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Bring excitement to your classroom with educational games that support learning across various subjects. This collection includes board games, digital activities, and group challenges designed to reinforce concepts while keeping students engaged. By integrating these games into your lessons, you can create a dynamic and enjoyable learning environment.
Andante Digital Board Game - US Version
Creative Arts, Art, Music, Grade 1, 2, 3, Activities, Games
Andante Digital Board Game - US Version An engaging teaching resource that complements your music education curriculum, the Andante Digital Board Game is beneficial for both public schools and homeschooling setups. It provides an enjoyable educational framework for students to learn in. Merging Music with Interactive Gaming This extensive tool blends together aspects of music and interactive digital gaming. This creates an enriching learning environment where the focus lies on active learning practices. This product is suitable from Grade 1 up to Grade 3, and while primarily designed for Art & Music classes, it can be utilized across varied subjects that encourage creative stimulation. Game Mechanics Students roll a dice which then leads them to answer a range of questions about musical knowledge. The objective of winning is based on being the first player who successfully navigates their instrument piece around the board. Speed and accuracy are crucial components here. Players have the opportunity to earn stars by landing on specific squares. Use these strategically to keep advancing faster towards your goal. Adaptable Settings The game can support playing between 2-4 players or teams simultaneously, providing educators with options regarding how they'd like to implement this resource; they could opt for friendly competition among larger group settings or hone individual skills in smaller groups or solo practice rounds. Tech Compatibility & Accessible Files All game files are provided as PDFs within zip files that need unzipping upon download (link included). Compatible with smart boards and projectors alike - offering easy accessibility regardless of classroom setup thanks to its ability work smoothly across various tech platforms; offline usage through PCs also allowed once unzipped properly. In conclusion, The Andante Digital Board Game - US Version stands as a prime example where education and interactive leisure meet, providing students with enjoyable music-based challenges that enhance their learning while reinforcing key curricular elements.
Author Hbmusicsolutions's Shop
Tags Music Education, Digital Board Game, Interactive Learning, Teaching Resource, Music Curriculum
GAME "I HAVE, WHO HAS?" - Numbers 1 to 20
Math, Numbers, Kindergarten, Preschool, Grade 1, Activities, Games
Thank you for being interested in my educational games . On this occasion I present to you this math game inspired by the numbers from 1 to 20. 1. GENERAL PRODUCT DESCRIPTIONS: - Product title: "I have, who has" - Numbers 1 to 20 - Number of pages: This teaching resource contains 5 fabulous pages, each page contains 4 cards, which would finally make a total of 20 cards with numbers from 1 to 20. - Color/black and white: This document is available in color so that it captures the immediate attention of your children, increasing their interest and motivation in the area of mathematics. - Document version and size: This educational resource is in PDF version and in A4 size. - Way to print it: I recommend that you print this document as it is, because I consider that the booklets are just the right size for children to view as well as manipulate them. Additionally, I recommend laminating them or laminating them using adhesive tape to make them more durable, or in any case, print them on cardboard or some other type of resistant material, because the children will directly manipulate the primers. - Way to apply it in the classroom: I recommend you apply this game in a group, with children of 3 to 4 children, because they will solve it very easily, you can even organize a competition between groups to see who solves the entire domino first. - Area in which it should be applied: Apply it in teaching mathematics for primary school children. - Ages in which it can be applied: In children aged 4,5,6,7 who are able to learn their first numbers from 1 to 20. Thank you so much for choosing my store for download your free resources, I am so happy for producing this type of resources for kids.
Author EDITORIAL LAURA EDUCA
Tags Math Games, Numbers 1 To 10, Numbers 1 To 20, I Have Who Has?
