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Page 49 - Games
Bring excitement to your classroom with educational games that support learning across various subjects. This collection includes board games, digital activities, and group challenges designed to reinforce concepts while keeping students engaged. By integrating these games into your lessons, you can create a dynamic and enjoyable learning environment.
Atoms Bingo Game
Science, Chemistry, Grade 6, 7, 8, Activities, Games
This resource is an Atoms Bingo Game. Atoms and the Periodic Table Bingo will help your students review topics and terms that they have learned throughout their Atoms and the Periodic Table unit . This game is played like any other Bingo game where students must get five in a row to achieve BINGO. The Bingo can be horizontal, vertical, or diagonal. It is recommended that you print and cut out the bingo cards, and then laminate each one for repeated use. Students can then use a dry or wet erase marker to mark the card, allowing for easy clean-up. To play the game, the teacher will read the definition and students must mark the corresponding term on their card. When a students shouts BINGO, make sure you have them read their words out loud so that the correct terms were marked. It is possible that they will think they have a BINGO when they really marked the wrong term. This game could be used to review topics, as a time filler at the end of class, or as sub plans for a guest teacher.
Author Maude in the Middle
Tags Atoms, Bingo Game, Bonding, Periodic Table, Chemistry, Atoms Game, Bingo Periodic Table
Houses of Cards PE Game
P.E. & Health, Physical Education, Not Grade Specific, Games, Activities
Houses of Cards PE Game: An Innovative Tool for Educators The Houses of Cards PE Game is a valuable, dynamic resource for public school teachers and homeschoolers. Drawing inspiration from the popular pool game Sharks and Minnows, this product revamps the Physical Education class setting. An oceanic theme frames this game in which students simulate the actions of sea creatures competing for food in order to enhance their acceleration, dodging, and fleeing skills. This innovative approach intends to promote not only physical activity but also moral values like honesty. Features: Promotes maximum voluntary physical engagement (MVPA) Enhances overall cardiovascular fitness Fosters versatile skills such as catching, throwing, kicking, striking running etc. Designed to suit students of varied abilities The product can be adapted easily according to different gym sizes or equipment availability. It serves all grades equally well from elementary through middle school. Inclusions: Student Friendly Visual Aids; Detailed Graphics; Efficiently Organized Materials; Set-Up Instructions Rounding out its robust offerings are recess activities that classroom teachers can employ or small-group dynamics exercisable during Field Days or seasonal reward days that keep students active and enjoying themselves. A Simply-Structured Lesson Plan format The Houses of Cards PE Game conveys instruction via a lesson plan format that any adult could understand easily. Its flexible structure opens it up for uses ranging from whole group sessions to small group breakouts with scope even for utilization as rewarding homework assignments. Skill level required by participants is differently considered in every round which ensures overall fairness of competition while maintaining safety paramount. Whether it's encouraging critical thinking, emphasizing moral values or maximizing cardiovascular health through increased exercise, the Houses of Cards PE Game is a versatile offering. Year after year this teaching aid will continue to add a touch of creativity to your PE class or homeschooling curriculum. Its ability to enhance social skills and improve coordination accuracy & agility leaves an indelible imprint on all participants' memories.
Author Gems from the Gym
Tags PE Game, Physical Education, Ocean Theme, Character Values, Cardiovascular Fitness
Core Semantics Mats + Cards: Bathroom Pack
Special Resources, ELA, Special Education Needs (SEN), Speech Therapy, Language Development, Pre-Reading, ESL, Vocabulary, Kindergarten, Preschool, Grade 1, Teacher Tools, Lesson Plans, Worksheets & Printables, Flashcards, Activities, Games
Core Semantics Mats + Cards: Bathroom Pack This 13-page pack teaches vocabulary for common bathroom items through colored and black-and-white images. Use the cards and mats for open-ended writing prompts, conversation starters, group activities, and more. Build vocabulary and increase writing skills in students' native language or as a second language. Create task cards and at-home practice boards for parents. Activities include matching, memory games , and giving descriptions. Benefits include improving language comprehension, expression, speech, communication, matching skills, memory, following instructions, and more. Combine materials to teach reasoning, categorization, logical exclusion, and other cognitive skills. The pack contains boards and cards to build vocabulary, strengthen cognitive abilities, and develop communication abilities. The images and activities are appropriate for early learning through 1st grade.
