PE Disc Games
A collection of 25 flying-disc/Frisbee PE games ('Take it for a Spin') for use as a throwing/catching or disc unit extension, recess activity, or field-day event.
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A collection of 25 flying-disc/Frisbee PE games ('Take it for a Spin') for use as a throwing/catching or disc unit extension, recess activity, or field-day event.
Teach reading comprehension and character analysis using an adapted Kipling fable, across a 5-day instructional sequence.
A P.E. skill-assessment/game resource for teaching and assessing badminton striking (passing the birdie over the net) through a group game with rotating skill stations.
A PE lesson/game plan card teaching ball-rolling, dodging, and fleeing skills through a team target game ('Girls vs. Boys'), not grade-specific.
A PE throwing-and-catching game (rescue-themed, 'Sonic Style') that also embeds a science cross-connection via animal fact learning cards about hedgehogs and porcupines, aligned to SHAPE America standards.
A 'bonus' teacher resource book combining alternative techniques for fractions and decimals: reviewing basic fraction/division skills, adding/subtracting fractions with regrouping, decimal operations, and converting between fractions, decimals, ratios, and percents.
Introduce students to careers in manufacturing through video-based research and reflection, in conjunction with Manufacturing Day.
Guide small groups through a structured research process on one vertebrate group (mammals, fish, birds, reptiles, or amphibians), focusing on body structures/functions and body systems, culminating in a poster/diorama presentation.
Have students research a chosen U.S. president and creatively synthesize that research into a fictional social media profile, practicing research, writing, and presentation skills.
A multi-day real-world math project in which students practice adding decimals/money by proposing a classroom library book order within a budget.
A CrossFit-style team competition resource for PE class that measures and develops locomotor skills, strength, cardiovascular fitness, and teamwork through station-based exercises.
A multi-day, standards-aligned math project in which students learn geometry vocabulary (points, lines, angles, etc.) and apply it by designing and building a physical mini-golf course model.
Teaches students to write alliterative poems using a structured 6-line template about an invented creature.
A PE team-coordination game ('PE Puzzle Palooza Coordination Style') where 4 teams complete coordination drills, including performing the floss dance and jumping jacks, then compete in a foam-ball pin-knockdown battle to earn puzzle pieces.
An introductory lesson teaching students how to organize digital files using a hierarchical folder system.
A PE lesson/game plan teaching volleyball striking (the 'call the ball' communication skill) through a circle-volley game, tied to SHAPE America national PE standards.
A multi-part science unit teaching the life cycles and characteristics of ten animals across five animal categories (mammals, reptiles, amphibians, birds, insects), combining fact cards, a student booklet, research/report writing, and reinforcement games.
A 90-minute biology lesson package guiding students through 10 hands-on plant experiments exploring how light, water, and soil affect plant growth.
A back-to-school physical education mini-lesson bundle teaching the football kickoff kicking skill through five sequential skill-focused mini-lessons plus a matching game and skill-acquisition rubric.
A no-prep, 5-day Grade 5 end-of-school-year math packet (teacher guide, student worksheets, and answer key as separate files) combining math skill review with reflective/celebratory last-week-of-school activities.
A five-day small-group remediation plan reviewing patterns, graphing, and probability, aligned to Virginia 3rd-grade math SOL standards (3.14, 3.15, 3.16).
Teaches students to write an 'About Me' simile poem using a scaffolded reflection-and-drafting process, culminating in a published poem for a class anthology.
unknown from captured text beyond the series-wide purpose; the workbook front matter states the overall resource 'provides ready-to-use information and activities for remedial students in grades five to eight' using simplified language, built around a reading passage plus before/after activities on the topic 'Wheel and Axles and Pulleys'.
Build student empathy for refugees and asylum seekers through an interactive classroom simulation in which groups role-play the decisions faced while fleeing conflict.