10 NUMBERS PUZZLES OF DINOS | NUMBERS 1 TO 10
Math, Numbers, Kindergarten, Preschool, Grade 1, Activities, Games
HELLO! THANK YOU FOR BEING PART OF EDITORIAL ARENAS EDUCATIVAS. 1. WHO ARE WE? We are a publisher dedicated to the production of math and literacy worksheets, as well as Spanish worksheets and brain exercises. PRESENTATION OF THIS GAME : Today we bring you these fantastic 10 puzzles of the numbers from 1 to 10. SO DOWNLOAD THIS DOCUMENT NOW, BECAUSE IT IS AVAILABLE COMPLETELY FREE. INFORMATION ABOUT THIS PRODUCT: A. The name of this educational resource is The title of this product is "10 puzzles with numbers from 1 to 10" B. This document contains this number of pages This educational document is made up of 5 pages, on each page you will find 2 puzzles, which means that in the end you will get 10 puzzles to practice counting and recognizing the numbers from 1 to 10. C. This educational resource has been prepared by: This pedagogical resource has been produced by EDITORIAL ARENAS EDUCATIVAS. D. You can apply this educational document in different contexts such as: You can apply this document at home if you are a parent and want your children to start recognizing the numbers from 1 to 10, or in class if you are a mathematics teacher and you want your students to practice recognizing the numbers from 1. to 10. SECONDARY INFORMATION ABOUT THIS PRODUCT: E. Is this document in black and white or color? This educational document is prepared in color. F. For what ages is this document recommended? It is recommended to use this game for children ages 4 to 7 who are learning their first numbers. G. At what point in class can I apply it? You can apply it during the development of your class or perhaps at the end as a didactic evaluation. H. Should I apply it individually or in groups? You can apply it in groups of 2 children or perhaps individually because it is an extremely simple activity. I. Keywords that describe the product: numbers, numbers for children, number exercises, number worksheets, number games, numbers from 1 to 10. This file is for personal use only. It is not allowed to be resold or shared with others.
Author EDITORIAL LAURA EDUCA
Tags NUMBERS, NUMBERS 1 TO 10, NUMBERS PUZZLE, NUMBERS FLASHCARDS
Light - Lenses, the Eye, the Pinhole camera and the Camera - Wildcard and Snap Card Games for Middle School
Science, Physics, Grade 5, 6, 7, 8, 9, Games, Activities
Light - Lenses, the Eye, the Pinhole camera and the Camera - Wildcard and Snap Card Games for Middle School: A Must-Have Educational Resource Designed for students in grades 5-9, this engaging teaching resource offers a unique approach to hands-on learning about optics. This comprehensive card deck covers topics that range from Lenses to Eye Anatomy, from Pinhole Cameras to Camera Technology. The pack includes: 66 Educative Playing Cards with scientific facts and diagrams related predominantly to physics. A systematic covering of facts around convex lenses used in various optical devices; how concave lenses work; visual perception through image formation by the eye lens; light regulation by iris-pupil dynamics etc.; this set is a versatile teaching aid. An exploration into interrelated topics such as how glasses correct sight abnormalities using various types of lenses based on individual need and ray diagrams ' working mechanism as it pertains specifically to distant & close object view recognition. The game set has been designed with a 'Wildcard' game apart from basic 'Snap' cards providing an interactive learning experience. The inclusion of an Animated PowerPoint that guides participants through game rules ensures smooth gameplay. Additionale Features: In-depth comparison between a camera’s functioning mechanism versus human vision enables learners to understand real-world applications. Suitable for cooperative education modules such as group activities as well is useful for individual self-study too! Homeschooling parents will find this multi-subject resource highly beneficial. In conclusion:, "Light - Lenses, the Eye, the Pinhole camera and the Camera" effectively makes abstract scientific theories tangible via gamified education while promoting holistic science learning.
Author Elf off the Shelf Resources
Tags Optics, Lenses, Eye Anatomy, Pinhole Camera, Camera Technology
Final e/Silent e/split digraphs Phonic Game: Build a Tower!
