Digital Connect 4 1-Digit Addition
A digital (Google Slides) Connect-4-style game for practicing 1-digit addition facts.
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A digital (Google Slides) Connect-4-style game for practicing 1-digit addition facts.
In pairs or small teams, students secretly place six markers ('bases') on six different state capitals on their own map, then take turns naming an capital city and asking whether the opposing team has a base there, recording hits (√) and misses (x) on a score sheet across up to five rounds plus a tournament bracket…
This Inside the Game Reading Comprehension Worksheet is a great way for your students to build their reading comprehension skills. Jason's experience playing a video game is relatable for many students, and they can learn from his mistakes. This worksheet is a great tool for any teacher looking to help their students improve their…
Two students take turns; before placing an X or O on a 3x3 grid square, the player must correctly read aloud and spell the sight word printed in that square, across 11 different game boards covering the word list.
Players draw/read a situation card describing a common trigger, then place a coping-skill card from their hand that matches (some cards ask for a 'bad' way to cope); matching correctly lets the player keep the situation card. Player with the most situation cards wins.
In pairs or small teams, students secretly place six markers ('bases') on six different provinces on their own map, then take turns naming an province and asking whether the opposing team has a base there, recording hits (√) and misses (x) on a score sheet across up to five rounds plus a tournament bracket (semi-finals/finals).
Two students take turns; before placing an X or O on a 3x3 grid square, the player must correctly read the sight word printed in that square aloud, across 11 different game boards covering the word list.
Roll the dice and cover the acorn with that many counters, then count the total number of counters used.
This Reading Simple Sentences Activity Board Game is intended for students who are working on reading accuracy and fluency skills. By reading the sentences one word at a time, they will be able to build these skills quickly and effectively.
A multi-day, gamified fraction review activity ('Fraction Olympics') that has students practice adding, subtracting, multiplying, dividing, and rounding fractions through classroom-wide station games and physical challenges.
An oral listening game (no reading/text required) to help a child distinguish the 'o' sound from the 'oo' sound in spoken words, aimed at children with auditory processing difficulties.
A one-page, self-checking printable board game ("Multiplication Mystery") giving students repeated, mixed practice with multiplication facts for the 9, 10, 11, and 12 times tables, to build recall fluency.
Roll two dice, write the numbers in addition boxes and find the sum; and/or search a grid of numbers to find and record as many addition number sentences (two addends and their sum) as possible.
Students play a volleying game in groups of 5: they stand in hula hoops around a poly-spot, call 'ball' before hitting, try to keep a volley going as long as possible without letting it hit the floor, and the top teams advance to play on a netted court.
Let's Talk About Sports Board Game is a printable game for building English language skills. Students take turns rolling dice and moving game pieces, then read and answer questions about sports vocabulary. With topics like soccer, basketball, baseball, and more, it strengthens language abilities. Educators can…
A compiled book of whole-class music games and activities intended to teach fundamental music concepts across grades K-6, usable by educators without a music background.
Roll two custom dice (one with the 'ag' rime, one with onset letters b/r/w/l/t/g) to build AG words, then record the words rolled on recording sheets using provided game boards/grids.
ESL speaking/board game to prompt discussion about jobs and careers.
This is a set of Sickness + Health Game Cards. Cards are printed 4 per page. Each card has a health scenario for students to read and students will determine what type of illness is being described.
Read a list of three-letter words, find each word's matching picture in a search-style scene, then write the word in a box or cut it out and stick it in place.
The Roll It, Make It Dice Game will have students roll the dice and then use their worksheet and tens blocks to build the number they have rolled. This is great practice for beginning place value lessons. This activity is intended for interventions, small groups or stations to work on beginning place value.
An activity for telling and writing time from analog and digital clocks to the nearest five minutes, using a.m./p.m., including a clock-labeling review, a dominoes matching game, and word-problem practice.
Students play a board game, moving a pawn along numbered squares; landing on a square prompts a task such as naming cities, dishes, or famous people of Germany, describing a historical event, or answering a reflection question about visiting Germany.
Students use posters and number grids/lines to learn each strategy, then practice through paired card games, whole-class and pair activities with 100-grids, writing/finding compatible number pairs, partitioning numbers to make tens, and estimating activities/games