Author WORDS ASIDE
Tags Occupational Therapy, Speech Therapy, Mats, Cards, Vocabulary, Images, Communication, Match To Sample, Boards, Posters
ADDITION UP TO 10 - GAME
Math, Addition and Subtraction, Addition, Kindergarten, Preschool, Grade 1, Activities, Games
1.Introduction Math class should be one of the most fun classes for you and your students, especially if they are children. That is why it is important for you as a teacher to use educational resources and games . 2.Objective -To help students learn in a didactic way the topic of addition up to 10. -To make students have a fun time in math class. - To consolidate the topic of addition from 1 to 10. 3.Order, scheme and stages - Ask the children questions about the numbers 1 to 10, and from which number sums can come the numbers 1 to 10. - You can also use videos about addition. 4.Grades or ages This game is intended for children from 5 to 7 years old. That is, it can be used from Kindergarten to 2nd grade. - To learn in a fun way the sums from 1 to 10. -For children to enjoy mathematics. 5.Application format Teachers who use this resource are asked to print it and then see if they want to apply the game individually or in groups. I suggest using it in groups. First print, then cut out the bananas, then using glue, glue the bananas on the corresponding answer sheet. Finally, the evaluation can be done by the teacher or in groups, exchanging the work from one group to the other, that is, doing a co-evaluation. 6.Answer keys This game does not require answers. The teacher can do a quick review of the answers. 7.Use labels in the text Addition to 10, first sums, easy sums, sums from 1 to 10. 8.How to use them and variations Variation depends on the creativity of the teacher. 9.Standards They are listed in the options above. 10.File types The file is in PDF format. 11.Number of pages This document contains 14 pages.
Author EDITORIAL ARENAS EDUCATIVAS
Tags Addition Up To 10, Addition To 10, First Addition
ESL Chat: "Can you...?" Board Game
Special Resources, ELA, Language Development, ESL, Grammar, Not Grade Specific, Activities, Games
Looking for something to help your ESL students? This is a perfect pair work activity that can help your students increase their speaking skill in a super fun way! Enhance your students' grammar, comprehension, and speaking skills with this board game ! With 30 unique and interesting questions, this resource fosters engaging dialogue and meaningful practice. Instructions Pair Work Activity: "Can you...?" Objective: Practice the grammar structure "Can you...?" through interactive pair work. Materials Needed: Pair Work cards with various "Can you...?" scenarios. Timer Step 1: Assign student pairs and provide each pair with a card. Step 2: Teach the Structure: Briefly introduce the grammar structure "Can you...?" to the students. Provide examples and encourage students to form their own sentences using the structure. Step 3: Pair Work Activity: Both students take turns answering the question using "Do you prefer A or B?" and provide a reason for their choice. Dependent upon level, encourage students to engage in a meaningful conversation and ask follow-up questions. Monitoring: Circulate among the pairs to monitor their progress and provide assistance as necessary. Offer feedback on grammar, pronunciation, and fluency. Activity End: Students perform the task until the end of allotted time or they finish their cards. Tips: Encourage students to elaborate on their answers and provide reasons for their preferences. Emphasize the importance of active listening and encouraging their partner to speak. Provide positive reinforcement and praise correct usage of the grammar structure.
Author Chat Toolbox
Tags Esl, Games, Actvities, Efl, Ell, Literacy, Reading, Speaking, Conversation
Amerigo Vespucci ESL Spanish English Bingo Game Reading Comprehension
Social Studies, History, History: World, Grade 6, 7, 8, 9, 10, 11, 12, Games, Activities
Amerigo Vespucci ESL Spanish English Bingo Game Reading Comprehension The Amerigo Vespucci ESL Spanish English Bingo Game Reading Comprehension is a vital educational tool for teachers aimed at enhancing students' understanding of social studies and world history, with a focus on the exploration journeys of the esteemed voyager, Amerigo Vespucci. This game is suitable for grades 6 to 12 students and it's available in both English and Spanish. It contains various elements designed to boost vocabulary while honing reading comprehension skills. The package consists of forty-eight translation cards in both languages that are easy to print with English on one side and matching Spanish translations on the other. An important part of this teaching tool lies in its application in Social Studies, History, World History education curriculum , as well as its use in ESL ENL classrooms. It brings history alive by telling stories about Vespucci's early life experiences; his explorations funded by King Ferdinand, Queen Isabella and King Manuel I; his correspondence with Lorenzo de Medici; and Martin Waldseemüller's mapping contributions. This downloadable PDF offers: Two pages of enlightening bilingual text about Amerigo Vespucci. Forty-eight bilingual cards for an engaging bingo game. Dedicated graphic organizers geared towards improving students' ability to write clear paragraphs competently in both languages. Ten different bingo boards themed around Amerigo Vespucci along with an unexpected surprise based within page 33! This comprehensive educational kit imparts essential historical knowledge through enjoyable teaching methodologies!. Whether it's whole-group learning exercises, small group tasks or individual homework assignments, this package accommodates different teaching strategies! The interactive bilingual nature of this activity is beneficial for educators teaching various subjects. It aims to help mold multilingual students with significant critical-thinking abilities in an increasingly global world.