ELA, Special Resources, Language Development, Phonics, Reading, Special Education Needs (SEN), Not Grade Specific, Activities, Games
Here is an ultra fun game to help pupils learn to 'Spot the 'e''' and change from vowel sound to vowel name! This game covers i/i-e a/a-e o/o-e When introducing the Final e/silent ‘e’/split digraphs/CVCV words, many children have difficulty quickly changing vowel names to vowel sounds and vice versa. This game can help to take the stress out of learning. How to play The game involves each player having a baseboard upon which to build his/her tower. Players aim to be the first to build their tower and win! Word cards containing both silent 'e' and CVC words are scattered on the table - with an 'oops' card hidden amongst them! Players take turns to choose a card. If it is read correctly, the player places it on his/her baseboard and begins to build a tower. Teachers and parents may give the child as much help as needed to read each word and turn it into a teaching opportunity. With more confident children, you can change the rules so that the card is returned face down to the table if it is not read correctly. If a player chooses the 'Oops' card, then the whole tower is wiped off the player's board and the cards are returned to the table, face down and play continues until someone manages to build their tower. Your pupils will have so much fun they will forget that they are learning! Games take the pain out of learning! Ease of preparation: The game is easy to make: simply print the baseboards and desired word cards, then cut up the word cards. Full instructions included Who can use the 'Spot the 'e' game? It can be used by: Parents Teachers Tutors. What is included in the Spot the 'e' Game? 2 baseboards 3 sets of word cards for each of i/i-e; a/a-e; and o/o-e. Instructions 1 PDF 8 pages
Author Lilibette's Resources
Tags Silent E, Split Digraphs, Phonic Game, Games, Phonics, Special Needs, Language Arts, CVCV Words, Final E
Pattern Rule Card Game
Math, Patterns, Grade 4, Activities, Games
Check out this fun math FREEBIE! This is a great way to introduce pre-algebra pattern rules to your grade 4 learners. It can be played one-on-one with an educator or peer who is independent in this skill area. Or, it can also be used as a small group learning activity. In either case, its a fun, hands-on approach to learning math skills. All you need is a deck of cards and the learner recording sheet. Instructions are simple and set-up is quick! In this activity learners will practice their skip counting, addition, and multiplication skills. A card is drawn from the deck and used as a jumping off point for learners to fill-in the pattern chart with a specific rule. Four opportunities are offered per answer recording sheet so learners get the practice they need and you can have them play as many rounds as you see fit. ENJOY!
Author Quail Trail Products
Tags Pattern Rules, Card Games, Pre-algebra, Learning Game, Free
Fitness Bingo
P.E. & Health, Physical Education, Kindergarten, Grade 1, 2, 3, 4, 5, 6, 7, 8, Activities, Games
This is a Fitness Bingo Packet. This is a fun way to implement movement-based activities for gym class or for brain breaks. Included: - 30 Fitness Bingo Cards - Teacher’s Bingo Call Sheet, - Win Pattern Guide - Bingo Marker Copy Sheet. Directions are included for preparation and implementation.
Author Cap'n Pete's Power PE
Tags Fitness Bingo, PE Games, Exercise, Gym Bingo, Fitness
Nonfiction Terms Review: I Have, Who Has?
ELA, Literature, Grade 4, 5, 6, 7, 8, Activities, Games
Nonfiction Terms Review: I Have, Who Has? If you're an educator looking for innovative ways to engage your students in learning and reviewing nonfiction terms related to Reading Information standards, the I Have, Who Has? game cards may be beneficial. This unique teaching resource is proved especially useful for teachers working with students from grade 4 through grade 8. The set comes with a total of 16 completed game cards that address a range of nonfiction terms such as: 'Caption' 'Central idea' 'Description' 'Direct quote' All fundamental components in understanding text structure and developing skills in literature analysis. Based on both Common Core Standards (CCS) Reading Information and Georgia Standards of Excellence RI standards, these game cards provide an interactive method to grasp necessary comprehension skills. Additionally, the resource offers extra blank cards enabling educators to customize their review sessions further by including any additional terms they wish students to focus on. This diverse feature ensures adaptability across various curriculum needs or specific lesson goals. A detailed set of instructions accompanies this teaching tool outlining how best to utilize these resources. Beyond just employing them within a typical classroom review activity setting, educators can employ this tool effectively during small group discussions or even as homework assignments enhancing constant engagement with the subject matter at hand. The potential uses are many; the benefits are universal – improved knowledge recall, active learning environment creation and engaging reinforcement of essential language arts concepts! About This PDF-based educational aid stands out due to its emphasis on interaction combined with comprehensive content coverage facilitating effective literature education for middle-grade learners. It's not merely about remembering definitions but fostering an understanding that empowers students' reading capacities- making sense from text evidence through direct quotes to inferring central ideas using supporting evidence. In Summary I Have, Who Has? is straightforward yet versatile, interactive yet informative, an essential tool for educators striving to bring the best reviewing strategy into their classrooms. It's a game-changing resource in your teaching toolkit!
