Cause and Effect Concentration Game
A memory-matching (concentration) card game that helps students practice identifying cause-and-effect pairs, usable as a whole-class game or independent reading-center activity.
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A memory-matching (concentration) card game that helps students practice identifying cause-and-effect pairs, usable as a whole-class game or independent reading-center activity.
Practice reading, spelling, and inferencing skills, with a focus on homonyms/homophones/homographs, through a hangman-style 'Dad Jokes Guessing Game' for pairs of students.
Practice multiplication facts, multiplication strategies, and the commutative property through a dice-based partner game.
This engaging and interactive review game is the perfect way to teach kids different self regulation activities and calming strategies, while reviewing their knowledge of different coping skills! This no-prep coping skill lesson is the perfect way to teach and review different calming strategies that kids can use when they feel dysregulated. With digital…
Reinforce vocabulary, reading comprehension, and writing skills using weather-forecast terminology (cloudy, hot, showers, thunderstorm, clear night, snowy, hail, overcast, sleet, weatherman/meteorologist, heavy rain, sunny, cold, thunder).
A Grade 3-4 collection of classroom team-building games and activities designed to build classroom community through structured group interaction, language arts practice (descriptive writing, alliteration, poetry), and problem-solving.
Reinforce vocabulary, reading comprehension, and writing skills using classroom terminology (chair, bulletin board, bookshelf, board, clock, computer, door, table, map, carpet, sink, smartboard, desk, garbage can, window).
Provide a comprehensive 26-chapter comprehension, vocabulary, and assessment unit for the novel 'Because of Winn-Dixie' by Kate DiCamillo, including daily worksheets, exit quizzes, a summative test, vocabulary games, and writing/poster prompts.
A 2-4 player dice game where students multiply two rolled numbers (1-12) and claim board squares by that product, practicing 1-12 multiplication facts.
A hands-on activity teaching guide words (the dictionary skill of identifying which words fall alphabetically between two given guide words), usable whole-class, in small groups, at a literacy station, or as a Scoot game.
Reinforce vocabulary, reading comprehension, and writing skills using weather-instrument terminology (hygrometer, weather vane, rain gauge, anemometer, wind sock, thermometer, barometer).
Arrange sixteen domino tiles into a chain by matching multiplication expressions with their products. START and FINISH pieces mark the endpoints. After cutting the tiles, have students calculate each product before choosing the next piece, then read the completed chain to check the matches.
Give students structured discussion/reflection prompts on physical, emotional, and social self-care through a dice-based bingo game.
Teach the 50 U.S. states and 13 Canadian provinces/territories together with their capitals, via flash cards and matching-game cards.
A movement-based 'scoot game' teaching upper-elementary students to distinguish positive from negative peer pressure by reading short scenario cards.
History/social studies unit teaching the origins, meaning, and reasons for the Preamble to the U.S. Constitution.
Interactive classroom review game ('Conflict at Jamestown') reinforcing the history and importance of the Jamestown, Virginia colonial settlement (1607).
A snowman-themed SEL worksheet packet teaching identification of seven main emotions, empathy, and healthy coping skills, offered in both color and black-and-white versions with a month-long journaling activity.
Provide a collection of movement-based classroom games to improve student memory, concentration, and engagement while reviewing or reinforcing academic content, plus guidance on using incentives for classroom management.
Give students practice recalling multiplication facts through a cut-and-play domino game where each piece pairs a multiplication expression with a product.
4th Grade End of Year ELA Review Worksheets & Games Help your students finish the year strong with this engaging Grade 4 ELA Review Packet ! This comprehensive literacy resource includes 52 printable activities and 5 interactive games designed to review important fourth grade reading, grammar, vocabulary, morphology, and writing skills…
Teaches Maryland state facts (geography, history, symbols) through a self-checking digital escape room built around 15 puzzles.
A 2-4 player dice game where students multiply two rolled numbers (1-6) and claim board squares by that product, practicing 1-6 multiplication facts.
Travel to Ancient Egypt with this Bingo game! This NO PREP resource includes teacher instructions, Bingo patterns, call cards, and Bingo cards featuring hieroglyphics. It makes a great addition to your Ancient Egypt unit study; world geography lessons; social studies or history class; or just for fun. Perfect for third grade, fourth…