Author Anthropolotist in Heels
Tags Exploration Journeys, Amerigo Vespucci, Reading Comprehension, ESL Education, Social Studies
ESL-EFL-TESOL-TEFL Fantasy Genre Storytelling Cards
ELA, Language Development, ESL, Grade 7, 8, 9, 10, 11, 12, Worksheets & Printables, Flashcards, Activities, Games
ESL-EFL-TESOL-TEFL Fantasy Genre Storytelling Cards This Amazing PDF Teaching Material is Ideal for ESL, EFL Students, be it High/Middle School Learners (Teens), Homeschooling Classes or ANY English Second Language School Abroad! This ESL, EFL, TESOL, TEFL Game can be great to improve English as a Second Language Vocabulary and Speaking skills. This Teaching Resources is also suitable for ESL, EFL Centers Abroad and Nerdy ESL, EFL, TESOL Tutors or private teachers, educators around the world (be it online, be it offline). This ESL, EFL, TESOL,TEFL Teaching Resource includes 48 Flash Cards with Fantasy Genre Vocabulary and Characters (An orc, the elves, a castle, courage, a sword, a witch, a soothsayer, a spell, a dragon...) to play Storytelling Games. Cards can be shuffled and Learners can pick the Flash Cards to tell their story. Teachers and Students can do many spreads as possible. My Favorite ones are: the MINI STORY: every Learner picks 3 Flash Cards and tries to figure out a story the "NEVER ENDING STORY": every student picks by turn a card and given the outcome of the previous fished flashcards, he tries to continue the story's narration This ESL, EFL, TESOL Teaching Resource (lesson plan) is great for Intermediate Advanced English as a second language learners. It aims to make students exercise and/or improve their speaking storytelling English as a second language Skills. ESL with Alan is a Brand New ESL, EFL, TESOL Store that aims to help English as a Second Language Teachers, Educators and Tutors (be it online or offline) to achieve their teaching objectives while creating a fun and stimulating environment. Never Forget! Learning is fun, So should English! If you want to browse more of my PDF ESL, EFL, TESOL Teaching Resources, click here ESL with Alan! This PDF Resource can also be great for adult and Higher education ESL, EFL, TESOL Classes!
Author Learning with Alan
Tags ESL, EFL, TESOL, TEFL, Flash Cards, Game, Storytelling, Speaking, Fantasy, Activity
Got It! Geometry Game for K-3rd
Math, Geometry, Preschool, Grade 1, 2, 3, Activities, Games
This resource is a Got It! Geometry Game for K-3rd. This game can be played as a battle, in pairs, or stacked. Instructions for assembling the game and the main objective of the game are included. This is an engaging game to introduce or review geometry concepts.
Author Teachers R Us Homeschool
Tags Got It, Geometry Game, Shapes Activity, Shapes Game, Math Whole Group, Geometry Games For 3rd Graders, 3rd Grade Geometry Games
Letter L Games
ELA, Language Development, Phonics, Kindergarten, Preschool, Activities, Games
Letter L Games for Preschool and Kindergarten This interactive phonics game helps young learners practice identifying words that start with the letter L and its common /l/ sound. Students roll a die and move game pieces around a colorful board filled with images, covering pictures that start with L. This twenty-space board game can be played solo or with a partner. Single-player options let students race to connect four pictures or cover all spaces in a time limit. Two students can race to cover the most pictures or ten spaces. Play during literacy centers , small groups, or as an early finisher activity to build letter recognition, beginning sounds, counting, and following directions. Two boards are included: one color version and a black and white option for printing costs. All that’s needed to play are a game board, die, markers for the spaces, and player pieces to move around the edge. Engage your preschoolers or kindergarteners with this fun phonics letter game!