Author Class with Mrs B
Tags Nonfiction Terms, Reading Comprehension, Interactive Learning, Literature Analysis, Educational Aid
Shapes Activities Worksheets Set 24
Special Resources, Special Education Needs (SEN), Speech Therapy, Math, Patterns, Early Math, Geometry, Preschool, Grade 1, 2, Worksheets & Printables, Flashcards, Activities, Games, Worksheets
Shapes Activities Worksheets Set 24 This shapes activities workbook focuses on strengthening visual perception and early math skills. It includes 50 packets, each with 3 worksheets for teaching basic shapes like circles, squares, triangles and rhombuses to PreK-2nd grade. Activities gradually progress from simple shape recognition to more complex layouts. Engaging tasks like pointing, ticking, and sticking matching shapes keep young learners actively involved. Use during whole or small group lessons, in math centers , or as take-home practice. Versatile applications make this resource ideal for general education, special education, speech therapy, and occupational therapy settings. Print task cards or make mini-books for hands-on, multi-sensory learning. With a systematic approach that moves from simple to complex, this workbook ensures sustained engagement while fostering shape perception and math readiness amongst early elementary students.
Author WORDS ASIDE
Tags Math Printable, Math Worksheets, Shapes, Geometry, Centers, Shapes Wheels, Occupational Therapy, Sped, Visual Perception, Words Aside
Oceans of Fun PE Game Bundle
P.E. & Health, Physical Education, Not Grade Specific, Games, Activities
Oceans of Fun PE Game Bundle The Oceans of Fun PE Game Bundle is an exquisite teaching resource aimed at educators for efficient physical education (PE) lessons. This detailed tool eases the burden of skill- assessment by providing a range of rubrics covering several locomotor skills: Running Skipping Leaping Galloping Side Sliding Hopping, and Horizontal jumping. The package stands out for its student-friendly nature and visually appealing aids. Easy-to-follow instructions can be displayed as posters in classrooms or gymnasiums. Moreover, black-and-white versions suitable for printing individual copies are included. The interpretation key simplifies grading while enhancing students' understanding. Making Learning Fun! This innovative resource focuses on incorporating fun into learning through interactive activities. The games are designed to accommodate different skill levels - suitable from elementary through middle school - thus offering unparalleled versatility. This bundle also serves as an excellent resource not only for traditional group usage but also for churches planning physical activities in their youth group programs. The engaging activities ensure that students remain active throughout the play period, subtly infusing health-oriented practices during recess time. Skill Enhancement and Comprehensive Development: This multi-faceted approach provides a novel way of brushing up essential competencies such as: Goal keeping abilities, Caring capacity, Agility accuracy etc., ensuring comprehensive across all spectrums. Convenient and Flexible Usage: The Oceans of Fun PE Game Bundle is available in a compact PDF format, providing convenience and longevity. Simply put, it's a comprehensive tool that caters to all your physical education needs while ensuring a fun and engaging approach to learning. In conclusion , the Oceans of Fun PE Games Bundle offers educators an excellent platform for students' physical development through robust and enjoyable fitness activities.
