Multiplication Facts - Six Printable Game
A one-page, self-checking printable game ("Subtraction Snake") giving students repeated, timed practice with multiplication facts for the 6s (x6), to build recall fluency.
3,921 resources
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6 sub-categories · 3,921 resources
A one-page, self-checking printable game ("Subtraction Snake") giving students repeated, timed practice with multiplication facts for the 6s (x6), to build recall fluency.
A multi-day, standards-based math project where students role-play a real-estate/home-buying scenario to compare and analyze housing listings using number and place-value skills, online research, and presentation.
An end-of-term Mathematics review workbook pack aligned to the Australian Curriculum v9.0, giving Year 4 students consolidated practice and giving teachers answer-key-based assessment data across the term's key mathematics skills.
A middle-school/junior-high math intervention resource providing reference support (Parent Power handouts) and practice activity sheets on measurement, time, and data/chance topics, aimed at students including those with specific learning difficulties.
A large no-prep worksheet packet with one dedicated practice page per number, building two-digit number sense through multiple representations (circling, tracing, base-ten blocks, tally marks, number words).
A classroom-wide movement activity where students practice adding and multiplying money by 'shopping' for grocery items posted around the room and calculating total costs from a shopping list.
Robot Multiplication Custom Craft Cards x9 provides 9 printable cards with fun robot images to help students practice multiplying single-digit numbers. Students will enjoy coloring in the robots while reinforcing their understanding of basic multiplication facts. These black and white PDF cards can be used in many creative ways, like…
A real-world decimal place value worksheet using the times from the Women's 4x100m Freestyle relay swimming event in 2024 to practice reading, adding, and comparing decimals to the hundredths place.
A 58-page Grade 4 math activity workbook (part of the AmeriMath Series, originally published by Ready-Ed Publications as an Australian blackline-master series) covering three sections: Number and Algebra, Measurement and Geometry, and Statistics and Probability, with an included answer section.
Provide a hands-on, cut-and-paste discovery activity proving the Triangle Angle Sum Theorem (that a triangle's interior angles sum to 180 degrees), partially addressing CCSS.MATH.CONTENT.7.G.A.2, followed by protractor-based angle measurement practice.
Practice identifying and counting basic 2D shapes (circles, squares, rectangles, triangles) hidden within a picture.
A comprehensive money unit teaching coin identification, coin values, and counting money through posters, cut-and-glue activities, worksheets, task cards, and games.
Provide a Jeopardy-style review game for 4th grade place value concepts, for use before an assessment or as a filler activity.
An end-of-term Mathematics review workbook pack aligned to the Australian Curriculum v9.0, giving Year 5 students consolidated practice and giving teachers answer-key-based assessment data across the term's key mathematics skills.
A movement-based, 8-station learning activity where students practice 1-digit and 2-digit multiplication (and related skills) at each station and use their results to determine traits of a monster they then draw and write about.
Give students single-digit addition facts to practice and self-check, presented as dinosaur-themed flashcards.
A personal-finance lesson that teaches the concept of 'lifestyle creep' (standard of living rising with income) through a comparative story of two earners, then has students analyze and calculate related one-time and recurring expenses.
Practice multiplication facts for the 7-times table using a colorable dinosaur-themed craft card.
Give upper-elementary/intermediate students practice applying place value skills (to the millions) using the real populations of 11 U.S. state capitals.
Provides three full-length CAASPP Grade 5 Mathematics practice tests (multiple-choice, 4 answer choices), with a standards-referenced answer key and a teacher's guide, aligned to California Common Core State Standards, to prepare students for the state math assessment.
A math activity that has students design a LEGO-style character on grid paper to practice calculating area and perimeter.
Practice early counting and comparison skills (counting, matching, and comparing quantities) using a dog-and-bone theme.
A matching card game (Spot It-style) for practicing multiplication fact fluency by pairing factor cards with product cards.
A whole-class "loop" (Follow Me/I Have Who Has) card game for practicing place value identification in numbers up to 5 digits.