Excel/Google Sheets navigation and cell referencing through an interactive pirate-themed 'treasure hunt' story, ending in a hidden embedded image.
A two-part electricity unit: Part I is direct-instruction notes and 7-9 worksheets/assignments on electricity fundamentals; Part II is a role-play class project where students debate which type of power plant a fictional town should build.
A scaffolded research-writing project guiding students through selecting a STEM innovator and researching, outlining, drafting, peer-reviewing, and finalizing a 5-paragraph MLA-style research essay about a Science, Technology, Engineering, and Math (STEM) innovator.
Animals: Classification & Adaptation Gr. 4-6 A comprehensive teaching resource designed to spark students' interest in the animal kingdom. It is tailored for grades 4-6, aligning seamlessly with science curriculum objectives.
Bring literature to life with this exciting STEM activity inspired by Bridge to Terabithia! This challenge sparks creativity and problem-solving as students plan and construct a bridge for King Jesse as he plans to make entrance to…
A hands-on STEM engineering design challenge in which student groups build a device from limited materials to protect a raw egg from breaking when dropped, then reflect on and extend the engineering/physics concepts involved.
Transform your students from consumers into creators with this complete, no-prep STEM curriculum! Are you looking for an engaging, hands-on project that teaches real-world engineering skills without breaking the budget?
Marshmallow Catapult STEM Challenge for Middle School Students. My Marshmallow Catapult Challenge is an excellent way to get your students' excited for STEM in an engaging hands-on way.
This hands-on activity combines creativity and problem-solving as students design and build a basket for Anne Marie to get the package safely to Uncle Henrik, based on the novel Number the Stars!
Paddle Boat STEM Challenge for Middle School Students. My Paddle Boat Challenge is an excellent way to get your students' excited for STEM in an engaging hands-on way. It also is a great way to introduce them to the world of engineering.