Author Gems from the Gym
Tags PE Games, Locomotor Skills, Rubrics, Interactive Activities, Comprehensive Development
CVC Words Fishing Game
ELA, Language Development, Phonics, Preschool, Activities, Games
This CVC Words Fishing Game is a simple game to give children plenty of practice in reading CVC words. They will have so much fun they will forget the hard work! How to play CVC Words Fishing Game: A game for 2 players. Simply choose and place 12 words face down on the table. The child picks up a fish ‘catches it’ and sounds it out to read it. If the child reads the word successfully, then the fish is placed back into the sea, on the player's board. Any words not read correctly should be placed back on the table. The first player to complete her/his board is the winner. Tips for playing However, the parent/teacher wishes the child to want to play again and succeed, so give the child as much help as needed by modelling how to sound out the word. It is easy for the adult to lose - just make sure the child has to help you sound out the word and get it wrong (they will love that!) and yours has to go back on the table sometimes. They win and get double sounding out practice! What is included? 2 game boards Full instructions 90+ word cards Two sets of words are given for each middle vowel sound - the first set of words has an initial sound that can be held onto which is ideal for beginner readers.
Author Lilibette's Resources
Tags Sound It Out Phonics, Cvc Words, Fishing Game, Learn To Blend, Lilibettes Resources, Phnoics, Phnonics, CVC
Shapes Activities Worksheets Set 49
Special Resources, Special Education Needs (SEN), Speech Therapy, Math, Patterns, Early Math, Geometry, Preschool, Grade 1, 2, Worksheets & Printables, Flashcards, Activities, Games, Worksheets
Shapes Activities Worksheets Set 49 This 3-page printable PDF teaches shape recognition to students in grades K-2. It focuses on basic shapes like circles, squares, triangles and rhombus. The worksheets progress in complexity, building skills in: - Identifying quantities of shapes - Discriminating size differences - Discerning line thickness - Distinguishing filled vs outlined colors Students will strengthen visual perception by tracing shapes in frames and matching rotating shapes on wheels. Connecting matching shapes with lines also reinforces skills. Beyond the classroom, the worksheets can serve as therapeutic tools for speech and occupational therapists working on visual perception. The straightforward layouts work for whole-class instruction, homework, centers , and special education. With a minimalist yet purposeful design, the engaging visuals are versatile for multiple uses. This resource lays a strong foundation in shape concepts, spatial reasoning, and early math.
Author WORDS ASIDE
Tags Shapes, Attributes, Math Printable, Math Centers, Homework, Interactive Math Notebook, Independent Work, Visual Perception, Words Side, Occupational Therapy
skip counting by 12s bingo - boards 1-5
Math, Patterns, Early Math, Numbers, Grade 1, 2, 3, Activities, Games
Skip Counting by 12s Bingo engages students in building number sense through a fun, interactive game. This math resource includes 5 colorful bingo boards with corresponding calling cards to practice skip counting by 12. To play, students cover numbers on their boards as the teacher draws and calls out cards. The first student to cover 3 spaces in a row wins! Extend the learning by incorporating dry erase markers or manipulatives. Laminate materials for longevity. Use this game during small group instruction, centers , or whole class activities. Check out more skip counting games plus complementary number bonds, fractions, and times tables resources from this trusted teacher-author.