Author The Connett Connection
Tags Letter L, Letter L Activities, Alphabet Activities, Alphabet Games, Beginning Sounds, Initial Sounds, Initial /l/ Sound, Letter Of The Week, Phonics Game, Alphabet Center
PE Volleyball Stations
P.E. & Health, Physical Education, Not Grade Specific, Activities, Games
The PE Volleyball Stations are 20 fun filled, “AIR IT UP” volleyball themed station signs/cards that you can use in your school gymnasium , outdoor blacktop or could be modified to be performed in a smaller space such as a classroom or empty cafeteria. Each volleyball station card provides a volleyball-related skill (i.e. serving, setting, bumping, etc.) and includes a brief instructional direction and a graphic that depicts the activity . The activities are standards-based and there are plenty of activities for you to choose from or for the students to take part in during multiple class periods or recess times if necessary.
Author Cap'n Pete's Power PE
Tags Physical Education, Volleyball Stations, Sports, Recess, Back To School, Voleibol Pe
Free Interactive Memory Game to Practice Animals
Life Studies, ELA, Reading, Reading Comprehension, Language Development, Pre-Reading, Spelling, Vocabulary, Kindergarten, Preschool, Grade 1, 2, 3, Games, Activities
Practice Animal Vocabulary with this Free Interactive Memory Game Introduce young learners to a variety of animals with this entertaining digital memory game . Students will see the name and image of 12 different animals. Their task is to flip over two cards at a time to find matches, exercising visual memory and concentration. If the cards don't match, they flip them back over and try again. Once all matches are made, press the "start again" button for more vocabulary practice. This self-checking activity can be played independently or as a whole class game projected on a smartboard. The vibrant slideshow stimulates engagement while building animal classification skills. Differentiate by allowing lower grades to match pictures only and upper grades to match Spanish vocabulary words. Download this versatile 12-slide PowerPoint today!
Author ShapeUp-N-Matematicas y Lenguaje
Tags Animals, Animal Names, Vocabulary, Domestic Animals, Zoology, Birds, Reptiles, Fish, Mammals, Small Or Whole Group
10 PUZZLES OF NUMBERS | NUMBERS 1 TO 10
Math, Numbers, Kindergarten, Preschool, Grade 1, Activities, Games
HELLO! THANK YOU FOR BEING PART OF EDITORIAL ARENAS EDUCATIVAS. 1. WHO ARE WE? We are a publisher dedicated to the production of math and literacy worksheets, as well as Spanish worksheets and brain exercises. PRESENTATION OF THIS GAME : Today we bring you these fantastic 10 puzzles of the numbers from 1 to 10. SO DOWNLOAD THIS DOCUMENT NOW, BECAUSE IT IS AVAILABLE COMPLETELY FREE. INFORMATION ABOUT THIS PRODUCT: A. The name of this educational resource is The title of this product is "10 puzzles with numbers from 1 to 10" B. This document contains this number of pages This educational document is made up of 5 pages, on each page you will find 2 puzzles, which means that in the end you will get 10 puzzles to practice counting and recognizing the numbers from 1 to 10. C. This educational resource has been prepared by: This pedagogical resource has been produced by EDITORIAL ARENAS EDUCATIVAS. D. You can apply this educational document in different contexts such as: You can apply this document at home if you are a parent and want your children to start recognizing the numbers from 1 to 10, or in class if you are a mathematics teacher and you want your students to practice recognizing the numbers from 1. to 10. E. Is this document in black and white or color? This educational document is prepared in color. F. For what ages is this document recommended? It is recommended to use this game for children ages 4 to 7 who are learning their first numbers. G. At what point in class can I apply it? You can apply it during the development of your class or perhaps at the end as a didactic evaluation. H. Should I apply it individually or in groups? You can apply it in groups of 2 children or perhaps individually because it is an extremely simple activity. I. Keywords that describe the product: numbers, numbers for children, number exercises, number worksheets, number games, numbers from 1 to 10. This file is for personal use only. It is not allowed to be resold or shared with others.
