CVC Word Builder Activity #1
A spinner-based CVC word-building game where students combine consonants with a fixed vowel to build and write new CVC words.
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A spinner-based CVC word-building game where students combine consonants with a fixed vowel to build and write new CVC words.
A set of fold-and-play 'cootie catcher' (fortune teller) games that give students practice reading, writing, and spelling more complex consonant-blend words (CVCCC, CCVCC, CCCVC, and longer blends).
An interactive PowerPoint quiz game teaching civics basics: distinguishing citizens' rights from responsibilities.
A set of printable flash cards pairing a themed image/prompt with a short gross-motor exercise instruction (a clock-reading game where the time shown dictates how long students perform a movement (e.g. jumping jacks, squats, wall push ups)), for use as classroom movement breaks or PE warm-ups.
Alphabet flashcards pairing each letter with an alliterative animal character name, for phonics/letter-sound review. Per file text: 'download print cut practice,' with large flashcards for whole-class practice, wall art, or homeschool, and small flashcards for personal practice, one-on-one tutoring, games, or homeschool.
A spinner-based CVC word-building game where students combine a consonant with fixed word-family endings (rimes) to build and write new CVC words.
Game-format worksheets to practice recognizing and reading AM-word-family CVC words.
An interactive PowerPoint phonics quiz game teaching students to identify CVC (consonant-vowel-consonant) words.
A set of printable flash cards pairing a themed image/prompt with a short gross-motor exercise instruction (a pick-a-card game where each flower card names a gross-motor exercise (e.g. wall push ups, bear crawl, sit ups)), for use as classroom movement breaks or PE warm-ups.
An interactive PowerPoint quiz game reviewing basic ecosystem vocabulary and concepts (producers, consumers, decomposers, food chains/webs, habitats, predator/prey).
A Kindergarten-level workbook that teaches and practices simple addition and subtraction of numbers 1-10 through themed activity pages, review games, and multiple-choice practice tests for each section.
A bundle of reusable 5th grade Common Core math station/task-card activities covering skills across the school year, usable at centers, as a Scoot game, or in partner-review formats.
A multi-part science unit teaching the life cycles and characteristics of ten animals across five animal categories (mammals, reptiles, amphibians, birds, insects), combining fact cards, a student booklet, research/report writing, and reinforcement games.
A social-emotional learning packet for children with ADHD, combining an illustrated read-aloud story ('My Busy Brain') with matching worksheets on identifying emotions, executive functioning, and healthy coping skills, plus optional hands-on sensory/coping game instructions.
A companion activity guide for the storybook 'The Jolly Barnyard' by Annie North Bedford, focused on teaching what different farm animals eat.
Provide five days of first-week-of-school activities for middle school: community building, routines, and syllabus review.
A 116-page literacy intervention packet of 11 differentiated activities for teaching uppercase, lowercase, and mixed-case letter identification, designed for small groups, interventions, or centers.
Provide four icebreaker/community-building activities to ease the transition back to school for middle school students at the start of the year
Teacher resource book of classroom-management tools, teaching strategies, and hands-on projects for a world geography unit.
Practice counting and number identification to 20 using a ocean/shark ten-frame-themed hands-on math center.
A 6th-grade back-to-school ELA review workbook that revisits Grade 5-grade reading, grammar, phonics/word study, vocabulary, and writing skills across 20 structured daily lessons, plus print-and-play literacy games, to rebuild routines and confidence at the start of the year.
A 108-page literacy intervention packet of 10 differentiated activities for teaching letter-sound correspondence, designed for small groups, interventions, or centers.
Digital self-checking Google Slides game teaching students to cite evidence and analyze arguments by applying a 4-step process to an embedded text, then build a paragraph.
Farm-themed vocabulary/matching card decks designed for classic card games (Memory, Go Fish) to build early literacy and vocabulary skills.