Author Colleen's Cosmic Collection
Tags Skip Counting, Counting, Skip Counting Games, Skip Counting Activities, Skip Counting Bingo, Skip Counting By 12s, Skip Counting By 12, Cccskb12s, Cccskba, Counting In 12s
Multiplication fact practice Board Game - 6 Times Table
Math, Multiplication and Division, Division, Grade 1, 2, 3, 4, Activities, Games
Need a game for practicing multiplication facts fluency for the 6 times table with your kiddos that will be fun and engaging? This underwater themed math board game is perfect for getting your students focused on multiplication facts for 6! Preparation: Game instructions and playing pieces Print the How to Play page. You have three printing options. - Colour – for if you printed either of the colour game boards - BW 1 – for if you printed the BW 1 game board - BW 2 – for if you printed the BW 2 game board Cut out and laminate the fish at the top of the page to use as playing pieces. If you are using the BW printed fish, you would need to colour them before laminating. Alternatively, you can simply use counters or buttons. Cut out and laminate the “How to Play” instructions for students to refer to when they play the game. Game Board Print and laminate the game board. You have four printing options - Full colour (100% coverage – uses a lot of colour ink/toner) - Less colour (approximately 50% coverage) - BW 1 – You will need to colour the board, ensuring that the shells are purple and red – the same as on the colour game boards. - BW 2 – if you do not plan to colour the board, you can use this option. The purple shells are white and the red shells are black to differentiate them. Question cards Print the question cards. You can print in colour or BW. Print the card backs on the reverse side of the question card pages. You have three printing options - Full colour (100% coverage – uses a lot of colour ink/toner) - Less colour (less than 50% coverage) - BW Cut out and laminate the question cards Please note: lamination of all game elements is optional, but recommended as it will ensure the game will last longer. I also have other underwater themed times tables board games available (1 to 12 times tables) - CLICK HERE to check them out! You may also be interested in some these resources: · Fractions bingo games · Fractions matching games · Number bonds activities · Skip counting bingo games · Times tables matching games
Author Colleen's Cosmic Collection
Tags Times Tables, Multiplication Facts, Multiplication Fact Practice, Multiplication Fact Fluency, Multiplication Game, Multiplication Games, Math Fact Fluency, 6 Times Table, Cccttbguw, Multiplication Fact Games
Let's Talk About Books Board Game
ELA, Language Development, ESL, Preschool, Grade 1, 2, Games, Activities
Let's Talk About Books is an engaging board game that builds English language skills for both native and ESL students. To play, simply print the colorful game board and grab a pair of dice. Students take turns rolling the dice and moving ahead spaces equal to the number rolled. They then read aloud and answer the question on the space they land on, either individually or as a team. With questions spanning a variety of book themes and reading levels, it's a fun way for students to expand their vocabulary and comprehension. Teachers can use this versatile resource in small groups to assess progress, or let students work in partnerships at their own pace. With several ways to play and a variety of question difficulty, Let's Talk About Books makes reading comprehension interactive for grades K-2.
Author Better Teaching Resources
Tags ESL Activity, Partner Work, Small Group, Books, Reading, Literacy Center, Reading Small Group, Speaking Skills, Writing Prompts
Place Value Dice Game
Math, Numbers, Place Value, Grade 1, 2, 3, Games, Activities
This game is a great way for students to learn place value skills. By creating larger three digit numbers than their partner, they will be able to understand the concept of place value.
Author Have Fun Teaching
Tags Statistics
Infographic Finding Filters + Game
ELA, Writing, Grade 4, 5, 6, 7, 8, Games, Activities
Introducing the Infographic Finding Filters + Game For educators seeking innovative methods to enhance language arts classes, the Infographic Finding Filters + Game emerges as an ideal resource. Designed for students between Grade 4 and Grade 8, it offers effective revision strategies using vibrant visuals and ninja-themed comic-style representations. Pack Inclusions: An engaging infographic: Available in a JPG version suitable for printing in size 12 x 18 inches. Can be transformed into a classroom wall poster or anchor chart , reminding students of essential linguistic structures. Interactive Quizzes: Test comprehension and application skills through linked games on Quizizz! Fully Editable documents: The pack contains PDF files alongside FULLY EDITABLE Google documents that can adapt seamlessly to varied requirements. The game challenges the children's newly acquired knowledge by prompting them to form sentences using their newly-learned revision strategy. Move beyond traditional teaching methods and bring an interactive twist to your lessons! A Learning Delight! This resource is more than invaluable - it’s flexible too! It easily aligns with different classroom settings whether it's an all-inclusive group session or an individual homework assignment drill. Moreover, this tool does not merely teach kids how words work but actively fosters rigourous critical thinking skills key to any academic endeavor.The Infographic Finding Filters + Game packs numerous advantages into its compact design making learning fun-filled!