Author EDITORIAL ARENAS EDUCATIVAS
Tags PUZZLE, PUZZLES, NUMBERS, NUMBERS 1 TO 10
Letter I Games
ELA, Language Development, Phonics, Kindergarten, Preschool, Activities, Games
This letter I beginning sound game is an interactive way for students to work on words that begin with the letter I. This alphabet game provides students with a fun way to practice on the initial sound of the letter I. The game focuses on the short sound of the letter I. What do you need to play: * One of the gameboards * A die * Something to mark the inner spaces with * A player piece to move around the edge of the board This game can be a single player or a two player game. To play, students will need one gameboard, one die, 20 objects to mark the inner part of the game board, and a game piece for each student playing. First, a student will roll the die and move his game piece around the outside of the board. The student will then cover the corresponding picture in the middle of the game board. The winner or end of game can be determined by one of the following rules below, depending on if the student is playing alone or with a partner. This can be a single player game using the following rules: * Player tries to connect 4 to win * Player tries to cover all the spaces in a set time limit This can be a two player game by using the following rules: * Who can cover the most spaces in a specific time limit * Who can cover half (10 spaces) of the board first When to Use: * Literacy Center * Small Group Activity * Individual Activity * Early Finisher Game * File Folder Game * Partner Activity Skills Assessed: * Beginning Sound of the Letter I * Counting * Following Directions
Author The Connett Connection
Tags Letter I, Letter I Activities, Alphabet Activities, Alphabet Center, Alphabet Game, Letter Game, Phonics Game, Beginning Sounds, Initial Sounds, Letter Of The Week
Spring Literacy and Math Activities Bundle
ELA, Math, Time, Early Math, Addition and Subtraction, Addition, Subtraction, Numbers, Graphing, Writing, Creative Writing, Grammar, Preschool, Grade 1, 2, Activities, Games
This spring literacy and math bundle has everything and anything you will need for this spring in first grade! It is perfect to use for substitutes, literacy centers, math centers, seat work, or even as review for lesson taught during spring! I like using them during literacy and math centers so that students have a variety of topics covered. Recommended grade: 1
Author Mrs. Frog
Tags Spring Literacy And Math Activities, Spring Worksheets, Spring Literacy Worksheets, Spring Math Worksheets, Spring Addition, Spring Grammar, Spring Word Work, Spring Time
Alabama Roll and Draw Interactive Dice Game | Creative State Activity
Creative Arts, Art, Fine Arts, Geography, Social Studies, Preschool, Grade 1, 2, 3, 4, 5, Activities, Games, Projects
Draw Alabama! Silly Roll-and-Create Art Dice Activity Use this resource as a fun art addition to your USA state studies and activities. Your inspiring artists will enjoy creating many unique drawings with this engaging activity. This is a no-prep and interactive drawing game that is simple to use and will result in one of a kind drawings. Use each game sheet multiple times! Then color! Fun for all ages! Just grab a dice, blank paper, pencil and coloring tools and simply engage your students with this self-directed drawing activity. Usage and Versatility: Fosters creativity Enhances focus Supplement to other art curriculum For early finishers, mornings, and brain breaks Enhance focus on subsequent academic tasks Useful for whole group instruction to small group collaborative Useful for independent work Easy art lesson for sub-days Homeschool art Included in this download: 1 Roll and Draw Game Printable 1 State Drawing Sheet Search for more Doodle Thinks Roll and Draw Silly States games - all 50 states available! Like this resource? Check out more roll and draw games: Roll and Draw A Sweet Gingerbread House Roll and Draw A Circle Reindeer Roll and Draw A Flower Box Garden Roll and Draw A Spring Rainbow Roll and Draw A Bird Design Roll and Draw A Zany Turkey Roll and Draw A Grumpy Nightcrawler Thank you for downloading Doodle Thinks resources and have fun drawing!
Author Doodle Thinks
Rating
Tags Roll And Draw, Dice Game, Art Activity, Drawing Activity, Art Enrichment, Art Supplement, Art Integration, United States, Geography, Alabama
Cell Membrane and Transport – A Device-Based Scavenger Hunt Activity
Science, Life Sciences, Biology, Grade 7, 8, 9, 10, 11, 12, Activities, Games
Cell Membrane and Transport – A Device-Based Scavenger Hunt Activity Usually instructed in grades 7-12, the Cell Membrane and Transport: A Device-Based Scavenger Hunt Activity is an interesting approach that integrates components of science, technology and active education. Students are encouraged to get up out of their seats, use tech devices such as chromebooks, smartphones or tablets which are all suitable ways to download this game -and collaborate to resolve relevant scientific challenges. The Goals of This Activity: A unique method for subject review An innovative instrument for teaching A creative way for student evaluation The progress in mobile technologies has initiated a fresh means for conveying subjects related to Biology, especially the cell membrane and transport. Key Topics Covered: This digital resource explores key topics such as: Transportation across cell membranes - both active transport and passive transport. The role of carrier proteins; A look at diffusion and osmosis; Hypertonic, isotonic/hypotonic scenarios; Hints on hydrophilic/hydrophobic interactions; . Unlike traditional stationary educational methods this interactive scavenger hunt incorporates QR codes placed around the classroom which when scanned using a device propels them through their tasks. Note:Tasks can be solved by submitting answers directly via online forms. This not only saves paper but also subtly promotes environmental awareness. This activity is compatible with both Word & PDF formats. Each scavenger hunt task varies—from video analysis simulations automated quizzes research tasks etc—ensuring no activity feels redundant while maximising student exposure to cell membranes & transportation mechanisms. Why is it Effective? This innovative teaching resource uniquely marries paperless education with efficient, comprehensive scientific training and increased student participation-generated, efficiency-enhancing satisfaction results.
