Add it up
Add It Up Add It Up is a teaching resource that focuses on the Common Core Standard 2.NBT.6 – the ability to add up to four two-digit numbers using place value techniques.
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Add It Up Add It Up is a teaching resource that focuses on the Common Core Standard 2.NBT.6 – the ability to add up to four two-digit numbers using place value techniques.
Teacher-led bingo game bank of 2nd-grade math questions grouped by numeric answer (1-16), for reviewing multiple math topics.
Provide a take-home family activity kit built around three picture books and hands-on materials to practice counting, measuring, comparing, and writing.
A matching activity for practicing base-ten numerals, number names (word form), and expanded form for numbers up to 1000.
Practice place value (hundreds, tens, ones) using a Christmas light bulb building activity.
Comparing Numbers: Pirate Bootay Engaging, interactive, and versatile, the Pirate Bootay game is an exceptional teaching resource designed to enhance your students' understanding of numbers comparison.
A hands-on math activity for composing and decomposing numbers 11-19 using ten frames and counters.
Counting Collections Tools: An Engaging Approach To Building Number Sense The Counting Collections Tools are a fantastic teaching resource designed to strengthen number sense in young learners.
This Counting Package Download is perfect for giving your students the counting practice they need. With a complete set of Have Fun Teaching downloadable counting materials, your students will be engaged and excited to learn.
A choice-board math project for 3rd grade students to review a self-selected math topic in depth through a creative product of their choosing, at the end of the school year.
A choice-board math project for 5th grade students to review a self-selected math topic in depth through a creative product of their choosing, at the end of the school year.
Fall Teen Number Puzzles This leaf-themed counting puzzle set focuses on teen numbers 11-20, providing a hands-on way for kindergarteners to practice counting, number sense, and reading number words.
A place-value math center game (Farkle dice game) giving students practice with place value and number sense through score-tracking boards.
If you are looking for some additional place value activities for your young learners to engage with, I have just the resource for you. This is a Flowers and Bees Game that is meant for young math students who are learning place value or have mastered it. This Flowers and Bees Game mimics a Snakes and Ladders Game. This is a partner…
Promote Mathematical Thinking and Talk with Mini Math Debates for Grades 1-3 provides 8 pages of two-digit addition problems for students to analyze, discuss, and debate in pairs or small groups.
Give students true/false reasoning puzzles that build math talk, critical thinking, and deductive reasoning across five math topics.
Games are being recognized as very powerful educational tool. In this case Place Value Math Game is a mental and physical activity that favors the development of children in an integral and harmonious way.
Candy Corn Comparisons game The Candy Corn Comparisons is a teaching resource specially designed for Grade 2 students, centering on the pivotal subject of Math and the subtopic of place value.
A hidden mystery image is revealed across two separate Halloween-themed picture puzzles, each built from cut-apart strips that chain together through math clues rather than a simple jigsaw fit. Students start with the strip marked by a star, solve the clue printed on it — such as rounding 142 to the nearest hundred, doubling a number, or identifying the digit in the tens place — and then find the next strip whose left-side answer matches, repeating the process until every strip is placed in order and pasted onto a blank answer sheet. The included guide describes two ways to run the activity, as a self-checking math center using cut strips stored in a jar or as a whole-group activity where every student receives their own scrambled copy, and offers practical tips such as printing on cardstock, laminating for reuse, and using glue sticks over liquid glue. Both puzzles include a completed answer key showing the correct clue-to-answer chain for teacher reference.
This activity is perfect for helping students understand the concept of place value of three-digit numbers. Students will love the opportunity to be creative and use their imaginations while they are learning.
Practice place value and addition of 2-digit numbers (adding three or four 2-digit numbers) through a hands-on game using dice, playing cards, or number manipulatives.
Practice converting expanded-form decimal place value expressions into standard five-digit decimal numbers; also links students to an external interactive digital escape room platform.
Partners spin, collect cubes, and trade ten ones for a ten as they race to fill a board of 50. The game makes regrouping a visible part of each turn. Directions also explain a subtraction version and how to join two boards for a longer race to 100.
Not So Spooky Math: An Educational Halloween Resource for Second Graders The 'Not So Spooky Math' is an educational product aimed at engaging second graders in math activities and games that align with the common core standard 2.NBT.5.