Author Room2Ruminations
Tags Infographic, Filters, Language Arts, Revision, Action Verbs
skip counting by 7s bingo - boards 26-30
Math, Patterns, Early Math, Numbers, Grade 1, 2, 3, Activities, Games
Skip Counting by 7s Bingo builds number sense through active engagement. This math game strengthens students' skip counting abilities as they search for called numbers on their bingo boards. To play, students cover called numbers with manipulatives. The first to cover 3 spaces vertically, horizontally, or diagonally wins! With 5 colorful boards and calling cards, this game works for whole group, small group, partner, or independent work. Laminated components ensure reuse for years. Explore more skip counting and early math resources like number bonds and recognition activities, fractions games, times tables games, and more from this trusted teacher-author. This engaging game effortlessly reinforces foundational skip counting skills.
Author Colleen's Cosmic Collection
Tags Skip Counting, Counting, Skip Counting Games, Skip Counting Activities, Skip Counting Bingo, Skip Counting By 7s, Skip Counting By 7, Cccskb7s, Counting In 7s
Snakes and Ladders Game with Basic Code
ELA, Language Development, Spelling, Preschool, Grade 1, 2, 3, Activities, Games
This resource is a Snakes and Ladders Game with Basic Code. This game is a great way to practice segmenting and blending sounds. This card game works well as a whole group or small group game. There are 16 sets of sounds included. Use these digraph practice worksheets after the game for individual reading and writing.
Author Top Notch Teaching
Tags Basic Code, Spelling Games, Snakes And Ladders, Sounds, Literacy Center
Letter A Beginning Sound Game
ELA, Language Development, Phonics, Kindergarten, Preschool, Activities, Games
Letter A Beginning Sounds is an engaging phonics game that helps preschoolers and kindergarteners learn words starting with the short A sound. Students roll a die and move their marker around the game board, covering the corresponding letter A picture. This can be played solo, trying to connect 4 pictures or cover all 20 spaces in a time limit. Or play with a partner, competing to cover the most pictures or 10 spaces first. Use Letter A Beginning Sounds in literacy centers , small groups, partner work, or as an early finisher activity to liven up letter A phonics practice. The game builds skills in beginning A sounds, counting, following directions, and turn-taking. With just a game board, die, markers and game pieces, young learners will beg to play this hands-on file folder game again and again!
Author The Connett Connection
Tags Letter A, Beginning Sounds, Beginning Sounds Game, Letter A Game, Alphabet Game, Letter A Activities, Literacy Center, Partner Activity, Small Group Activity, Single Player Game, Beginning Sounds Games
Animated Game: Mystery Animals VI
Special Resources, Special Education Needs (SEN), Kindergarten, Preschool, Grade 1, Activities, Games
Animated Game: Mystery Animals VI An interactive teaching resource designed for preschool, kindergarten, and 1st graders. An animated step-by-step game that presents an intriguing world of mystery animals. 22 slides featuring a series of animations with corresponding text. Incorporates best practices for Visual Impairment (VI) learners. Includes high contrast text and graphics, sound effects, and a 'safe zone' attached to page numbers for switch training. Usability: This resource can be displayed on various devices ranging from interactive whiteboards or oversized TVs using Apple TV to small screens such as computer monitors or mobile devices including iPads/Android tablets utilizing the Microsoft PowerPoint app. The Value This teaching tool stimulates curiosity while inspiring young minds by providing opportunities for enhancing reading comprehension through an interactive platform. It serves as an enjoyable addition to any general education classroom or homeschool setting but is especially beneficial for visually impaired learners!
Author Bloom Resources
Tags Interactive Learning, Educational Game, Visual Impairment, Language Comprehension, Digital Resource
Editable Tic-Tac-Toe Game
, Not Grade Specific, Activities, Games
This Editable Tic-Tac-Toe Game is fun for any grade, any subject. You will input questions for students to answer as they take turns. If they get the question right, they get to make their mark on the board. The first with three in a row wins the game! You can easily use these for a review in any subject! A teacher guide is included.
Author Creativity Overload
Tags Tic Tac Toe, Small Group, Back To School, September, Cross-curricular


