Author Teach With Fergy
Tags Cell Membrane, Transport, Scavenger Hunt, Interactive Learning, Technology
Escape Middle School SEL Boom Cards (Transitioning to high school)
Special Resources, Life Skills, Grade 7, 8, 9, Activities, Games
Escape Middle School SEL Boom Cards Escape Middle School SEL Boom Cards offer an interactive and engaging way for students transitioning from middle to high school. This bundle features a 38 Boom card deck escape room , which can be played by 7th to 9th graders, providing them an enjoyable route towards their graduation on time! The SEL (Social Emotional Learning) Boom Cards Cover areas relevant to the transition phase such as peer pressure, soft skills, SMART goals and strategies for dealing with sports stress. To make learning more immersive yet fun-filled, the deck integrates GIFS throughout along with a video song link of Pomp & Circumstance upon completion. A Nine Puzzle Journey: This dynamic resource encourages student participation and intellectual growth by offering nine thought-provoking puzzles followed by one fill-in-the-blank word puzzle at the end. The accomplishment of each puzzle reveals letters that eventually form the final word that liberates student from conceptual middle school constrictions. Whether handling it individually as homework or tackling it in small breakout groups in class; Escape Middle School SEL fits seamlessly into different teaching approaches. Not only does this enrich their knowledge base but also helps foster critical thinking skills necessary for success in high school. Note: Remember that Internet connectivity is required to use Boom Cards on modern browsers such as Chrome, Safari, Firefox, and Edge along with apps compatible with Androids, iPhones and Kindle Fires. The purchase offers Fast Pins for immediate self-grading feedback assignment options. About Premium Account: You would need a premium account for added features like progress reports. New users are offered a free trial option (refer provided link). Possessing excellent potential as an instructional tool across special resources and life skill subjects; this game-like format offers creative ways to reinforce crucial concepts linked with adolescence maturation process hence proving handy during transitional phase training. Brighten up your classroom environment while enhancing essential middle school-graduated knowledge using Escape Middle School SEL Boom Cards!
Author Jennifer Moyer Taylor
Tags SEL, Transition, Middle School, Escape Room, Social Emotional Learning
SEL Emotions Cards & Bingo Game!
Special Resources, Social Emotional Learning (SEL), Preschool, Grade 1, 2, 3, 4, 5, Games, Activities
In this product, you will receive 18 emotion cards and 24 Emotion Bingo Cards. This versatile product can be used in so many different ways for social-emotional development. This can be used with the entire class, in centers , in small groups, or on an individual basis in counseling with the feeling cards. If you print two sets of cards, students can use these for Go Fish (Go Feelings) or a Memory Match game . When students get a match, they can share a time when they have felt this way. When playing the Bingo game , you can pause each time you draw a card and ask when a student has felt this way. You can also discuss when students do have an uncomfortable or strong emotion, they can share what strategies the students could use.
Author Jennifer Moyer Taylor
Tags Bingo Game, Feelings, Emotions, SEL, Social-emotional Learning, School Counseling, Special Education, , Emotion Bingo Printable
Classroom Music Games and Activities
Creative Arts, Art, Music, Preschool, Grade 1, 2, 3, 4, 5, 6, Games, Activities
Classroom Music Games and Activities: A Comprehensive Teaching Resource Classroom Music Games and Activities is an extensive teaching resource, designed to integrate music learning into your regular curriculum . It equips any educator, regardless of musical background, with the tools needed to impart fundamental music concepts. This versatile resource can be used across various grade levels from Kindergarten through Grade 6. This extensive set of activities encourages students to practice their listening skills along with identifying musical notations and terms. An exciting array of games and individual tasks promote the recognition of different instruments enhancing their auditory awareness. The core skills taught are not isolated to music alone—students will find this fun set beneficial in reinforcing lessons they received in other subjects too! What sets the Classroom Music Games and Activities apart is its adaptability; it’s developed so you can modify the activities according to your classroom's specific needs or include new material suited for your lesson plan. Its cross-curricular elements offer unique ways for educators to interconnect various subjects fostering holistic development among learners. The instructional flexibility it offers is another highlight - you could utilize it for whole class instruction, group tasks or as homework assignments. This provides students varied ways by which they can absorb basic musical knowledge, thereby accommodating diverse learner profiles. Receiving the product as a PDF file guarantees ease-of-use - once purchased, it’s ready for immediate use on any device or platform, which means preparation time is significantly reduced compared with traditional resources. In Conclusion: If you’re seeking a kinesthetic way to interactively teach music concepts while enriching multiple subject areas concurrently right from kindergarten up through grade 6, think Classroom Music Games and Activities! Whether teaching art & music as main subjects or looking for creative infusion into other content areas on your lesson plans – this proven resource has got you covered! This versatile tool would serve as an invaluable addition to your batches of educational resources enhancing fun learning experiences while ensuring pedagogical effectiveness within the classroom setting.
