Historical Fiction Genre Study Book Report
Guide students through a culminating book-report project on the historical fiction genre, covering plot structure, characterization, sensory description, and literary devices.
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Guide students through a culminating book-report project on the historical fiction genre, covering plot structure, characterization, sensory description, and literary devices.
An interactive PowerPoint memory-matching game that reviews construction-industry vocabulary (tools, machinery, safety gear, materials) as part of a CTE (career/technical education) curriculum.
Provide a Common Core-aligned bundle of mentor-text writing and revision lessons that use passages from 'A Wrinkle in Time' (novel and graphic novel adaptation) to teach specific writing craft techniques.
A lapbook/interactive-notebook project teaching the causes, key events, people, and outcome of the American Revolution, including a study guide with the content information and student-facing assembly/completion instructions.
A printable Snakes and Ladders board game that tests and reinforces students' knowledge of France (geography, history, culture) after a country-study unit.
A 5-day sequence of community-building lessons for the start of the school year, using two picture books (Stone Soup, Miss Rumphius), discussion, and interactive-notebook activities to build classroom relationships and set expectations.
A multi-file resource package teaching the mathematical/historical concept of the Golden Ratio and Fibonacci numbers, connecting math to art, nature, and architecture, via a slideshow, student guide, and project materials.
A slideshow-based bingo review game covering multiple 7th grade math topics (probability, similar triangles, graph predictions, multi-step and proportional word problems, distributive property with fractions/decimals, box-and-whisker plots, percents, mean, median, interquartile range).
A simple cut-and-paste activity where students match US coin images to labeled piggy banks.
A printable Snakes and Ladders board game that tests and reinforces students' knowledge of Japan (geography, history, culture) after a country-study unit.
Hands-on electrical engineering lesson where students build a working circuit inside a light-up greeting card.
Practice and reinforce Human Metabolism vocabulary terms for Middle School / Grade 7 students through an interactive PowerPoint memory-matching game.
A scaffolded research-writing project guiding students through researching a legendary musical theatre figure and producing a formatted 5-paragraph MLA-style essay.
Practice and reinforce Phase Changes of Matter vocabulary terms for Middle School / Grade 7 students through an interactive PowerPoint memory-matching game.
A printable Snakes and Ladders board game that tests and reinforces students' knowledge of China (geography, history, culture) after a country-study unit.
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A social studies resource teaching the Bering Land Bridge theory of early human migration to the Americas through an introductory reading, a cause-and-effect graphic organizer, and a mapping activity.
Interactive PowerPoint memory-matching game to practice grade 7 human-microbiome vocabulary.
Practice and reinforce Phase Changes of Matter vocabulary terms for Middle School / Grade 7 students through an interactive PowerPoint hangman-style game.
A printable Snakes and Ladders board game that tests and reinforces students' knowledge of New Zealand (geography, history, culture) after a country-study unit.
Human Microbiome Vocabulary Words to Review and Reinforce Definitions of the 7TH Grade Science curriculum . Students will learn and practice terms through definitions and characteristics.
An activity booklet teaching the 'science of happiness' through self-reflection worksheets, group physical games, and a 'signature strengths' exercise, structured for participants to assemble into a personal happiness journal/scrapbook.
A printable Snakes and Ladders board game that tests and reinforces students' knowledge of Poland (geography, history, culture) after a country-study unit.
A set of double-sided word-problem worksheets giving grade 5-7 students practice solving real-world math problems across multiple topics, with answer keys, as test-prep/problem-solving practice.