Author Classroom Complete Press
Tags PDF
Number Bonds 21-25 Bingo - Boards 26-30
Math, Fact Families, Addition and Subtraction, Addition, Grade 1, 2, 3, Activities, Games
Number Bonds 21-25 Bingo provides a fun, engaging way for students to practice number bonds for numbers 21-25. This math game includes 5 colorful bingo boards plus calling cards. To play, students cover number bonds on their boards as the teacher draws and calls out cards. The first student to cover 3 spaces in a row wins! Use bingo chips or dry erase markers to cover spaces. Extend the game by shuffling and reusing calling cards. Laminate materials for durability. Play whole class or in small groups for math centers . Children will love building number sense with this engaging game. Differentiate by adjusting the number range. Pair with other number bonds resources for more fact fluency fun!
Author Colleen's Cosmic Collection
Tags Number Bonds, Number Bonds Games, Addition Game, Addition Activity, Math Facts, Addition Facts, Addition Math Facts, Math Fact Practice, Number Bonds To 25, Cccnbb2125
Roll and Draw A Shape Firefly Game Sheet | Insect Drawing Activity
Creative Arts, Art, Fine Arts, Kindergarten, Grade 1, 2, 3, 4, 5, Activities, Games, Projects
Roll and Draw A Shape Firefly Game Sheet with Border Drawing Page | Art and Drawing Activity Do you need an fun art activity that is effective in nurturing imagination and creativity? Your learners will enjoy engaging in this drawing interactive dice game! Roll and draw dice games are such a great way to introduce drawing and the elements of art such as lines, shapes and colors. This resource is easy-to-implement and it is a fun approach to regular classroom lessons, homework add-ons and homeschooling activities. You can also use this resource anytime during the year. They are great for brain breaks, early finishers, homeschool art or art days. Use for any age but I recommend using it for K-5th grade. Just grab a dice, blank paper, pencil and coloring tools, and simply engage your students with this self-directed drawing activity. Students can play independently or with one another.For more creative ideas and resources, visit Doodle Thinks website. Usage and Versatility: Fosters creativity Enhances focus Supplement to other art curriculum For early finishers, mornings, and brain breaks Enhance focus on subsequent academic tasks Useful for whole group instruction to small group collaborative Useful for independent work Included in this download: 1 Roll and Draw Game Sheet in Color 1Roll and Draw Game Sheet in Black/White 1 Blank Drawing Page with Border 1 Student Instructions Page Like this resource? Check out more roll and draw games: Roll and Draw A Grumpy Nightcrawler Roll and Draw A Flower Box Garden Roll and Draw A Sweet Gingerbread House Roll and Draw A Circle Reindeer Roll and Draw A Spring Rainbow Roll and Draw A Bird Design Roll and Draw A Zany Turkey Roll and Draw a Happy Cactus Freebie Thank you for downloading Doodle Thinks resources and have fun drawing!
Author Doodle Thinks
Rating
Tags Roll And Draw, Dice Game, Art Activity, Drawing Activity, Art Enrichment, Art Supplement, Art Integration, Coloring, Insects, Firefly
FREE MATCHING GAME | 30 ANIMALS NAMES
ELA, Reading, Kindergarten, Preschool, Grade 1, Games, Activities
EXCELLENT GAME FOR YOU TO START LEARNING THE FIRST NAMES OF ANIMALS IN ENGLISH Picture-word matching game DOWNLOAD THIS FABULOUS EDUCATIONAL DOCUMENT NOW, WHICH CONTAINS A DIDACTIC GAME, COMPLETELY FREE FOR YOU A. OTHER DIDACTIC RESOURCES THAT WE HAVE COMPLETELY FREE FOR YOU: Yes, just as you hear, we also have other documents that may interest you available completely free of charge, you just have to read the title of each document, choose the one that best suits you and click on the link on the side to be able to Download it completely free of charge and start using it now in your class. TRACING NUMBERS: https://teachsimple.com/product/tracing-numbers-0-to-10-pencil-theme 40 ANIMALS FLASHCARDS : https://teachsimple.com/product/40-free-spanish-flashcards-animals-theme 12 FRUITS FLASHCARDS : https://teachsimple.com/product/12-free-spanish-flashcards-las-frutas 20 ANIMALS FLASHCARDS : https://teachsimple.com/product/20-free-spanish-flashcards-los-animales-salvajes COLORS FLASHCARDS : https://teachsimple.com/product/8-free-flashcards-los-colores-en-espanol B. KEYWORDS OF THIS PRODUCT: vocabulary, basic vocabulary, learning English, learning Spanish, vocabulary for children, animals, animal vocabulary. C. BASIC INFORMATION ABOUT THIS PRODUCT: Now I will provide you with basic information about this product, so read the following information carefully so you can make the decision to download it now. 1. Brief introduction: Games to unite and match images and words are very effective and beneficial for children, because they allow them to develop their creativity as well as their ingenuity and also their memory, that is, they activate multiple cognitive processes. 2. Title of the pedagogical resource: The title of this educational product is "Game to match the 30 names of animals" 3. Topic to work on: The names of 30 animals in English. 4. Area of knowledge where it should be applied: You can apply this to children ages 3 to 7 who are learning their first words about animals. 5. Number of pages contained: It contains 10 pages, on each page you will find 3 images + 3 words. 6. Is it available in color or white/black? Available in colors to make it much more attractive to children. This file is for personal use only. It is not allowed to be resold or shared with others.
Author EDITORIAL ARENAS EDUCATIVAS
Tags Animals Names, Flashcards, Animals Vocabulary, Animals Games
Zombie Government! (An engaging government simulation on the role of government)
Social Studies, History, History: USA, Government, Grade 7, 8, 9, 10, 11, 12, Activities, Games
Zombie Government! is an engaging government simulation that puts students in charge of a quarantine zone (QZ) facing a zombie apocalypse. Students must make difficult decisions about how to govern the QZ, keep citizens safe, and distribute limited resources. This interactive game allows students to explore the roles and responsibilities of government through simulated scenarios involving potential rebellions, food shortages, corruption, and more. The simulation encourages collaboration, critical thinking, and problem solving as students navigate complex situations. This bundle from experienced educators includes detailed teacher guides, slides, and both digital and printable student workbooks to support implementation. Zombie Government helps students gain firsthand experience with the real-world challenges of leadership and governance.
Author Ed Dynamic
Tags Government Simulation, Social Studies Games, Leadership Activities, Critical Thinking
Washington Roll and Draw Interactive Game | Creative State Activity
Creative Arts, Art, Fine Arts, Geography, Social Studies, Preschool, Grade 1, 2, 3, 4, 5, Activities, Games, Projects
Draw Washington! Silly Roll-and-Create Art Dice Activity Use this resource as a fun art addition to your USA state studies and activities. Your inspiring artists will enjoy creating many unique drawings with this engaging activity. This is a no-prep and interactive drawing game that is simple to use and will result in one of a kind drawings. Use each game sheet multiple times! Then color! Fun for all ages! Just grab a dice, blank paper, pencil and coloring tools and simply engage your students with this self-directed drawing activity. Usage and Versatility: Fosters creativity Enhances focus Supplement to other art curriculum For early finishers, mornings, and brain breaks Enhance focus on subsequent academic tasks Useful for whole group instruction to small group collaborative Useful for independent work Easy art lesson for sub-days Homeschool art Included in this download: 1 Roll and Draw Game Printable 1 State Drawing Sheet Search for more Doodle Thinks Roll and Draw Silly States games - all 50 states available! Like this resource? Check out more roll and draw games: Roll and Draw A Sweet Gingerbread House Roll and Draw A Circle Reindeer Roll and Draw A Flower Box Garden Roll and Draw A Spring Rainbow Roll and Draw A Bird Design Roll and Draw A Zany Turkey Roll and Draw A Grumpy Nightcrawler Thank you for downloading Doodle Thinks resources and have fun drawing!
Author Doodle Thinks
Rating
Tags Roll And Draw, Dice Game, Art Activity, Drawing Activity, Art Enrichment, Art Supplement, Art Integration, United States, Geography, Washington